Hi All!
To start with I am just getting into the ORAS OU scene and wanted to introduce my new team which utilizes the coolest of the new ORAS Megas – Sceptile! Aside from Talonflame, who I am open to suggestions on, I wanted a team that doesn’t use standard OU pokemon and had a bit of an unpredictability factor. So far the team has done great and aside from some bad calls on my end it’s been doing very well.
I wasn't trying to make the top tier team full of the usual suspects, but a team of pokemon I liked that I thought had great potential - So here they are:
That said there can always be room for improvement and I am happy to consider other options and movesets in order to really pump my team up!
@ Sceptilite
Ability: Lightning Rod
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Energy Ball
- Dragon Pulse
- Focus Blast
- Substitute
My team star! My original starter in Sapphire and by far the coolest Grass type to be released thus far. He makes a really great revenge killer and a fun scout with Detect(and with two pokemon using Toxic it can be annoying to whittle down certain threats). His Grass/Dragon typing and Lightningrod gives plenty of opportunity to switch into weaker attacks and gain some boosts on T-Wave users. The 4x Ice is unfortunate, but again Detect can help me scout for those one-off attacks too.
Giga Drain wasn't as useful as thought, but Sub has proven to be very useful on the second go around. Sceptile can force switches easily, but can't take any SE hit very well - setting up a sub is a great way of letting me get some critical 2HKO's or just generally survive with some much needed scouting.
@ Choice Band
Ability: Pressure
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Sacred Fire
- Extreme Speed
- Stone Edge
- Bulldoze
I've used Entei on two teams in the past and now he's made his was onto my new ORAS team. Thanks to Sacred Fire he can easily cripple his counters when they make the switch and with his natural bulk Entei can come in multiple times. Extreme Speed for those much needed revenge kills on weaker threats.
Entei just made a better fit to this team and I've always been a fan of his design.... even if being a Bulky Pure Fire type was never the best. Either way, I love Entei on this team and as long as I avoid making overly risky plays(keeping him in on a Tyranitar hoping for that burn) then he'll always net me some great KO's in a match.
@ Assault Vest
Ability: No Guard
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Dynamic Punch
- Ice Punch
- Bullet Punch
- Knock Off
Machamp seemed to be a strong fit on this team. He’s decently bulky, a great AV user and strong Fighting STAB to pull from. Most importantly… No Guard Dynamic Punch! It’s a bit gimmicky in OU, but sooooooo much fun! Most of the time people just don’t expect anything out of a Machamp – either they think he can be OHKO’d easily with a special attack, not be able to deal much damage or just generally be easy to bypass. It’s a surprise when he confuses, priorities and Knock Offs items as well as smacks the opponent for significant damage. I know Cockledurr would probably people’s go-to for a bulky fighting type with AV, but Machamp is just too much fun to pass on.
I tried using SE and it didn't bring anything to the table. Knock Off was far more valuable against Slowbro/Latias plays on the switch.
@ Leftovers
Ability: Torrent
EVs: 252 HP / 252 SpD / 4 Spe
Calm Nature
- Scald
- Stealth Rock
- Defog
- Roar
My special special wall. I was torn on my choice of a water type, but Empoleon’s resistance to Toxic and access to Defog really clinched it for me. I try to make sure Rocks go down and then Toxic and/or Roar against special attackers or other walls. She does a great job as passing Status, clearing the field and just being generally annoying. I’d be open to suggestions, but Empoleon’s been a fairly solid team member.
I needed a rock setter that could easily come in and set the rocks without being OHKO'd easily by standard attacks. Empoleon can do this many times in a match and can take quite a beating, Defogging and Rocking whenever needed/possible. It's been far more successful!
@ Toxic Orb
Ability: Poison Heal
EVs: 252 HP / 56 Def / 200 Spd
Impish Nature
- Acrobatics
- Earthquake
- Fling
- Roost
Gliscor takes up the space of Rhyperior. Now that Empoleon is dropping rocks I needed a physically bulky pokemon that could switch in multiple times through the game. Gliscor's Roost+Poison Heal is outright annoying, and things to Fling and Toxic Orb he can poison any counter sent in against him and have two powerful STABs to work from.
