With a lot of people when they get swept they decide that they hate that pokemon and never use it. For me it's quite the opposite. One day somebody completely wrecked my team with a choice banded genesect so I decided that it was a must have for my team, so here it is.
my team at a glance
Genesect @ Choice Band
Ability: Download
EVs: 252 Spd / 252 Atk / 4 SAtk
Hasty Nature
- U-turn
- Flamethrower
- Extreme Speed
- Iron Head
As stated before, this guy is a total monster. He completely runs through teams that are unprepared for him. The choice band is kinda unexpected getting some surprise KO's. This also makes his U-turn especially nasty and makes him a fantastic pivot. Iron head for stab and the very rare luck hax. Extreme Speed turns this bug into an incredible revenge killer. The flamethrower can kind of suck sometimes because of the choice band but the coverage is worth it. This guy forms a volturn core with rotom-W and landerous. This is the only guy that I am not too open to change except for evs or a move.
Rotom-Wash @ Leftovers
Ability: Levitate
EVs: 252 SDef / 252 HP / 4 SAtk
Calm Nature
- Hydro Pump
- Will-O-Wisp
- Volt Switch
- Pain Split
I don't care what pokemon are on your team, I bet a rotom can make the team better in some way. Same thing here, this guy is a fantastic special defensive pivot. Hydro pump hits all pokemon that don't resist it very hard. Will-o-wisp is almost a must have on all defensive rotoms (even some scarf ones). Volt switch is what makes this guy such an awesome pivot. Now as for pain split, I decided against the normal chesto rest set for reasons that I just wanted a bit more offensive rotom and I decided that pain split would be a good option. Like said previously this forms a volt turn core with landerous and genesct and does its job well
Lucario (F) @ Lucarionite
Ability: Justified
EVs: 252 Spd / 252 Atk / 4 SDef
Jolly Nature
- Close Combat
- Bullet Punch
- Crunch
- Swords Dance
This is the mega of the team. He is my most major sweeper of this team as well as team cleaner upper. His move set is pretty straightforward. Close combat coming off of a 140 attack hurts a ton. Bullet punch with adaptability makes this another revenge killer and a good one at that. Crunch is the coverage since ghost types seem to be becoming more popular. Swords dance is where the sweeping potential comes from. This guy works kind of independently from the rest of the team, but does do duel revenge killing with genesect.
Tyranitar @ Chople Berry
Trait: Sand Stream
EVs: 252 HP/ 252 SpD/ 4 Def
Careful Nature
- Rock Slide
- Pursuit
- Ice Beam
- Crunch
So after like a week and a half I have finally gotten around to changing sableye to tyranitar (what can I say I had no internet acces for a week). So the reason For tyranitar is that I failed to realized that Charizard y destroys most of my team. The chople berry is to lessen the fighting type weakness (obviously). rock slide over stone edge is because of the previously Mentioned hatred of missing. Pursuit for trapping and ice beam for special coverage. I chose crunch over fireblast because I wanted reliable stab. thanks TCR for the suggestion
Sableye @ Leftovers
Ability: Prankster
EVs: 252 Def / 252 HP / 4 Atk
Impish Nature
- Will-O-Wisp
- Taunt
- Recover
- Knock Off
This pokemon is surprisingly good. With all these mega kangs running (which will soon be banned) around this guy doesn't just chill in the back of the party. This gen is more physically offensive than ever before so priority Will-o-Wisp is extremely nice. Taunt is to prevent setup fodder and recover is just for instant reliable recovery. Knock off is there for more utility and to hit mega's for a good amount of damage
Landorus-Therian (M) @ Leftovers
Ability: Intimidate
EVs: 252 HP / 252 Def / 4 Atk
Impish Nature
- U-turn
- Stealth Rock
- Earthquake
- Stone Edge
This guy is my offensive pivot. He takes hits like a champ and sets up stealth rocks in the process which is really nice. Earthquake does some massive damage with his attack. I decided to go with stone edge for the attractiveness of the quake edge combo. U-turn is what makes this guy such a nice pivot. He is part of my volt turn core and also does a good job at taking physical hits.
Latios (M) @ Life Orb
Ability: Levitate
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Draco Meteor
- Psyshock
- Surf
- Defog
This is my team’s special attacker. Sure I have rotom but this is the pokemon that really dishes out the heavy special hits. Plus he is my emergency sweeper. Draco meteor destroys every bodies face if they don't resist it. psyshock is the more reliable stab and sees more usage because of that. Surf is for coverage. Now I have defog because half my team is volt turn so they like hazards off the field. this guy does a good job of making up for genesects and lucario's weakness's while providing defog support so all in all a good pokemon.
and here is an importable if you want it
my team at a glance
Genesect @ Choice Band
Ability: Download
EVs: 252 Spd / 252 Atk / 4 SAtk
Hasty Nature
- U-turn
- Flamethrower
- Extreme Speed
- Iron Head
As stated before, this guy is a total monster. He completely runs through teams that are unprepared for him. The choice band is kinda unexpected getting some surprise KO's. This also makes his U-turn especially nasty and makes him a fantastic pivot. Iron head for stab and the very rare luck hax. Extreme Speed turns this bug into an incredible revenge killer. The flamethrower can kind of suck sometimes because of the choice band but the coverage is worth it. This guy forms a volturn core with rotom-W and landerous. This is the only guy that I am not too open to change except for evs or a move.
