Baton Pass beats Pursuit. If the Pokemon using Pursuit is faster, it will still inflict damage, but only 40 BP. If the Pokemon using Baton Pass switches, the Pursuit user hits the switch-in, again for 40 BP.
oooh haha sorry I'm not familiar with baton pass's mechanics but I'll definitely put this information to use in the future, sorry for my mistake hahaBaton Pass beats Pursuit. If the Pokemon using Pursuit is faster, it will still inflict damage, but only 40 BP. If the Pokemon using Baton Pass switches, the Pursuit user hits the switch-in, again for 40 BP.
nahZapdos leaving has just been so good for like every Grass type. Shaymin, Sceptile (Mega and non-Mega) and Chesnaught are all pretty great right now and no longer have to think about running Ice/Rock coverage/Toxic to try and clip Zapdos anymore. Celebi came at just the right time lol.
I come here to bring awareness about a Grass type that probably would have been terrible in the Zapdos meta and that has been putting in insane amounts of work on a team that I built recently.
Servine @ Eviolite
Ability: Contrary
EVs: 252 HP / 132 Def / 88 SpD / 36 Spe
Bold Nature
IVs: 0 Atk
- Leaf Storm
- Glare
- Taunt
- Synthesis
Servine has the roles of utility mon, Water check, stallbreaker and sweeper all into one Pokemon. While 60/75/75 bulk may not seem like much, the Eviolite gives it surprising bulk, allowing it to tank Ice Beams from some Water-types and strong hits from various mons in the tier. Its access to Glare is probably its most defining feature, allowing it to bait out fast threats such as Infernape, Mega Sceptile, Mega Aero, Mega Beedrill, Crobat, etc. and cripple them for the rest of the game if they are without a cleric. Its ability to deny turns is also really helpful, as it allows Servine to stall a bit with Synthesis until full paralysis activates.
Access to Taunt and recovery obviously give it some good stallbreaking potential beating out things like Florges, Mega Aggron, Gligar, Forretress and Umbreon one on one usually. The matchup against Blissey is pretty doable with this set too. And yes, this thing can sweep in spite of that low SpA, as the high BP of Leaf Storm, STAB and Contrary make up for it. Servine just needs to be careful around Knock Offs, so it needs to play carefully around Krook, Crawdaunt and Knock Off Mandibuzz.
Celebi is probably the closest competitor to this set avaiable, but it can't stallbreak anywhere near as well as this set can, nor is it as effective at sweeping with Nasty Plot/Calm Mind.
Here are a couple replays I got today showing how it functions.
http://replay.pokemonshowdown.com/uu-374862083 - Servine easily takes a Crunch from the LO-less Feraligatr, then uses Glare and Synthesis to stall out Mega Sharpedo's Ice Beams even after being weakened by Gatr. It's then able to tank an Outrage and get rid of the Lum Berry on Mence, which proved helpful later.
http://replay.pokemonshowdown.com/uu-374856207 - Servine uses Sticky Web to its advantage a bit, prevents Whimsicott and Sigilyph from setting up, and acts as an emergency check to the Cobalion
http://replay.pokemonshowdown.com/uu-374853726 - Servine makes Meggron less threatening by paralyzing it, severely weakens Krook, and still puts in work after Eviolite is knocked off, paralyzing Nape, destroying Florges after dodging a Fire Blast from Nape, then pretty much winning the game after that
http://replay.pokemonshowdown.com/uu-374844908 - Servine does lose its Evilolite the first turn it comes in, but it gets a game-changing Glare against Mega Sceptile and prevents Defog from Mandibuzz once
I'd encourage giving Servine a try. It's really fun to use and a surprisingly good bulky Grass type.
Celebi, even with it's astronomical amount of weaknesses, can run a defensive set better than Servine, since it has reliable recovery that doesn't get neutered depending on weather (which I know doesn't matter too much, but still counts for something) and has a similar supportive move pool, barring Taunt. Servine also relies way too much on the Eviolite to be bulky, and with one Knock Off, loses all of that bulk.Servine's main role is defensive. Shaymin's bulk is a far cry from Servine's without investment and even if it were to run a defensive set, its bulk would be about the same as Servine's and it would still lack what makes Servine so potent, being Glare and the ability to sweep. Taunt is also pretty significant. Shaymin obviously has more immediate power, but Servine covers a completely different niche. If I came in here with a max SpA + Spe set of some sort, then of course that would be outclassed by Shaymin and it would be garbage.
Of course 95% of people don't give a shit though lol. Oh well.
i don't think thats a bad idea but this isn't the right place to discuss thatI have waited a while to make this post, but I think it's time we suspect something and this will be very controversial. I say we suspect Thunder Wave. Thunder wave is a move that is uncompetitive in my opinion. And not in the face that I believe it should be banned but rather because I believe it should have a clause implemented on to it, much like the sleep clause that stops spore and other moves from being ridiculously overpowered. Mons like Clefable have single handily become the rulers of their tiers due to this one move and it literally allows them to beat its checks. I can also confidently say it helps out numerous other mons like Celebi, It is simply uncompetitive due to it being based off of complete luck. However, it can stop sweeps and faster mons straight in their tracks. I would like to show this simply with Bissey and Cresselia, which turns rather passive walls into actual threats that can wreak havoc on teams, which is another upside. This is my main reason for wanting this suspect.
hi i was lurking.I promise you we will not suspect thunder wave lol we already tried this meme with scald and it went nowhere so please lets just drop this
hi! i dont think ppl liked that post over the "logical standpoints" that he provided, which is actually non existent besides a Clefable reference, irrelevant since its an OU mon and we are discussing UU. what I believe instead is that ppl liked his post because he is memeing, using references as the infamous Yellow Magic and perhaps the fact that UU usually don't run suspects.hi i was lurking.
this totally isnt fair at all. everything deserved a discussion and considering that post received many likes, it is clear that others agree as well. his post provided logical standpoints to support banning thunder wave and this post does not disprove it.
i just dont think it's right to shut down a discussion that quickly instead of actually discussing it when the discussion at hand is one that deserves discussion.
that's all! no standpoint on thunder wave and i dont even play uu. carry on~