RE: M Dragon vs The Trap God
Situation: On turn 34 of their
Semifinals game M Dragon's Salamence used Return and dealt 1 damage, due to the Salamence's happiness being set to 0. A similar situation was observed in
this game from phase 3.
The team M Dragon submitted had 0 happiness on Salamence and we must treat the team he sent as the team he intended to use.
Result: The result of the game is unchanged, The Trap God wins.
In the future when dealing with teambuilder glitches: If you sent in your team, stop playing immediately after the turn affected by a glitch happens and put in an appeal in the battle chat for something to be done, at this point the timer will be turned off and only turned back on with TD consent. If the game is stopped after the glitch the TDs will look at the submitted team and make a decision based on that. This will be treated the same way we treat disconnects, meaning that if both parties sent in their team, they'll be given a rematch, either with the glitch fixed or with the glitch still present, depending on the team submission, if the party affected by the glitch sent in his team and the other party didn't, they'll rematch with different teams (send in your teams to protect yourself from this!). Not sending in your team or carrying on playing after you are affected by a glitch means you forfeit any right to a rematch. Also note that this applies to teambuilder glitches, glitches that happen in battle are fair game.
If your teams have the moves Return/Frustration i recommend triple checking them before sending then in and before playing as well