Competitive League Circuit 1 - Gemini Taurus vs S0L1D G0LD

TMan87

We shall bow to neither master nor god
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Top Smogon Media Contributor
Moderator
April 2023

The inaugural League Circuit ruleset will, mostly, be a standard one!

Match Type - b6p3 Singles
Species Restriction - On
Battle Level - 4
Substitution Count - 4
Recovery Count - 2
Chill Count - 5
Switching - On
Ability Count - All
Advanced Techniques - All
Technique Control - 1
Backpack Size - 7
Arena - BBP Arena
Team Gemini Taurus
:beheeyem::bewear::dragalge::reshiram::silvally::tatsugiri-droopy:
Fairy Memory:fairy memory:
Ghost Memory:ghost memory:
Black Sludge:black sludge:
Ring Target:ring target:
Leftovers:leftovers:
Rocky Helmet:rocky helmet:
Berserk Gene:berserk gene:


Astragalus the Beheeyem

Level: 4 | EXP: --
Psychic

#606


Nature:
Quiet (+Special Attack, -Speed, -10% Evasion)

Abilities:
Telepathy, Synchronize, Analytic

Stats:
HP: 90
Attack: Rank 6
Defence: Rank 6
Special Attack: Rank 10 ⇑
Special Defence: Rank 7
Speed: 34 ⇓ (-10% Evasion)
Size Class: 2
Weight Class: 3

Moves:
Level 0
Astonish
Attract
Confide
Dark Pulse
Double Team
Energy Ball
Facade
Flash
Flash Cannon
Growl
Protect
Psychic
Rock Slide
Round
Shadow Ball
Signal Beam
Thunder Wave
Thunderbolt
Toxic
Tri Attack
Zen Headbutt

Level 1
Calm Mind
Confusion
Cosmic Power
Echoed Voice
Magic Coat
Psybeam
Rain Dance
Recycle
Role Play
Safeguard
Shock Wave
Snore
Steel Wing
Swagger
Trick

Level 2
After You
Agility
Barrier
Disable
Dream Eater
Expanding Force
Heal Block
Meteor Beam
Nasty Plot
Psychic Terrain
Recover
Rest
Screech
Secret Power
Simple Beam
Thief

Level 3
Charge Beam
Frustration
Guard Split
Guard Swap
Headbutt
Light Screen
Miracle Eye
Power Split
Power Swap
Psych Up
Psyshock
Reflect
Return
Rock Tomb
Telekinesis
Teleport
Uproar

Level 4
Ally Switch
Destiny Bond
Embargo
Endure
Future Sight
Giga Impact
Gravity
Hidden Power (Fighting)
Hyper Beam
Imprison
Pain Split
Skill Swap
Sleep Talk
Snatch
Stored Power
Substitute
Synchronoise
Trick Room
Wonder Room

Hibiscus the Bewear

Level: 4 | EXP: --
Normal
Fighting

#760


Advanced Techniques:
Z-Moves

Nature:
Careful (+Special Defence, -Special Attack)

Abilities:
Fluffy, Klutz, Unnerve

Stats:
HP: 105
Attack: Rank 9
Defence: Rank 6
Special Attack: Rank 3 ⇓
Special Defence: Rank 7 ⇑
Speed: 60
Size Class: 4
Weight Class: 5

Moves:
Level 0
Aerial Ace
Attract
Brick Break
Confide
Defense Curl
Double Team
Dragon Claw
Earthquake
Facade
Focus Blast
Ice Punch
Iron Head
Leer
Protect
Rock Slide
Round
Shadow Claw
Strength
Tackle
Thunder Punch
Toxic
Zen Headbutt

Level 1
Baby-Doll Eyes
Brutal Swing
Bulk Up
Coaching
Dual Chop
Force Palm
High Horsepower
Mega Punch
Roar
Role Play
Snore
Swagger
Taunt
Wide Guard
Work Up

Level 2
Bind
Charm
Close Combat
Double-Edge
Flail
Focus Punch
Hammer Arm
Low Kick
Mega Kick
Payback
Rest
Revenge
Reversal
Superpower
Swords Dance
Take Down

Level 3
Bide
Body Slam
Bulldoze
Darkest Lariat
Drain Punch
Frustration
Low Sweep
Return
Rock Tomb
Rollout
Stomp
Thrash

Level 4
Body Press
Endure
Fling
Giga Impact
Hidden Power (Fire)
Hyper Beam
Pain Split
Sleep Talk
Stomping Tantrum
Substitute

Phlox the Dragalge

Level: 4 | EXP: --
Dragon
Poison

#691


Nature:
Sassy (+Special Defence, -Speed, -10% Evasion)

Abilities:
Poison Point, Poison Touch, Adaptability

Stats:
HP: 85
Attack: Rank 6
Defence: Rank 7
Special Attack: Rank 7
Special Defence: Rank 11 ⇑
Speed: 38 ⇓ (-10% Evasion)
Size Class: 3
Weight Class: 3

Moves:
Level 0
Attract
Confide
Double Team
Dragon Pulse
Facade
Feint Attack
Focus Blast
Liquidation
Mud-Slap
Play Rough
Protect
Round
Shadow Ball
Surf
Tackle
Tail Whip
Thunderbolt
Toxic
Waterfall

Level 1
Acid
Bubble
Dragon Tail
Hail
Poison Tail
Rain Dance
Shock Wave
Sludge Bomb
Smokescreen
Snore
Snowscape
Swagger
Twister
Venom Drench
Water Gun
Water Pulse

