Completed Rotom Fishing-Rod Forme

nightblitz42

is a Forum Moderatoris a Community Contributor
Moderator
3v3 Singles
Stage 3 and Lower
4 Day DQ
5 Chills
2 Recoveries
2 Subs
Switch=OK
Items=ON​

Team Dogfish44 :
:sm/rillaboom:
Rillaboom (F)
Stage:
★★★☆☆

Nature: Serious
-

Type:
Grass

Abilities:
Overgrow / Grassy Surge

Stats:
HP: 100
Atk: 6
Def: 4
SpA: 3
SpD: 3
Spe: 85
SC: 4
WC: 4

Movepool:
Acrobatics
Assurance
Attract
Body Press
Body Slam
Boomburst
Branch Poke
Brick Break
Brutal Swing
Bulk Up
Bulldoze
Bullet Seed
Darkest Lariat
Double Hit
Drain Punch
Drum Beating
Earth Power
Earthquake
Endeavor
Endure
Energy Ball
Facade
Fake Out
False Swipe
Fling
Focus Blast
Focus Energy
Giga Drain
Giga Impact
Grass Knot
Grassy Terrain
Growl
Growth
Hammer Arm
High Horsepower
Hyper Beam
Hyper Voice
Knock Off
Leaf Storm
Leech Seed
Low Kick
Magical Leaf
Mega Kick
Mega Punch
Mud Shot
Nature Power
Noble Roar
Protect
Razor Leaf
Rest
Round
Scary Face
Scratch
Screech
Slam
Sleep Talk
Snarl
Snore
Solar Beam
Solar Blade
Stomping Tantrum
Strength
Substitute
Sunny Day
Superpower
Swift
Swords Dance
Taunt
U-turn
Uproar
Wood Hammer
Work Up
Worry Seed
:sm/cinderace:
Cinderace (M)
Stage:
★★★☆☆

Nature: Serious
-

Type:
Fire

Abilities:
Blaze / Libero

Stats:
HP: 90
Atk: 5
Def: 4
SpA: 3
SpD: 4
Spe: 119
SC: 3
WC: 3

Movepool:
Acrobatics
Agility
Ally Switch
Assurance
Attract
Baton Pass
Blaze Kick
Bounce
Bulk Up
Counter
Court Change
Double Kick
Double-Edge
Electro Ball
Ember
Endure
Facade
Feint
Fire Blast
Fire Fang
Fire Punch
Fire Spin
Flame Charge
Flamethrower
Flare Blitz
Focus Blast
Focus Energy
Giga Impact
Growl
Gunk Shot
Headbutt
Heat Wave
Helping Hand
High Jump Kick
Hyper Beam
Iron Head
Low Kick
Low Sweep
Mega Kick
Mud Shot
Overheat
Protect
Pyro Ball
Quick Attack
Rest
Revenge
Reversal
Round
Sand Attack
Shadow Ball
Sleep Talk
Snarl
Snore
Substitute
Sucker Punch
Sunny Day
Super Fang
Swift
Tackle
Taunt
U-turn
Work Up
Zen Headbutt
:sm/inteleon:
Inteleon (M)
Stage:
★★★☆☆

Nature: Serious
-

Type:
Water

Abilities:
Torrent / Sniper

Stats:
HP: 80
Atk: 4
Def: 3
SpA: 6
SpD: 3
Spe: 120
SC: 3
WC: 3

Movepool:
Acrobatics
Agility
Air Slash
Aqua Jet
Aqua Ring
Attract
Baton Pass
Bind
Blizzard
Bounce
Breaking Swipe
Dark Pulse
Dive
Double Team
Endure
Facade
Fell Stinger
Fling
Focus Energy
Giga Impact
Growl
Haze
Hydro Pump
Hyper Beam
Ice Beam
Ice Shard
Icicle Spear
Icy Wind
Light Screen
Liquidation
Metronome
Mist
Mud Shot
Muddy Water
Pound
Protect
Rain Dance
Reflect
Rest
Round
Safeguard
Scald
Shadow Ball
Sleep Talk
Snipe Shot
Snore
Soak
Substitute
Sucker Punch
Surf
Swift
Swords Dance
Tearful Look
U-turn
Water Gun
Water Pulse
Waterfall
Weather Ball
Whirlpool
Work Up

