Introduction
If using Shiftry, you are required to use Groudon, because the Sun is necessary if you want Shiftry to be more than a total turd. Also, I recommend using a Wobbuffet, as otherwise the only way you will set up is if an opponent panics, and Shiftry won't KO much without setup, while it gets KOed quite easily. So the point is that you need Wobbuffet. Finally, entry hazard support can help you nab KOes, like an OHKO on Wobbuffet. Otherwise, just play normally, although you won't want to use Kyogre because of Rain. Speaking of Kyogre, there's a strategy to dealing with it: simply Grass Knot on the switch-in. If its an offensive variant, it's dead. If its a defensive variant, its outsped and killed off again.
Ubers Nasty Plotter
Shiftry (M) @ Life Orb
Ability: Chlorophyll
EVs: 6 HP/252 Spd/252 SAtk
Rash nature (+SAtk, -SDef)
- Nasty Plot
- Grass Knot
- Dark Pulse
- Explosion / Hidden Power Ice / Focus Blast
---
Probably the best Shiftry set in the current metagame. This guy can outspeed and OHKO almost everything in the metagame given Sun and a Plot, but runs into trouble with a few targets. ScarfOgre, or just Kyogre in general is this dude's nemesis if you don't Grass Knot first. Rayquaza has Air Lock to mess up your fun in the Sun. And Scizor OHKOes with Bullet Punch. Finally, Blissey walls you as well. So its recommended that your team have some way to handle them. I really don't want to write everything over again, so I'm going to refer you to my Shiftry analysis-in progress for more information.
Calculations
All of these calculations assuming a Nasty Plot, +SAtk Nature, and a Life Orb.
Standard Great Wall Giratina: OHKO after Stealth Rock
612 Atk vs 279 Def & 504 HP (80 Base Power): 492 - 578 (97.62% - 114.68%)
Standard Great Wall Lugia: OHKO after Stealth Rock
612 Atk vs 344 Def & 416 HP (80 Base Power): 398 - 470 (95.67% - 112.98%)
Standard Support Wobbuffet: OHKO
612 Atk vs 236 Def & 529 HP (80 Base Power): 578 - 684 (109.26% - 129.30%)
Standard Palkia: OHKO after Stealth Rock
612 Atk vs 271 Def & 321 HP (120 Base Power): 378 - 445 (117.76% - 138.63%)
Standard Defensive Latias: OHKO after Stealth Rock
612 Atk vs 444 Def & 329 HP (80 Base Power): 308 - 366 (93.62% - 111.25%)
Standard Darkrai: OHKO after Stealth Rock with Grass Knot
612 Atk vs 216 Def & 281 HP (80 Base Power): 316 - 373 (112.46% - 132.74%)
Standard Mewtwo: Lol
612 Atk vs 216 Def & 353 HP (80 Base Power): 632 - 746 (179.04% - 211.33%)
Standard Blissey: OHKO with Explosion
236 Atk vs 119 Def & 651 HP (250 Base Power): 922 - 1086 (141.63% - 166.82%)
Other Options
=================
- Low Kick
- Hidden Power Fire
- Swords Dance
- Seed Bomb
- Substitute
- Sucker Punch
=================
Substitute eases prediction, so it is viable, although it also makes you easier to wall. A physical set is viable, but easy to wall, and having to rely on Sucker Punch for STAB is horrible. Hidden Power Fire owns Scizor, while Low Kick bones Dialga. I found that a mixed Shiftry set lacks the power to do much in Ubers.
Sample Team
I use Spikes, Stealth Rock, Sun Support, Wobbuffet Support, and a Spin Blocker to make sure that Shiftry is successful. I try to ensure that very little can setup on my Pokemon, but I keep a Scarf Palkia in reserve just in case some player tries to get clever with Wobbufffet. This team doesn't focus so much on checking threats as developing the threat of Shiftry, and to a lesser extent Rock Polish Groudon. If you are interested in making a more ornate team than me, consider making Groudon a Stealth Rock lead and replacing Deoxys-S with a lure Heatran.
