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The Lost Age
Ok unfixable I finally have an OM article idea. I was thinking about something along the lines of "archetypes" in OMs. What I mean by this is discuss the appeal of move-based, type-based, stat-based, and ability-based OMs as well as "mechanic-based" variants of OMs (think Mix and Mega or Acid Rain). I don't feel completely confident enough to write this by myself, so if anyone wants to help me I am all for it. But it is just an idea :o