Introduction
Hello, it's Tyke. This is a cool little hyper offense team I've been working on since Mega Pidgeot was released built around a strong momentum core and ample speed control. I've always lamented H.O. Normal's reliance on Sticky Webs, and outfitted the team so that it can function without them by making use of strong priority, a bulky offensive core, and a splash of Tailwind. I've had a lot of fun with this team and archetype so I figured wynaut share.
Teambuilding
So the core of the build was a Hyper Offensive Normal team around Mega Pidgeot. Obviously that means including Smeargle
After that I added Normal's premiere wallbreaker, Diggersby.
The team needed a special wallbreaker now, since Mega Pidgeot is pretty easily walled. Enter Meloetta.
Splash on a revenge killer in Staraptor.
And now Normal's best Z-move user and cleaner, Porygon-Z.
I found after initial testing that Porygon-Z was pretty difficult to make use of on a hyper offensive archetype, as I had far less control over creating opportunities for it to set up against passive threats. I also found I had a serious weakness to priority sweepers and physical attackers. Bewear solves both of those problems.
The Team
Smeargle @ Focus Sash
Ability: Own Tempo
EVs: 248 HP / 8 Def / 252 Spe
Jolly Nature
- Spore
- Sticky Web
- Stealth Rock
- Nuzzle
This is a pretty standard lead Smeargle set that sets up hazards and spreads Status. Focus Sash ensures it'll be able to spore (and subsequently set a hazard). Sticky Webs helps support the whole team with speed control, Nuzzle is to keep Smeargle from being totally shut down by Taunt and to cripple switches lured in after opponents sack something to Spore.
Pidgeot @ Pidgeotite
Ability: Tangled Feet
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Heat Wave
- Hurricane
- U-turn
- Tailwind
Mega Bird was the Pokemon I wanted to build the team around, as Mega Pidgeot's speed, power, and relative ease of use make it Normal's most flexible revenge killer. This set features Tailwind, which Mega Pidgeot has ample opportunity to set with the switches it forces before it pivots out with U-turn. Tailwind provides speed control outside of Sticky Web and creates immense offensive pressure for the team alongside wallbreakers such as Diggersby and Meloetta.
Diggersby @ Life Orb
Ability: Huge Power
Happiness: 0
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Swords Dance
- Frustration
- Earthquake
- Quick Attack
The scariest physical attacker Normal has to offer, Diggersby is a huge asset as the team's premiere wallbreaker. An Electric immunity is also invaluable considering the threat posed by Electric teams (Alola Raichu) and opposing Volt Switch Momentum cores. A swords dance set is chosen over Choice Band because Fire Punch coverage isn't really necessary for Steel when you have Bewear, and without PorygonZ the team needed a potent cleaner.
Meloetta @ Choice Specs
Ability: Serene Grace
EVs: 4 Def / 252 SpA / 252 Spe
Modest Nature
- Psyshock
- Hyper Voice
- Focus Blast
- U-turn
Meloetta is the teams hard-hitting special wallbreaker and tank, hitting hard on both sides with Psyshock. Meloetta brings meaty special bulk to the team, which makes it easy to pivot into with U-turn Staraptor or Mega Pidgeot and allows it to tank hits from and check special threats that may otherwise overwhelm the team such as Alola Raichu, Tapu Koko, or Mew.
Staraptor @ Choice Scarf
Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Brave Bird
- Close Combat
- Defog / Frustration
- U-turn
Scarf Staraptor is a threat that's easy to forget about with how standard Defensive has become, but face it and you'll be reminded that its an excellent revenge killer with a good speed tier, excellent power, and handy Fighting coverage. Staraptor able to check threats, clean teams, and pivot to generate momentum throughout any match. This set uses Intimidate to make use of Defog and soften physical threats for the team to manage. However, Reckless can be used if you're feeling... reckless.
Bewear @ Fightinium Z
Ability: Fluffy
Happiness: 0
EVs: 32 HP / 252 Atk / 4 Def / 220 Spe
Adamant Nature
- Swords Dance
- Superpower
- Frustration
- Taunt / Earthquake
Bewear is a pokemon I've been trying to find use for ever since the start of the gen, and offers this team an appealing mix of steel-breaking while checking the three 3 most dangerous priority sweepers in the game that otherwise beat the team: Mega Scizor, Azumarill, and Bisharp. At the same time, it's a strong physical attacker and bulky check to threats such as Terrakion. Speed EVs are for Rotom-wash, mega venusaur, bulky mega scizor.
Replays
http://replay.pokemonshowdown.com/gen7monotype-583112023 (vs Fighting)
http://replay.pokemonshowdown.com/gen7monotype-578751755 (vs Steel)
http://replay.pokemonshowdown.com/gen7monotype-572950999 (vs Electric) (/w PZ)
http://replay.pokemonshowdown.com/gen7monotype-561102208 (vs Flying) (/w PZ)
Smeargle @ Focus Sash
Ability: Own Tempo
EVs: 248 HP / 8 Def / 252 Spe
Jolly Nature
- Spore
- Sticky Web
- Stealth Rock
- Nuzzle
This is a pretty standard lead Smeargle set that sets up hazards and spreads Status. Focus Sash ensures it'll be able to spore (and subsequently set a hazard). Sticky Webs helps support the whole team with speed control, Nuzzle is to keep Smeargle from being totally shut down by Taunt and to cripple switches lured in after opponents sack something to Spore.
Pidgeot @ Pidgeotite
Ability: Tangled Feet
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Heat Wave
- Hurricane
- U-turn
- Tailwind
Mega Bird was the Pokemon I wanted to build the team around, as Mega Pidgeot's speed, power, and relative ease of use make it Normal's most flexible revenge killer. This set features Tailwind, which Mega Pidgeot has ample opportunity to set with the switches it forces before it pivots out with U-turn. Tailwind provides speed control outside of Sticky Web and creates immense offensive pressure for the team alongside wallbreakers such as Diggersby and Meloetta.