Team Mowtom :

Drednaw [Dotted] (F)

Tier: ★★★☆☆

Type: Water / Rock

Abilities: Strong Jaw / Shell Armor / Swift Swim (Unlocked)
  • This Pokemon's massive jaws give it incredibly powerful biting attacks, increasing the BAP of all moves tagged as #Jaw by two (2) BAP.
  • This Pokemon's thick, bony outer shell prevents it from taking critical hits.
  • The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.
Nature: Serious

Stats:
HP: 90
Atk: 5
Def: 4
SpA: 2
SpD: 3
Spe: 74
Size Class: 2
Weight Class: 5

Attacks (65):

Physical

Assurance
Bite
Body Press
Body Slam
Bulldoze
Counter
Crunch
Dig
Dive
Dragon Tail
Earthquake
Facade
False Swipe
Giga Impact
Head Smash
Headbutt
High Horsepower
Ice Fang
Iron Tail
Jaw Lock
Megahorn
Liquidation
Payback
Poison Jab
Razor Shell
Revenge
Rock Blast
Rock Slide
Rock Tomb
Sand Tomb
Skull Bash
Smart Strike
Stomping Tantrum
Stone Edge
Superpower
Tackle
Throat Chop
Waterfall

Special
Blizzard
Earth Power
Hydro Pump
Hyper Beam
Ice Beam
Mud Shot
Muddy Water
Round
Scald
Snore
Surf
Water Gun
Whirlpool

Status
Attract
Endure
Gastro Acid
Iron Defense
Protect
Rain Dance
Rest
Rock Polish
Sandstorm
Scary Face
Sleep Talk
Stealth Rock
Substitute
Swords Dance

Bronzong [Burans] (NB)

Tier: ★★★☆☆

Type: Steel / Psychic

Abilities: Levitate / Heatproof / Heavy Metal (Unlocked)
  • This Pokemon naturally floats above the earth when released or easily takes flight, granting the Hovering status. Ground moves can still hit.
  • This Pokemon's mirror-like alloyed skin protects it from Fire-type attacks, reducing the type effectiveness of Fire-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.) The damage inflicted by burns is also cut in half.
  • The Pokemon's body structure is immensely dense, doubling its actual weight.
Nature: Serious

Stats:
HP: 80
Atk: 4
Def: 5
SpA: 4
SpD: 5
Spe: 33
Size Class: 3
Weight Class: 5 [8 Heavy Metal]

Attacks (77):

Physical

Body Press
Bulldoze
Earthquake
Explosion
Facade
Feint Attack
Frustration
Giga Impact
Gyro Ball
Heavy Slam
Iron Head
Natural Gift
Payback
Return
Rock Slide
Rock Smash
Rock Tomb
Secret Power
Strength
Tackle
Zen Headbutt

Special
Confusion
Charge Beam
Dream Eater
Extrasensory
Flash Cannon
Future Sight
Grass Knot
Hex
Hidden Power (Fire)
Hyper Beam
Psychic
Psyshock
Psywave
Round
Shadow Ball
Solar Beam
Weather Ball

Status
Ally Switch
Block
Calm Mind
Confide
Confuse Ray
Double Team
Endure
Flash
Guard Swap
Heal Block
Hypnosis
Imprison
Iron Defense
Light Screen
Metal Sound
Power Swap
Protect
Psych Up
Psychic Terrain
Rain Dance
Recycle
Reflect
Rest
Rock Polish
Safeguard
Sandstorm
Skill Swap
Sleep Talk
Snore
Speed Swap
Stealth Rock
Substitute
Sunny Day
Swagger
Telekinesis
Toxic
Trick
Trick Room
Wonder Room

Shaymin [Sorgos] (NB)

Tier: ★★★☆☆

Land Forme

Type: Grass

Ability: Natural Cure
  • This Pokemon's body has the ability to heal itself of status afflictions over time, it goes into effect six (6) actions after being inflicted with a status. In switch battles, this Pokemon heals all status effects when switched out.
Nature: Serious

Stats:
HP: 100
Atk: 5
Def: 5
SpA: 5
SpD: 5
Spe: 100
Size Class: 1
Weight Class: 1