Level 2
Acid Armor
Acid Spray
Aqua Tail
Gunk Shot
Haze
Hydro Pump
Iron Tail
Rest
Scale Shot
Scary Face
Secret Power
Take Down
Thief
Thunder
Toxic Spikes
Venoshock

Level 3
Bounce
Chilling Water
Dive
Flip Turn
Frustration
Icy Wind
Mud Shot
Outrage
Return
Scald
Sludge Wave

Level 4
Camouflage
Draco Meteor
Endure
Giga Impact
Hidden Power (Fire)
Hyper Beam
Sleep Talk
Substitute
Tera Blast

Helleborine the Reshiram

Level: 3 | EXP: 00
Dragon
Fire

#643


Nature:
Timid (+Speed, +10% Accuracy, -Attack)

Abilities:
Turboblaze

Traits:
Reduces the team's Technique Control by 1.

Stats:
HP: 95
Attack: Rank 8 ⇓
Defence: Rank 7
Special Attack: Rank 11
Special Defence: Rank 9
Speed: 104 ⇑ (+10% Accuracy)
Size Class: 5
Weight Class: 7

Moves:
Level 0
Ancient Power
Confide
Crunch
Double Team
Dragon Claw
Dragon Pulse
Earth Power
Facade
Fire Fang
Flamethrower
Focus Blast
Hyper Voice
Protect
Psychic
Rock Slide
Round
Shadow Ball
Shadow Claw
Slash
Strength
Toxic
Zen Headbutt

Level 1
Brutal Swing
Cut
Defog
Dragon Breath
Dragon Dance
Dragon Rage
Dragon Tail
Dual Wingbeat
Echoed Voice
Extrasensory
Hone Claws
Incinerate
Mist
Noble Roar
Rain Dance
Rock Smash
Safeguard
Snore
Steel Wing
Sunny Day
Swagger
Swift
Weather Ball
Will-O-Wisp

Level 2
Blue Flare (Signature)
Fire Blast
Flare Blitz
Heat Wave
Payback
Rest
Roost
Scale Shot
Secret Power
Solar Beam
Stone Edge

Level 3
Breaking Swipe
Flame Charge
Fly
Frustration
Fusion Flare (Signature)
Heat Crash
Laser Focus
Light Screen
Mystical Fire
Outrage
Reflect
Return
Rock Tomb
Scorching Sands
Tailwind

Iris the Silvally

Level: 4 | EXP: --
Normal

773


Nature:
Lonely (+Attack, -Defence)

Abilities:
RKS System
See 5.10 "Unique Pokemon" in the Handbook.


Stats:
HP: 95
Attack: Rank 8 ⇑
Defence: Rank 6 ⇓
Special Attack: Rank 7
Special Defence: Rank 7
Speed: 95
Size Class: 4
Weight Class: 5

Moves:
Level 0
Aerial Ace
Air Slash
Confide
Crunch
Double Team
Dragon Claw
Facade
Fire Fang
Flamethrower
Flash Cannon
Hyper Voice
Ice Beam
Iron Head
Poison Fang
Protect
Psychic Fangs
Rock Slide
Round
Shadow Ball
Shadow Claw
Signal Beam
Surf
Tackle
Thunder Fang
Thunder Wave
Thunderbolt
Toxic
Tri Attack
X-Scissor
Zen Headbutt

Level 1
Bite
Defog
Double Hit
Hail
Ice Fang
Magic Coat
Rage
Rain Dance
Roar
Sandstorm
Snore
Steel Wing
Sunny Day
Swagger
Swift
Work Up

Level 2
Double-Edge
Heal Block
Heat Wave
Iron Defense
Metal Sound
Payback
Punishment
Razor Wind
Rest
Reversal
Scary Face
Steel Beam
Swords Dance
Take Down
Terrain Pulse

Level 3
Crush Claw
Flame Charge
Frustration
Icy Wind
Laser Focus
Outrage
Parting Shot
Pursuit
Return
Self-Destruct
Snarl
Tailwind
U-turn

Level 4
Draco Meteor
Endure
Explosion
Giga Impact
Grass Pledge
Hidden Power (Ground)
Hyper Beam
Imprison
Last Resort
Multi-Attack (Signature)
Sleep Talk
Substitute

Trillium the Tatsugiri

Level: 1 | EXP: 00
Dragon
Water

#987


Nature:
Bashful (No Effect)

Abilities:
Commander, Storm Drain (Locked)

Stats:
HP: 85
Attack: Rank 4
Defence: Rank 5
Special Attack: Rank 9
Special Defence: Rank 7
Speed: 82
Size Class: 1
Weight Class: 1

Moves:
Level 0
Counter
Dragon Pulse
Facade
Harden
Mirror Coat
Protect
Surf

Level 1
Dragon Dance
Rain Dance
Rapid Spin
Taunt
Water Gun
Water Pulse

Team S0L1D G0LD
:darmanitan-galar::gardevoir::conkeldurr::pyroak::gallade::ursaluna:
x1 Choice Band
x1 Gardevoirite
x1 Life Orb
x1 Flame Orb
x1 Cleanse Tag
x1 Lagging Tail
x1 Ring Target


x (Galarian Darmanitan) (M)
Level 4 [****]
EXP: --/--
Advanced Techniques: Z-moves
Nature: Adamant
Type: Ice

Abilities:

Gorilla Tactics / Zen Mode (HA UNLOCKED)

Stats:

Hp: 100
Atk: Rank 11 (+)
Def: Rank 4
SpA: Rank 2 (-)
Spd: Rank 4
Spe: 95
Size Class: 3
Weight Class: 5


x (Zen Galarian Darmanitan) (M)
Level 4 [****]
EXP: --/--
Advanced Techniques: Z-moves
Nature: Serious
Type: Ice/Fire

Abilities:

Gorilla Tactics / Zen Mode (HA UNLOCKED)

Stats:

Hp: 100
Atk: Rank 12 (+)
Def: Rank 4
SpA: Rank 2 (-)
Spd: Rank 4
Spe: 135
Size Class: 3
Weight Class: 5


Moves (74/74):

Attract
Avalanche
Brick Break
Earthquake
Facade
Fire Fang
Fire Punch
Flamethrower
Focus Blast
Ice Beam
Ice Punch
Iron Head
Protect
Psychic
Rock Slide
Round
Tackle
Zen Headbutt

Bite
Bulk Up
Flame Wheel
Ice Fang
Incinerate
Mega Punch
Powder Snow
Power-Up Punch
Snore
Sunny Day
Taunt
Will-O-Wisp
Work Up
Yawn

Blizzard
Burning Jealousy
Fire Blast
Fire Spin
Flare Blitz
Focus Energy
Focus Punch
Grass Knot
Hammer Arm
Heat Wave
Iron Defense
Mega Kick
Payback
Rest
Reversal
Solar Beam
Stone Edge
Superpower
Take Down
Thief

Body Slam
Bulldoze
Dig
Encore
Gyro Ball
Headbutt
Icicle Crash
Lash Out
Rock Tomb
Thrash
U-turn
Uproar

Belly Drum
Body Press
Endure
Fling
Freeze-Dry
Giga Impact
Hyper Beam
Overheat
Sleep Talk
Substitute

Palutena (Gardevoir) (F)
Level: ****
EXP: --/--
Advanced Techniques: Mega, Z-moves
Nature: Timid
Type: Psychic/Fairy

Abilities:

Synchronize

Trace

Telepathy (HA UNLOCKED)

Stats:

Hp: 85
Atk: Rank 4 (-)
Def: Rank 5
SpA: Rank 9
SpD: Rank 8
Spe: 92 (+15% Speed, +10% Accuracy)
Size Class: 3
Weight Class: 3
Base Rank Total: N/A


Palutena (Mega Gardevoir) (F)
Level: ****
EXP: N/A
Advanced Techniques: Mega, Z-moves
Nature: Timid
Type: Psychic/Fairy

Abilities:

Synchronize

Trace

Telepathy (HA UNLOCKED)

Pixilate (MEGA)

Stats:

Hp: 85
Atk: Rank 5 (-)
Def: Rank 5
SpA: Rank 12
SpD: Rank 10
Spe: 115 (+15% Speed, +10% Accuracy)
Size Class: 3
Weight Class: 3
Base Rank Total: N/A


Moves (119/119):

Attract
Aura Sphere
Confide
Dazzling Gleam
Defense Curl
Double Team
Energy Ball
Facade
Fire Punch
Flash
Focus Blast
Growl
Hyper Voice
Hypnosis
Ice Punch
Mud-Slap
Protect
Psychic
Round
Shadow Ball
Signal Beam
Sing
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Zen Headbutt

Calm Mind
Confuse Ray
Confusion
Disarming Voice
Echoed Voice
Heal Bell
Magic Coat
Magical Leaf
Mega Punch
Night Shade
Psybeam
Rain Dance
Recycle
Safeguard
Shadow Sneak
Shock Wave
Snore
Sunny Day
Swagger
Swift
Taunt
Trick
Will-O-Wisp

Captivate
Charm
Disable
Double-Edge
Dream Eater
Expanding Force
Grass Knot
Heal Pulse
Life Dew
Mega Kick
Misty Explosion
Misty Terrain
Nightmare
Psychic Terrain
Rest
Secret Power
Thief
Triple Axel

Body Slam
Charge Beam
Draining Kiss
Encore
Frustration
Guard Swap
Headbutt
Icy Wind
Knock Off
Laser Focus
Light Screen
Lucky Chant
Moonblast
Mystical Fire
Power Swap
Psych Up
Psyshock
Reflect
Return
Telekinesis
Teleport
Torment

Ally Switch
Destiny Bond
Endure
Fling
Future Sight
Giga Impact
Grudge
Healing Wish
Helping Hand
Hidden Power [Fire]
Hyper Beam
Imprison
Magic Room
Mean Look
Memento
Metronome
Mimic
Natural Gift
Pain Split
Skill Swap
Sleep Talk
Snatch
Stored Power
Substitute
Synchronoise
Tera Blast
Trick Room
Wish
Wonder Room

Magnus (Conkeldurr) (M)
Level: ****
EXP: N/A
Advanced Techniques: N/A
Nature: Adamant
Type: Fighting

Abilities:

Guts

Sheer Force

Iron Fist (HA UNLOCKED)

Stats:

Hp: 100
Atk: Rank 11 (+)
Def: Rank 7
SpA: Rank 3 (-)
SpD: Rank 5
Spe: 45
Size Class: 3
Weight Class: 4
Base Rank Total: N/A

Moves (82/72+):

Attract
Brick Break
Confide
Counter
Double Team
Earthquake
Facade
Fire Punch
Focus Blast
Ice Punch
Leer
Poison Jab
Protect
Rock Slide
Round
Strength
Thunder Punch
Toxic