Deoxys-e @ Focus Sash
Ability: Pressure
EVs: 6 HP/252 SAtk/252 Spd
Timid nature (+Spd, -Atk)
- Spikes
- Stealth Rock
- Ice Beam
- Taunt
---
Groudon @ Life Orb
Ability: Drought
EVs: 112 HP/252 Atk/8 Def/136 Spd
Adamant nature (+Atk, -SAtk)
- Rock Polish
- Earthquake
- Dragon Claw
- Stone Edge
---
Giratina-o @ Platinum Orb
Ability: Levitate
EVs: 86 HP/112 Spe/216 SAtk/96 SDef
Modest nature (+SAtk, -Atk)
- Substitute
- Calm Mind
- Dragon Pulse
- Hidden Power Fire
---
Palkia @ Choice Scarf
Ability: Pressure
EVs: 6 Atk/252 Spd/252 SAtk
Hasty nature (+Spd, -Def)
- Surf
- Spacial Rend
- Outrage
- Thunder
---
Wobbuffet (M) @ Leftovers
Ability: Shadow Tag
EVs: 30 HP/228 Def/252 SDef
Calm nature (+SDef, -Atk)
- Encore
- Counter
- Mirror Coat
- Safeguard
---
Shiftry (M) @ Life Orb
Ability: Chlorophyll
EVs: 6 HP/252 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Nasty Plot
- Grass Knot
- Dark Pulse
- Focus Blast
---
Conclusion
Given the Sun and Wobuffet support, Shiftry is a demigod. He outspeeds and OHKOes almost everything in the metagame, and can make your opponent quake in his boots. Although Rayquaza, Scizor, Kyogre, and Blissey might spoil your fun, that shouldn't deter you from trying out the Wicked Pokemon.
Is it freaky? Yes. Will it make your team crap itself? Erm, probably not. But believe me, once you use a Shiftry (well) or play against an adroit player using one, you'll be pleasantly surprised.Jibaku on IRC said:<&Jibaku> mtr, your shiftry discussion thread is good to go
If using Shiftry, you are required to use Groudon, because the Sun is necessary if you want Shiftry to be more than a total turd. Also, I recommend using a Wobbuffet, as otherwise the only way you will set up is if an opponent panics, and Shiftry won't KO much without setup, while it gets KOed quite easily. So the point is that you need Wobbuffet. Finally, entry hazard support can help you nab KOes, like an OHKO on Wobbuffet. Otherwise, just play normally, although you won't want to use Kyogre because of Rain. Speaking of Kyogre, there's a strategy to dealing with it: simply Grass Knot on the switch-in. If its an offensive variant, it's dead. If its a defensive variant, its outsped and killed off again.
Ubers Nasty Plotter
Shiftry (M) @ Life Orb
Ability: Chlorophyll
EVs: 6 HP/252 Spd/252 SAtk
Rash nature (+SAtk, -SDef)
- Nasty Plot
- Grass Knot
- Dark Pulse
- Explosion / Hidden Power Ice / Focus Blast
---
Probably the best Shiftry set in the current metagame. This guy can outspeed and OHKO almost everything in the metagame given Sun and a Plot, but runs into trouble with a few targets. ScarfOgre, or just Kyogre in general is this dude's nemesis if you don't Grass Knot first. Rayquaza has Air Lock to mess up your fun in the Sun. And Scizor OHKOes with Bullet Punch. Finally, Blissey walls you as well. So its recommended that your team have some way to handle them. I really don't want to write everything over again, so I'm going to refer you to my Shiftry analysis-in progress for more information.
Calculations
All of these calculations assuming a Nasty Plot, +SAtk Nature, and a Life Orb.
