Metagross (Anti-Lead)

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Just name it "Rockless Metagross" and place it under the old one. It doesn't set up rocks, so it plays completely differently to the other set.

"Rockless Metagross" is the name of an identicle set that appeared on Marriland a year ago on the "best lead contest" and was remembered for that name.

"2.0" is kind of a boring name. :/
 
zen headbutt is seriously worth consideration for its ability to ohko machamp and do a bit more to pert than eq
Meteor Mash 2HKOs while Lum Berry beats confusion. Zen Headbutt OHKOs only about 50% of the time. If Meteor Mash misses, blow the hell up!

Why attack Swampert with Zen Headbutt when you can blow up on him for an OHKO before he gets rocks down.
 
Meteor Mash 2HKOs while Lum Berry beats confusion. Zen Headbutt OHKOs only about 50% of the time. If Meteor Mash misses, blow the hell up!

Why attack Swampert with Zen Headbutt when you can blow up on him for an OHKO before he gets rocks down.
because occa berry is usually the better choice and if you want to beat Heatran and the plethora of leads that run fire attacks and then explode on something its a neccessity. Its definitely worth considering.
 
because occa berry is usually the better choice and if you want to beat Heatran and the plethora of leads that run fire attacks and then explode on something its a neccessity. Its definitely worth considering.
Heatran outruns you. It will set up rocks, then strike for 58.79% - 69.51% with Fire Blast or Earth Power. Occa Metagross gets fucked. Azelf Fire Blast is a 2HKO with OR WITHOUT the Berry, Lum even protects from a burn. You don't run Stealth Rocks, so there's no reason to stay in on Heatran only to lose horribly. You also survive most Salamence and Dragonite Fire Blasts assuming they don't invest heavily in Special Attack.

Occa does let you beat Infernape, although you survive its Flamethrower without the berry as only Fire Blast can OHKO. You still have a 10% chance of getting burned with Occa Berry anyway whch is a total loss.

Lum lets you bear Roserade, Smeargle and Machamp without Exploding while protecting you from status.
 
yeah, the only benefits Occa gives are beating Infernape and dealing damage to Heatran, which you'll be switching against anyway. And I guess Dragonite? Lum is just better for checking more leads, which is this set's purpose.

Zen Headbutt over Meteor Mash will leave you helpless against Azelf, while over EQ you have nothing to hit the likes of Jirachi, Metagross and Empoleon with.

And tbh, I really don't mind what you name this set. Anything goes.
 
Status: I think the analysis is pretty much done, just needs some final proofreads.

[SET]
name: Anti-Lead
move 1: Meteor Mash / Iron Head
move 2: Earthquake
move 3: Bullet Punch
move 4: Explosion
item: Lum Berry / Occa Berry
ability: Clear Body
nature: Adamant
evs: 236 HP / 228 Atk / 20 Def / 24 Spe

[SET COMMENTS]

<p>This Metagross set, unlike the rather similar Lead set, utilizes four attacking moves, meaning it can make the most of beating other common leads. Using Meteor Mash, Earthquake, and Bullet Punch all in the same set grants Metagross the ability to cover many other leads at once, while Explosion may be used once Metagross has outlived its usefulness.</p>

<p>The combination of Meteor Mash and Bullet Punch lets Metagross beat most frail leads one-on-one, such as standard lead Azelf and Ninjask, while Earthquake and Bullet Punch beats Infernape leads, provided you have Occa Berry as your item. Earthquake also hits Steel- and Fire-types such as Metagross, Jirachi, and Heatran; Heatran is only beaten if it uses Stealth Rock on the first turn, due to the commonly used Shuca Berry. Explosion deals with bulkier leads such as Swampert and 252 HP / 168 Def Impish Hippowdon, meaning they won't be able to set up Stealth Rock, while others like Gliscor and Machamp won't be able to execute their usual strategy. If you choose Occa Berry to beat Infernape leads, you lose the ability to beat Roserade, Gengar, and Smeargle leads. If you are not happy with Meteor Mash's 85% hit rate, Iron Head is an alternate( alternative just sounds odd when used with option) option, beating the same leads even after the Base Power drop, although it will slightly hurt Metagross' ability to handle threats later in the game.</p>

