Leafeon Analysis [QC Check 0/3] [GP 0/2]

Bag of Trixx

I like to call it a passion
is a Pre-Contributor
[OVERVIEW]
  • Leafeon, because of its strong Attack and notable Speed alongside its good offensive typing and respectable coverage; has been recognized as one PU's premier offensive Grass types.
  • Accessing wonderful boosting capabilities such as Swords Dance and Z-Celebrate further reinforce Leafeon's potential to break mid-game for teammates or to outright sweep late-game.
  • Furthermore, Leafeon is quite unpredictable because it can utilize its Z-Crystal as an omni-boost or an all-out nuke with Z-Leaf Blade or Z-Double-Edge.
  • Leafeon also has quite the noticeable bulk on the physical side, as well as Synthesis, in order to pivot into common Pokémon such as Regirock, Mudsdale, Torterra, and Primeape. Because of this, Leafeon isn't too bothered by any of the aforementioned and can use them as setup fodder.
  • With reliable coverage moves in the likes of Knock Off and Double-Edge as well as a noteworthy Speed stat, Leafeon can comfortably damage and outspeed some of its otherwise-considered checks: being Bronzor, Oricorio-E, and Oricorio-G.
  • However Leafeon's lackluster Special bulk and its typing being weak to so many of the staple typings such as Flying, Fire, and Ice, cause faster offensive threats like Dodrio, Simisear, Cryogonal, and Choice Scarf Aurorus to otherwise deal with Leafeon quite readily.
  • On top of this, Leafeon is unable to comfortably use Pokémon such as Jellicent or Assault Vest Lanturn as easy setup fodder because it cannot afford to take the Will-O-Wisp/Scald Burn.
  • Leafeon's coverage also causes a dilemma with other notable Steel types such as Alolan Sandslash and Ferroseed, who although do not appreciate a Knock Off, they resist Leafeon's STAB and strongest non-STAB coverage move.
  • Importantly, Leafeon can only use Z-Celebrate once, which most likely forces the setup to be late-game, thus mainly acting as a reliable switch-in those who do not particularly threaten Leafeon such as Torterra or Choice Scarf Primeape until the time has come.

[SET]
name: Swords Dance
move 1: Swords Dance
move 2: Leaf Blade
move 3: Knock Off / Double-Edge
move 4: Synthesis / Double-Edge
item: Grassium Z / Normalium Z
ability: Chlorophyll
nature: Jolly
evs: 252 ATK / 4 DEF / 252 SPE

[SET COMMENTS]
Moves
========


  • Knock Off is a great coverage move for being able to cripple would-be otherwise counters such as Metang, Ferroseed, Alolan Sandslash, and Tangela.
  • Furthermore, Knock Off also is great for being able to revenge kill other checks, such as Bronzor or Oricorio-G.
  • Double-Edge is a fantastic option for being able to hit threats such as Drampa, Victreebel, or Oricorio-E.
  • Synthesis is a fine option as the 4th move because it allows Leafeon to consistently check the Pokémon that Leafeon is supposed to check, effectively making use of its physical bulk and setup potential vs Torterra and Choice Scarf Primeape.


Set Details
========
  • Jolly nature is required to always outspeed the Oricorios and non-choice scarf Skuntank, as well as speedtie with other base 95s such as Silvally-Fairy, non-choice scarf Primeape, and Jynx.
  • Grassium Z-Leaf Blade is a nice choice to provide a nuke utilizing Leafeon's STAB, whereas Normalium Z-Double-Edge is also an excellent because it has an 87.5% chance to OHKO Victreebel after Stealth Rock, without a Swords Dance boost.
  • Furthermore, Normalium-Z is excellent for its capability of getting past otherwise resists such as Skuntank and the aforementioned Drampa and Oricorio-E.
  • Chlorophyll is Leafeon's only reliable ability here; not because Sun teams are suggested, but moreso it allows Leafeon to be helpful versus the rare Sun teams on Ladder.


