Okay, so I made this really cool RU partial Trick Room team the other day and was wondering if someone could help me with two flaws that I'm facing as of now.
This is the team -
Slowking
Sceptile
Zangoose
Throh
Audino
Armaldo
Anyways, problem 1)
Which should I use in the lead position, Armaldo or Slowking?
Okay I know that with their speed stats they'd both make pretty crappy leads, but compared to the rest of my team they're the only two viable options and I can't choose. Armaldo is arguably the better lead with SR and Rapid Spin, but I don't know if I'd want to waste his awesome sweeping capabilities (under TR) by doing that to him. Slowking is really a half lead, half special wall, and his primary function in the lead position is to just set up Trick Room and get out.
I'm currently running Slowking as my lead and this is his set;
Slowking @ Lefties; Calm; Regenerator
252 HP, 4 SpA, 252 SpD
-Trick Room
-Toxic
-Scald
-Calm Mind
I'm not running Slack Off because I needed room for TR and also I'm using Regenerator anyways. This is Armaldo, who is currently my sweeper;
Armaldo @ ?; Brave; Battle Armor
128 HP, 252 Atk, 128 Def
-Swords Dance
-Rapid Spin
-Earthquake
-Stone Edge
If I put Armaldo in lead, I'd switch out SD for SR and possibly switch around the EVs and go Adamant over Brave.
Problem 2)
What item should I put on my Armaldo? I can't Band him, and Sceptile already has Life Orb. Should I be running Life Orb on Armaldo too, or is that risky? and should I use EQ over X-Scissor?