Pokemon Showdown bug reports

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Unaware doesn't work. I'll spare you the long boring log but basically it was down to my scrafty vs. his unaware quagsire and drain punch was doing about 19% before a bulk up and 49% after 2 when the stall finally came down to that :\.

Also on one of these two turns endure bugged up, I think it's the first one.
The foe's Raticate used Endure!
The foe's Raticate braced itself!
Hitmontop used Mach Punch!
[DEBUG] Technician boost.
[DEBUG] +20% boost.
It's super-effective! The foe's Raticate lost 26% of its health!
Hail continues to fall!
[DEBUG] damage event said zero.
Hitmontop is buffeted by the hail!
[DEBUG] damage event said zero.
Turn 56
The foe's Raticate used Endure!
The foe's Raticate braced itself!
Hitmontop used Mach Punch!
[DEBUG] Technician boost.
[DEBUG] +20% boost.
[DEBUG] damage event said zero.
Hail continues to fall!
[DEBUG] damage event said zero.
Hitmontop is buffeted by the hail!
The foe's Raticate is hurt by poison!
The foe's Raticate fainted!
 

Zarel

Not a Yuyuko fan
is a Site Content Manageris a Battle Simulator Administratoris a Programmeris a Pokemon Researcheris an Administrator
Creator of PS
Recent fixes:

- Team Preview was implemented. It's enabled in OU, CAP OU, Ubers, and UU. Hackmons doesn't get it, and neither does random battle.

- Endure is fixed not to affect move damage
- Protect no longer has a chance of failing if it failed previously (I'd actually had the correct code in Detect and Endure, but forgot to copy it over to Protect)
- Aftermath was revised to work only on contact moves
- Clear Smog was implemented
- Revenge was implemented
- The game should no longer mistakenly detect hacking in certain situations
- Assist was fixed
 
It is named Flight Gem, and I assume he means it doesn't activate.
There's no such item as a Flight Gem implemented in Showdown.

It is called Flying Gem. Pokemon Online has it incorrectly named Flight Gem, so chances are you copy pasted your team from there, so whatever pokemon you have with Flight Gem does not actually have an item.

Go into the Teambuilder, and fix the name to Flying Gem.

Also, Aeo, not a bug, but it's darn sure annoying. I get Ledian in my random team pretty much every other battle. So, in about 30 battles now, not once has Ledian had a single attacking move. I'm not sure if you forgot to program in attacks for Ledian or what, but with access to most of the punch moves, you'd think there'd at least be a choice band variety, like Drain Punch, Ice Punch, Thunderpunch and Mach Punch/Comet Punch, xD It is far from a shallow movepool. xD

In fact, the only moves I've EVER had was Agility, Swords Dance, Roost, Baton Pass, and Encore. A combination of those 5, xD Baton Pass makes it at least useful, but half the time it doesn't have it. :P
 
The foe's Beautifly restored a little HP using its Leftovers!
The foe's Beautifly is hurt by poison!

The foe's Beautifly is hurt by poison!
The foe's Beautifly restored a little HP using its Leftovers!

There is an order that it should go in and stick to, Leftovers --> Weather --> Poison/Burn is the order, iirc. I don't know what order it's in right now, it seems pretty random.
 
The ghost version of Curse does not seem to function.

Turn 26
The foe's Deoxys-A used Hidden Power!
Spiritomb lost 23% of its health!
Spiritomb used Curse!
But it failed!
Spiritomb restored a little HP using its Leftovers!
Turn 27
The foe's Deoxys-A used Signal Beam!
Spiritomb lost 26% of its health!
Spiritomb used Curse!
But it failed!
Spiritomb restored a little HP using its Leftovers!

If a ghost type has less than 50% health, it will simply kill the user the curse the target. It seems as though it's preventing Curse from working if under 50% health.
 
Turn 5
Uncle Chuck used Protect!
Uncle Chuck protected itself!
The foe's Lugia used Sheer Cold!
Uncle Chuck protected itself from the attack!
The sandstorm rages!
The foe's Lugia is buffeted by the sandstorm!
[DEBUG] natural immunity.
[DEBUG] weather immunity.
Turn 6
StevoDuhHero: oh yeah
StevoDuhHero: I forgot about this
StevoDuhHero: ;-;
Uncle Chuck used Detect!
But it failed!
The foe's Lugia used Sheer Cold!
Uncle Chuck lost 100% of its health!
Uncle Chuck fainted!
The sandstorm rages!
The foe's Lugia is buffeted by the sandstorm!

Detect didn't work after I protected.
 
Not sure if bug or not.

Veekun says it's not, but serebii says it is

anyway, should focus sash stop fainting from OHKO moves like sheer cold?
 
Ahhh... I used to do protect+detect in gen 4 a lot and it worked... Not sure if they changed it for gen 5 though so idk.

