So me and my friend had a debate about the age long subject of whether pokemon tiers should be based on preformance, or usage. My friend, being a pbr player, and I being a wi-fi and simulator player had obviously different opinions.
G‡De¤n says:
A proper tier system, should be based on perfomance
not usage
This is why smogon can be very misguiding
q says:
uhhh
no
they delibratel used "used" so that uu things wont look underpowered
G‡De¤n says:
I'm relating this to the tournament scene
not wifi battles
i know why each tier is called as it is
it doesn't take
half a brain
to realize
"Under used" is well under used
q says:
and lol, preformance, do you know how long that would take?
But yeah, bl and ubers exist for a reason.
for things that are too powerful, but not used
G‡De¤n says:
Performance wouldn't be that hard
q says:
test pokemanz one by one?
G‡De¤n says:
and no I'm not saying
the whole
q says:
as soon as a new set is discovered, retest?
G‡De¤n says:
counterpick
baton
etc
etc
no
q says:
then, how would we know its preformance?
G‡De¤n says:
general performance for the pokemon in battles under certain criteria
so obviously it wouldn't be as
whats the word to use
Not "depth" but rather
q says:
oic
G‡De¤n says:
complex? as a smashbros tier list
But simple enough for a person to go
"Oh hey, this pokemon is a great baton receiver if this this and this happen."
"But this pokemon can sweep with only 1 buff"
"This pokemon can do more dmg off a baton because of this this and this"
"this pokemon can wall and dish out damage for a b c reason"
this is just a gist
q says:
yeah, but all that would still need testing
you cant just write shit on paper
and hope it'll work
D:
so we're gonna test all some 400 pokemanz?
G‡De¤n says:
its not hard
do you think
A game like smashbros
or tekken
q says:
and still outclassing would be a problem.
G‡De¤n says:
or street fighter
is easy to come up with a tier list for?
q says:
I mean, WHY use blaziken when infernape outclasses it?
yes it is, ALOT less characters
G‡De¤n says:
obviously different reasons would a effect the match
No
but more moves
match ups
counter picks
stages
Set ups
its way more complex
you'd be crazy to say competitive play in games like those are simplier than pokemon
Anyway
What they do for the tiers
is that they look at gameplay videos of various, playing styles and techniques
q says:
and how would a tier based on power benefit us, exactly?
G‡De¤n says:
I'm not saying powerr
I'm saying perfomance
q says:
preformance
what ever
G‡De¤n says:
you're just cutting in on my sentences as i type
q says:
how would that benefit us?
G‡De¤n says:
them
so how the hell would you even know
q says:
q says:
how would that benefit us?
G‡De¤n says:
nvm
I give up.
q says:
no.
G‡De¤n says:
save this for someone else
No.
too late
CBF to keep erasing everything i type
q says:
How does preformance benefit anyone?
G‡De¤n says:
I was getting to that
but too bad.
q says:
Casn you just say?
Pleaaaseee
G‡De¤n says:
How can you say it
if you didn't even hear what criteria
q says:
tell me how it benefits us
G‡De¤n says:
the preformance is based on
Obviously its not
q says:
I don't need criteria, I see your point.
G‡De¤n says:
"LOL INFERNAPE CAN KILL VENASAUR SO ITS TOP TIER"
no
its not like that
q says:
yes, I agree.
G‡De¤n says:
Its more of a this or that concept
q says:
Now how does this benefit us?
G‡De¤n says:
iunno how does smogon benefit us?
you can up with movesets fine without it
plenty of skilled players that don't use smogon for reference
plenty of skilled players who don't use shroyuken for reference
plenty of smash players who don't use smashboards for reference
that question isn't meanigful at all
plenty of dbz players who don't use dragonball world for reference either
q says:
Smogon benefits us, because it uses sets that are easy to use for beginners, and are effective. And it benefits us by giving us a universal standard. THe thing is, if we didn't have smogon, we would have 9000 sets of rules, and no standard game which a metagame needs.
and that is irrelevant to how a tier based on power benefits uh.
us*
G‡De¤n says:
Its not based
on power
for the last time
q says:
preformance
G‡De¤n says:
Power is different from preformance
q says:
When I say power, I mean preformance.
q said (9:21 a.m.):
...
q says:
<.<
G‡De¤n says:
disconnect
q says:
ic
G‡De¤n says:
I was about to say
Preformance is how you base something outclassing another
by using a criteria
q says:
I meant power in the same sense, but yeah, how does a tier system based on preformance benefit us?
can you just answer the question
G‡De¤n says:
no
q says:
why not?
G‡De¤n says:
i tried to
the first 3 times
then you bring up
q says:
can you do it directly.
G‡De¤n says:
several other questions
I was building to my point
q says:
k
G‡De¤n says:
thats how a debate works
q says:
by listing a bunch of examples?
oic
just go
I give you as long as you want
G‡De¤n says:
nah
why don't you ask me later
q says:
build to your point
Type all you want
tell me when you're finished.
G‡De¤n says:
don't fell like it.
feel*
q says:
<.>
After thinking about our debate, which my friend has refused to finish, I though about our current tiers. Does a tier based in usage benefit us more than that of one based on preformance? And vice versa, WOULD a tier based on preformance be better than one based on usage?
