hello smogon this is a team i've been using and i've done a lot of playtesting with it. I originally had dugtrio and thundurus but took out dugtrio and thundurus since it was banned. i am not going to make a team building thing. lets get straight to the team bitches
Frogger (Politoed) (M) @ Leftovers
Trait: Drizzle
EVs: 252 HP / 252 Def / 4 SDef
Bold Nature (+Def, -Atk)
- Scald
- Perish Song
- Toxic
- Protect
Standard politoed pretty much. I run perish song over ice beam because if stuff like CM Latias gets enough boosts up to the point where I can't kill then that could be problem. I don't see much use for ice beam as i have 2 other Ice moves on my team. Scald is my primary STAB move as nothing wants to switch into a burn that doesn't have natural cure, honestly. Toxic can help wear down other weather starters and is good at forcing switches in general. Protect in conjunction with Toxic so i can stall.
Storm (Tornadus) (M) @ Life Orb
Trait: Prankster
EVs: 4 Def / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Hurricane
- Focus Blast
- Grass Knot
- Tailwind
MVP of my team.
I've tried specs but i also seem i need to switch moves against this guy, it doesnt get the best coverage but Hurricane is much more spammable than Thunder ever was imo. Focus Blast for T-Tar and other Steels. Grass knot for stuff that can die to hurricane but i dont wanna miss or if its in a different weather. I've tested u-turn and rain danc ehere over grass knot and tail wind and i want some feedback. I definitely want tailwind over rain dance as this team perfoms pretty well outside of rain, uturn would be nice but grass knot as a no miss move is crucial to my success. Any ideas?
JungleRock (Ferrothorn) (M) @ Leftovers
Trait: Iron Barbs
EVs: 252 HP / 4 Def / 252 SDef
Sassy Nature (+SDef, -Spd)
- Spikes
- Stealth Rock
- Gyro Ball
- Toxic
I'm not too sure on the set here. I think leech seed might be more beneficial but I like Gyro Ball too. I understand u can only have 2 out of the 3 so help there would be nice. Toxic again I don't know if I need it since this is a stall team, but helps since I don't have T-Spikes or anything, my last defense against setup sweepers. Spikes and Stealth Rocks are too ensure OHKOes with my offensive Pokemon. I've considered swapping out Ferrothorn in general, but don't know for what.
its fine (Landorus) (M) @ Choice Scarf
Trait: Sand Force
EVs: 252 Atk / 4 SAtk / 252 Spd
Naive Nature (+Spd, -SDef)
- Earthquake
- Stone Edge
- Hidden Power [Ice]
- U-turn
Scarf landorus on a rain team. real talk.
This thing is great against sand teams and is great overall. I've considered running ebelt or even the sub 3 attacks set since I get tailwind up a fair amount of the time, but the scarf really helps sometimes against other scarfers and stuff like Jolteon. EQ is my main STAB move which beats against sand. stone edge and HP Ice are both for flying but hp ice hits more dragon types. u-turn is the most important move allow me to get switch initiative,.
cannon (Starmie) @ Life Orb
Trait: Natural Cure
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Hydro Pump
- Ice Beam
- Rapid Spin
- Thunder
this thing is amazing. I really like the offensive rapid spin set. many people think you might run psychic or Hp grass for rotom and gastrodon but you surprise them with spin. the great thing is if i jellicent trys to block my spin it'll take a thunder to the face. Hydro Pump is my main STAB move, it hits so hard in rain. If celebi/shaymin lives multiple Hydro pumps I switch up to ice beam. Great pokemon.
Rachi (Jirachi) @ Leftovers
Trait: Serene Grace
EVs: 252 HP / 4 SAtk / 252 SDef
Careful Nature (+SDef, -SAtk)
- Wish
- Body Slam
- Protect
- Thunder
p. much the backbone of my team. wish can help my sweepers and politoed live longer, but it is easier said than done. body slam for paralysis if i dont get tailwind up. protect obviously helps against wish and i can scout against stuff like CB terrakion. Thunder is great in the rain and catches shit off guard.