Turn 46
The foe's Jirachi used Toxic!
Tyranitar was badly poisoned!
Tyranitar used Psycho Shift!
The foe's Jirachi was badly poisoned!
Tyranitar moved its status onto the foe's Jirachi!
The sandstorm rages!
[DEBUG] natural immunity.
[DEBUG] weather immunity.
Tyranitar is buffeted by the sandstorm!
Tyranitar restored a little HP using its Leftovers!
The foe's Jirachi is hurt by poison!
The foe's Jirachi restored a little HP using its Leftovers!

Psycho Shift poisoned Jirachi.
 

AfroThunderRule

*yawn* ez
is a Tiering Contributor Alumnus
Turn 8

The foe's Zapdos used U-turn!
Clamperl lost 17% of its health!
Clamperl's Rattled raised its Special Attack!
Engineer: special attack?
AfroThunderRule: Isn't attack?
Engineer: it's supposed to be speed
AfroThunderRule: Oh
Engineer called Zapdos back!
Engineer sent out Persian!
Clamperl used Surf!
The foe's Persian lost 100% of its health!
The foe's Persian fainted!
Engineer sent out Dodrio!

It raises Speed, not Special Attack.
http://veekun.com/dex/abilities/rattled
http://www.smogon.com/bw/abilities/rattled

 
Imprison does not work. I used Prankster Imprison Latios (who had Stored Power) against an Imposter pokemon who copied my Mewtwo from earlier (whose only attack was Stored Power).

After it woke up the next turn (from my Spore), it killed me with Stored Power.

:|

EDIT:



I selected Beat Up on the turn Weaville was killed by E-Speed, which may or may not have caused it to freeze.

EDIT2:



This is more than likely an error in the text than a bug, I think, but Magic Coat misses before the opponent's Toxic missed. Note the 2.67x Accuracy boost, lol.
 

AfroThunderRule

*yawn* ez
is a Tiering Contributor Alumnus
Turn 46

beriznetz called Mamoswine back!
beriznetz sent out Salamence!
Pointed stones dug into the foe's Salamence!
[DEBUG] natural immunity.
Whimsicott used Protect!
But it failed!
The sunlight is strong!
Whimsicott restored a little HP using its Leftovers!
Turn 47

Whimsicott used Protect!
Whimsicott protected itself!
The foe's Salamence used Outrage!
Whimsicott protected itself from the attack!
The sunlight is strong!
Whimsicott restored a little HP using its Leftovers!
Turn 48

AfroThunderRule: oh shit moxie
beriznetz: oh yes
Whimsicott used Substitute!
Whimsicott made a substitute!
The foe's Salamence used Outrage!
Whimsicott's substitute faded!
The sunlight is strong!
Whimsicott restored a little HP using its Leftovers!
Turn 49

[DEBUG] Forcing into Outrage.
Whimsicott used Protect!
Whimsicott protected itself!
The foe's Salamence used Outrage!
Whimsicott protected itself from the attack!
The sunlight is strong!
Whimsicott restored a little HP using its Leftovers!
Turn 50

beriznetz: stop pl0x
[DEBUG] Forcing into Outrage.
Whimsicott used Leech Seed!
The foe's Salamence was seeded!
The foe's Salamence used Outrage!
Whimsicott lost 21% of its health!
Whimsicott fainted!
The foe's Salamence's Moxie raised its Attack!
The sunlight is strong!
[DEBUG] Nothing to leech into.
The foe's Salamence calmed down!
The foe's Salamence became confused!
GL1TCH: lol
GL1TCH sent out Blissey!


Protect should have stopped Salamence from Outraging and he shouldn't be confused on turn 50 since on turn 49 his Outrage should have restarted due to GL1TCH using Protect.

I know it isn't the best method of proof but:
http://bulbapedia.bulbagarden.net/wiki/Outrage_(move)

Generation V

The effects of Outrage are the same as the previous generation; however, the move's PP was reduced to 10 and is disrupted if it is not successful due to Wonder Guard immunity, missing, or Protecting.

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Turn 19

Thundurus used Thunderbolt!
It's super-effective! The foe's Gorebyss lost 88% of its health!
The foe's Gorebyss fainted!
EspyJoel sent out Cacturne!
Turn 20

Thundurus used Substitute!
Thundurus made a substitute!
The foe's Cacturne is fast asleep!
[DEBUG] ally-Cacturne[L90] move interrupted; movedThisTurn: false.
Thundurus restored a little HP using its Leftovers!
Turn 21

Thundurus used Hidden Power!
It's super-effective! The foe's Cacturne lost 40% of its health!
The foe's Cacturne woke up!
The foe's Cacturne used Encore!
Thundurus received an encore!
Thundurus restored a little HP using its Leftovers!
The foe's Cacturne restored a little HP using its Leftovers!
Turn 22

The foe's Cacturne used Sucker Punch!
Thundurus's substitute faded!
Thundurus used Hidden Power!
Thundurus restored a little HP using its Leftovers!
The foe's Cacturne restored a little HP using its Leftovers!
Turn 23

EspyJoel: huh
The foe's Cacturne used Sucker Punch!
Thundurus lost 58% of its health!
Thundurus used Hidden Power!
Thundurus restored a little HP using its Leftovers!
The foe's Cacturne restored a little HP using its Leftovers!
Turn 24

AfroThunderRule: interesting
AfroThunderRule: XD
AfroThunderRule: Bug report time? :D
AfroThunderRule called Thundurus back!
AfroThunderRule sent out Slaking!
Slaking is hurt by spikes!
The foe's Cacturne used Leech Seed!
Slaking was seeded!
The foe's Cacturne restored a little HP using its Leftovers!
Slaking is sapped by leech seed.