Standard Great Wall Giratina: OHKO after Stealth Rock
612 Atk vs 279 Def & 504 HP (80 Base Power): 492 - 578 (97.62% - 114.68%)
Standard Great Wall Lugia: OHKO after Stealth Rock
612 Atk vs 344 Def & 416 HP (80 Base Power): 398 - 470 (95.67% - 112.98%)
Standard Support Wobbuffet: OHKO
612 Atk vs 236 Def & 529 HP (80 Base Power): 578 - 684 (109.26% - 129.30%)
Standard Palkia: OHKO after Stealth Rock
612 Atk vs 271 Def & 321 HP (120 Base Power): 378 - 445 (117.76% - 138.63%)
Standard Defensive Latias: OHKO after Stealth Rock
612 Atk vs 444 Def & 329 HP (80 Base Power): 308 - 366 (93.62% - 111.25%)
Standard Darkrai: OHKO after Stealth Rock with Grass Knot
612 Atk vs 216 Def & 281 HP (80 Base Power): 316 - 373 (112.46% - 132.74%)
Standard Mewtwo: Lol
612 Atk vs 216 Def & 353 HP (80 Base Power): 632 - 746 (179.04% - 211.33%)
Standard Blissey: OHKO with Explosion
236 Atk vs 119 Def & 651 HP (250 Base Power): 922 - 1086 (141.63% - 166.82%)
Other Options
=================
- Low Kick
- Hidden Power Fire
- Swords Dance
- Seed Bomb
- Substitute
- Sucker Punch
=================
Substitute eases prediction, so it is viable, although it also makes you easier to wall. A physical set is viable, but easy to wall, and having to rely on Sucker Punch for STAB is horrible. Hidden Power Fire owns Scizor, while Low Kick bones Dialga. I found that a mixed Shiftry set lacks the power to do much in Ubers.
Sample Team
I use Spikes, Stealth Rock, Sun Support, Wobbuffet Support, and a Spin Blocker to make sure that Shiftry is successful. I try to ensure that very little can setup on my Pokemon, but I keep a Scarf Palkia in reserve just in case some player tries to get clever with Wobbufffet. This team doesn't focus so much on checking threats as developing the threat of Shiftry, and to a lesser extent Rock Polish Groudon. If you are interested in making a more ornate team than me, consider making Groudon a Stealth Rock lead and replacing Deoxys-S with a lure Heatran.
Deoxys-e @ Focus Sash
Ability: Pressure
EVs: 6 HP/252 SAtk/252 Spd
Timid nature (+Spd, -Atk)
- Spikes
- Stealth Rock
- Ice Beam
- Taunt
---
Groudon @ Life Orb
Ability: Drought
EVs: 112 HP/252 Atk/8 Def/136 Spd
Adamant nature (+Atk, -SAtk)
- Rock Polish
- Earthquake
- Dragon Claw
- Stone Edge
---
Giratina-o @ Platinum Orb
Ability: Levitate
EVs: 86 HP/112 Spe/216 SAtk/96 SDef
Modest nature (+SAtk, -Atk)
- Substitute
- Calm Mind
- Dragon Pulse
- Hidden Power Fire
---
Palkia @ Choice Scarf
Ability: Pressure
EVs: 6 Atk/252 Spd/252 SAtk
Hasty nature (+Spd, -Def)
- Surf
- Spacial Rend
- Outrage
- Thunder
---
Wobbuffet (M) @ Leftovers
Ability: Shadow Tag
EVs: 30 HP/228 Def/252 SDef
Calm nature (+SDef, -Atk)
- Encore
- Counter
- Mirror Coat
- Safeguard
---
Shiftry (M) @ Life Orb
Ability: Chlorophyll
EVs: 6 HP/252 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Nasty Plot
- Grass Knot
- Dark Pulse
- Focus Blast
---
Conclusion
Given the Sun and Wobuffet support, Shiftry is a demigod. He outspeeds and OHKOes almost everything in the metagame, and can make your opponent quake in his boots. Although Rayquaza, Scizor, Kyogre, and Blissey might spoil your fun, that shouldn't deter you from trying out the Wicked Pokemon.