AAA Tail Glow Manaphy [GP 1/1] [Done]

[SET]
Tail Glow (Manaphy) @ Booster Energy / Leftovers
Ability: Protosynthesis / Primordial Sea
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Tail Glow
- Scald / Weather Ball
- Ice Beam
- Energy Ball / Psychic

[SET COMMENTS]
Manaphy is a potent late-game sweeper and wallbreaker with the combination of Tail Glow's immediate power boost, its good bulk, and its decent speed to overwhelm foes. It can use either Protosynthesis to restrict foes' ability to revenge kill it or Primordial Sea to help with wallbreaking and give it more switch-in opportunities. Scald is used as its main STAB move but can be substituted for Weather Ball on Primordial Sea sets as a stronger STAB move and a way to hit incoming Desolate Land Pokemon like Ceruledge and Heatran. Ice Beam helps deal with Dragon-types like Latios, Roaring Moon, and Dragonite. Energy Ball helps with taking on Water-types likes Swampert, Primarina, and opposing Manaphy. Finally, Tail Glow-boosted Psychic OHKOes Iron Moth and Toxapex and 2HKOes Desolate Land Ceruledge. Manaphy appreciates pivots such as Corviknight, Mandibuzz, and Deoxys-D that have the ability to safely get it onto the field to let it clean up games much easier and help it get through its sweep by providing entry hazard control. Manaphy is also able to help these pivots by providing offensive pressure and being able to end games for them. Manaphy struggles to deal with specially bulky walls such as Blissey, Hisuian Goodra, and Unaware Deoxys-D, so it partners up well with Pokemon like Galarian Zapdos, Roaring Moon, and Latios to help deal with them and pressure them into more unfavorable positions. Manaphy also works well on hyper offense teams if using Protosynthesis due to Booster Energy being single-use; on these teams, it likes to be supported by other special wallbreakers such as Latios, Gholdengo, and Azelf that can help to wear down specially bulky checks for Manaphy like Blissey, Iron Moth, and Ceruledge.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/hiusi-guy.603640/
Quality checked by:
https://www.smogon.com/forums/members/lordbox.611238/
https://www.smogon.com/forums/members/cat.580765/
Grammar checked by:
https://www.smogon.com/forums/members/wrathoftheleopard.511181/
 
Last edited:

LordBox

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[SET]
Tail Glow (Manaphy) @ Booster Energy / Leftovers
Ability: Protosynthesis / Primordial Sea
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Tail Glow
- Scald / Weather Ball
- Ice Beam
- Energy Ball / Psychic Keep Psychic, Iron Moth is too important to completely disregard it

[SET COMMENTS]
Manaphy is a potent late game sweeper and wallbreaker with the combination of Tail Glows immediate power, Manaphys good bulk, and it's decent speed to overwhelm opponents. Scald is used as it's main STAB but can be substituted for Weather Ball on Primordial Sea sets as a stronger STAB and a way to hit incoming Desolate Land Pokemon like Ceruledge or Heatran. Ice Beam helps with dealing with Dragon-Types like Latios, Roaring Moon, and Dragonite. Energy Ball helps with taking on opposing Water-Types likes Swampert, Primarina, and other Manaphy. Finally, Psychic helps as a way to hit Iron Moth, Toxapex, and Quaquaval for Super Effective damage as they otherwise check Manaphy very well. Quaquaval isn't a great check due to EBall and middling bulk, hitting Deso Ceruledge is a decent subsitute Manaphy both helps and appreciates Pivots of all kinds such as Corviknight, Zapdos-G, or Deoxys-D that have the ability to pivot into Manaphy to help clean up games much easier as well as helping Manaphy get through it's sweep by either setting hazards, pressuring opponents into unfavorable positions, or clearing hazards. Manaphy does struggle to deal with Specially Defensive Pokemon such as Blissey, Goodra-H, and Unaware Deoxys-D so it partners up with the previously mentioned teammates to help deal with them. Arguably Protosynthesis Manaphy only fits on HO well due to its one-time nature, could be worth mentioning that it pairs well with Screens support as well as pairs well with other special wallbreakers to help pressure/Knock really fat special walls.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/hiusi-guy.603640/
Quality checked by:
https://www.smogon.com/forums/members/lordbox.611238/
https://www.smogon.com/forums/members/user4.103/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/
QC 1/2
 

