Super Balloon Challenge: Toon

Only users Toon, the current referee, the RP owner and active moderators should post in this thread.

You decided to take on Mothim Balloon with Sam the Piplup.

Challenge: Bring the Balloon's HP to 0
Timer: 2 rounds
Balloon Effects: This Balloon will hold on to 1 HP if its HP would be brought to 0. The only exception is if it is hit with a combination.
Stats: 60 HP | 3 Def | 3 SpD | Size 2 | Weight 2

Piplup [F] Sam
Nature: Naughty (+Atk, -SpD)
Type:

Abilities: Torrent/Defiant (‽)
Stats:
HP:
80
Atk: 3 (+)
Def: 2
SpA: 3
SpD: 2 (-)
Spe: 40
Size Class: 1
Weight Class: 1
Base Rank Total: 14
MC: 0

Attacks
Pound
Growl
Bubble
Water Sport
Peck
Bubble Beam
Bide
Fury Attack

Agility
Hydro Pump
Icy Wind
Mud Sport
Yawn

Dig
Dive
Protect
Scald
Stealth Rock







XX|0 Moves


Showtime!


Toon orders.
 
Toon
| Sam the Piplup
HP
: 80
EN: 100
Type: Water
Ability: Torrent
Stats: 3/2/3/2/40
S/W/BRT: 1/1/14
Status: OK

VS


| Mothim Balloon
HP
: 60
Stats: x/3/x/3/x
Size 2 | Weight 2
Status: OK
Action 1:
Piplup uses Scald + Scald combo! (-20 EN)
Crit
: 338<417: YES
Effect: 4407<6000: YES
Damage: 8*2.25+3+3 = 24
Feel the burn (-2 HP)

Action 2:
CD
Feel the burn (-2 HP)

Action 3:
Piplup uses Bubble Beam! (-4 EN)
Crit
: 2368>417: NO
Damage: 7+3=10
Feel the burn (-2 HP)

Toon
| Sam the Piplup
HP
: 80
EN: 76
Type: Water
Ability: Torrent
Stats: 3/2/3/2/40
S/W/BRT: 1/1/14
Status: OK

VS


| Mothim Balloon
HP
: 20
Stats: x/3/x/3/x
Size 2 | Weight 2
Status: Burned (-2HP/a)
Toon orders
 

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