Brutal Swing
Bulk Up
Chip Away
Coaching
Defog
Detect
Force Palm
High Horsepower
Mach Punch
Mega Punch
Pound
Power-Up Punch
Rain Dance
Rock Smash
Rock Throw
Slam
Snore
Sunny Day
Swagger
Taunt
Wide Guard
Work Up

Close Combat
Comet Punch
Dynamic Punch
Focus Energy
Focus Punch
Grass Knot
Hammer Arm
Low Kick
Mega Kick
Payback
Rest
Revenge
Reversal
Rock Blast
Scary Face
Secret Power
Smelling Salts
Stone Edge
Superpower
Wake-Up Slap

Bide
Bulldoze
Dig
Drain Punch
Foresight
Frustration
Knock Off
Low Sweep
Return
Rock Tomb
Smack Down

Block
Endure
Fling
Giga Impact
Helping Hand
Hidden Power [Fairy]
Hyper Beam
Retaliate
Sleep Talk
Stomping Tantrum
Substitute

Level: [****]
Pyroak (Kaliso) (M)
Nature: Calm
Type: Fire/Grass

Abilities:

Rock Head

Battle Armor

Contrary (HA UNLocked)

Stats:


HP: 105
Atk: Rank 4 (-)
Def: Rank 8
SpA: Rank 5
SpD: Rank 7 (+)
Spe: 60
Size Class: 4
Weight Class: 5
Base Rank Total: N/A

EXP: N/A

Moves (103/103):

Ancient Power
Attract
Bullet Seed
Confide
Counter
Double Team
Dragon Pulse
Earth Power
Earthquake
Energy Ball
Facade
Flamethrower
Flash
Flash Cannon
Iron Head
Mud-Slap
Petal Blizzard
Protect
Rock Slide
Round
Strength
Toxic
Zen Headbutt

Aromatherapy
Aromatic Mist
Dragon Breath
Dragon Dance
Dragon Tail
Ember
Flame Wheel
Grass Whistle
Growth
High Horsepower
Incinerate
Magical Leaf
Roar
Rock Climb
Rock Smash
Safeguard
Seed Bomb
Snore
Sunny Day
Swagger
Swift
Will-O-Wisp

Amnesia
Burning Jealousy
Double-Edge
Fire Blast
Fire Spin
Flare Blitz
Grass Knot
Grassy Glide
Grassy Terrain
Heat Wave
Iron Defense
Iron Tail
Leech Seed
Low Kick
Rest
Revenge
Rock Polish
Sand Tomb
Secret Power
Solar Beam
Solar Blade
Stealth Rock
Sweet Scent
Swords Dance
Synthesis
Terrain Pulse
Wild Charge
Wood Hammer
Zap Cannon

Bulldoze
Flame Burst
Flame Charge
Frustration
Giga Drain
Headbutt
Heat Crash
Heavy Slam
Lava Plume
Light Screen
Petal Dance
Return
Rock Tomb
Scorching Sands
Worry Seed

Block
Burn Up
Endure
Giga Impact
Hidden Power [Ice]
Hyper Beam
Leaf Storm
Mimic
Natural Gift
Nature Power
Overheat
Sleep Talk
Substitute
Water Sport

Lucas (Gallade) (M)
Level: [****]
EXP: N/A
Advanced Techniques: N/A
Nature: Adamant
Type: Psychic/Fighting

Abilities:

Steadfast

Sharpness

Justified (HA Unlocked)

Inner Focus (Mega)

Stats:

Hp: 85
Atk: Rank 10 (+)
Def: Rank 5
SpA: Rank 4 (-)
SpD: Rank 8
Spe: 80
Size Class: 3
Weight Class: 4
Base Rank Total: N/A

.

Moves (159/159):

Aerial Ace
Air Slash
Aqua Cutter
Attract
Aura Sphere
Brick Break
Confide
Dazzling Gleam
Defense Curl
Double Team
Earthquake
Energy Ball
Facade
Fire Punch
Flash
Focus Blast
Growl
Hyper Voice
Hypnosis
Ice Punch
Leaf Blade
Leer
Mud-Slap
Night Slash
Poison Jab
Protect
Psychic
Psycho Cut
Rock Slide
Round
Shadow Ball
Shadow Claw
Signal Beam
Sing
Slash
Strength
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
X-Scissor
Zen Headbutt

Bulk Up
Calm Mind
Coaching
Confuse Ray
Confusion
Cut
Disarming Voice
Dual Chop
Echoed Voice
False Swipe
Magic Coat
Magical Leaf
Mega Punch
Night Shade
Power-Up Punch
Psybeam
Quick Guard
Rain Dance
Recycle
Rock Smash
Sacred Sword
Safeguard
Shadow Sneak
Shock Wave
Snore
Sunny Day
Swagger
Swift
Taunt
Trick
Vacuum Wave
Wide Guard
Will-O-Wisp
Work Up

Agility
Captivate
Charm
Close Combat
Disable
Double-Edge
Dream Eater
Expanding Force
Feint
Focus Punch
Grass Knot
Heal Pulse
Life Dew
Low Kick
Mega Kick
Misty Terrain
Nightmare
Psychic Terrain
Rest
Revenge
Reversal
Secret Power
Solar Blade
Stone Edge
Swords Dance
Take Down
Thief
Triple Axel

Body Slam
Bulldoze
Charge Beam
Drain Punch
Draining Kiss
Encore
Frustration
Fury Cutter
Headbutt
Hex
Icy Wind
Knock Off
Laser Focus
Light Screen
Low Sweep
Lucky Chant
Mystical Fire
Psych Up
Psyshock
Reflect
Return
Rock Tomb
Telekinesis
Teleport
Throat Chop
Torment