[ADDITIONAL COMMENTS]

<p>The EVs offer Metagross a great amount of bulk, giving it the ability to take numerous hits when used as a lead and to stop boosting threats with Explosion when used later in the game. The spread of 236 HP / 228 Atk / 20 Def / 24 Spe grants Metagross the ability to outspeed most other Metagross, Tyranitar, and Empoleon, as well as beating Jolly Lead Mamoswine one-on-one, among others. This spread gives you the highest chance of surviving an Adamant Mamoswine's Earthquake followed by Ice Shard, giving Metagross the ability to strike back with its super effective STAB attack. The 228 Attack EVs offer Metagross the offensive power it needs to achieve the OHKOs and 2HKOs it manages against other leads. If you prefer to outspeed more threats, an alternative spread of 12 HP / 252 Atk / 244 Speed offers a more offensive approach to the usual lead Metagross, sacrificing bulk for Speed. The 244 Speed EVs put Metagross at 237 Speed, outpacing neutral base 100 Speed Pokemon who don't invest in Speed, such as Celebi and Tentacruel. This also allows Metagross to outspeed Adamant Scizor, as well as Pokemon who aim for 231 Speed such as Magnezone and Mixed Tyranitar. The 252 Attack EVs are once again used to power up Metagross' attacks, while the remaining EVs are dumped into HP to give Metagross some added bulk. If you choose to run Lum Berry, placing 140 EVs in HP guarantees Metagross' survival against a Fire Blast from standard lead Azelf, while the remaining 116 Speed EVs are enough to outpace 8 Speed Rotom-A, as well as most defensive Suicune.</p>

<p>Since this Metagross is an anti-lead without the ability to use Stealth Rock, another teammate who is able to set up Stealth Rock is an asset. Swampert is a good choice and also pairs well with Lum Berry Metagross, taking on Infernape and Heatran leads with impunity, excluding the likely Explosion on the latter. Speaking of Infernape and Heatran, Latias is another stellar partner to take the two on. If Metagross lacks Lum Berry, its best bet is to Bullet Punch against sleep-inducing leads, breaking their Focus Sash and taking the sleep, after which the best course of action is to switch to a faster Pokemon that is able to revenge kill all three, such as offensive Starmie or Choice Scarf Jirachi.</p>

<p>Since Metagross carries Explosion, and thus is most likely to take down an opposing bulky lead like Swampert, Hippowdon, or Gliscor along with it, using Pokemon who can effectively take advantage of them being gone is advised. Tyranitar is a good bet, benefiting from the fact that Swampert and Hippowdon — its best counters — are out of play. Lucario also benefits from their absence, as it will have a much easier time sweeping a team clean once its main counters are gone. Dragon Dance Salamence, as well as Heatran and Magnezone, can also take advantage of the lack of Swampert.</p>


bold means add or change
 
First proper contribution aside from random fails. Cheers.


Metagross Analysis

Status: I think the analysis is pretty much done, just needs some final proofreads.

[SET]
name: Anti-Lead
move 1: Meteor Mash / Iron Head
move 2: Earthquake
move 3: Bullet Punch
move 4: Explosion
item: Lum Berry / Occa Berry
ability: Clear Body
nature: Adamant
evs: 236 HP / 228 Atk / 20 Def / 24 Spe

[SET COMMENTS]

<p>This Metagross set, unlike the rather similar Lead set, utilizes four attacking moves, meaning it can make the most of beating other common leads. Using Meteor Mash, Earthquake, and Bullet Punch all in the same set grants Metagross the ability to cover many other leads at once, while Explosion may be used once Metagross has outlived its usefulness.</p>