Hidden Power hit but did no damage. :o
 
Not sure if this is a bug:

Turn 1
The foe's Qwilfish used Destiny Bond!
Vileplume used Sleep Powder!
The foe's Qwilfish fell asleep!
Turn 2
The foe's Qwilfish is fast asleep!
[DEBUG] ally-Qwilfish[L85] move interrupted; movedThisTurn: false.
Vileplume used Energy Ball!
The foe's Qwilfish lost 59% of its health!
Turn 3
The foe's Qwilfish is fast asleep!
[DEBUG] ally-Qwilfish[L85] move interrupted; movedThisTurn: false.
Vileplume used Energy Ball!
The foe's Qwilfish lost 41% of its health!
The foe's Qwilfish fainted!
[DEBUG] Destiny Bond detected fainted pokemon.
[DEBUG] attacker: foe-Vileplume[L90], bonded with: ally-Qwilfish[L85], lm: DestinyBond.
Vileplume fainted!
 

Joeyboy

Has got the gift of gab
is a Team Rater Alumnusis a Smogon Media Contributor Alumnus
Wanted to post this again in case it had gotten lost in the jumble of posts :)

Turn 17
The foe's Blastoise is confused!
The foe's Blastoise used Protect!
The foe's Blastoise protected itself!
Bibarel used Curse!
The foe's Blastoise protected itself from the attack!
The foe's Blastoise is hurt by poison!
Bibarel restored a little HP using its Leftovers!
Bibarel is hurt by poison!
The foe's Blastoise fainted!
Joeyboy: ????
DFMatt: curse shouldn't have failed..
Joeyboy: bug found!
DFMatt: Indeed

Bibarel used Curse and it failed I guess because it thought it was an attack and Blastoise Protected. Should just raise Atk and Def for Bibarel as he is not a Ghost. :)

Just wanted to make sure this was seen. Anyway this is still mega-awesome
 

Lemonade

WOOPAGGING
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I managed to play myself on two different devices with an alt (which before wouldn't work because as soon as I signed in to one, the other device would sign into that one too. Odd) anyway, Ninetales was paralyzed by Jolteon's Thunderbolt while ninetales had Drowsy (before it fell asleep), but Drowsy never went away. This is the turn after.
 
Stealth rock is triggering avalanche.

Torterra used Stealth Rock!
Pointed stones float in the air around bmelts's team!
The foe's Wailord used Avalanche!
[DEBUG] Boosted for getting hit.
It's super-effective! Torterra lost 78% of its health!
Torterra fainted!
The foe's Wailord restored a little HP using its Leftovers!
 
Also Endure's just plumb not doing what it says on the package.

The foe's Pinsir used Endure!
The foe's Pinsir braced itself!
Phione used Surf!
The foe's Pinsir lost 36% of its health!
The foe's Pinsir fainted!
And apparently hidden power doesn't work after encore or something? It says hidden power went off but it wasn't hp ground and it did no damage.

Turn 5
The foe's Horsea used Hidden Power!
It's super-effective! Azumarill lost 36% of its health!
Azumarill used Encore!
The foe's Horsea received an encore!
Rain continues to fall!
Turn 6
Kathy Griffin called Azumarill back!
Kathy Griffin sent out Latias!
The foe's Horsea used Hidden Power!
Rain continues to fall!
 

BTzz

spams overhand rights
is a Contributor Alumnus
Small text error, but when the opponent uses Trick on you while you have a balloon it still says you have a balloon(effects aren't there though). Even when you switch out and then in.

Edit: yeah
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor
Turn 37
The foe's Bibarel used Return!
Cresselia lost 24% of its health!
Cresselia is paralyzed! It can't move!
[DEBUG] foe-Cresselia[L85] move interrupted; movedThisTurn: false.

Turn 38
The foe's Bibarel used Return!
Cresselia lost 26% of its health!
Cresselia used Lunar Dance!
[DEBUG] Healing Wish started on fitzy.
Cresselia fainted!
DF44 sent out Registeel!

Turn 39
DF44: ...huh?

Turn 38 is the issue here. It targeted the opponent and most definitely did not let me restore 1 team member, and Ctrl-F'ing it hasn't got me anything in here, so gonna file this as a bug.
 
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