Ally Switch
Destiny Bond
Endure
Fling
Future Sight
Giga Impact
Grudge
Helping Hand
Hidden Power [Steel]
Hyper Beam
Imprison
Magic Room
Mean Look
Memento
Metronome
Mimic
Natural Gift
Pain Split
Retaliate
Skill Swap
Sleep Talk
Snatch
Stored Power
Substitute
Synchronoise
Tera Blast
Trick Room
Wish
Wonder Room

Level: [**]
EXP: 0/10
Misha (Ursaluna) (M)
Nature: Serious
Type: Ground/Normal

Abilities:

Guts / Bulletproof / Unnerve [HA UNLOCKED]

Stats:

Hp: 105
Atk: Rank 10
Def: Rank 8
SpA: Rank 5
SpD: Rank 6
Spe: 50
Size Class: 4
Weight Class: 7
Base Rank Total: N/A

Moves (83/???):

Aerial Ace
Attract
Avalanche
Brick Break
Confide
Counter
Crunch
Defense Curl
Double Team
Earth Power
Earthquake
Facade
Feint Attack
Fire Punch
Focus Blast
Hyper Voice
Ice Punch
Leer
Mud-Slap
Night Slash
Play Nice
Play Rough
Protect
Rock Slide
Round
Shadow Claw
Slash
Strength
Thunder Punch
Toxic

Baby-Doll Eyes
Bulk Up
Chip Away
Curse
Cut
High Horsepower
Hone Claws
Lick
Mega Punch
Metal Claw
Power-Up Punch
Rain Dance
Refresh
Roar
Rock Climb
Rock Smash
Scratch
Seed Bomb
Seismic Toss
Snore
Sunny Day
Swagger
Swift
Taunt
Work Up
Yawn

Captivate
Charm
Close Combat
Covet
Cross Chop
Double-Edge
Dynamic Punch
Fake Tears
Focus Energy
Focus Punch
Fury Swipes
Gunk Shot
Hammer Arm
Headlong Rush
Low Kick
Mega Kick
Payback
Rest
Scary Face
Secret Power
Stone Edge
Superpower
Sweet Scent
Swords Dance
Take Down
Thief
Zap Cannon


Another League Battle between veterans is here! And already we can see two very different styles of tembuilding from both contestants! GT went for a rather colorful team with peculiar choices like a Tatsugiri, as well as powerful heavy hitters like Bewear or Reshiram! I can se a decent mix of offense and defense, and Silvally might prove effective as a wildcard.
On the other hand, G0LD decided to opt for tried-and-true Pokémon, such as Conkeldurr or Pyroak, though adding more gen 9 novelty with Gallade (let's be honest on one really used Gallade before it got Sharpness) and Ursaluna. This team seems geared towards offense to the max!
I am TMan, and I will be your host and commentator for today. Now let us gaze at the mighty coinflip!


Coinflip: 1-5000: GT | 5001-10000: SG
9249 ==> SG!

The sendout order has been decided! See you on the 4th!
S0L1D G0LD sends out and equips
Gemini Taurus sends out, equips and orders
S0L1D G0LD orders
I ref
 

"An extremely powerful opponent stands before us team! This is what the league circuit is all about! Iris start us off and don't hold back!"
:ghost memory:
Sending out Iris the Silvally holidng Ghost Memory
Multi-Attack - Multi-Attack - Multi-Attack
***IF you are Confused, use Swords Dance the second instance.
***IF Gardevoir is to use Teleport, use Pursuit the first instance.
***IF you are to use Multi-Attack and Reflect is on Gardevoir's side of the field, and Gardevoir is not to use Reflect the following step and Gardevoir is not to use Reflect in two steps, use Psychic Fangs that step.
***IF Multi-Attack is sealed when you are to act, use Shadow Claw that step.
 
"My Pokemon's reputation precedes us. If power's a concern, then prepare for a demonstration!"

[Mega Evolve] Confuse Ray - Pain Split - Sing + Hyper Voice
 

TMan87

We shall bow to neither master nor god
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Top Smogon Media Contributor
Moderator
Round 1:
:gardevoirite:
Psychic/Fairy | Synchronize/Trace/Telepathy
85/100 | 4/5/9/8/92
3/3 | Combo token: 1
Status: +10% Acc​
//VS//
:ghost memory:
Ghost | RKS System
95/100 | 8/6/7/7/95
4/5 | Combo token: 1
Status: OK!



Batlle calcs said:
Rolls are out of 600. Crit is less than, effect is less than.
106, 51, 522, 424, 574

[Tatsugiri's Commander]
Silvally's Attack rose!

Gardevoir Mega Evolved!
New stats: 5/5/12/10/115

1st action

Gardevoir used Confuse Ray!
Silvally is Confused! (2t)
-5 EN

Silvally used Multi-Attack!
Crit: 106 (25) No
Damage: (12[BAP]+3[STAB]+2[Memory]+3[stat diff])*1.5+(4) = 34
Silvally got Dizzy!
-7 EN

2nd action

Gardevoir used Pain Split!
(95-51)/2 = 22
-22 HP Silvally
+22 HP Gardevoir
-20 EN

Silvally used Swords Dance!
Silvally's Attack greatly rose! (3t)
Silvally snapped out of confusion!
-7 EN

3rd action

Gardevoir used LOUD LULLABY!
Crit: 51 (25) No
Damage: (9[BAP]+3[STAB]+2[Pix]+5[stat diff])*1 = 19
Silvally fell asleep! (2t)
-28 EN

