BACITRUS-At night, BACITRUS flutter around in search of food. They crave Nomel Berries, and will travel great distances to find even one. If attacked, BACITRUS drop to the ground, pretending to be fallen fruit.
WATRIBAT-Their comical rotundity has earned WATRIBAT their own children's television show. They have developed a Watmel Berry that grows around their body, and eat parts of it when food is scarce.
TORCID-If disturbed, TORCID leap hundreds of feet in the air. When trapped inside houses, they spring up the chimney to escape.
TORSOX-They inhabit an abandoned carapace and wait patiently for unsuspecting prey to wander past. A bite from TORSOX is painful enough to make a grown man cry in agony.
SPEAMER-It crawls through open windows in the dead of night to catch children's dreams in its web. If they awaken, SPEAMER return the dreams in an odd ball of sticky thread and leave silently in search of more.
SPYMEER-The beads in its web are used to focus mysterious power for psychokinetic attacks. SPYMMER convert dream energy to food using these same beads, but exactly how remains a mystery.
AXALTOA-This endangered Pokemon numbers just 350 individuals in the wild. They are incredibly sensitive to pollution and die if any GRIMER or VULGRIS enter their watery domain.
AXALTALGAE-These guardians of mythical lakes can control the phytoplankton growing on their bodies to induce hallucinations, before striking out with their axe-shaped jaw bones.
TOXPIRAL-Using carbon and hydrogen, TOXPIRAL create methane gas for consumption, emitting phosphorus gas during synthesis. They were the first source of pollution introduced to the Earth, appearing about 3 million years ago in murky peat bogs.
TOXPIRILLA-These Pokemon produce dangerous amounts of blanketing, diaphanous methane gas. These clouds can extend almost two kilometres in diameter, but fortunately exist only in remote swamps to the north of Winderr.
KHOULD-This sad spirit lost its mother while wandering through icy regions, and is rumoured to float around the area in which it perished, crying tears of pain. These tears can be used to treat depression and psychosis.
GHOULT-These infuriated ram-like apparitions can enter people's minds by using its magical horns. If the mind it enters shows hatred towards KHOULD, GHOULT angrily drags its victim into the spirit realm, where they are transformed into moaning apparations.
TROCK-The metronomic ticking of their pendulums induces hypnosis in victims by shutting down the brain. Once a TROCK has silenced its victim, it wakes them up by chiming violently, repeating the process indefinitely.
TICKEROK-This cursed grandfather's clock follows orders from its master, somewhere far away. Beware:one who hears this Pokemon chime twelve will never speak again.
SALAUR-Once thought to be extinct, remnant populations have been rediscovered in Winderr's Sulfur Volcano and Hoenn's Mt. Chimney.
SALAGMA-These relentless and patient Pokemon are the ultimate treasure guards due to their very long lifespan, natural hoarding instinct and incredible attentiveness.
ICEQUID-These smart and crafty mollusc Pokemon swam to colder regions to form ice over their very sensitive mantle. Upon birth, they touch their bodies to pack ice to undergo this process.
GRACKEN-GRACKEN travel in small groups called 'floes'. These floes attack mercilessly, destroying ships and entangling even WAILORD. They mate in large groups.
ARSHOAL-Harbouring a rivalry with ZEZARAI, these incredibly skilful warriors of the water are known as the 'Champions of the Sea'. They take orders from a ruler far away.
GHOULISK-After being forgotten by family and friends, these Pokemon come to life to drive their descendants into oblivion, pursuing them and hurling will-o-wisps.
ZOMBILISK-Once a ruler in life, ZOMBILISK command their GHOULISK underlings to do their bidding. However, the GHOULISK often defy these orders to pursue their forgetful descendants.
AEJINN-It is rumoured that rubbing a lamp three times releases an invisible AEJINN. They fly openly around desert temples, waiting for a Trainer to catch them, as this is their only way to freedom.
JAERODIN-This skilled temptress can grant wishes to their Trainers. They project images and thoughts into these Trainer's heads in an attempt to be released so they can make mischief in the dark of night.
POULTRET-This melancholy Pokemon was painted by a child and then left alone in an attic. To mediate this rejection, it haunts the one who created it.
UTHURART-This ghoul is so horrified by its repulsive appearance, it stalks the person who created it endlessly, never once relenting unless it has its face cleaned by this very creator.
FEEBLION-Young members of this species hurl their metal ring to catch flying bird Pokemon. It never feels full, and if given the opportunity, will eat until it regurgitates all of its food back up.
FERALION-In olden times, monarchs used these ferocious and incredibly strong Pokemon as bodyguards. The rings on its arms contain a deadly form of liquid metal.
GLINE-These breathtaking, elusive sprites are made only of light and kindness. If an evil shadow is cast over GLINE, it disappears, and it cannot survive in darkness for more than a day.
GLINNER-Upon evolution, GLINNER is thought to be assigned a person to protect by ARCEUS. They die when this person dies, linked to their very soul.
DEVIUM-This crafty creature lurks in dark towers and cathedrals, waiting to blanket enemies in sheets of pure night. It can be banished using sunlight, and cannot survive in high light levels for more than a day.
DEVIENID-This terrible ruler of DEVIUM adores playing pranks on every living creature, and will stop at nothing to execute them. DEVIENID is terrified of GLINNER, however.
NEPHRAM-This crustacean Pokemon swims near deep sea vents, eating mysterious microorganisms to survive. It shoots small jets of bubbles at enemies.
GILPHRAM-GILPHRAM has the ability to swim inside deep sea vents. It is unkown what lies within them, but GILPHRAM seem to gain energy from their toxic fumes.
GYAPHRAM-This Pokemon is almost completely unknown to science, with only four confirmed sightings. The one specimen owned by a Trainer is currently being used for tests to discover more about the mysteries of the hadal zone.
KLYTE-It makes its nest on sheer cliff faces. By gliding purposefully on updrafts, it captures DURVE and takes them back to its nest to eat.
KLIDER-KLIDER cares for harems of KLYTE. Its strong wing bones are used to pound enemies when it is trapped on the ground. To take off again, it spins in circles.
HAWKITE-There is no hope for flying prey if sighted by a HAWKITE, which will tear them to shreads with its beak and wing bones, all in midair.
ELPHYRA-This Pokemon of legend is said to be the creator of all harmful bacteria. According to a famous cave mural, where it walks, nothing will ever live again.