Sky Forme

Type: Grass / Flying

Ability: Serene Grace
  • This Pokemon has a blessing which doubles the success chance of its attack's secondary effects. (eg paralysis from Thunderbolt)
Nature: Serious

Stats:
HP: 100
Atk: 5
Def: 4
SpA: 5
SpD: 4
Spe: 127
Size Class: 1
Weight Class: 1

Attacks (47):

Physical

Bullet Seed
Facade
Frustration
Giga Impact
Natural Gift
Quick Attack
Return
Secret Power

Special
Air Slash
Dazzling Gleam
Energy Ball
Giga Drain
Grass Knot
Hidden Power (Fire)
Hyper Beam
Leaf Storm
Magical Leaf
Psychic
Round
Seed Flare
Solar Beam

Status
Aromatherapy
Confide
Defense Curl
Double Team
Endure
Flash
Grass Whistle
Growth
Healing Wish
Leech Seed
Lucky Chant
Nature Power
Protect
Psych Up
Rest
Safeguard
Sleep Talk
Substitute
Sunny Day
Swagger
Sweet Kiss
Sweet Scent
Swords Dance
Synthesis
Toxic
Worry Seed

All right, time for our daily dose of socially-acceptable violence! I can't wait to see whose pet animals can beat each other up first!

This round's loadout:
Dogfish44 sends out/equips
Mowtom sends out/equips/orders
Dogfish44 orders
I ref​
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor
Inteleon @ Nothing since for some reason it’s now socially acceptable to run Items On against someone with zero items.
 

Mowtom

I'm truly still meta, enjoy this acronym!
is a Forum Moderatoris a Community Contributor
Moderator
"...oops. No items it is, sorry about that. Burans, you want to handle this?"
"Sure, let's go."
Grass Knot~Psychic~Grass Knot
IF
DE move THEN Block and restart queue
IF self-switching move AND NOT Stealth Rock is up on Inteleon's side THEN Stealth Rock and restart queue
IF partial trapping move AND NOT Stealth Rock is up on Inteleon's side THEN Stealth Rock and restart queue
 

nightblitz42

is a Forum Moderatoris a Community Contributor
Moderator
Round 1:

:ss/inteleon: (M) Torrent, Sniper
HP: 80/80 | EN: 100 | 4/3/6/3/120 | 3/3
Status: OK

:ss/bronzong: (-) Levitate, Heatproof, Heavy Metal
HP: 80/80 | EN: 100 | 4/5/4/5/33 | 3/8
Status: OK
A1

Focus Energy (6a)
-12en (88en)
Focus Energy -> 5a

Grass Knot
Crit roll: 12/24
Dmg = (6+3+4-3)*1.5 = 15 dmg (65hp)
EN cost = 4+(3/2) = -5.5en (94en)

A2

Dark Pulse
Guaranteed crit!
Dmg = (8+6+6-5)*1.5 = 22.5 dmg (57hp)
Eff chance = .2 (rolled 5/10)
-6en (82en)
Focus Energy -> 4a

Psychic
Crit roll: 9/24
Dmg = 6+3+3+4-3 = 13 dmg (52hp)
Eff chance = .1 (rolled 9/10)
EN cost = 5+(3/2)-1 = -5.5en (88en)

A3

Dark Pulse
Guaranteed crit!
23 dmg (34hp)
Eff chance = .2 (rolled 9/10)
-10en (78en)
Focus Energy -> 3a

Grass Knot
Crit roll: 6/24
15 dmg (37hp)
-6en (82en)

Bronzong weaves grass in tight knots over Inteleon's feet before yanking the lizard's head towards the sky with its psychic powers. Intelon's spine uncurls. His ankles strain. His vertebrae crackle. End to end, up and down, Inteleon's body is stretched out forcedly, dramatically, unceasingly, and painfully. However! Even in such a position, Inteleon maintains his controlled breathing. He aims his ever-steady index finger, and... Bang!! Shoots a bolt of darkness right into Bronzong's hollow bell. Clamorously it bounces around inside the Bronzong, dealing massive damage!