EV Spread could use work, I just borrowed Smogon's standard here.
@ Choice Specs
Ability: Pixilate
EVs: 252 HP / 252 SpA / 4 Spe
Modest Nature
- Hyper Voice
- Psyshock
- Shadow Ball
- Baton Pass
Sylveon’s my wall breaker. Specs Hyper Voice is just insanely powerful against anything that doesn’t resist it. The other two moves are coverage and I usually don’t bother with them much. Shadow Ball wound up being fairly useful and Psyshock is great for teams using Mega-V. Baton Pass is just to scout and bring in Sceptile or another pokemon if I predict a switch and know Sylveon can’t muscle through some threats.
I don’t use HP at all since this is also my full bred WiFi team and I… just suck at breeding for HP. I think it’s disadvantageous, but I’ve made things work fairly well so far.
Updated Threats(w/Entei):
Landorus-T ~ Biggest Threat to the team.
M-Venusaur ~ Not as big of a threat as long as I don't let my checks fall.
There are more, I am still learning the tier after all! Scizor seems like it could be problematic for instance.
Replay Battles:
http://replay.pokemonshowdown.com/oususpecttest-212204763
http://replay.pokemonshowdown.com/oususpecttest-212204333
http://replay.pokemonshowdown.com/oususpecttest-212279883
http://replay.pokemonshowdown.com/oususpecttest-212294508
Possible Alternatives I’d be interested in testing:
Entei ~ Currently Testing ~ He's bulky for a Fire type, Sacred Fire can punish his checks and counters and he has far more staying power than Talonflame.
Feraligatr ~ Not an option till the 27th, but may be a better fit once Sheer Force is released over Sylveon. Plus it's another Win Condition.
Raikou ~ AV Raikou, as I found out, is annoying to nail down when playing someone who knows what they are doing. Volt Switch is great momentum on it along with just being naturally fast and powerful.
UPDATE:
~ Added Entei to the team
~ Using Sub on Sceptile
Former Pokemon:
~ Rhyperior
~ Talonflame
To start with I am just getting into the ORAS OU scene and wanted to introduce my new team which utilizes the coolest of the new ORAS Megas – Sceptile! Aside from Talonflame, who I am open to suggestions on, I wanted a team that doesn’t use standard OU pokemon and had a bit of an unpredictability factor. So far the team has done great and aside from some bad calls on my end it’s been doing very well.
I wasn't trying to make the top tier team full of the usual suspects, but a team of pokemon I liked that I thought had great potential - So here they are:
That said there can always be room for improvement and I am happy to consider other options and movesets in order to really pump my team up!
Ability: Lightning Rod
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Energy Ball
- Dragon Pulse
- Focus Blast
- Substitute
My team star! My original starter in Sapphire and by far the coolest Grass type to be released thus far. He makes a really great revenge killer and a fun scout with Detect(and with two pokemon using Toxic it can be annoying to whittle down certain threats). His Grass/Dragon typing and Lightningrod gives plenty of opportunity to switch into weaker attacks and gain some boosts on T-Wave users. The 4x Ice is unfortunate, but again Detect can help me scout for those one-off attacks too.
Giga Drain wasn't as useful as thought, but Sub has proven to be very useful on the second go around. Sceptile can force switches easily, but can't take any SE hit very well - setting up a sub is a great way of letting me get some critical 2HKO's or just generally survive with some much needed scouting.
Ability: Pressure
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Sacred Fire
- Extreme Speed
- Stone Edge
- Bulldoze
I've used Entei on two teams in the past and now he's made his was onto my new ORAS team. Thanks to Sacred Fire he can easily cripple his counters when they make the switch and with his natural bulk Entei can come in multiple times. Extreme Speed for those much needed revenge kills on weaker threats.
Entei just made a better fit to this team and I've always been a fan of his design.... even if being a Bulky Pure Fire type was never the best. Either way, I love Entei on this team and as long as I avoid making overly risky plays(keeping him in on a Tyranitar hoping for that burn) then he'll always net me some great KO's in a match.