cat

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Manaphy is a potent late game sweeper and wallbreaker with the combination of Tail Glows immediate power, Manaphys good bulk, and it's decent speed to overwhelm opponents. you forgot to explain what each ability does (granting speed to prevent revenge killing attempts / jacking up weather ball's damage while providing a fire immunity) Scald is used as it's main STAB but can be substituted for Weather Ball on Primordial Sea sets as a stronger STAB and a way to hit incoming Desolate Land Pokemon like Ceruledge or Heatran. Ice Beam helps with dealing with Dragon-Types like Latios, Roaring Moon, and Dragonite. Energy Ball helps with taking on opposing Water-Types likes Swampert, Primarina, and other Manaphy. Finally, Psychic helps as a way to hit Iron Moth and Toxapex for Super Effective damage whilst hitting Desolate Land Ceruledge for neutral as they otherwise check Manaphy very well . Manaphy both helps and appreciates Pivots of all kinds such as Corviknight, Zapdos-G, or Deoxys-D that have the ability to pivot into Manaphy to help clean up games much easier as well as helping Manaphy get through it's sweep by either setting hazards, pressuring opponents into unfavorable positions, or clearing hazards. <-- would seperate this sentence into two since the roles that offensive pivots play are quite different from their defensive counterparts Manaphy does struggle to deal with Specially Defensive Pokemon such as Blissey, Goodra-H, and Unaware Deoxys-D so it partners up with the previously mentioned teammates to help deal with them, <-- split these sentences into two --> it also works well on more Hyper Offensive teams with if using Protosynthesis due to its one time use so it likes to be supported by other special wallbreakers that can help to wear down special walls like... and Knock Off support to ware down HO typically doesnt have knock support and is more focused on winning the game immediately Manaphy's checks before sending it in.
Would like to recheck this after implementation, please tag me when implemented
 

cat

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re: regional formes
regional formes are spelt as Hisuian (Pokemon) / Galarian (Pokemon), not (Pokemon)-H or (Pokemon)-G

Manaphy is a potent late game sweeper and wallbreaker with the combination of Tail Glows immediate power, Manaphys good bulk, and it's decent speed to overwhelm opponents. It can use either Protosynthesis to restrict it's opponents ability to revenge kill Manaphy or Primordial Sea to help with wallbreaking and giving it more switch in opportunities. Scald is used as it's main STAB but can be substituted for Weather Ball on Primordial Sea sets as a stronger STAB and a way to hit incoming Desolate Land Pokemon like Ceruledge or Heatran. you dont need to explain stab, however it would be good if you said something along the lines of "Weather Ball is an option on primsea sets due to its ability to quickly wear down Desolate Land Heatran". Ice Beam helps with dealing with Dragon-Types like Latios, Roaring Moon, and Dragonite. Energy Ball helps with taking on opposing Water-Types likes Swampert, Primarina, and other opposing Manaphy. Finally, Psychic helps as a way to hit OHKOes Iron Moth and Toxapex for Super Effective damage whilst hitting and 2HKOes Desolate Land Ceruledge for neutral as they otherwise check Manaphy very well. after a Tail Glow. Manaphy both helps and appreciates Pivots of all kinds such as Corviknight, Mandibuzz, or Deoxys-D that have the ability to pivot into Manaphy to help clean up games much easier as well as helping Manaphy get through it's sweep by either setting or clearing hazards providing hazard control. Manaphy does struggle to deal with Specially Defensive Pokemon small nitpick but technically Deo-D isnt (a) specially defensive (wall), a better term here would be specially bulky wall such as Blissey, Goodra-H, and Unaware Deoxys-D so it partners up with teammates like Zapdos-G, Roaring Moon, or Latios to help deal with them and pressure them into more unfavorable positions. Manaphy also works well on more Hyper Offensive teams if using Protosynthesis due to its one time use so it likes to be supported by other special wallbreakers that can help to wear down special walls that check Manaphy. like....
QC 2/2
 
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[SET]
Tail Glow (Manaphy) @ Booster Energy / Leftovers
Ability: Protosynthesis / Primordial Sea
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Tail Glow
- Scald / Weather Ball
- Ice Beam
- Energy Ball / Psychic

