National Dex Rain Breaker Archaludon [QC 1/1] [GP 1/1]

hi.naming is hard

disoriented birds
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[SET]
Archaludon @ Leftovers / Eject Pack / Assault Vest
Ability: Stamina
Tera Type: Flying / Fairy
EVs: 252 SpA / 4 SpD / 252 Spe OR 204 HP / 252 SpA / 52 Spe
Modest Nature
IVs: 0 Atk
- Draco Meteor
- Flash Cannon
- Electro Shot
- Body Press / Aura Sphere / Stealth Rock

[SET COMMENTS]
Thanks to its great typing, good bulk, and signature move Electro Shot, Archaludon is born to be an excellent wallbreaker on rain teams. The dual STAB moves and Electro Shot are must-haves for Archaludon as a rain wallbreaker; the last slot, however, is a bit flexible. Body Press and Aura Sphere both complement Archaludon's coverage to break through Steel-type Pokemon such as Ferrothorn and Heatran. The former receives a boost from Stamina and deals with Heatran and Ting-Lu better, while the latter is more consistent with Electro Shot boosts in rain and avoids chip damage from Iron Barbs. Stealth Rock can be used as an alternative choice on non-Assault Vest sets to allow teammates like Mega Swampert to run coverage moves like Ice Punch and Ferrothorn to run Spikes. Archaludon can threaten premier entry hazard removers such as Tornadus-T and Landorus-T, ensuring Stealth Rock stays up. Depending on the pacing of the team, different items and EV spreads are available for Archaludon. Leftovers is used to increase its longevity, which helps long-term. Eject Pack can be favored to keep the momentum up by preventing Archaludon from being stuck on the field against pivots such as Galarian Slowking and Assault Vest Iron Crown after its Special Attack is lowered by Draco Meteor. Assault Vest makes up for Archaludon's weak Special Defense and often lets it trade with one or more offensive threats like Tapu Lele and Iron Moth. To pair with Assault Vest, a bulky spread of 204 HP EVs is used, while 52 Speed EVs still allow Archaludon to outspeed uninvested Landorus-T. Tera Flying provides an immunity to Ground-type moves from Landorus-T and Garchomp and a resistance to Fighting-type moves from the likes of Zamazenta. Tera Fairy also grants a resistance to Fighting-type moves and is a better defensive type overall due to only having a few weaknesses as well as not being weak to Stealth Rock. Pelipper is a necessary teammate, as its Drizzle enables Archaludon to take advantage of Electro Shot. Other Water-type wallbreakers such as Mega Swampert and Ogerpon-W are also appreciated for their ability to break through bulky Ground-type Pokemon like Ting-Lu and Gliscor. In return, those Water-type wallbreakers appreciate Archaludon's ability to beat opposing Ogerpon-W.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/hi-naming-is-hard.598642/
Quality checked by:
https://www.smogon.com/forums/members/red-fintans.637479/
Grammar checked by:
https://www.smogon.com/forums/members/solarbeam.470115/
https://www.smogon.com/forums/members/autumn.384270/
 
Last edited:

red fintans

fintan is actually blue
is a Contributor to Smogon
add remove comment
[SET]
Archaludon @ Leftovers / Eject Pack / Assault Vest
Ability: Stamina
Tera Type: Flying / Fairy
EVs: 252 SpA / 4 SpD / 252 Spe OR 204 HP / 252 SpA / 52 Spe
Modest Nature
IVs: 0 Atk
- Draco Meteor
- Flash Cannon
- Electro Shot
- Body Press / Auro Aura Sphere GP change but it messes with me so editing now / Stealth Rock