Diggersby @ Life Orb
Ability: Huge Power
Happiness: 0
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Swords Dance
- Frustration
- Earthquake
- Quick Attack
The scariest physical attacker Normal has to offer, Diggersby is a huge asset as the team's premiere wallbreaker. An Electric immunity is also invaluable considering the threat posed by Electric teams (Alola Raichu) and opposing Volt Switch Momentum cores. A swords dance set is chosen over Choice Band because Fire Punch coverage isn't really necessary for Steel when you have Bewear, and without PorygonZ the team needed a potent cleaner.
Meloetta @ Choice Specs
Ability: Serene Grace
EVs: 4 Def / 252 SpA / 252 Spe
Modest Nature
- Psyshock
- Hyper Voice
- Focus Blast
- U-turn
Meloetta is the teams hard-hitting special wallbreaker and tank, hitting hard on both sides with Psyshock. Meloetta brings meaty special bulk to the team, which makes it easy to pivot into with U-turn Staraptor or Mega Pidgeot and allows it to tank hits from and check special threats that may otherwise overwhelm the team such as Alola Raichu, Tapu Koko, or Mew.
Staraptor @ Choice Scarf
Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Brave Bird
- Close Combat
- Defog / Frustration
- U-turn
Scarf Staraptor is a threat that's easy to forget about with how standard Defensive has become, but face it and you'll be reminded that its an excellent revenge killer with a good speed tier, excellent power, and handy Fighting coverage. Staraptor able to check threats, clean teams, and pivot to generate momentum throughout any match. This set uses Intimidate to make use of Defog and soften physical threats for the team to manage. However, Reckless can be used if you're feeling... reckless.
Bewear @ Fightinium Z
Ability: Fluffy
Happiness: 0
EVs: 32 HP / 252 Atk / 4 Def / 220 Spe
Adamant Nature
- Swords Dance
- Superpower
- Frustration
- Taunt / Earthquake
Bewear is a pokemon I've been trying to find use for ever since the start of the gen, and offers this team an appealing mix of steel-breaking while checking the three 3 most dangerous priority sweepers in the game that otherwise beat the team: Mega Scizor, Azumarill, and Bisharp. At the same time, it's a strong physical attacker and bulky check to threats such as Terrakion. Speed EVs are for Rotom-wash, mega venusaur, bulky mega scizor.
Replays
http://replay.pokemonshowdown.com/gen7monotype-583112023 (vs Fighting)
http://replay.pokemonshowdown.com/gen7monotype-578751755 (vs Steel)
http://replay.pokemonshowdown.com/gen7monotype-572950999 (vs Electric) (/w PZ)
http://replay.pokemonshowdown.com/gen7monotype-561102208 (vs Flying) (/w PZ)
Shoutouts
Moosical, SirSkit, Jo' Z, Bondie, StarBlim, The Excadrill and the rest of the mono staff and community!
Importable
Moosical, SirSkit, Jo' Z, Bondie, StarBlim, The Excadrill and the rest of the mono staff and community!
Importable
You go, Glenn Coco (Smeargle) (F) @ Focus Sash
Ability: Own Tempo
Happiness: 0
EVs: 248 HP / 8 Def / 252 Spe
Jolly Nature
- Spore
- Sticky Web
- Stealth Rock
- Nuzzle
That's so Fetch (Pidgeot) (F) @ Pidgeotite
Ability: Tangled Feet
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Heat Wave
- Hurricane
- U-turn
- Tailwind
Gretchen Weiners (Diggersby) (F) @ Life Orb
Ability: Huge Power
Happiness: 0
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Swords Dance
- Frustration
- Earthquake
- Quick Attack
Get Pregnant & Die (Meloetta) @ Choice Specs
Ability: Serene Grace
EVs: 4 Def / 252 SpA / 252 Spe
Modest Nature
- Psyshock
- Hyper Voice
- Focus Blast
- U-turn
Regina George (Staraptor) (F) @ Choice Scarf
Ability: Intimidate
Happiness: 0
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Brave Bird
- Close Combat
- Defog
- U-turn
Grab some Rubbers (Bewear) (F) @ Fightinium Z
Ability: Fluffy
Happiness: 0
EVs: 32 HP / 252 Atk / 4 Def / 220 Spe
Adamant Nature
- Swords Dance
- Superpower
- Frustration
- Taunt
Ability: Own Tempo
Happiness: 0
EVs: 248 HP / 8 Def / 252 Spe
Jolly Nature
- Spore
- Sticky Web
- Stealth Rock
- Nuzzle
That's so Fetch (Pidgeot) (F) @ Pidgeotite
Ability: Tangled Feet
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Heat Wave
- Hurricane
- U-turn
- Tailwind
Gretchen Weiners (Diggersby) (F) @ Life Orb
Ability: Huge Power
Happiness: 0
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Swords Dance
- Frustration
- Earthquake
- Quick Attack
Get Pregnant & Die (Meloetta) @ Choice Specs
Ability: Serene Grace
EVs: 4 Def / 252 SpA / 252 Spe
Modest Nature
- Psyshock
- Hyper Voice
- Focus Blast
- U-turn
Regina George (Staraptor) (F) @ Choice Scarf
Ability: Intimidate
Happiness: 0
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Brave Bird
- Close Combat
- Defog
- U-turn
Grab some Rubbers (Bewear) (F) @ Fightinium Z
Ability: Fluffy
Happiness: 0
EVs: 32 HP / 252 Atk / 4 Def / 220 Spe
Adamant Nature
- Swords Dance
- Superpower
- Frustration
- Taunt
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