I hope you liked the team. Any rates would be appreciated.
Frogger (Politoed) (M) @ Leftovers
Trait: Drizzle
EVs: 252 HP / 252 Def / 4 SDef
Bold Nature (+Def, -Atk)
- Scald
- Perish Song
- Toxic
- Protect
Standard politoed pretty much. I run perish song over ice beam because if stuff like CM Latias gets enough boosts up to the point where I can't kill then that could be problem. I don't see much use for ice beam as i have 2 other Ice moves on my team. Scald is my primary STAB move as nothing wants to switch into a burn that doesn't have natural cure, honestly. Toxic can help wear down other weather starters and is good at forcing switches in general. Protect in conjunction with Toxic so i can stall.
Storm (Tornadus) (M) @ Life Orb
Trait: Prankster
EVs: 4 Def / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Hurricane
- Focus Blast
- Grass Knot
- Tailwind
MVP of my team.
I've tried specs but i also seem i need to switch moves against this guy, it doesnt get the best coverage but Hurricane is much more spammable than Thunder ever was imo. Focus Blast for T-Tar and other Steels. Grass knot for stuff that can die to hurricane but i dont wanna miss or if its in a different weather. I've tested u-turn and rain danc ehere over grass knot and tail wind and i want some feedback. I definitely want tailwind over rain dance as this team perfoms pretty well outside of rain, uturn would be nice but grass knot as a no miss move is crucial to my success. Any ideas?
JungleRock (Ferrothorn) (M) @ Leftovers
Trait: Iron Barbs
EVs: 252 HP / 4 Def / 252 SDef
Sassy Nature (+SDef, -Spd)
- Spikes
- Stealth Rock
- Gyro Ball
- Toxic
I'm not too sure on the set here. I think leech seed might be more beneficial but I like Gyro Ball too. I understand u can only have 2 out of the 3 so help there would be nice. Toxic again I don't know if I need it since this is a stall team, but helps since I don't have T-Spikes or anything, my last defense against setup sweepers. Spikes and Stealth Rocks are too ensure OHKOes with my offensive Pokemon. I've considered swapping out Ferrothorn in general, but don't know for what.
its fine (Landorus) (M) @ Choice Scarf
Trait: Sand Force
EVs: 252 Atk / 4 SAtk / 252 Spd
Naive Nature (+Spd, -SDef)
- Earthquake
- Stone Edge
- Hidden Power [Ice]
- U-turn
Scarf landorus on a rain team. real talk.
This thing is great against sand teams and is great overall. I've considered running ebelt or even the sub 3 attacks set since I get tailwind up a fair amount of the time, but the scarf really helps sometimes against other scarfers and stuff like Jolteon. EQ is my main STAB move which beats against sand. stone edge and HP Ice are both for flying but hp ice hits more dragon types. u-turn is the most important move allow me to get switch initiative,.
cannon (Starmie) @ Life Orb
Trait: Natural Cure
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Hydro Pump
- Ice Beam
- Rapid Spin
- Thunder
this thing is amazing. I really like the offensive rapid spin set. many people think you might run psychic or Hp grass for rotom and gastrodon but you surprise them with spin. the great thing is if i jellicent trys to block my spin it'll take a thunder to the face. Hydro Pump is my main STAB move, it hits so hard in rain. If celebi/shaymin lives multiple Hydro pumps I switch up to ice beam. Great pokemon.
Rachi (Jirachi) @ Leftovers
Trait: Serene Grace
EVs: 252 HP / 4 SAtk / 252 SDef
Careful Nature (+SDef, -SAtk)
- Wish
- Body Slam
- Protect
- Thunder
p. much the backbone of my team. wish can help my sweepers and politoed live longer, but it is easier said than done. body slam for paralysis if i dont get tailwind up. protect obviously helps against wish and i can scout against stuff like CB terrakion. Thunder is great in the rain and catches shit off guard.
I hope you liked the team. Any rates would be appreciated.