My Not at all Common Sandstorm Team

Hello to you all, I need some help with my team since it's good but not as much as I would hope, I still think something is missing since Landorus/Gliscor and Scrafty/Terrakion tend to give me a hard time, hope you guys can help me. So here goes my team:

Tyranitar @ Choice Scarf
Jolly
Sandstream
[+8 HP, +252 Atk, +248 Spd]
- Crunch
- Stone Edge
- Pursuit
- Superpower

Third set I'm using lets see what it will bring.

Stoutland @ Life Orb
Adamant
Sand Rush
[+4 HP, +252 Atk, +252 Spd]
- Wild Charge
- Return
- Crunch
- Fire Fang

With Sand Rush it abuses Sandstorm and gets to hit a lot of poke very hard, he tends to be my revenge killer and physical sweeper and a lot of people doesn't realize how fast it is in a Sandstorm. He has been able to destroy lost of full teams or at least 3 or 4 pokes per battle. Wild charge for waters and flyers, Crunch for ghosts, fire fang for steels and return for pretty much everything else

Gastrodon @ Leftovers
Sassy
Storm Drain
[+252 HP, +4 Def, +252 Sdef]
- Scald
- Earth Power
- Toxic
- Recover

My switch in when I sense a Water or Electric type attacks, also has the ability to burn or poison rivals. Recover and leftovers make him stay for more turns he could ever (except when hit by grass which completly destroys him)

Landorus @ Leftovers
Naive
Sand Force
[+172 Atk, +252 Spd, +84 SAtk]
- Stone Edge
- Earthquake
- Hidden Power [Ice]
- Focus Blast

Good lead and great switch against Gliscor as I was told, also great powerhouse for late in game battles.

Reinuclus @ Life Orb
Quiet
Magic Guard
[+192 HP, +252 SAtk, +64 Def, 0 IV's Spd]
- Trick Room
- Shadow Ball
- Psyshock
- Focus Blast

This poke has been very fun to use and yes eats those F&%#$"%" Scraftys for breakfast. Trick Room them and watch them go down, it also helps a little my Gastrodon to get a few first hits or recovery.

Heatran @ Air Ballon
Timid
Flash Fire
[+56 HP, +252 SAtk, +200 Spd]
- Earth Power
- Lava Plume
- Hidden Power [Ice]
- Stealth Rock

This guy is here because I needed something against most common steel walls (ferrothorn, forretress, jirachis, etc) as well is good for switching in Fire, bug, poison and thanks to air ballon Ground attacks

I wanna thank for your suggestions wich all have been proven great, I'm still trying to find the right TTar for the team.

By the way does anybody know when Sandslash is getting his Sand Rush ability? It might come handy for me in the future to have two Sandrushers.

Any comments are welcome, Thanks
 

ss234

bop.
As it's a sandstorm team, I'd suggest using the either Landorus and Terrakion. The mixed set works best for Landorus, and whichever one you want for Terrakion. A bulkier psychic attacker could work better instead of Latios, since you are very weak to fighting attacks. I suggest Reuniclus, since it doesn't take any damage from sandstorm thanks to its ability. Swap Latios for Reuni, and either Gastrodon/Ferrothorn for Landorus or Terrakion. Terrakion would be stopped cold by TR Reuniclus, while Psychic/HP Ice will do a lot ot Landorus and Gliscor. With max attack, HP Ice should KO. Scrafty could be taken out by Focus Blast, while a Choice Scarf Terrakion's Close Combat will deal with a +1 Dragon Dance Scrafty.

On Tyranitar, you should be using Ice Beam instead of Ice Punch, since Gliscor has a high defence, while Flash Cannon is useless on Heatran. You could put Stealth Rock on Tran and make Tar a Scarf variant, to help with the Scrafty problem. He would also stop Lucario in his tracks.
 
Hi Silvershadow, great advise for both reinuclus and landorus (Landorus really breaks havok), I replace latios and ferrothorn for them and have turned out great, as for Heatran I replace Flash cannon for Stealth rock, I'm not really sure of my TTar, I replaced the attacks and nature of it:

Modest
Choice Scarf
[+252HP, +68Def, +148SDef]
- Ice Beam
- Earth Power
- Dark Pulse
- Focus Blast
 

Arcticblast

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Could you edit your original post with your changes? It'll make it easier for potential raters to view your team instead of reading through every single post in the thread.
 
That Scarf Tyranitar is extremely slow and weak, even though it might be bulky. Either go with a standard bulky trapper or a specialised SAtking TTar that can switch moves, since the large movepool is kind of the point of using a special TTar (as opposed to raw power of a physically-based one).
 

ss234

bop.
Glad I helped. For Tar, a Scarf set would work well, but not as a special attacker. I would make Tyranitar a bulky choice scarf trapper, with Crunch, Pursuit, Stone Edge and Superpower. Not too sure about the ev's, but enough so that you can outspeed Latios, and the rest in HP/special defence/attack. Now he can outspeed Latios and take him out, and still be quicker than Swords Dance Luke and Terrakion. Give Landorus HP Ice and enough EV's to take out Gliscor in one shot(they're on Landy's analysis), since Landorus is a nice lure for him.
 

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