Hello to you all, I need some help with my team since it's good but not as much as I would hope, I still think something is missing since Landorus/Gliscor and Scrafty/Terrakion tend to give me a hard time, hope you guys can help me. So here goes my team:
Tyranitar @ Choice Scarf
Jolly
Sandstream
[+8 HP, +252 Atk, +248 Spd]
- Crunch
- Stone Edge
- Pursuit
- Superpower
Third set I'm using lets see what it will bring.
Stoutland @ Life Orb
Adamant
Sand Rush
[+4 HP, +252 Atk, +252 Spd]
- Wild Charge
- Return
- Crunch
- Fire Fang
With Sand Rush it abuses Sandstorm and gets to hit a lot of poke very hard, he tends to be my revenge killer and physical sweeper and a lot of people doesn't realize how fast it is in a Sandstorm. He has been able to destroy lost of full teams or at least 3 or 4 pokes per battle. Wild charge for waters and flyers, Crunch for ghosts, fire fang for steels and return for pretty much everything else
Gastrodon @ Leftovers
Sassy
Storm Drain
[+252 HP, +4 Def, +252 Sdef]
- Scald
- Earth Power
- Toxic
- Recover
My switch in when I sense a Water or Electric type attacks, also has the ability to burn or poison rivals. Recover and leftovers make him stay for more turns he could ever (except when hit by grass which completly destroys him)
Landorus @ Leftovers
Naive
Sand Force
[+172 Atk, +252 Spd, +84 SAtk]
- Stone Edge
- Earthquake
- Hidden Power [Ice]
- Focus Blast
Good lead and great switch against Gliscor as I was told, also great powerhouse for late in game battles.
Reinuclus @ Life Orb
Quiet
Magic Guard
[+192 HP, +252 SAtk, +64 Def, 0 IV's Spd]
- Trick Room
- Shadow Ball
- Psyshock
- Focus Blast
This poke has been very fun to use and yes eats those F&%#$"%" Scraftys for breakfast. Trick Room them and watch them go down, it also helps a little my Gastrodon to get a few first hits or recovery.
Heatran @ Air Ballon
Timid
Flash Fire
[+56 HP, +252 SAtk, +200 Spd]
- Earth Power
- Lava Plume
- Hidden Power [Ice]
- Stealth Rock
This guy is here because I needed something against most common steel walls (ferrothorn, forretress, jirachis, etc) as well is good for switching in Fire, bug, poison and thanks to air ballon Ground attacks
I wanna thank for your suggestions wich all have been proven great, I'm still trying to find the right TTar for the team.
By the way does anybody know when Sandslash is getting his Sand Rush ability? It might come handy for me in the future to have two Sandrushers.
Any comments are welcome, Thanks
Tyranitar @ Choice Scarf
Jolly
Sandstream
[+8 HP, +252 Atk, +248 Spd]
- Crunch
- Stone Edge
- Pursuit
- Superpower
Third set I'm using lets see what it will bring.
Stoutland @ Life Orb
Adamant
Sand Rush
[+4 HP, +252 Atk, +252 Spd]
- Wild Charge
- Return
- Crunch
- Fire Fang
With Sand Rush it abuses Sandstorm and gets to hit a lot of poke very hard, he tends to be my revenge killer and physical sweeper and a lot of people doesn't realize how fast it is in a Sandstorm. He has been able to destroy lost of full teams or at least 3 or 4 pokes per battle. Wild charge for waters and flyers, Crunch for ghosts, fire fang for steels and return for pretty much everything else
Gastrodon @ Leftovers
Sassy
Storm Drain
[+252 HP, +4 Def, +252 Sdef]
- Scald
- Earth Power
- Toxic
- Recover
My switch in when I sense a Water or Electric type attacks, also has the ability to burn or poison rivals. Recover and leftovers make him stay for more turns he could ever (except when hit by grass which completly destroys him)
Landorus @ Leftovers
Naive
Sand Force
[+172 Atk, +252 Spd, +84 SAtk]
- Stone Edge
- Earthquake
- Hidden Power [Ice]
- Focus Blast
Good lead and great switch against Gliscor as I was told, also great powerhouse for late in game battles.
Reinuclus @ Life Orb
Quiet
Magic Guard
[+192 HP, +252 SAtk, +64 Def, 0 IV's Spd]
- Trick Room
- Shadow Ball
- Psyshock
- Focus Blast
This poke has been very fun to use and yes eats those F&%#$"%" Scraftys for breakfast. Trick Room them and watch them go down, it also helps a little my Gastrodon to get a few first hits or recovery.
Heatran @ Air Ballon
Timid
Flash Fire
[+56 HP, +252 SAtk, +200 Spd]
- Earth Power
- Lava Plume
- Hidden Power [Ice]
- Stealth Rock
This guy is here because I needed something against most common steel walls (ferrothorn, forretress, jirachis, etc) as well is good for switching in Fire, bug, poison and thanks to air ballon Ground attacks
I wanna thank for your suggestions wich all have been proven great, I'm still trying to find the right TTar for the team.
By the way does anybody know when Sandslash is getting his Sand Rush ability? It might come handy for me in the future to have two Sandrushers.
Any comments are welcome, Thanks