[SET COMMENTS]
Manaphy is a potent late game late-game sweeper and wallbreaker with the combination of Tail Glows Glow's immediate power boost, Manaphys its good bulk, and it's its decent speed to overwhelm opponents foes. It can use either Protosynthesis to restrict it's opponents foes' ability to revenge kill Manaphy it or Primordial Sea to help with wallbreaking and giving give it more switch in switch-in opportunities. Scald is used as it's its main STAB move but can be substituted for Weather Ball on Primordial Sea sets as a stronger STAB move and a way to hit incoming Desolate Land Pokemon like Ceruledge or and Heatran. Ice Beam helps with dealing with Dragon-Types deal with Dragon-types like Latios, Roaring Moon, and Dragonite. Energy Ball helps with taking on opposing Water-Types Water-types likes Swampert, Primarina, and opposing Manaphy. Finally, Tail Glow-boosted Psychic OHKOes Iron Moth and Toxapex and 2HKOes Desolate Land Ceruledge after a Tail Glow. Manaphy both helps and appreciates Pivots of all kinds pivots such as Corviknight, Mandibuzz, or and Deoxys-D that have the ability to pivot into Manaphy to help it in to let it clean up games much easier as well as helping Manaphy and help it get through it's its sweep by providing entry hazard control. (I would add a sentence about what Manaphy does for these pivots in return here. [you mentioned it helps them but never said how]. If you do chose to do this, tag me and I will stamp this analyses after looking over it) Manaphy does struggle struggles to deal with specially bulky walls such as Blissey, Hisuian Goodra, and Unaware Deoxys-D, (comma) so it partners up well with teammates Pokemon like Galarian Zapdos, Roaring Moon, or and Latios to help deal with them and pressure them into more unfavorable positions. Manaphy also works well on more Hyper Offensive hyper offense teams if using Protosynthesis due to its one time use, so Booster Energy being single-use; on these teams, it likes to be supported by other special wallbreakers (such as?) that can help to wear down specially bulky checks for Manaphy like Blissey, Iron Moth, and Ceruledge.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/hiusi-guy.603640/
Quality checked by:
https://www.smogon.com/forums/members/lordbox.611238/
https://www.smogon.com/forums/members/cat.580765/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/
 
add remove comment

[SET]
Tail Glow (Manaphy) @ Booster Energy / Leftovers
Ability: Protosynthesis / Primordial Sea
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Tail Glow
- Scald / Weather Ball
- Ice Beam
- Energy Ball / Psychic

[SET COMMENTS]
Manaphy is a potent late-game sweeper and wallbreaker with the combination of Tail (double space) Glow's immediate power boost, its good bulk, and its decent speed to overwhelm opponents foes. It can use either Protosynthesis to restrict its foes' ability to revenge kill it or Primordial Sea to help with wallbreaking and give it more switch-in opportunities. Scald is used as its main STAB move but can be substituted for Weather Ball on Primordial Sea sets as a stronger STAB move and a way to hit incoming Desolate Land Pokemon like Ceruledge or and Heatran. Ice Beam helps deal with Dragon-types like Latios, Roaring Moon, and Dragonite. Energy Ball helps with taking on opposing Water-types likes Swampert, Primarina, and opposing Manaphy. Finally, Tail Glow-boosted Psychic OHKOes Iron Moth and Toxapex and 2HKOes Desolate Land Ceruledge. Manaphy appreciate appreciates pivots such as Corviknight, Mandibuzz, and Deoxys-D that have the ability to pivot into Manaphy safely get it onto the field to let it clean up games much easier and help it get through its sweep by providing entry hazard control. Manaphy is also able to help these pivots by providing offensive pressure and being able to end games for these pivots them. Manaphy struggles to deal with specially bulky walls such as Blissey, Hisuian Goodra, and Unaware Deoxys-D, so it partners up well with Pokemon like Galarian Zapdos, Roaring Moon, or and Latios to help deal with them and pressure them into more unfavorable positions. Manaphy also works well on hyper offense teams if using Protosynthesis due to Booster Energy being single-use; on these teams, it likes to be supported by other special wallbreakers such as Latios, Gholdengo, and Azelf that can help to wear down specially bulky checks for Manaphy like Blissey, Iron Moth, and Ceruledge.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/hiusi-guy.603640/
Quality checked by:
https://www.smogon.com/forums/members/lordbox.611238/
https://www.smogon.com/forums/members/cat.580765/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/

1/1 GP Team done
 

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