Silvally is fast asleep!
+5 HP
+3 EN
FIELD
Nothing

Summary said:
Gardevoir HP: 85 ==> 73
Gardevoir EN: 100 ==> 47

Silvally HP: 95 ==> 59
Silvally EN: 100 ==> 89

:gardevoirite:
Psychic/Fairy | Synchronize/Trace/Telepathy/Pixilate
73/47 | 5/5/12/10/115
3/3 | Combo token: 0
Status: +10% Acc​
//VS//
:ghost memory:
Ghost | RKS System
59/89 | 8/6/7/7/95
4/5 | Combo token: 1
Status: Dizzy, +3 Atk (2t), SLP (1t)

It is quite the clash for the first round as G0LD immediately lets loose the probable ace, Mega Gardevoir! He makes use of the mon's full bag of tricks, though Gardevoir burned a lot of energy in the process. We expect to see a pivot here, as Silvally is deft defenseless for yet another turn, though it is still relatively healthy... I suppose the question is: will GT answer with a switch of his own, or will he try to keep second order to try to apply pressure?

S0L1D G0LD orders
Gemini Taurus orders
I ref
 
Last edited:
(Silvally's memory should increase the power of its Multi-Attack; as a result, Gardevoir's final HP should be 73, and Silvally's 59)

"Bring in the heavy unit!"

Switching to:


Kaliso @ Cleanse Tag
 
"How brave. Now, show me your defense."

Leaf Storm - Leaf Storm - Leaf Storm
[Check at the start of the step] If Silvally is set to use Protect AND NOT in a combination AND NOT Silvally is asleep, use Stealth Rock on the first instance.
[2 Subs] [Check at the start of the step] If Silvally is set to use Multi-Attack or Rock Slide AND Silvally's attack stage is >1 AND NOT you used Protect on the previous step AND NOT Silvally is asleep, use Protect that step.
[Check at the start of the step] If Self-KO'ing move AND NOT Silvally is asleep AND NOT you used Protect on the previous step, use Protect that step.
 

"Sometimes the best defence is a good offence! You might go down here Iris, but if you do, go down fighting!"
:ghost memory:
Sleep Talk (Rage) - U-Turn - Poison Fang + Giga Impact
 

TMan87

We shall bow to neither master nor god
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Top Smogon Media Contributor
Moderator
Round 2:
:gardevoirite:
Psychic/Fairy | Synchronize/Trace/Telepathy/Pixilate
73/47 | 5/5/12/10/115
3/3 | Combo token: 0
Status: +10% Acc

:cleanse tag:
Fire/Grass | Rock Head/Battle Armor/Contrary
105/100 | 4/8/5/7/60
4/5 | Combo token: 1
Status: OK!​
//VS//
:ghost memory:
Ghost | RKS System
59/89 | 8/6/7/7/95
4/5 | Combo token: 1
Status: Dizzy, +3 Atk (2t), SLP (1t)



Batlle calcs said:
Rolls are out of 600. Crit is less than, effect is less than.
463, 401, 264, 158, 141, 273, 204, 416, 169, 82

1st action

Silvally is fast asleep!
Silvally used Sleep Talk!
-3 EN
Silvally used Rage!
Damage: (4[BAP]+1[Memory])*1+(12) = 17
-4 EN
+5 HP
+3 EN
Silvally woke up!

Pyroak used Leaf Storm!
Hit: 463 (540) Yes
Crit: 401 (25) No
Damage: (13[BAP]+3[STAB]-2[stat diff])*1 = 14
Silvally's Attack rose! (3t)
Pyroak's Special Attack greatly rose! (2t)
-9 EN

2nd action

Silvally used U-Turn!
Damage: (7[BAP]+1[Memory])*1+(16) = 24
Silvally is Switching!
-5 EN

Pyroak used Leaf Storm!
Hit: 264 (540) Yes
Crit: 158 (25) No
Damage: (13[BAP]+3[STAB]-2[stat diff])*1+(8) = 22
Pyroak's Special Attack greatly rose! (2t)
-9 EN

3rd action

Silvally used POISON IMPACT!
Effect: 141 (300) Yes
Damage: (15[BAP]+1[Memory])*1.5+(16) = 40
Pyroak was badly poisoned!
Silvally became Sluggish!
-28 EN

Pyroak used Leaf Storm!
Hit: 273 (540) Yes
Crit: 204 (25) No
Damage: (13[BAP]+3[STAB]-2[stat diff])*1+(16) = 30 KO!
Pyroak's Special Attack greatly rose! (2t)
-9 EN
FIELD
Nothing

Summary said:
Pyroak HP: 105 ==> 24
Pyroak EN: 100 ==> 73

Silvally HP: 59 ==> 0
Silvally EN: 89 ==> 52

:gardevoirite:
Psychic/Fairy | Synchronize/Trace/Telepathy/Pixilate
73/47 | 5/5/12/10/115
3/3 | Combo token: 0
Status: +10% Acc

:cleanse tag:
Fire/Grass | Rock Head/Battle Armor/Contrary
24/73 | 4/8/5/7/60
4/5 | Combo token: 1
Status: TOX (4c), +6 SpA​
//VS//
:ghost memory:
Ghost | RKS System
0/52 | 8/6/7/7/95
4/5 | Combo token: 0
Status: KO!

Here we see a pivot to another special heavy hitter, though Pyroak takes more of a snowballing approach to it. And snowball it sure does, managing to reach a threatening +6 SpA within the round. GT however, making good use of Attack boosts, manages to shave off an enormous portion of Pyroak's HP before Silvally finally goes down. It's time for GT to reveal his hand a bit more! Who will be brave enough to take on Pyroak?