G‡De¤n says:
A proper tier system, should be based on perfomance
not usage
This is why smogon can be very misguiding
q says:
uhhh
no
they delibratel used "used" so that uu things wont look underpowered
G‡De¤n says:
I'm relating this to the tournament scene
not wifi battles
i know why each tier is called as it is
it doesn't take
half a brain
to realize
"Under used" is well under used
q says:
and lol, preformance, do you know how long that would take?
But yeah, bl and ubers exist for a reason.
for things that are too powerful, but not used
G‡De¤n says:
Performance wouldn't be that hard
q says:
test pokemanz one by one?
G‡De¤n says:
and no I'm not saying
the whole
q says:
as soon as a new set is discovered, retest?
G‡De¤n says:
counterpick
baton
etc
etc
no
q says:
then, how would we know its preformance?
G‡De¤n says:
general performance for the pokemon in battles under certain criteria
so obviously it wouldn't be as
whats the word to use
Not "depth" but rather
q says:
oic
G‡De¤n says:
complex? as a smashbros tier list
But simple enough for a person to go
"Oh hey, this pokemon is a great baton receiver if this this and this happen."
"But this pokemon can sweep with only 1 buff"
"This pokemon can do more dmg off a baton because of this this and this"
"this pokemon can wall and dish out damage for a b c reason"
this is just a gist
q says:
yeah, but all that would still need testing
you cant just write shit on paper
and hope it'll work
D:
so we're gonna test all some 400 pokemanz?
G‡De¤n says:
its not hard
do you think
A game like smashbros
or tekken
q says:
and still outclassing would be a problem.
G‡De¤n says:
or street fighter
is easy to come up with a tier list for?
q says:
I mean, WHY use blaziken when infernape outclasses it?
yes it is, ALOT less characters
G‡De¤n says:
obviously different reasons would a effect the match
No
but more moves
match ups
counter picks
stages
Set ups
its way more complex
you'd be crazy to say competitive play in games like those are simplier than pokemon
Anyway
What they do for the tiers
is that they look at gameplay videos of various, playing styles and techniques
q says:
and how would a tier based on power benefit us, exactly?
G‡De¤n says:
I'm not saying powerr
I'm saying perfomance
q says:
preformance
what ever
G‡De¤n says:
you're just cutting in on my sentences as i type
q says:
how would that benefit us?
G‡De¤n says:
them
so how the hell would you even know
q says:
q says:
how would that benefit us?
G‡De¤n says:
nvm
I give up.
q says:
no.
G‡De¤n says:
save this for someone else
No.
too late
CBF to keep erasing everything i type
q says:
How does preformance benefit anyone?
G‡De¤n says:
I was getting to that
but too bad.
q says:
Casn you just say?
Pleaaaseee
G‡De¤n says:
How can you say it
if you didn't even hear what criteria
q says:
tell me how it benefits us
G‡De¤n says:
the preformance is based on
Obviously its not
q says:
I don't need criteria, I see your point.
G‡De¤n says:
"LOL INFERNAPE CAN KILL VENASAUR SO ITS TOP TIER"
no
its not like that
q says:
yes, I agree.
G‡De¤n says:
Its more of a this or that concept
q says:
Now how does this benefit us?
G‡De¤n says:
iunno how does smogon benefit us?
you can up with movesets fine without it
plenty of skilled players that don't use smogon for reference
plenty of skilled players who don't use shroyuken for reference
plenty of smash players who don't use smashboards for reference
that question isn't meanigful at all
plenty of dbz players who don't use dragonball world for reference either
q says:
Smogon benefits us, because it uses sets that are easy to use for beginners, and are effective. And it benefits us by giving us a universal standard. THe thing is, if we didn't have smogon, we would have 9000 sets of rules, and no standard game which a metagame needs.
and that is irrelevant to how a tier based on power benefits uh.
us*
G‡De¤n says:
Its not based
on power
for the last time
q says:
preformance
G‡De¤n says:
Power is different from preformance
q says:
When I say power, I mean preformance.
q said (9:21 a.m.):
...
q says:
<.<
G‡De¤n says:
disconnect
q says:
ic
G‡De¤n says:
I was about to say
Preformance is how you base something outclassing another
by using a criteria
q says:
I meant power in the same sense, but yeah, how does a tier system based on preformance benefit us?
can you just answer the question
G‡De¤n says:
no
q says:
why not?
G‡De¤n says:
i tried to
the first 3 times
then you bring up
q says:
can you do it directly.
G‡De¤n says:
several other questions
I was building to my point
q says:
k
G‡De¤n says:
thats how a debate works
q says:
by listing a bunch of examples?
oic
just go
I give you as long as you want
G‡De¤n says:
nah
why don't you ask me later
q says:
build to your point
Type all you want
tell me when you're finished.
G‡De¤n says:
don't fell like it.
feel*
q says:
After thinking about our debate, which my friend has refused to finish, I though about our current tiers. Does a tier based in usage benefit us more than that of one based on preformance? And vice versa, WOULD a tier based on preformance be better than one based on usage?