This looks amazing! Definitely going to try out Slaking, nabbing an ability like Tough Claws or Adaptability would be great! Or...
I have Idea:
Gigalith @ Custap Berry
Ability: Sturdy
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Explosion
- Stealth Rock
- Earthquake
- Stone Edge
AND
Dugtrio @ Lum Berry
Ability: Arena Trap
Happiness: 0
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- Sucker Punch
- Rock Slide / Protect
- Frustration
Strategy is simple:
Stealth Rocks, Atacking move, CustapExplosion.
But... when target survive Ecplosion... he gain Sturdy.
After atack he already should lose some health, what means - that sturdy give nothing for enemy pokemon.
But for full HP Dugtrio - yes.
He have really low HP stats, but nice speed. Sturdy give for him new life.
What happen, when we knock out first pokemon?
I send set for F.E.A.R. Durant. When Dutant faint, we can trap a pokemon what now get Truant.
Just give for Dugtrio Protect/Hone Claws set. Every active turn Dugtrio just skip. After max boost, he knock oposit pokemon, gain propably truant, and because Truant get after first kill, truant effect he gain in second kill.
Oh... nevermind - we gain new abillity and new two atacking moves. Expect, when oponent have protect. But after kill, Truant back to oponent again.
Suicide/switch move ruin strategy, even when we use protect. Because we gain truant to fast (suicide) or we lose for free pokemon (switch from Baton Pass).
How about this? Maybe not the best strategy in the world, but... funny strategy, I think...
like this guy said, a trapping abuse of Truant. To perhaps, format it into a more easily discernible group of sets:
Slaking @ Life Orb
Ability: Truant
EVs: 4 HP / 252 Atk / 252 Spe
Jolly or Adamant Nature
-Double-Edge/Return
-Hammer Arm/Bulk Up/Low Kick
-EQ
-Pursuit/Night Slash/Slack Off
Dugtrio @ Leftovers
Ability: Arena Trap
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
-Protect
-Hone Claws
-EQ
-Substitute/Stone Edge
Ok so basically you can decide whether you want an annihilator Slaking and go for a sweep or quickly kill Slaking and go to the sweeper Dugtrio strategy. Both work, it just depends on your situation for what's best.
Annihilator Slaking: Extremely hard hitting, not hard to get a KO and wipe out Truant. Get something good, hopefully TC, Adapt, Speed boost, PBond, Tinted Lens, PPower/HPower (a sloth can dream, can't he?), something to help him sweep. If this is what you want, go for Slack Off and Return and a safer fighting type option. Dugtrio can attempt to be useful later, but probably Slaking will do so well it won't matter. If Slaking fails and dies, run he Dugtrio sweep.
Dugtrio Sweep: Drain Slaking's health with DEdge + LO against a tough wall and let it him die, or just pretend to be stupid and send out Slaking against a Terrakion or boosted faster attacker, whatever can KO it. If they think something is fishy and switch to a wall, then drain his HP.
Now, your opponent has Truant. Send out Dugtrio, Protect on the attaching turns and setup on the Truant turns. (Just make sure the Slaking killer is grounded! Shouldn't be too hard though) You can end up with a Dugtrio at +6 attack, +6 accuracy, and a substitute. Now you can kill the Truant one with EQ and gain a new coverage move. If you don't trust you will get a good new move, drop sub for Stone Edge but look out for revenge killers. Dugtrio is easy to KO. Anyway, once you kill it you will get Truant, but it's unlikely the opponent will have Protect to take advantage of it, and you can kill the next one at +6 and types a new ability. Boom, win.