Gemini Taurus replaces Silvally and orders
S0L1D G0LD orders
I ref
 
Last edited:

"We may be one down but I'm sure that will change soon, isn't that right Hibiscus!"
:berserk gene:
Sending out Hibiscus the Bewear holding Berserk Gene
Body Slam - Body Slam - Body Slam
***IF Pyroak has protection when you are to act, use Work Up that step.
 

TMan87

We shall bow to neither master nor god
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Top Smogon Media Contributor
Moderator
Round 3:
:gardevoirite:
Psychic/Fairy | Synchronize/Trace/Telepathy/Pixilate
73/47 | 5/5/12/10/115
3/3 | Combo token: 0
Status: +10% Acc

:cleanse tag:
Fire/Grass | Rock Head/Battle Armor/Contrary
24/73 | 4/8/5/7/60
4/5 | Combo token: 1
Status: TOX (4c), +6 SpA​
//VS//
:berserk-gene:
Normal/Fighting | Fluffy/Klutz/Unnerve
105/100 | 9/6/3/7/60
4/5 | Combo token: 1
Status: OK!
:ghost memory:
Ghost | RKS System
0/52 | 8/6/7/7/95
4/5 | Combo token: 0
Status: KO!




Batlle calcs said:
Rolls are out of 600. Crit is less than, effect is less than.
525, 88, 164, 77, 132

[Tatsugiri's Commander]
Bewear's Attack rose! (3t)
Bewear consumed its Berserk Gene!
Bewear's Attack greatly rose! (3t)
Bewear's Special Attack greatly rose! (3t)

1st action

Bewear used Body Slam!
Effect: 525 (180) No
Damage: (9[BAP]+3[STAB]+1[stat diff])*1+(12) = 25 KO!
-7 EN
FIELD
Nothing

Summary said:
Pyroak HP: 24 ==> 0
Pyroak EN: 73 ==> 73

Bewear HP: 105 ==> 105
Bewear EN: 100 ==> 93

:gardevoirite:
Psychic/Fairy | Synchronize/Trace/Telepathy/Pixilate
73/47 | 5/5/12/10/115
3/3 | Combo token: 0
Status: +10% Acc

:cleanse tag:
Fire/Grass | Rock Head/Battle Armor/Contrary
0/73 | 4/8/5/7/60
4/5 | Combo token: 1
Status: KO!
//VS//

Normal/Fighting | Fluffy/Klutz/Unnerve
105/93 | 9/6/3/7/60
4/5 | Combo token: 1
Status: +3 Atk (2t), +2 SpA (2t)
:ghost memory:
Ghost | RKS System
0/52 | 8/6/7/7/95
4/5 | Combo token: 0
Status: KO!


And with a clean Body Slam, GT evens out the score! Now G0LD has to stare down an angry and full health Bewear. I don't envy him, for sure.

S0L1D G0LD replaces Pyroak and orders
Gemini Taurus orders
I ref
 
Last edited:
(The remaining duration of Bewear's stat stages should be two turns, not three)

Palutena @ Gardevoirite

[Trace -> Fluffy]

Protect - Hyper Voice - Hyper Voice

[Check at start of the step] [2 Subs] If Bewear is set to use a damaging Ghost- or Steel-type combination on the following step, use Hyper Voice that step and replace your next step by Protect.
[Check at start of the step] If Bewear is set to use an attack-increasing move, use Hyper Voice that step and replace your next step by Draining Kiss.
[Check at the start of the step] If Bewear is set to use Wide Guard and you are set to use Hyper Voice, use Moonblast that step.
 
Last edited:

TMan87

We shall bow to neither master nor god
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Top Smogon Media Contributor
Moderator
Round 4:
:cleanse tag:
Fire/Grass | Rock Head/Battle Armor/Contrary
0/73 | 4/8/5/7/60
4/5 | Combo token: 1
Status: KO!

:gardevoirite:
Psychic/Fairy | Synchronize/Trace/Telepathy/Pixilate
73/47 | 5/5/12/10/115
3/3 | Combo token: 0
Status: +10% Acc​
//VS//

Normal/Fighting | Fluffy/Klutz/Unnerve
105/93 | 9/6/3/7/60
4/5 | Combo token: 1
Status: +3 Atk (2t), +2 SpA (2t)
:ghost memory:
Ghost | RKS System
0/52 | 8/6/7/7/95
4/5 | Combo token: 0
Status: KO!




Batlle calcs said:
Rolls are out of 600. Crit is less than, effect is less than.
489, 294, 599, 277, 540

Gardevoir Traced Fluffy! (6t)
-5 EN

1st action

Gardevoir used Hyper Voice!
Crit: 489 (25) No
Damage: (9[BAP]+2[Pix]+3[STAB]+5[stat diff])*1.5 = 28.5 ==> 29
-7 EN

Bewear used Swords Dance!
Bewear's Attack sharply rose! (3t)
-7 EN

2nd action

Gardevoir used Draining Kiss!
Crit: 294 (25) No
Damage: (5[BAP]+3[STAB]-5[Fluffy]+5[stat diff])*1.5 = 12
+6 HP Gardevoir
-7 EN

Bewear used Bulldoze!
Crit: 599 (25) No
Damage: (6[BAP]+4[stat diff])*1+(20) = 30
Gardevoir's Speed fell! (65) (3t)
-5 EN

Bewear's Special Attack reverted to normal

3rd action

Gardevoir used Hyper Voice!
Crit: 277 (25) No
Damage: (9[BAP]+2[Pix]+3[STAB]+5[stat diff])*1.5 = 28.5 ==> 29
-7 EN

Bewear used Bulldoze!
Crit: 540 (25) No
Damage: (6[BAP]+4[stat diff])*1+(20) = 30
Gardevoir's Speed fell! (46) (3t)
-5 EN
FIELD
Nothing

Summary said:
Gardevoir HP: 73 ==> 19
Gardevoir EN: 47 ==> 26

Bewear HP: 105 ==> 35
Bewear EN: 93 ==> 76

:cleanse tag:
Fire/Grass | Rock Head/Battle Armor/Contrary
0/73 | 4/8/5/7/60
4/5 | Combo token: 1
Status: KO!