:ss/inteleon: (M) Torrent, Sniper
HP: 37/80 | EN: 78 | 4/3/6/3/120 | 3/3
Status: Focus Energy (3a)

:ss/bronzong: (-) Levitate, Heatproof, Heavy Metal
HP: 34/80 | EN: 82 | 4/5/4/5/33 | 3/8
Status: OK

This round's assessment:
Dogfish44 orders
Mowtom orders
I ref​
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor
And now, to keep up the pace! Keep threatening those flinches! what is consecutive EN???

Dark Pulse ~ Dark Pulse ~ Dark Pulse
IF Bronzong is under the effect of a Protective/Evasive move when you are to act THEN Chill on the first instance, Work Up on the second
IF Bronzong is to use a Damaging Grass Combination AND Bronzong has 24 HP or above at the start of the action THEN Protect​
 

Mowtom

I'm truly still meta, enjoy this acronym!
is a Forum Moderatoris a Community Contributor
Moderator
"Ow. Ow ow ow. Why did I agree to this?"
Explosion+Explosion~Endure~Psywave
 

nightblitz42

is a Forum Moderatoris a Community Contributor
Moderator
Round 2:

:ss/inteleon: (M) Torrent, Sniper
HP: 37/80 | EN: 78 | 4/3/6/3/120 | 3/3
Status: Focus Energy (3a)

:ss/bronzong: (-) Levitate, Heatproof, Heavy Metal
HP: 34/80 | EN: 82 | 4/5/4/5/33 | 3/8
Status: OK
A1

Dark Pulse
Guaranteed crit
23 dmg (11hp)
Eff chance = .2 (rolled 9/10)
-14en (64en)

Mega Explosion!
EN cost = (20+2)*3.5 = 77
Crit roll: 10/24
Dmg = 25*2.25+4-3 = 57.25 dmg (KO!)
Self-KO!

The soft golden glow that emanates from Bronzong's body foretells doom. Inteleon tries to interrupt Bronzong with a fierce attack, but to no avail -- the ensuing stadium-sized explosion erases everything from the battlefield, leaving only an ashen outline of Inteleon on the far wall.

:ss/inteleon: fainted

:ss/bronzong: fainted

This round's rebuilding:
Dogfish44 sends out
Mowtom sends out/orders
Dogfish44 orders
I ref​
 

Mowtom

I'm truly still meta, enjoy this acronym!
is a Forum Moderatoris a Community Contributor
Moderator
"Hmm. It would appear that there are entirely too many ways for that Cinderace to get a free switch. I'm going back on my no items agreement because I think there's actually no way for me to win otherwise, sorry. Dotted @ Focus Sash, let's see what you can do."
"Ooh, now I get to be ever so slightly less screwed over by all those Grass attacks I'm about to have to take!"
Liquidation~Waterfall~Liquidation
IF
Counter THEN Surf and restart queue
IF DE move AND NOT suspended AND NOT in a combo AND you are slower THEN Dive and restart queue
IF Cinderace is under P/E THEN Sandstorm the first time, Iron Defense the second, restarting the queue each time
 

nightblitz42

is a Forum Moderatoris a Community Contributor
Moderator
Round 3:

:ss/cinderace: (M) Blaze, Libero
HP: 90/90 | EN: 100 | 5/4/3/4/119 | 3/3
Status: OK
:ss/drednaw: (F) Strong Jaw, Shell Armor, Swift Swim / Focus Sash
HP: 90/90 | EN: 100 | 5/4/2/3/74 | 2/5
Status: OK
A1

Fighting-Type
Low Kick
no crit (shell armor)
Dmg = (6+5+3+5-4-2)*1.5 = 19.5 dmg (70hp)
EN cost = 4+(5/2)-1 = -5.5en (94en)

Liquidation
Crit roll: 19/24
Dmg = 9+3+5-4 = 13 dmg (77hp)
Eff chance = .2 (rolled 3/10)
-6en (94en)

A2

Bug-Type
U-Turn
no crit (shell armor)
Dmg = 7+3+5-4-2 = 9 dmg (61hp)
-4en (90en)

Waterfall
Crit roll: 6/24
Dmg = 8+3+5-4 = 12 dmg (65hp)
-5en (89en)

A3

Liquidation
Crit roll: 23/24
13 dmg (52hp)
Eff chance = .2 (rolled 1/10): -1 Def
-6en (83en)

Fighting-Type
Revenge
no crit (shell armor)
Dmg = (12+3+5-4-2)*1.5 = 21 dmg (40hp)
-7en (83en)

The fire-bunny kicks Drednaw's tough shell over and over, but after each strike Drednaw tucks in her limbs and careens back towards Cinderace on a fast-moving stream of water, slicing at Cinderace's legs with her jagged hide. It's like the world's most dangerous soccer exhibition! Unfortunately for the turtle, Cinderace's quick and adaptable footwork gives him the definite upper hand in terms of damage and field positioning.