<p>The combination of Meteor Mash and Bullet Punch lets Metagross beat most frail leads one-on-one, such as standard lead Azelf and Ninjask, while Earthquake and Bullet Punch beats Infernape leads, provided you have Occa Berry as your item. Earthquake also hits Steel- and Fire-types such as Metagross, Jirachi, and Heatran; Heatran is only beaten if it uses Stealth Rock on the first turn, due to the commonly used Shuca Berry. Explosion deals with bulkier leads such as Swampert and 252 HP / 168 Def Impish Hippowdon, meaning they won't be able to set up Stealth Rock, while others like Gliscor and Machamp won't be able to execute their usual strategy. If you choose Occa Berry to beat Infernape leads, you lose the ability to beat Roserade, Gengar, and Smeargle leads. If you are not happy with Meteor Mash's 85% hit rate, Iron Head is an alternate option, beating the same leads even after the Base Power drop, although it will slightly hurt Metagross' ability to handle threats later in the game.</p>

[ADDITIONAL COMMENTS]

<p>The EVs offer Metagross a great amount of bulk, giving it the ability to take numerous hits when used as a lead and to stop boosting threats with Explosion when used later in the game. The spread of 236 HP / 228 Atk / 20 Def / 24 Spe grants Metagross the ability to outspeed most other Metagross, Tyranitar, and Empoleon, as well as beating Jolly Lead Mamoswine one-on-one, among others. This spread gives you the highest chance of surviving an Adamant Mamoswine's Earthquake followed by Ice Shard, giving Metagross the ability to strike back with its super effective STAB attack. The 228 Attack EVs offer Metagross the offensive power it needs to achieve the OHKOs and 2HKOs it manages against other leads. If you prefer to outspeed more threats, an alternative spread of 12 HP / 252 Atk / 244 Speed offers a more offensive approach to the usual lead Metagross, sacrificing bulk for Speed. The 244 Speed EVs put Metagross at 237 Speed, outpacing neutral base 100 Speed Pokemon who don't invest in Speed, such as Celebi and Tentacruel. This also allows Metagross to outspeed Adamant Scizor, as well as Pokemon who aim for 231 Speed such as Magnezone and Mixed Tyranitar. The 252 Attack EVs are once again used to power up Metagross' attacks, while the remaining EVs are dumped into HP to give Metagross some added bulk. If you choose to run Lum Berry, placing 140 EVs in HP guarantees Metagross' survival against a Fire Blast from standard lead Azelf, while the remaining 116 Speed EVs are enough to outpace 8 Speed Rotom-A, as well as most defensive Suicune.</p>

<p>Since this Metagross is an anti-lead without the ability to use Stealth Rock, another teammate who is able to set up Stealth Rock is an asset. Swampert is a good choice and also pairs well with Lum Berry Metagross, taking on Infernape and Heatran leads with impunity, excluding the likely Explosion on the latter. Speaking of Infernape and Heatran, Latias is another stellar partner to take the two on. If Metagross lacks Lum Berry, its best bet is to Bullet Punch against sleep-inducing leads, breaking their Focus Sash and taking the sleep, after which the best course of action is to switch to a faster Pokemon that is able to revenge kill all three, such as offensive Starmie or Choice Scarf Jirachi.</p>

<p>Since Metagross carries Explosion, and thus is most likely to take down an opposing bulky lead like Swampert, Hippowdon, or Gliscor along with it, using Pokemon who can effectively take advantage of them being gone is advised. Tyranitar is a good bet, benefiting from the fact that Swampert and Hippowdon — its best counters — are out of play. Lucario also benefits from their absence, as it will have a much easier time sweeping a team clean once its main counters are gone. Dragon Dance Salamence, as well as Heatran and Magnezone, can also take advantage of the lack of Swampert.</p>
Latias is Uber now.
 
There are too many posts to read...but Anti-Lead Gross is just awesome!
I am using this set about a month and I also use it in the frontier..(Unfortunately,their leads were no suitable for Gross....)
It has these EVs: 232 HP/228 Atk/20 Def/28 Spd

Also,Meteor mash isn't suitable....Iron Head Guarantee you win to the most common leads....
Let's post some of them...

