Charizard-Mega-X @ Charizardite X
Ability: Tough Claws
EVs: 252 Spd / 252 Atk / 4 HP
Adamant Nature
- Roost
- Dragon Dance
- Dragon Claw
- Flare Blitz
Charizard-X is the main sweeper on my team, he almost always can get up a dragon dance, and then starts to tear the other team apart. It works really well most of the time, especially when my opponent thinks that it is Charizard-Y instead, and tries to use a water type move, which ends up doing neutral damage instead, and Charizard-X sets up on that.
Talonflame @ Choice Band
Ability: Gale Wings
EVs: 252 Spd / 252 Atk / 4 HP
Adamant Nature
- Brave Bird
- U-Turn
- Flare Blitz
- Tailwind
This is a pretty typical Talonflame set, great for revenge killing, or sometimes even sweeping three or four members of the opponent team with priority Brave Bird. Tailwind is there just for a suicide move, and mainly because I couldn't think of anything else to put there, so suggestions are welcome.
Greninja @ Life Orb
Ability: Protean
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Ice Beam
- Grass Knot
- Dark Pulse
- Surf
Greninja is a great special sweeper with this set, and takes a lot of people by surprise. I have seen Ice Beam OHKO a Dragonite with Multiscale, and Dark Pulse normally OHKO's a lot of Aegislash's when they are in attack form. Greninja is mainly my anti-dragon/late game sweeper due to it's insane speed, and great special attack
Aegislash @ Leftovers
Ability: Stance Change
EVs: 240 HP / 252 SAtk / 16 Def
- King's Shield
- Sacred Sword
- Shadow Ball
- Shadow Sneak
Aegislash is there to tank some physical blows when it needs to, and deal some decent damage back in return. I wasn't really sure about the EV's that I had put in there, so some advice on those would really help.
Rotom-Wash @ Leftovers
Ability: Levitate
EVs: 252 SDef / 196 HP / 4 SAtk / 56 Def
Calm Nature
- Volt Switch
- Thunderbolt
- Will-O-Wisp
- Hydro Pump
Pretty standard build for Rotom-Wash here. Tanks pretty much anything anyone throws at him, and can deal some pretty decent damage back in return. I like sending him out when a physical sweeper comes out, such as someone like Garchomp, and burning them, which severely hinders the damage that they can do.
Thundurus (M) @ Life Orb
Ability: Prankster
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Thunder Wave
- Thunderbolt
- Hidden Power [Ice]
- Focus Blast
Thundurus is the Pokemon that I am kind of skeptical about. He does well in some situations, paralyzing anyone that is faster than him, and dealing decent damage to anything. But if he can't KO the Pokemon he is up against he pretty much instantly dies, which leads me to want to switch him out, but maybe i have built him wrong. If so, please tell me about something I can do to make him work better, or strategies that I could use.
Most importantly, my Pokemon aren't set in stone, except for maybe Charizard-X because he has not failed me yet, except for against Azumarill, which Rotom-Wash/Thundurus can take care of, so new Pokemon suggestions are welcome. Thanks!
Ability: Tough Claws
EVs: 252 Spd / 252 Atk / 4 HP
Adamant Nature
- Roost
- Dragon Dance
- Dragon Claw
- Flare Blitz
Charizard-X is the main sweeper on my team, he almost always can get up a dragon dance, and then starts to tear the other team apart. It works really well most of the time, especially when my opponent thinks that it is Charizard-Y instead, and tries to use a water type move, which ends up doing neutral damage instead, and Charizard-X sets up on that.
Talonflame @ Choice Band
Ability: Gale Wings
EVs: 252 Spd / 252 Atk / 4 HP
Adamant Nature
- Brave Bird
- U-Turn
- Flare Blitz
- Tailwind
This is a pretty typical Talonflame set, great for revenge killing, or sometimes even sweeping three or four members of the opponent team with priority Brave Bird. Tailwind is there just for a suicide move, and mainly because I couldn't think of anything else to put there, so suggestions are welcome.
Greninja @ Life Orb
Ability: Protean
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Ice Beam
- Grass Knot
- Dark Pulse
- Surf
Greninja is a great special sweeper with this set, and takes a lot of people by surprise. I have seen Ice Beam OHKO a Dragonite with Multiscale, and Dark Pulse normally OHKO's a lot of Aegislash's when they are in attack form. Greninja is mainly my anti-dragon/late game sweeper due to it's insane speed, and great special attack
Aegislash @ Leftovers
Ability: Stance Change
EVs: 240 HP / 252 SAtk / 16 Def
- King's Shield
- Sacred Sword
- Shadow Ball
- Shadow Sneak
Aegislash is there to tank some physical blows when it needs to, and deal some decent damage back in return. I wasn't really sure about the EV's that I had put in there, so some advice on those would really help.
Rotom-Wash @ Leftovers
Ability: Levitate
EVs: 252 SDef / 196 HP / 4 SAtk / 56 Def
Calm Nature
- Volt Switch
- Thunderbolt
- Will-O-Wisp
- Hydro Pump
Pretty standard build for Rotom-Wash here. Tanks pretty much anything anyone throws at him, and can deal some pretty decent damage back in return. I like sending him out when a physical sweeper comes out, such as someone like Garchomp, and burning them, which severely hinders the damage that they can do.
Thundurus (M) @ Life Orb
Ability: Prankster
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Thunder Wave
- Thunderbolt
- Hidden Power [Ice]
- Focus Blast
Thundurus is the Pokemon that I am kind of skeptical about. He does well in some situations, paralyzing anyone that is faster than him, and dealing decent damage to anything. But if he can't KO the Pokemon he is up against he pretty much instantly dies, which leads me to want to switch him out, but maybe i have built him wrong. If so, please tell me about something I can do to make him work better, or strategies that I could use.
Most importantly, my Pokemon aren't set in stone, except for maybe Charizard-X because he has not failed me yet, except for against Azumarill, which Rotom-Wash/Thundurus can take care of, so new Pokemon suggestions are welcome. Thanks!