We've never really been able to agree on turn limits, but I think they're kind of a big deal.
Note: I'm not talking about forced endless games, I'm talking about stall battles where everyone doubleswitches for like 500 turns.
In the games themselves, any multiplayer game (rated or otherwise) stops after 1 hour and goes into a tiebreaker, where whoever has the most pokemon left wins (or if that's a tie, whoever has the most total HP or something).
The main reason Smogon has been kind of wary of this is because they support stall games. But still, though, some kind of limit would be nice. Maybe two hours? Maybe 500 turns?
Note: I'm not talking about forced endless games, I'm talking about stall battles where everyone doubleswitches for like 500 turns.
In the games themselves, any multiplayer game (rated or otherwise) stops after 1 hour and goes into a tiebreaker, where whoever has the most pokemon left wins (or if that's a tie, whoever has the most total HP or something).
The main reason Smogon has been kind of wary of this is because they support stall games. But still, though, some kind of limit would be nice. Maybe two hours? Maybe 500 turns?