Azelf: Iron Head and Bullet Punch to kill it off. I survive any Fire Blast funny business, so it’s down. Its turn of Taunt is useless as well.

Swampert: Two routes here. Either just explode on the mudfish ...

Metagross: Earthquake twice.Anti-Lead Gross outspeed standards, and people also trying to outspeed the standard ones by a point.

Aerodactyl: Iron Head and Bullet Punch. They usually Taunt first turn, so that means they wasted their lead to no avail.

Jirachi: Little trickster. Literally. I Earthquake the little pixie for a 2HKO. Usually they decide to Trick a Scarf onto me, or switch out. If they Trick, switch and you will use Gross for a fast explosion later in the game...

Infernape: Get the heck outta dodge, since this is the one lead Gross can’t mess with without dying myself.

Roserade: Take the Sleep Powder, cure it like a boss with Lum Berry, EQ, then BP into oblivion.

Tyranitar: Iron head this sucker till it cries. I can take what it throws at me and live to tell about it – its EQ does 45.6% - 53.9% to Metagross.

Ninjask: As “common” as it is…bullet punch and predict a Baton Pass and Explode on/attack the incomer as well, if needed.

Gliscor: Boom. Or switch. (I prefer BOOM!)



I have read these counters for these leads from a guy....
 
Grammar-Prose Check 1 of 2.

[SET]
name: Anti-Lead
move 1: Meteor Mash / Iron Head
move 2: Earthquake
move 3: Bullet Punch
move 4: Explosion
item: Lum Berry / Occa Berry
ability: Clear Body [Metagross only has one ability. Remove.]
nature: Adamant
evs: 236 HP / 228 Atk / 20 Def / 24 Spe

[SET COMMENTS]

<p>This Metagross set, unlike the rather similar Lead set, utilizes four attacking moves, meaning it can make the most of beating other common leads. Using Meteor Mash, Earthquake, and Bullet Punch all in the same set grants Metagross the ability to cover many other leads at once, while Explosion may be used once Metagross has outlived its usefulness.</p>

<p>The combination of Meteor Mash and Bullet Punch lets Metagross beat most frail leads one-on-one, such as the standard Lead [You're talking about its Lead set.] Azelf and Ninjask, while Earthquake and Bullet Punch beats Infernape leads, provided you have Occa Berry as Metagross's item. Earthquake also hits Steel- and Fire-types such as Metagross, Jirachi, and Heatran; Heatran is only beaten if he uses Stealth Rock on the first turn, due to his commonly used Shuca Berry. Explosion deals with bulkier leads such as Swampert and Hippowdon, meaning they won't be able to set up Stealth Rock, while others like Gliscor and Machamp won't be able to execute their usual strategy. If you choose Occa Berry to beat Infernape leads, you lose the ability to beat Roserade, Gengar, and Smeargle leads. If you are not happy with Meteor Mash's 85% hit rate, Iron Head is an alternate option, beating the same leads despite the Base Power drop, although it will slightly hurt Metagross's ability to handle threats later in the game.</p>

[ADDITIONAL COMMENTS]

<p>The EVs offer Metagross a great amount of bulk, giving it the ability to take numerous hits when used as a lead and to stop boosting threats with Explosion when used later in the game. The spread of 236 HP / 228 Atk / 20 Def / 24 Spe grants Metagross the ability to outspeed most other Metagross, Tyranitar, and Empoleon, as well as defeating Jolly Lead Mamoswine one-on-one, among others. This spread gives you the highest chance of surviving an Adamant Mamoswine's Earthquake followed by Ice Shard, giving Metagross the ability to strike back with its super effective STAB attack. The 228 Attack EVs offer Metagross the offensive power it needs to achieve the OHKOs and 2HKOs it manages against other leads. If you prefer to outspeed more threats, an alternative spread of 12 HP / 252 Atk / 244 Speed offers a more offensive approach to the usual lead Metagross, sacrificing bulk for Speed. The 244 Speed EVs put Metagross at 237 Speed, outpacing neutral base 100 Speed Pokemon who don't invest in Speed, such as Celebi and Tentacruel. This also allows Metagross to outspeed Adamant Scizor, as well as Pokemon who aim for 231 Speed such as Magnezone and mixed Tyranitar. The 252 Attack EVs are once again used to power up Metagross's attacks, while the remaining EVs are dumped into HP to give Metagross some added bulk. If you choose to run Lum Berry, placing 140 EVs in HP guarantees Metagross to survive a Fire Blast from Lead Azelf, while the remaining 116 Speed EVs are enough to outpace 8 Speed Rotom-A, as well as most defensive Suicune.</p>

