medicham-Mega @ Medichamite
Ability: Pure Power
EVs: 252 Spd / 252 Atk / 4 SDef
Jolly Nature
- High Jump Kick
- Ice Punch
- Psycho Cut
- Substitute
High jump kick basically ohkos anything that dosent resist it, ice punch is used to kill gliscor/landorus-t/garchmop, psycho cut is used to counter venasaur-mega and other fighting types, and finally substitute is used to ease prediction, and maybe get a free sub from the high amounts of will-o-wisps.
Scizor @ Choice Band
Ability: Technician
EVs: 252 Atk / 252 HP / 4 SDef
Adamant Nature
- Bullet Punch
- Pursuit
- Superpower
- Aerial Ace
One of the main reasons i run aerial ace in this set is to kill the influx of fighting types this gen. I don not use u-turn on this set because i am choice banded, and i would pursuit anything that would switch out. Furthermore, aerial ace, superopwer and pursuit cover everything that u-turn is super effective against.
This heatran is one of my tanks in this team, countering the flare blitzing that weaken my scizor, and stopping talonflame with his brave birds against my medicham
Heatran @ Air Balloon
Ability: Flash Fire
EVs: 252 SAtk / 252 HP / 4 Spd
Modest Nature
- Earth Power
- Flamethrower
- Flash Cannon
- Ancient Power
Basically earth power is used to check all grounded types, flamethrower and flash cannon are both reliable stabs that kill ferrothrons and fairies, but you may be surprised at ancient power. Basically, this moves allows me to ohko talonflame, where all my other moves he resists. It can also do about 98 percent to charizard.
Even though this pokemon looks tiny, it can pack a punch, this is used as a revenge killer with aqua jet, but can also be used as a safe lead pokemon as not many have super effectives against it.
Azumarill @ Assault Vest
Ability: Huge Power
EVs: 252 Atk / 252 HP / 4 SDef
Adamant Nature
- Aqua Jet
- Superpower
- Play Rough
- Knock Off
Why assault vest, well it can tank thundurus's thunderbolt, and it can kill a galvantula without dying to thunder, whilst it can still tank sludge bombs from gengar. Knock off gives me perfect coverage and is used to kill ghost types and psychic types like trevenant and espeon. Aqua jet is standard and play rough is to kill all the dragon types they are to fill this game
Garchomp @ Choice Scarf
Ability: Rough Skin
EVs: 252 Spd / 252 Atk / 4 HP
Adamant Nature
- Outrage
- Rock Slide
- Earthquake
- Fire Fang
Adamant is run because it can already outspeed jolteon. The other moves are all standard apart from fire fang, which is my main check to scizor, ferrothorn and forretress.
Mandibuzz @ Leftovers
Ability: Overcoat
EVs: 252 Def / 252 HP / 4 Atk
Impish Nature
- Foul Play
- Roost
- Toxic
- Defog
The moveslot is pretty standard with foul play to kill aegislash. Toxic is to stall down other mandibuzzes and slowly kill bulky tanks