Bit outta the blue here but Azumarill B- -> C+
In all honesty I'd probably have this lower but I guess someone sees the value of this mon? Azu was one of my favourites to use in gen 6, but it;s super underwhelming in the current metagame. I started using it recently thinking it might be a hidden gem but it's absolutely pure crap.
The general gist is that it cannot safely get a belly drum off in most matches; nearly everything seems to have a way of beating it. Recently certain grass types have begun rising in usage in Kartana, Mega Venusaur and Bulu, both of whom severely dent Azu's viability, being unable to break either of them. Toxapex is still pretty popular who can consistently spam haze to prevent being beaten; while unaware clef is still the king of stall and Azu being forced to run waterfall and then flinch to beat it. Tapu Lele is still everpresent and that mon alone prevents azumarill from being able to sweep late game.
You may think that this is saved by its defensive utility, but in reality, despite having a pretty cool typing (resisting dark, water, ice and fighting is pretty neat) you cannot switch it into anything all game because you need it at full health due to almost certainly having to take a hit before going for belly drum (presuming Normalium), or in order to survive for its sitrus. And even so, pokemon like Ash Greninja can actually comfortably 2HKO. I suppose the popularity of Heatran, especially now they're not running Bloom Doom, and scarf Latios helps it, but it just takes too much work to succeed.
I'll admit I've not used CB so if that's a good enough set (I'll be shocked if it is) then by all means tell me and I'll consider my position. But yeah, basically the lack of passivity within the tier makes Azu's job of setting up that much harder and we currently have enough defensive options to deal with it even if it does.
In all honesty I'd probably have this lower but I guess someone sees the value of this mon? Azu was one of my favourites to use in gen 6, but it;s super underwhelming in the current metagame. I started using it recently thinking it might be a hidden gem but it's absolutely pure crap.
The general gist is that it cannot safely get a belly drum off in most matches; nearly everything seems to have a way of beating it. Recently certain grass types have begun rising in usage in Kartana, Mega Venusaur and Bulu, both of whom severely dent Azu's viability, being unable to break either of them. Toxapex is still pretty popular who can consistently spam haze to prevent being beaten; while unaware clef is still the king of stall and Azu being forced to run waterfall and then flinch to beat it. Tapu Lele is still everpresent and that mon alone prevents azumarill from being able to sweep late game.
You may think that this is saved by its defensive utility, but in reality, despite having a pretty cool typing (resisting dark, water, ice and fighting is pretty neat) you cannot switch it into anything all game because you need it at full health due to almost certainly having to take a hit before going for belly drum (presuming Normalium), or in order to survive for its sitrus. And even so, pokemon like Ash Greninja can actually comfortably 2HKO. I suppose the popularity of Heatran, especially now they're not running Bloom Doom, and scarf Latios helps it, but it just takes too much work to succeed.
I'll admit I've not used CB so if that's a good enough set (I'll be shocked if it is) then by all means tell me and I'll consider my position. But yeah, basically the lack of passivity within the tier makes Azu's job of setting up that much harder and we currently have enough defensive options to deal with it even if it does.