<p>Since this Metagross does not use Stealth Rock, another teammate who is able to set up Stealth Rock is an asset. Swampert is a good choice and also pairs well with Lum Berry Metagross, taking on Infernape and Heatran leads with impunity, excluding the likely Explosion on the latter. If Metagross lacks Lum Berry, its best bet is to Bullet Punch sleep-inducing leads to break their Focus Sashes while taking the sleep, after which the best course of action is to switch to a faster Pokemon that is able to revenge kill them, such as offensive Starmie or Choice Scarf Jirachi.</p>

<p>Since Metagross carries Explosion, and thus is most likely to take down an opposing bulky lead like Swampert, Hippowdon, or Gliscor along with it, using Pokemon who can effectively take advantage of them being gone is advised. Tyranitar is a good bet, benefiting from the fact that Swampert and Hippowdon — his best counters — are out of play. Lucario also benefits from their absence, as he will have a much easier time sweeping a team clean once his main counters are gone. Dragon Dance Salamence, as well as Heatran and Magnezone, can also take advantage of the lack of Swampert.</p>
Good analysis.

 

firecape

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I think at the very end in the Additional Comments section where it mentions Swampert, it should say Swampert should have protect. This is because, as you stated, Swampert is generally only switching in on two leads, and its no good to mention it if you take significant damage from one of these two leads if it decides to Explode.
 
Eh.. if I do that, it's like I need to now mention almost any scenario that might occur when a partner switches into leadA. In other words: I don't think it's that big of a deal.
 

Ray Jay

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You really should edit the op with fuzzys edits so the rest of us gpers can give it one final sweep.
 
Replaced the final sentences' mention of Dragon Dance Salamence to Dragon Dance Dragonite. I think it doesn't make much of a difference.
 
I believe that you should run 44 speed EVs; when facing TrickScarf Jirachi leads you'll appreciate the fact that those 44 speed EVs will allow you to outrun Adamant Lucario when the give you the Scarf if one exists on your opponent's team. At the very least, in the set comment say that 44 speed EVs can be added, taken from the set's current defense EVs allocated, to outrun Adamant Lucario if you somehow get a Choice Scarf and function as a revenge killer for it later in the game.
 

Fatecrashers

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I was lured into doing this by the promise of punch and pie...

GP check 2 of 2

Deletions in Red
Additions in Blue
(Comments in brackets)

[SET]
name: Anti-Lead
move 1: Meteor Mash / Iron Head
move 2: Earthquake
move 3: Bullet Punch
move 4: Explosion
item: Lum Berry / Occa Berry
nature: Adamant
evs: 236 HP / 228 Atk / 20 Def / 24 Spe

[SET COMMENTS]

<p>This Metagross set, unlike the rather similar Lead set, utilizes four attacking moves, meaning it can make the most of beating its potential to beat (Awkward phrasing) other common leads. Using Meteor Mash, Earthquake, and Bullet Punch all in the same set grants Metagross the ability to cover many other leads at once, while Explosion may can be used once Metagross has outlived its usefulness.</p>