:gardevoirite:
Psychic/Fairy | Synchronize/Fluffy/Telepathy/Pixilate
19/26 | 5/5/12/10/115[46]
3/3 | Combo token: 0
Status: +10% Acc, -2 Spe (3t), Trace (3t)​
//VS//

Normal/Fighting | Fluffy/Klutz/Unnerve
35/76 | 9/6/3/7/60
4/5 | Combo token: 1
Status: +5 Atk (1t)
:ghost memory:
Ghost | RKS System
0/52 | 8/6/7/7/95
4/5 | Combo token: 0
Status: KO!


Mega Gardevoir comes out again to face the brutish bear, and for a while it certainly feels like this is a one-sided beatdown, with Hyper Voices doing enormous damage to it. However, Bewear goes for the setup route and combines damage with utility as it slows down Gardevoir with 30 damage apiece Bulldozes. GT now seems poised to strike and defeat G0LD's ace in the next turn with a boosted Bewear!

Gemini Taurus orders
S0L1D G0LD orders
I ref
 

"Perfect, you've done great Hibiscus one more hit!"

Drain Punch - Drain Punch - Drain Punch
***IF Gardevoir has Protection when you are to act, use Bulk Up the first instance.
 

TMan87

We shall bow to neither master nor god
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Top Smogon Media Contributor
Moderator
Round 5:
:cleanse tag:
Fire/Grass | Rock Head/Battle Armor/Contrary
0/73 | 4/8/5/7/60
4/5 | Combo token: 1
Status: KO!

:gardevoirite:
Psychic/Fairy | Synchronize/Fluffy/Telepathy/Pixilate
19/26 | 5/5/12/10/115[46]
3/3 | Combo token: 0
Status: +10% Acc, -2 Spe (3t), Trace (3t)​
//VS//

Normal/Fighting | Fluffy/Klutz/Unnerve
35/76 | 9/6/3/7/60
4/5 | Combo token: 1
Status: +5 Atk (1t)
:ghost memory:
Ghost | RKS System
0/52 | 8/6/7/7/95
4/5 | Combo token: 0
Status: KO!




Batlle calcs said:
Rolls are out of 600. Crit is less than, effect is less than.
22, 242, 18, 29, 399

1st action

Gardevoir used Protect!
ready to protect itself
-12 EN

Bewear used Bulk Up!
Bewear's Attack rose! (5t)
Bewear's Defense rose! (5t)
-7 EN

2nd action

Gardevoir used Endure!
Gardevoir is Enduring! (1r)
-15 EN ENKO!

Bewear used Drain Punch!
But there was no target!
-9 EN
FIELD
Nothing

Summary said:
Gardevoir HP: 19 ==> 19
Gardevoir EN: 26 ==> 0

Bewear HP: 35 ==> 35
Bewear EN: 76 ==> 60

:cleanse tag:
Fire/Grass | Rock Head/Battle Armor/Contrary
0/73 | 4/8/5/7/60
4/5 | Combo token: 1
Status: KO!

:gardevoirite:
Psychic/Fairy | Synchronize/Fluffy/Telepathy/Pixilate
19/0 | 5/5/12/10/115[46]
3/3 | Combo token: 0
Status: ENKO!
//VS//

Normal/Fighting | Fluffy/Klutz/Unnerve
35/60 | 9/6/3/7/60
4/5 | Combo token: 1
Status: +6 Atk (3t), +1 Def (3t)
:ghost memory:
Ghost | RKS System
0/52 | 8/6/7/7/95
4/5 | Combo token: 0
Status: KO!


Here we see G0LD denying Bewear any recovery, though allowing it to extend its stat boosts in exchange. Was it worth it? Facing a +6 Bewear for an entire round has to hurt!
Despite what happened in the first rounds, it's now GT who has the advantage, and may very well keep it ordering second in this upcoming round...

S0L1D G0LD replaces Gardevoir, equips, and orders
Gemini Taurus orders
I ref
 
"Victory has slipped your grasp!"



Lucas @ Choice Band

God-slayer (Sacred Sword + Giga Impact) - Psycho Cut - Psycho Cut

[Check at the start of the step] If Bewear is set to use Protect this step AND NOT Bewear used Protect on the previous step AND NOT you are Sluggish, use Laser Focus this step and push back.
[Check at the start of the step] If Bewear is set to use Protect this step AND NOT Bewear used Protect on the previous step AND you are Sluggish, use Feint this step and push back.
 
Gemini Taurus

In acknowledgement of your leave, I would like to remind you to that you have not used your DQ extension, and I encourage you to do so if you believe it to be necessary. Unfortunately, given that this is a competitive match and your extension is still available, I am obliged to enforce the specified DQ time. Please try to post before this period expires.
 
Last edited:

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