Finally! I really want MC to go official now...Threw hit the nail on the head there. It was one of the conditions made with tennisace with getting them up there. Once Middle Cup is official we can go bug C&C and get proper analyses up.
Finally! I really want MC to go official now...Threw hit the nail on the head there. It was one of the conditions made with tennisace with getting them up there. Once Middle Cup is official we can go bug C&C and get proper analyses up.
Thanks for the kind words :] unfixable really helped set me up for this though, I gotta give her a fair bit of credit too. Some of the analyses and ideas are hers too.I must say, excellent work Mazz! You show great passion and initiative. Metagame leaders take note.
One is being wrapped up as I write this, perhaps with another soon to follow :)Have you guys considered writing an article?
First off, I don't know how you built a stall team in MC that's even half decent. I'd legitimately love to see any replays of that if you have them or play the team myself.I'm not entirely sure why this is ranked in B-Low. I think that Gothorita is so flexible and can fit so many archetypes. It is great on stall because it can selectively trap Pokemon and with its hellish scarf trick it can stall out weaker Pokemon with its decent bulk. On offense it can use its power with a scarf to outspeed and KO many Pokemon. This Pokemon has so much synergy with defensive Pokemon like P2 and offensive Pokemon that just want a wall or priority user gone. The severe lack of Knock Off in this tier plays to Gothorita's advantage with the only user I can think of that outspeeds being scarf Krokorok.![]()
I just think that B-Low is underselling how effective Gothorita is at doing its job which is to trap and kill things. And while Gothorita can't easily come in on certain Pokemon the presence of Gothorita can often force your opponent into tough situations where they essentially have to choose a mon they don't mind losing. Just move this to B-High at least; however, I can see it at A-Low.
I'm not even going to address the SD set considering this is not only a mon that has no bulk whatsoever and thus sets up on nothing but also has base 45 Atk and therefore forces absolutely nothing out (doesn't even OHKO max HP Rose!!). lol I guess I just addressed it :p![]()
I think that Skiploom should be moved up to C-Low. Skiploom isn't the greatest mon ever, but it has a decent niche as a supporter or Swords Dance sweeper. It has a lot of support moves like Sleep Powder, Stun Spore, and is also the only viable user of Memento in the tier as I know of, which makes it a great partner for many set-up sweepers, especially with it's access to U-Turn to pivot them. It also has a decently powerful Acrobatics to dent stuff like Sliggoo. The other set I mentioned, Swords Dance, isn't as good as the support set, but it's still an okay sweeper because +2 Acrobatics is surprisingly powerful, 2HKOing stuff like Clefairy and has a decent chance to OHKO Sliggoo at +2 as well. Seed Bomb helps Skiploom get past Rock and Ground types like Rhydon and Krokorok as well, and it has a decent but not great 80 Speed as well and thanks to Sleep Powder can find many set-up opportunities and can still support it's team by putting something to sleep. Sadly Skiploom still has a lot of problems such as it's mediocre power, competition from other sweepers and supporters, but it's unique niche as either a great supporter for sweepers or as a niche sweeper of it's own make it a bit better than the rest of it's D rank bretheren, and thus Skiploom should be brought up to C-Low in my opinion.
When I referenced stall I was making the notion, but yes, stall is extremely difficult to pull off. I guess what I should have said was bulky offense. And goth shouldn't be switching in unless it is guaranteed, like you know without a doubt the opponent is going to SR. I said goth's bulk was decent. It can take a hit or two, but not much else. And to be fair, 60/70/85 bulk isn't something to scoff at. Sure it isn't the best bulk, not even on an offensive Pokemon but it can do what it needs to. I view it similar to Diglett in LC. It can't switch in (unlike Diglett goth can switch in on some attacks) and sometimes it is a waste of a slot. But this doesn't stop it from effectively trapping certain Pokemon and taking advantage of teams that have said Pokemon. When teams bring goth they bring goth knowing that if their opponent doesn't bring what it is supposed to check it can very well be dead weight; however, generally the teams bring goth because the other 5 members only need goth to check certain threats that the 5 can't collectively deal with. The ability for a Pokemon to make bringing something like Gurdurr (or pretty much any Fighting-type for that matter) as well as bringing Poison-types a liability is huge. Not to mention goth gets plenty of coverage to hit other mons like Tbolt/Energy Ball/Dark Pulse/Shadow Ball. And finally, it isn't a minor annoyance if goth tricks a scarf onto your defensive Pokemon. It can cost you the game, especially when you need that mon for specific threats. You mention how offensive the meta is (which it is) but you fail to realize that goth can potentially open the door for offensive Pokemon once goth gets rid of whatever walls it or what not.First off, I don't know how you built a stall team in MC that's even half decent. I'd legitimately love to see any replays of that if you have them or play the team myself.
But onto the argument: Gothorita's bulk is actually nothing special at all, and because this is such an overwhelmingly offensive metagame, you'll mostly be coming on in something and sacking Goth just to trick the opposing mon a Scarf, which a ton of the time won't even be that big a bother. The only time it would be super annoying is if you Tricked it onto Togetic or something, but that's an incredibly small niche for something that is otherwise just really bad (75 SpA?? 55 Spe??). A majority of the time, it's honestly a waste of a slot, and once it does its job, it's pretty much useless and extremely far from a guaranteed KO anyway. There are a million better Scarf users. Honestly, idk if it should even be as high as it is but w/e.
sometimes it is a waste of a slot.
Doesn't anything that fulfills this description at any time just scream B-Low to you? The Diglett comparison is simply a poor one, because the thing has (if I'm not mistaken) the best Speed tier in LC, which basically makes it a guaranteed revenge kill with Arena Trap against anything weakened (this is speculation, I honestly don't play the tier at all, but I have a feeling I'm near the mark). A Pokemon such as Gothorita whose usefulness is so entirely match-up based (i.e., it's only useful if you're facing balance, not only because offense is typically fine with sacking something but also because Goth is hilariously weak, so it can't even revenge kill properly - max SpA Psychic isn't even guaranteed to OHKO Gurdurr, for example) has no place moving up.it can very well be dead weight
I never said anything of the sort. In fact, you'll note I said the exact opposite. However, again, this is entirely too match-up-based a niche.And finally, it isn't a minor annoyance if goth tricks a scarf onto your defensive Pokemon.
Main- it's playable under the ubers format, as long as you agree with your opponent beforehand to follow the rules. Look for matches in the OM Room, or possibly in this thread.Were can we play this?
We made a big step, but we're not done yet, keep the notice up guys, we're making some good progress already.
Yeah, this is the first time doing so, and Grovyle looking at it again I think really shows the fact that I haven't gotten to do a MC battle yet (Nobody was willing at all when I tried looking, else this would be different), so mostly going by distinguishes between their older and younger sibling evolutions, and Treecko I think it's safe to say I've had the worst luck on berry juice sets.I like the effort you put into this and it always makes me or anyone happy to see people contribute; however there are a few things to change that I can say off of a brief run down.
1. Consistency. This is extremely important for Smogon analyses. When you are talking about a typing say Water-type or Water-,Ground-type. Capitalize item names like Life Orb or Focus Sash.
2. Team options; this is essential for teambuilding and for an analysis that tries to help people enter or learn the tier.
3. Some of the sets, namely Grovyle's, aren't very good. Instead of Sash run Sitrus and with Unburden you only really need to run enough speed to outspeed everything after the boost. Basically, don't run max speed.
I think that this is a good start but it needs work. I think that looking at other analyses and simply practicing can go a long way.