Alright so I will go.
However, beedrill makes a nice check to hoopa as I believe max speed jolly out runs max speed jolly scarf hoopa. iirc Having a mon that can put some pressure of offense is nice and I feel like you have to play beedrill pretty aggressively for maximum potential. Protect is nice for scouting.
Overall, in my opinion, beedrill is not the strongest mon in the meta but is fun as hell try him if you haven't. I thing mag is a near required partner and protect is required on the set still. I think he is best on heavy/hyper offensive teams as they give up the least momentum usually vs most other turns. Also you can try him on volt-turn teams as an alternative to the standard turners. He got my new ladder in all to 1630+ (1500+ after some tilt) I hope you enjoy/enjoyed using this mon as much as I did. I like 3rd coverage over tspikes.
400th post!
- Strategies used.
- How I went while building around this mon.
- general strengths / weaknesses you noticed about the Pokemon
However, beedrill makes a nice check to hoopa as I believe max speed jolly out runs max speed jolly scarf hoopa. iirc Having a mon that can put some pressure of offense is nice and I feel like you have to play beedrill pretty aggressively for maximum potential. Protect is nice for scouting.
- if the meta is in favor of the Pokemon or not
- sets you used with the Pokemon
Overall, in my opinion, beedrill is not the strongest mon in the meta but is fun as hell try him if you haven't. I thing mag is a near required partner and protect is required on the set still. I think he is best on heavy/hyper offensive teams as they give up the least momentum usually vs most other turns. Also you can try him on volt-turn teams as an alternative to the standard turners. He got my new ladder in all to 1630+ (1500+ after some tilt) I hope you enjoy/enjoyed using this mon as much as I did. I like 3rd coverage over tspikes.
400th post!
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