[SET COMMENTS]
Thanks to its great typing, good bulk and signature move Electro Shot, Archaludon is born to be an excellent breaker on rain teams. The dual STAB moves and Electro Shot are must-haves for Archaludon as a rain-breaker, the last slot, however, is a bit flexible. Body Press and Auro Aura Sphere both complement Archaludon's coverage to break through Steel-type Pokemon such as Ferrothorn and Heatran, with the former receives boost from Stamina, while the latter is more consistent with Electro Shot and avoids chip from Iron Barbs also helm and static of switchins, but mention that bpress is usually better since asphere cant break tran and ting easily. Stealth Rock can be used as an alternative choice on non-Assault Vest sets to ease 4MSS of the rest of the team like Mega Swampert <- like the idea but maybe make it a little clearer? like it allows its teammates to run other moves? expand a little more on this and for Archaludon's ability to threaten premier hazard removers in the tier such as Tornadus-T, Zapdos, and Great Tusk and Landorus-T tusk can be pivoted in and still threaten u, zap not rlly good as a fogger rn. Depends on the pacing of the team, different items and spreads are available for Archaludon. Leftovers is used to increase its longevity, which helps with the long-term gameplay. Eject Pack can be favoured to keep the momentum up by preventing Archaludon from being stuck on the field after SpA lowered by Draco Meteor add some examples of foes to pivot out of like glowking av crown etc. 252 speed and 252 SpA EVs are used for those sets to maximize Archuldon's threat. Assault Vest makes up for Archuldon's weak SpD and often lets it to trade with one or more offensive threats like Tapu Lele, and Iron Moth, and Raging Bolt u 1v1 it without av. To pair with Assault Vest, a bulky spread of 204 HP is used, while 52 Spe still allows Archaludon to outspeed not invested Landorus-T. Modest nature is always preferred for the max damage output. Tera Flying provides an immunity to Ground-type moves from Landorus-T and Garchomp and a resistance to Fighting-type moves from the likes of Zamazenta. Tera Fairy also grants a resistance to Fighting-type moves, and is a better defensive type overall due to it only having a few weaknesses. expand a bit more on this, maybe talk about it being better than tera flying cos not rocks weak Pelipper is a necessary teammate, as its Drizzle enables Archaludon to take advantage of Electro Shot. Other Water-type breakers such as Mega Swampert and Ogerpon-W are also appreciated for their ability to break through bulky Ground-type Pokemon like Ting-Lu and Gliscor. defo have to mention somewhere about how archaludons positive mu into waterpon is its main selling point on rain aside from just being strong
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SolarBeam

not on fire (yet)
is a Contributor to Smogon
Hi, here's a GP amcheck. Implement what you want.

blue = add
red = remove
(orange) = comment


[SET]
Archaludon @ Leftovers / Eject Pack / Assault Vest
Ability: Stamina
Tera Type: Flying / Fairy
EVs: 252 SpA / 4 SpD / 252 Spe OR 204 HP / 252 SpA / 52 Spe
Modest Nature
IVs: 0 Atk
- Draco Meteor
- Flash Cannon
- Electro Shot
- Body Press / Aura Sphere / Stealth Rock

[SET COMMENTS]
Thanks to its great typing, good bulk, (AC) and signature move Electro Shot, Archaludon is born to be an excellent breaker wallbreaker on rain teams. The dual STAB moves and Electro Shot are must-haves for Archaludon as a rain breaker wallbreaker (RH); (RC, ASC) the last slot, however, is a bit flexible. Body Press and Aura Sphere both complement Archaludon's coverage to break through Steel-type Pokemon such as Ferrothorn and Heatran. (RC, AP) with the The former receives a boost from Stamina and deals with Heatran and Ting-Lu better, therefore it's making it the more optimal choice (is optimal the right word here when there are two other viable options?), while the latter is more consistent with Electro Shot in rain and avoids chip damage from Iron Barbs. Stealth Rock can be used as an alternative choice on non-Assault Vest sets to allow the rest of the team teammates like Mega Swampert to run coverage like Ice-punch Ice Punch and Ferrothorn to run utility moves like Spikes. It is also for supported by Archaludon's ability to threaten premier entry hazard removers in the tier such as Tornadus-T (RC) and Landrous-T Landorus-T. Depends Depending on the pacing of the team, different items and EV spreads are available for Archaludon. Leftovers is used to increase its longevity, which helps with the long-term gameplay. Eject Pack can be favoured favored (American spelling) to keep the momentum up by preventing Archaludon from being stuck on the field against pivots such as Galarian Slowking and AV Assault Vest Iron Crown after its SpA Special Attack is lowered by Draco Meteor. Assault Vest makes up for Archuldon's Archaludon's weak SpD Special Defense and often lets it to trade with one or more offensive threats like Tapu Lele and Iron Moth. To pair with Assault Vest, a bulky spread of 204 HP EVs is used, while 52 Spe Speed EVs still allows allow Archaludon to outspeed uninvested Landorus-T. Tera Flying provides an immunity to Ground-type moves from Landorus-T and Garchomp and a resistance to Fighting-type moves from the likes of Zamazenta. Tera Fairy also grants a resistance to Fighting-type moves, and is a better defensive type overall due to it only having a few weaknesses as well as not being weak to Stealth Rock. Pelipper is a necessary teammate, as its Drizzle enables Archaludon to take advantage of Electro Shot. Other Water-type breakers wallbreakers such as Mega Swampert and Ogerpon-W are also appreciated for their ability to break through bulky Ground-type Pokemon like Ting-Lu and Gliscor. In return, those Water-type breakers wallbreakers appreciate Archaludon's ability to beat the opposing Ogerpon-W.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/hi-naming-is-hard.598642/
Quality checked by:
https://www.smogon.com/forums/members/red-fintans.637479/
Grammar checked by:
 

