Halcyon.
@Choice Specs
This better be fucking
[Pros]
<ul>
<li>It has an amazing ability in Mega Forme, Parental Bond, that lets it attack twice in one turn.</li>
<li>Though its coverage might be sparse, it has exactly what it needs to succeed.</li>
<li>Power Up Punch becomes a pseudo-Swords Dance.</li>
<li>Sucker Punch lets it beat Gengar and Mega Gengar even if it has Substitute.</li>
<li>With 105/100/100 bulk, it doesn't have trouble finding times to Mega Evolve.</li>
<li>It is immune to Ghost, which is one of, if not the, best attacking type in the game right now.</li>
</ul>
[Cons]
<ul>
<li>Mega Kangaskhan has a bit of Four Moveslot Syndrome, having to choose its counters based on its coverage move</li>
<li>Without Crunch, it has to rely on 50/50s with Sucker Punch, especially with Pokemon like Gengar.</li>
</ul>
[Mega Evolution Recommendations]
set name: Setup Sweeper
move 1: Power-Up Punch
move 2: Return / Double Edge
move 3: Sucker Punch
move 4: Crunch / Earthquake
ability: Scrappy
item: Kangaskhanite
nature: Adamant / Jolly
evs: 252 Atk / 4 Def / 252 Spe
<p>A Pokemon that can hit twice in one turn and boost its Attack by two stages while also inflicting damage is certainly no joke. Mega Kangaskhan is one of the premier threats in XY with a boosted 125 Attack and what is essentially a free Choice Band boost in Parental Bond. With this set, Kangaskhan attempts to boost its Attack with Power-Up Punch and proceed to smash through the opponents team mid- to late-game. Power-Up Punch should mainly be used to get an easy kill or when Kangaskhan forces a slower Pokemon out, such as Mamoswine or even faster ones weak to Sucker Punch such as Starmie. Once at +2, Kangaskhan can easily break through even the most dedicated physical walls. Even Pokemon like Slowbro and Gliscor are OHKOed by +2 Return after Stealth Rock. Return is the main STAB option; it is simultaneously powerful and maintains Kangaskhan's bulk. However, Double Edge can be used if more power is desired, as the latter will OHKO defensive Hippowdon after Stealth Rock 100% of the time at +2. Sucker Punch is also an important move, as it can allow it to beat faster Pokemon and certain Ghosts such as a four attacks Gengar or Mega Gengar, Starmie, and Alakazam. It is also good for picking off weakened neutral opponents as well. Finally, Earthquake is Mega Mangaskhan's only option to hit Aegislash with out having to resort to Sucker Punch, doing upwards of 75% unboosted. However, Kangaskhan does have problems hitting Ghost-types that use Will-O-Wisp, so Crunch can be used in the final slot instead of Earthquake. This also lets it beat Sub Disable Gengar, which otherwise stops it cold.</p>
<p>A Jolly nature can be useful if outspeeding things like Jolly/Timid Lucario is important, as well as Speed tying other positive base 100 Speed Pokemon, and outspeeding neutral natured ones. If boosting Mega Kangaskhan's Attack isn't necessary, Substitute can be a good option to use instead of Power-Up Punch. This makes it incredibly difficult for offensive teams to deal with, as with a Substitute up, it basically means something will lose to a Return + Sucker Punch combo. Substitute can be used over Sucker Punch to better deal with stall teams, as they will struggle to break the Substitute while you set up with Power-Up Punch. Fire Blast can be used in the last slot, as it let's Mega Kangaskhan beat Skarmory and Gourgeist at the same time, while also doing decent damage to Aegislash. However, it isn't boosted by Power-Up Punch, making it usually an inferior choice. In terms of teammates, Scolipede is an amazing partner. It resists Fighting and can pass both Speed and Attack boosts to Mega Kangaskhan, easing a sweep. Ghost types like Chandelure and Gengar can be useful partners for Mega Kangaskhan as well. They are immune to Fighting and can eliminate Trevenant and Gourgeist. Mixed Aegislash in particular works well with Mega Kangaskhan, as it lures in physical walls like Skarmory and Rotom and can weaken them with powerful a Shadow Ball. Other powerful physical attackers also work well with Kangaskhan, wearing down its counters such as Skarmory. Dragonite also works, being able to hit Skarmory with Choice Band Fire Punch, which leaves it vulnerable to Kangaskhan if it switches in on Power-Up Punch.</p>