<p>The combination of Meteor Mash and Bullet Punch lets Metagross beat most frail leads one-on-one, such as the standard Lead Azelf and Ninjask, while Earthquake and Bullet Punch beats Infernape leads, provided you have Occa Berry as Metagross's item. Earthquake also hits Steel- and Fire-types such as Metagross, Jirachi, and Heatran; Heatran is only beaten if he uses Stealth Rock on the first turn, due to his commonly used Shuca Berry. Explosion deals with bulkier leads such as Swampert and Hippowdon, meaning they won't be able to set up Stealth Rock, while others like Gliscor and Machamp won't be able to execute their usual strategy. If you choose Occa Berry to beat Infernape leads, you lose the ability to beat Roserade, Gengar, and Smeargle leads. If you are not happy with Meteor Mash's 85% hit rate, Iron Head is an alternate alternative option, beating the same leads despite the Base Power drop, although it will slightly hurt Metagross's ability to handle threats later in the game.</p>

[ADDITIONAL COMMENTS]

<p>The EVs offer Metagross a great amount of bulk, giving it the ability to take numerous hits when used as a lead and to stop boosting threats with Explosion when used later in the game. The spread of 236 HP / 228 Atk / 20 Def / 24 Spe grants Metagross the ability to outspeed most other Metagross, Tyranitar, and Empoleon, as well as defeating Jolly Lead Mamoswine one-on-one, among others. This spread gives you the highest chance of surviving an Adamant Mamoswine's Earthquake followed by Ice Shard, giving Metagross the ability to strike back with its super effective STAB attack. The 228 Attack EVs offer Metagross the offensive power it needs to achieve the OHKOs and 2HKOs it manages against other leads. If you prefer to outspeed more threats, an alternative spread of 12 HP / 252 Atk / 244 Speed offers a more offensive approach to the usual lead Metagross, sacrificing bulk for Speed. The 244 Speed EVs put Metagross at 237 Speed, outpacing neutral base 100 Speed Pokemon who don't invest in Speed, such as Celebi and Tentacruel. This also allows Metagross to outspeed Adamant Scizor, as well as Pokemon who aim for 231 Speed such as Magnezone and mixed Tyranitar. The 252 Attack EVs are once again used to power up Metagross's attacks, while the remaining EVs are dumped into HP to give Metagross some added bulk. If you choose to run Lum Berry, placing 140 EVs in HP guarantees that Metagross to will (Awkward tense and phrasing) survive a Fire Blast from Lead Azelf, while the remaining 116 Speed EVs are enough to outpace 8 Speed Rotom-A, as well as most defensive Suicune.</p>

<p>Since this Metagross does not use Stealth Rock, another teammate who is able to set up Stealth Rock is an asset. Swampert is a good choice and also pairs well with Lum Berry Metagross, taking on Infernape and Heatran leads with impunity, excluding the likely Explosion on the latter. If Metagross lacks Lum Berry, its best bet is to Bullet Punch sleep-inducing leads to break their Focus Sashes while taking the sleep, after which the best course of action is to switch to a faster Pokemon that is able to revenge kill them, such as offensive Starmie or Choice Scarf Jirachi.</p>

<p>Since Metagross carries Explosion, and thus is most likely to take down an opposing bulky lead like Swampert, Hippowdon, or Gliscor along with it, using Pokemon who can effectively take advantage of them being gone is advised. Tyranitar is a good bet, benefiting from the fact that Swampert and Hippowdon—his best counters—are (No spaces between the dashes) out of play. Lucario also benefits from their absence, as he will have a much easier time sweeping a team clean once his main counters are gone. Dragon Dance Dragonite, as well as Heatran and Magnezone, can also take advantage of the lack of Swampert.</p>
Nicely done.

 

Seven Deadly Sins

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Small nitpick, but might I request that this set be named "Attacking Lead" rather than Anti-Lead? It conveys the intent of the set better, since there's a lead meant to be more setup-oriented already on site, and this doesn't really qualify as an "anti-lead" since it doesn't concentrate on stopping leads from doing stuff, only hitting things hard and punishing the opponent for setting up.
 
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