autumn

only i will remain
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1/1 GP Team done credit both of us
[SET]
Archaludon @ Leftovers / Eject Pack / Assault Vest
Ability: Stamina
Tera Type: Flying / Fairy
EVs: 252 SpA / 4 SpD / 252 Spe OR 204 HP / 252 SpA / 52 Spe
Modest Nature
IVs: 0 Atk
- Draco Meteor
- Flash Cannon
- Electro Shot
- Body Press / Aura Sphere / Stealth Rock

[SET COMMENTS]
Thanks to its great typing, good bulk, (AC) and signature move Electro Shot, Archaludon is born to be an excellent breaker wallbreaker on rain teams. The dual STAB moves and Electro Shot are must-haves for Archaludon as a rain breaker wallbreaker (RH); (RC, ASC) the last slot, however, is a bit flexible. Body Press and Aura Sphere both complement Archaludon's coverage to break through Steel-type Pokemon such as Ferrothorn and Heatran. (RC, AP) with the The former receives a boost from Stamina and deals with Heatran and Ting-Lu better, therefore it's making it the more optimal choice (is optimal the right word here when there are two other viable options?) (you can probably delete 'making it the more optional choice' yea), while the latter is more consistent with Electro Shot (boosts?) in rain and avoids chip damage from Iron Barbs. Stealth Rock can be used as an alternative choice on non-Assault Vest sets to allow the rest of the team teammates like Mega Swampert to run coverage like Ice-punch Ice Punch and Ferrothorn to run utility moves like Spikes. (might be worth just saying 'to run Spikes' if that's almost always what it would run - not sure if other utility moves would have the same value as being able to have double hazards?) It is also for supported by Archaludon's ability to threaten premier entry hazard removers in the tier such as Tornadus-T (RC) and Landrous-T Landorus-T. (if this is meta accurate, rephrase to 'Archaludon can threaten premier entry hazard removers such as Tornadus-T and Landorus-T, ensuring Stealth Rock stays up' - rocks aren't really supported by arch or 'for' its ability to threaten removal) Depends Depending on the pacing of the team, different items and EV spreads are available for Archaludon. Leftovers is used to increase its longevity, which helps with the long-term gameplay. Eject Pack can be favoured favored (American spelling) to keep the momentum up by preventing Archaludon from being stuck on the field against pivots such as Galarian Slowking and AV Assault Vest Iron Crown after its SpA Special Attack is lowered by Draco Meteor. Assault Vest makes up for Archuldon's Archaludon's weak SpD Special Defense and often lets it to trade with one or more offensive threats like Tapu Lele and Iron Moth. To pair with Assault Vest, a bulky spread of 204 HP EVs is used, while 52 Spe Speed EVs still allows allow Archaludon to outspeed uninvested Landorus-T. Tera Flying provides an immunity to Ground-type moves from Landorus-T and Garchomp and a resistance to Fighting-type moves from the likes of Zamazenta. Tera Fairy also grants a resistance to Fighting-type moves (RC) and is a better defensive type overall due to it only having a few weaknesses as well as not being weak to Stealth Rock. Pelipper is a necessary teammate, as its Drizzle enables Archaludon to take advantage of Electro Shot. Other Water-type breakers wallbreakers such as Mega Swampert and Ogerpon-W are also appreciated for their ability to break through bulky Ground-type Pokemon like Ting-Lu and Gliscor. In return, those Water-type breakers wallbreakers appreciate Archaludon's ability to beat the opposing Ogerpon-W.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/hi-naming-is-hard.598642/
Quality checked by:
https://www.smogon.com/forums/members/red-fintans.637479/
Grammar checked by:
[/SPOILER]
 

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