Rotom-Wash @ Leftovers
Ability: Levitate
EVs: 252 SDef / 252 HP / 4 SAtk
Calm Nature
- Hydro Pump
- Will-O-Wisp
- Volt Switch
- Pain Split
I don't care what pokemon are on your team, I bet a rotom can make the team better in some way. Same thing here, this guy is a fantastic special defensive pivot. Hydro pump hits all pokemon that don't resist it very hard. Will-o-wisp is almost a must have on all defensive rotoms (even some scarf ones). Volt switch is what makes this guy such an awesome pivot. Now as for pain split, I decided against the normal chesto rest set for reasons that I just wanted a bit more offensive rotom and I decided that pain split would be a good option. Like said previously this forms a volt turn core with landerous and genesct and does its job well
Lucario (F) @ Lucarionite
Ability: Justified
EVs: 252 Spd / 252 Atk / 4 SDef
Jolly Nature
- Close Combat
- Bullet Punch
- Crunch
- Swords Dance
This is the mega of the team. He is my most major sweeper of this team as well as team cleaner upper. His move set is pretty straightforward. Close combat coming off of a 140 attack hurts a ton. Bullet punch with adaptability makes this another revenge killer and a good one at that. Crunch is the coverage since ghost types seem to be becoming more popular. Swords dance is where the sweeping potential comes from. This guy works kind of independently from the rest of the team, but does do duel revenge killing with genesect.
Tyranitar @ Chople Berry
Trait: Sand Stream
EVs: 252 HP/ 252 SpD/ 4 Def
Careful Nature
- Rock Slide
- Pursuit
- Ice Beam
- Crunch
So after like a week and a half I have finally gotten around to changing sableye to tyranitar (what can I say I had no internet acces for a week). So the reason For tyranitar is that I failed to realized that Charizard y destroys most of my team. The chople berry is to lessen the fighting type weakness (obviously). rock slide over stone edge is because of the previously Mentioned hatred of missing. Pursuit for trapping and ice beam for special coverage. I chose crunch over fireblast because I wanted reliable stab. thanks TCR for the suggestion
Sableye @ Leftovers
Ability: Prankster
EVs: 252 Def / 252 HP / 4 Atk
Impish Nature
- Will-O-Wisp
- Taunt
- Recover
- Knock Off
This pokemon is surprisingly good. With all these mega kangs running (which will soon be banned) around this guy doesn't just chill in the back of the party. This gen is more physically offensive than ever before so priority Will-o-Wisp is extremely nice. Taunt is to prevent setup fodder and recover is just for instant reliable recovery. Knock off is there for more utility and to hit mega's for a good amount of damage
Landorus-Therian (M) @ Leftovers
Ability: Intimidate
EVs: 252 HP / 252 Def / 4 Atk
Impish Nature
- U-turn
- Stealth Rock
- Earthquake
- Stone Edge
This guy is my offensive pivot. He takes hits like a champ and sets up stealth rocks in the process which is really nice. Earthquake does some massive damage with his attack. I decided to go with stone edge for the attractiveness of the quake edge combo. U-turn is what makes this guy such a nice pivot. He is part of my volt turn core and also does a good job at taking physical hits.
Latios (M) @ Life Orb
Ability: Levitate
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Draco Meteor
- Psyshock
- Surf
- Defog
This is my team’s special attacker. Sure I have rotom but this is the pokemon that really dishes out the heavy special hits. Plus he is my emergency sweeper. Draco meteor destroys every bodies face if they don't resist it. psyshock is the more reliable stab and sees more usage because of that. Surf is for coverage. Now I have defog because half my team is volt turn so they like hazards off the field. this guy does a good job of making up for genesects and lucario's weakness's while providing defog support so all in all a good pokemon.
and here is an importable if you want it
Genesect @ Choice Band
Ability: Download
EVs: 252 Spd / 252 Atk / 4 SAtk
Hasty Nature
- U-turn
- Flamethrower
- Extreme Speed
- Iron Head
Rotom-Wash @ Leftovers
Ability: Levitate
EVs: 252 SDef / 252 HP / 4 SAtk
Calm Nature
- Hydro Pump
- Will-O-Wisp
- Volt Switch
- Pain Split
Lucario (F) @ Lucarionite
Ability: Justified
EVs: 252 Spd / 252 Atk / 4 SDef
Jolly Nature
- Close Combat
- Bullet Punch
- Crunch
- Swords Dance
Sableye @ Leftovers
Ability: Prankster
EVs: 252 Def / 252 HP / 4 Atk
Impish Nature
- Will-O-Wisp
- Taunt
- Recover
- Knock Off
Landorus-Therian (M) @ Leftovers
Ability: Intimidate
EVs: 252 HP / 252 Def / 4 Atk
Impish Nature
- U-turn
- Stealth Rock
- Earthquake
- Stone Edge
Latios (M) @ Life Orb
Ability: Levitate
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Draco Meteor
- Psyshock
- Surf
- Defog
Ability: Download
EVs: 252 Spd / 252 Atk / 4 SAtk
Hasty Nature
- U-turn
- Flamethrower
- Extreme Speed
- Iron Head
Rotom-Wash @ Leftovers
Ability: Levitate
EVs: 252 SDef / 252 HP / 4 SAtk
Calm Nature
- Hydro Pump
- Will-O-Wisp
- Volt Switch
- Pain Split
Lucario (F) @ Lucarionite
Ability: Justified
EVs: 252 Spd / 252 Atk / 4 SDef
Jolly Nature
- Close Combat
- Bullet Punch
- Crunch
- Swords Dance
Sableye @ Leftovers
Ability: Prankster
EVs: 252 Def / 252 HP / 4 Atk
Impish Nature
- Will-O-Wisp
- Taunt
- Recover
- Knock Off
Landorus-Therian (M) @ Leftovers
Ability: Intimidate
EVs: 252 HP / 252 Def / 4 Atk
Impish Nature
- U-turn
- Stealth Rock
- Earthquake
- Stone Edge
Latios (M) @ Life Orb
Ability: Levitate
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Draco Meteor
- Psyshock
- Surf
- Defog
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