name: Revenge Killer
move 1: Fake Out
move 2: Sucker Punch
move 3: Return / Double Edge
move 4: Crunch / Earthquake
ability: Scrappy
item: Kangaskhanite
nature: Adamant / Jolly
evs: 252 Atk / 4 Def / 252 Spe
<p>With two excellent priority moves that hit twice with Parental Bond, Mega Khangaskhan is easily one of the best revenge killers in the game. Fake Out is the first of these priority moves. Being a STAB move and higher priority than any other attacking move in the game means that even Gale Wings Talonflame can be taken out after Stealth Rock. Sucker Punch works very well in tandem with Fake Out. It also works to hit the Ghost-types that are immune to Fake Out and may try to attack Mega Kangaskhan such as Gengar. But simply relying on priority isn't all Mega Kangaskhan is useful for. It also has a powerful STAB Return that can hit slower threats that may want to burn Mega Kangaskhan instead of attacking it such as Rotom-W. Double Edge can also be used, as this Mega Kangaskhan can't boost its Attack, so it appreciates all the extra power it can get. Earthquake is mainly used to hit Steel-types and Rock-types that resist Return, such as Aegislash and Tyranitar.</p>
<p>Fire Blast can be used in the last slot to hit Skarmory and Gourgeist on their weaker defensive side, while still 2HKOing Aegislash. Coincidentally, mixed Aegislash also happens to be a great partner to Mega Kangaskhan. It lures in counters such as Skarmory, Hippowdon, and Gliscor and can nail them with a STAB Shadow Ball, making it easier for Kangaskhan to remove them later in the game. Powerful wallbreakers work best with Mega Kangaskhan so that it can more easily take the opposing Pokemon down with just a Fake Out + Sucker Punch. Pokemon such as Hydreigon can wear down the opposing Pokemon so that Kangaskhan can pick them off more easily. Physically inclined Pokemon such as Dragonite and Lucario can also work well with Kangaskhan in order to wear down physical walls such as Slowbro and Hippowdon, which otherwise are a full stop to Mega Kangaskhan. It also causes a lot of switches , so a good hazards setter works wonders with Mega Kangaskhan. Pokemon such as Stealth Rock Tyranitar and Spikes Greninja work very well in this role due to them being able to switch into Ghost-types fairly easily and hit them for super effective damage.</p>
[Checks and Counters]
<p>Countering Mega Kangaskhan comes down to finding out what set it's running, because its counters change depending on the coverage moves it uses. Skarmory is usually the best counter to Mega Kangaskhan, as Fire Blast is a rare choice for the last moveslot. It can Whirlwind away ones trying to boost with Power-Up Punch, and can take repeated Returns from the revenge killer set. Gourgeist, Trevenant, Sableye, and other Ghost-types with access to Will-O-Wisp can usually handle Mega Kangaskhan well, at least forcing it out. Though they all have to watch out for +2 Parental Bond Crunch. If Mega Kangaskhan doesn't have any boosts, dedicated physical walls such as Hippowdon and Slowbro can take an unboosted Return and phase it out or cripple it, respectively. As for offensive checks, Pokemon that outspeed, resist Sucker Punch and can OHKO back are great checks to Mega Kangaskhan. Mega Lucario can easily take even a +2 Sucker Punch and OHKO with Adaptability Close Combat. Pokemon such as Rocky Helmet Garchomp and Ferrothorn can also make decent checks to Mega Kangaskhan, as it will be taking close to 60% damage from Rough Skin/Iron Barbs and Rocky Helmet recoil. This can allow priority users such as Azumarill or Mega Lucario to take it out.</p>
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