Data Audit Thread said:The only exception to this rule is that legendary Pokemon have a capture rate of 6.
???The Legend Run said:In order to standardize challenges, all Legendaries will have a fixed Capture Rate of 7.
Repeated line.Substitute: The Pokemon siphons 15, 20, or 25 HP of its life force and creates a Substitute. The Substitute can absorb damage and status attacks for the user. When Substitute is constructed, status effects and secondary effects cannot be inflicted. Taunt and Torment ignore this, however. When Substitute is constructed, status effects and secondary effects cannot be inflicted. Substitute will block all stat-lowering attacks and other new effects except for Attract, Curse, Destiny Bond, Encore, Grudge, Perish Song, Psych Up, Roar, Taunt and Whirlwind. While a Substitute is up, an opposing Pokemon will not take recoil damage from an attack with recoil, or take damage from Life Orb recoil.
This description doesn't say anywhere what the effect of Teeter Dance is. I would assume confusion but it's definitely not stated in the description.Teeter Dance: The Pokemon starts dancing a popular, captivating underground dance that includes spinning. The Pokemon spins so quickly it leaves an afterimage. This attack hits all adjacent Pokemon.
Y needs to be taken out.Mummy:
Type: Innate
This Pokemon's skin has a lasting curse on it. When strucky by an opponents contact move, the curse transfers, changing the opponent's ability(ies) to Mummy for the next six (6) actions.
Pokemon with with ability: Yamask, Cofagrigus, Revenankh.
It's not contradictory, it's designed that way. Moreover it makes perfect sense: Bodyblocking requires an intent of the Pokemon to block for an ally. Take Cover however is an attempt to evade a foe focused on attacking that Pokemon. Since the Pokemon blocking the attack is passively doing so, it needs to be much larger for it to actually be effective at jamming a foes attack.In Dive's description, it says Surf and Whirlpool have their base power doubled when used against a pokemon in the middle of Dive. However, in Surf's description it says the base power is increased from 10 to 15 (and Whirlpool's description says nothing).
Floraedit: Seeing how 10 to 15 is x1.5, I made Whirlpool have 6 BAP (Surf should be 15). All fixed, thanks! Not sure about the below though - that's something I should leave to Deck.
EDIT: Also, I find it interesting that, with the current mechanics, Hydreigon can bodyblock Machamp but Machamp cannot take cover behind Hydreigon, because Bodyblock only requires that the bodyblocker's size class >= the bodyblockee's size class, but Take Cover requires that the bodyblocker's size class >= the bodyblockee's size class + 2. Is there a reason for these seemingly contradictory mechanics?
does this get STAB, is boosted by technician or what, why does a heal has BAPPresent said:Heal with 6 BAP: 20%
So if, for example, Charizard uses Outrage and then gets hit by Head Smash which has 15 BAP, Charizard's Outrage gets disrupted. However, if Salamence uses Outrage and then gets hit by Head Smash, Salamence's Outrage doesn't get disrupted.Uncontrollable Attacks: Pokemon will not be subject to the disruption of Petal Dance, Outrage, and Thrash when hit by moves with greater than 12 Base Attack Power.
I don't ref in meters. Also, can this be used like an evasive Agility?Teleport: The Pokemon glows white and then disappears, reappearing in another location several seconds later. The longer the Teleport Range, the greater the energy used. In a switch battle, the Pokemon can also Teleport back to its Pokeball, evading damage for the rest of the round.
Attack Power: -- | Accuracy: -- | Energy Cost: 4 + 1 for each meter of distance | Attack Type: Other | Effect Chance: -- | Typing: Psychic | Priority: 0 | CT: Passive