:ss/cinderace: (M) Blaze, Libero
HP: 52/90 | EN: 83 | 5/4/3/4/119 | 3/3
Status: Fighting-Type, -1 Def, switching out
:ss/inteleon: fainted

:ss/drednaw: (F) Strong Jaw, Shell Armor, Swift Swim / Focus Sash
HP: 40/90 | EN: 83 | 5/4/2/3/74 | 2/5
Status: OK
:ss/bronzong: fainted


This round's relief:
Dogfish44 replaces Cinderace and orders
Mowtom orders
I ref​
 
Last edited:

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor
Rillaboom @ Nowt is in play!

Drum Beating ~ Bullet Seed ~ Drum Beating
IF Counter THEN Giga Drain on the first instance, Solar Beam on the second, Giga Drain on the third AND restart your queue
IF Endure THEN Leech Seed on the first instance AND restart your queue
IF Drednaw is under the effect of a Protective/Evasive action THEN Swords Dance AND restart your queue​
 

Mowtom

I'm truly still meta, enjoy this acronym!
is a Forum Moderatoris a Community Contributor
Moderator
"Ok, you Grass type. Let me show you the power I can unleash!"
Megahorn+Revenge~Megahorn+Revenge~Megahorn+Revenge
 

nightblitz42

is a Forum Moderatoris a Community Contributor
Moderator
Round 4:

:ss/rillaboom: (F) Overgrow, Grassy Surge
HP: 100/100 | EN: 100 | 6/4/3/3/85 | 4/4
Status: OK

:ss/drednaw: (F) Strong Jaw, Shell Armor, Swift Swim / Focus Sash
HP: 40/90 | EN: 83 | 5/4/2/3/74 | 2/5
Status: OK
Pre-Round
Grassy Surge (4r)
-10en (90en)

A1

Drum Beating
shell armor: no crit
Dmg = (8+3+2+6-4-2)*2.25 = 29.25 dmg (11hp)
-5en (85en)

Revenge Horn!
Hit chance = (.85+1)/2=.925 (rolled 324/1000): Hit
Crit roll: 16/24
Type: Bug
Dmg = (12+12+5-4)*1.5 = 37.5 dmg (62hp)
Cooldown (1a)
EN cost = (8+8)*1.5 = -24en (59en)

Rillaboom: +2hp (64hp)
Drednaw: +2hp (13hp)

A2

Bullet Seed
shell armor: no crit
Hits roll: 5/6: 4 hits
Dmg = (12+3+2+6-4-2)*2.25 = 38.25 dmg (KO!)
-6en (79en)

Rillaboom: +2hp (66hp)

Post-Round
Grassy Terrain -> 3r

Rillaboom mightily beats her drum, causing grassy vines to lash out in sync with the beat. Drednaw charges heedlessly through them at full speed. With all her might, she rams her horn's jagged edge right through Rillaboom's chest! It's not enough to knock out this hardy gorilla, though, and now Drednaw's completely vulnerable to a lethal cluster of Bullet Seeds. With the turtle knocked out, Rillaboom hoists a few vines out of the dirt and uses them to bandage his wounds.