Ability: No Guard
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Dynamic Punch
- Ice Punch
- Bullet Punch
- Knock Off
Machamp seemed to be a strong fit on this team. He’s decently bulky, a great AV user and strong Fighting STAB to pull from. Most importantly… No Guard Dynamic Punch! It’s a bit gimmicky in OU, but sooooooo much fun! Most of the time people just don’t expect anything out of a Machamp – either they think he can be OHKO’d easily with a special attack, not be able to deal much damage or just generally be easy to bypass. It’s a surprise when he confuses, priorities and Knock Offs items as well as smacks the opponent for significant damage. I know Cockledurr would probably people’s go-to for a bulky fighting type with AV, but Machamp is just too much fun to pass on.
I tried using SE and it didn't bring anything to the table. Knock Off was far more valuable against Slowbro/Latias plays on the switch.
Ability: Torrent
EVs: 252 HP / 252 SpD / 4 Spe
Calm Nature
- Scald
- Stealth Rock
- Defog
- Roar
My special special wall. I was torn on my choice of a water type, but Empoleon’s resistance to Toxic and access to Defog really clinched it for me. I try to make sure Rocks go down and then Toxic and/or Roar against special attackers or other walls. She does a great job as passing Status, clearing the field and just being generally annoying. I’d be open to suggestions, but Empoleon’s been a fairly solid team member.
I needed a rock setter that could easily come in and set the rocks without being OHKO'd easily by standard attacks. Empoleon can do this many times in a match and can take quite a beating, Defogging and Rocking whenever needed/possible. It's been far more successful!
Ability: Poison Heal
EVs: 252 HP / 56 Def / 200 Spd
Impish Nature
- Acrobatics
- Earthquake
- Fling
- Roost
Gliscor takes up the space of Rhyperior. Now that Empoleon is dropping rocks I needed a physically bulky pokemon that could switch in multiple times through the game. Gliscor's Roost+Poison Heal is outright annoying, and things to Fling and Toxic Orb he can poison any counter sent in against him and have two powerful STABs to work from.
EV Spread could use work, I just borrowed Smogon's standard here.
Ability: Pixilate
EVs: 252 HP / 252 SpA / 4 Spe
Modest Nature
- Hyper Voice
- Psyshock
- Shadow Ball
- Baton Pass
Sylveon’s my wall breaker. Specs Hyper Voice is just insanely powerful against anything that doesn’t resist it. The other two moves are coverage and I usually don’t bother with them much. Shadow Ball wound up being fairly useful and Psyshock is great for teams using Mega-V. Baton Pass is just to scout and bring in Sceptile or another pokemon if I predict a switch and know Sylveon can’t muscle through some threats.
I don’t use HP at all since this is also my full bred WiFi team and I… just suck at breeding for HP. I think it’s disadvantageous, but I’ve made things work fairly well so far.
Updated Threats(w/Entei):
Landorus-T ~ Biggest Threat to the team.
M-Venusaur ~ Not as big of a threat as long as I don't let my checks fall.
There are more, I am still learning the tier after all! Scizor seems like it could be problematic for instance.
Replay Battles:
http://replay.pokemonshowdown.com/oususpecttest-212204763
http://replay.pokemonshowdown.com/oususpecttest-212204333
http://replay.pokemonshowdown.com/oususpecttest-212279883
http://replay.pokemonshowdown.com/oususpecttest-212294508
Possible Alternatives I’d be interested in testing:
Entei ~ Currently Testing ~ He's bulky for a Fire type, Sacred Fire can punish his checks and counters and he has far more staying power than Talonflame.
Feraligatr ~ Not an option till the 27th, but may be a better fit once Sheer Force is released over Sylveon. Plus it's another Win Condition.
Raikou ~ AV Raikou, as I found out, is annoying to nail down when playing someone who knows what they are doing. Volt Switch is great momentum on it along with just being naturally fast and powerful.
UPDATE:
~ Added Entei to the team
~ Using Sub on Sceptile
Former Pokemon:
~ Rhyperior
~ Talonflame
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