:ss/rillaboom: (F) Overgrow, Grassy Surge
HP: 66/100 | EN: 79 | 6/4/3/3/85 | 4/4
Status: OK
:ss/cinderace: (M) Blaze, Libero
HP: 52/90 | EN: 83 | 5/4/3/4/119 | 3/3
Status: OK
:ss/inteleon: fainted

Field: Grassy Terrain (3r)

:ss/drednaw: fainted
:ss/bronzong: fainted


This round's tempo:
Mowtom sends out/equips/orders
Dogfish44 orders
I ref​
 
Last edited:

Mowtom

I'm truly still meta, enjoy this acronym!
is a Forum Moderatoris a Community Contributor
Moderator
"Well, it's entirely up to you now. Go Sorgos (Gracidea) @ Expert Belt!"
"This is what I'm meant to do!"
Air Slash~Air Slash~Air Slash
IF
damaging Flying-type combo AND NOT you used Protect last action THEN Protect
IF speed decreasing move AND NOT you have a Substitute up THEN Substitute (15)
IF Worry Seed AND NOT you have a Substitute up THEN Substitute (15)
 

nightblitz42

is a Forum Moderatoris a Community Contributor
Moderator
Round 5:

:ss/rillaboom: (F) Overgrow, Grassy Surge
HP: 66/100 | EN: 79 | 6/4/3/3/85 | 4/4
Status: OK

Field: Grassy Terrain (3r)

:ss/shaymin-sky: (-) Serene Grace / Gracidea, Expert Belt
HP: 100/100 | EN: 100 | 5/4/5/4/127 | 1/1
Status: OK
A1

Substitute (15hp)
-15hp (85hp)
-12en (88en)

Scary Snarl!
Crit roll: 3/24
Dmg = 6+3-4 = 5 dmg (80hp)
-1 SpA, -2 Speed (127/2.5 = 50.8 -> 50)
Cooldown (1a)
EN cost = (5+6)*1.5 = -16.5en (62hp)

Rillaboom: +2hp (68hp)

A2

Cooldown

Air Slash
Hit chance = .95 (rolled 43/100): HIT
Crit roll: 9/24
Dmg = (8+3+5-3)*1.5+4-2 = 21.5 dmg (46hp)
-5en (83en)

Rillaboom: +2hp (48hp)

A3

Acrobatics
Crit roll: 8/24
Dmg = (11+6-4)*1.5 = 19.5 dmg (Substitute KO)
-6en (56en)

Air Slash
Hit chance = .95 (rolled 22/100): HIT
Crit roll: 1/24: CRIT!
Dmg = (8+3+3+5-3)*1.5+4 = 28 dmg (20hp)
-9en (74en)

Rillaboom: +2hp (22hp)

Post-Round
Grassy Terrain -> 2r

Shaymin enters the battle with a fancy belt, a dainty flower, and enough self-confidence to fill a grain silo... That is, until the battle-scarred Rillaboom bellows and bares her fangs at it. Squealing with fright, Shaymin hides inside a small bush. Concealed within the branches, the legend begins its attack with a series of razor-sharp wind blasts (one of which happens to hit Rillaboom right in the eye -- ouch!). Rillaboom howls from the pain and somersaults towards the small hedgehog head-over-heels for a flying kick. A narrow miss, but the bush Shaymin was hiding inside crumbles like styfrofoam underneath Rillaboom's powerful leg.

:ss/rillaboom: (F) Overgrow, Grassy Surge
HP: 22/100 | EN: 56 | 6/4/3/3/85 | 4/4
Status: OK
:ss/cinderace: (M) Blaze, Libero
HP: 52/90 | EN: 83 | 5/4/3/4/119 | 3/3
Status: OK
:ss/inteleon: fainted

Field: Grassy Terrain (2r)

:ss/shaymin-sky: (-) Serene Grace / Gracidea, Expert Belt
HP: 80/100 | EN: 74 | 5/4/5/4/127(50) | 1/1
Status: -1 SpA, -2 Speed
:ss/drednaw: fainted
:ss/bronzong: fainted


This round's legend:
Dogfish44 orders
Mowtom orders
I ref​
 
Last edited:

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor
"Excellent job there, Rillaboom! Pave the way for Cinderace to wrap this up!"

Endeavor ~ Acrobatics ~ Knock Off
IF Shaymin is under the effect of a Protective/Evasive action THEN Sunny Day on the first instance, Chill on the second AND push actions back
[ONCE] IF Shaymin is to use Air Slash A1 THEN Fake Out AND push actions back​
 

Mowtom

I'm truly still meta, enjoy this acronym!
is a Forum Moderatoris a Community Contributor
Moderator
"Hey! I'm not scared of you!"
Psych Up~Air Slash~Hidden Power
IF
Air Slash misses A2 THEN Air Slash A3
 

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