Usage Tips
========

  • Leafeon should be played as an early-to-mid-game wallbreaker who comfortably gets on the field versus Pokemon who give the setup opportunities such as Torterra, Regirock, Mudsdale, and Choice Scarf Primeape, and intercepts predicted switch-ins with its useful coverage options, such as Knock Off for Ferroseed, Bronzor, Metang, or Tangela- allowing the later-game sweep to be much more successful.
  • Certain Pokemon in the tier fall victim to Leafeon and pretty much guarantee setup opportunities or overall consistent damage utilizing its supportive coverage moves, such as the heavily mentioned Torterra and Choice Scarf Primeape or conversely Bronzor and Ferroseed.
  • Even though Swords Dance allows Leafeon to boost through walls such as Regirock, Mudsdale, Lanturn, and Jellicent, Leafeon must be wary of the common status crippling conditions each of these Pokemon may carry whether it is Toxic or Will-O-Wisp.
  • Furthermore, Leafeon must also realize the opponent may try and bait the Z-move nuke which will cause a severely more difficult time bypassing certain Pokémon such as Tangela.


Team Options
========


  • Swords Dance Leafeon loves to play on bulky offensive teams who appreciate Leafeon's neat resistances and overall provided breaking coverage.
  • Lanturn is an outstanding partner for Leafeon, providing key resistances whilst offensively checking common Fire and Flying threats such as Simisear and Dodrio. Also Lanturn provides noteworthy Volt Switch momentum as well as cleric support allowing Leafeon to be played much more aggressively versus status abusers such as Lanturn, Regirock, and Jellicent.
  • Leafeon appreciates U-Turn and Volt Switch support as it allows it to get in safely. Therefore, Pokemon like Silvally-Fairy, Eelektross, and Primeape make for good partners as well.
  • Silvally and Primeape notably invite Regirock and Mudsdale in for Leafeon to take advantage of and pressure Dragon types like Altaria and Drampa or threaten Ice types such as Aurorus, Abomasnow, Cryogonal, and Sandslash-Alola respectively.
  • Whereas Eelektross provides additional coverage options for the likes of more easily handling Leafeon checks like Ferroseed, Oricorio-G, and Sandslash-Alola, as well as provides some greatly appreciated special bulk due to its Assault Vest.



[SET]
name: Z-Celebrate
move 1: Celebrate
move 2: Leaf Blade
move 3: Knock Off / Double-Edge
move 4: Synthesis
item: Normalium Z
ability: Leaf Guard
nature: Jolly
evs: 252 ATK / 4 DEF / 252 SPE

[SET COMMENTS]
Moves
========


  • Knock Off is a great coverage move for being able to cripple would-be otherwise counters such as Metang, Ferroseed, Alolan Sandslash, and Tangela.
  • Furthermore, Knock Off also is nice for being able to revenge kill other checks, such as Bronzor or Oricorio-G.
  • Double-Edge is a fantastic option for being able to hit threats such as Drampa, Victreebel, or Oricorio-E.
  • Knock Off or Double-Edge are here as an either/or option, providing what Leafeon needs to be more comfortable as either a supportive breaker or bulky sweeper.
  • And Synthesis this time, is mandatory, providing longevity and shrugging off a lot of common physical attackers such as Choice Scarf Primeape, who otherwise are trying to chip at Leafeon with Ice Punch or U-turn.


Set Details
========

  • Jolly nature is required to always outspeed the Oricorios and non-choice scarf Skuntank before the Z-Celebrate, as well as speedtie with other base 95s such as Silvally-Fairy, non-choice scarf Primeape, and Jynx.
  • Z-Celebrate provides added bulk, power, and speed to Leafeon; allowing it to comfortably handle hits from Choice Scarf Primeape, Regirock, Mudsdale, or Torterra and sweep through them once they are weakened whilst not worrying too badly about revenge killers such as the aforementioned Primeape, as Primeape only has a 25.8% to 2HKO with Gunk Shot at +1 Defense.
  • Conversely, Normalium-Z can used alongside Double-Edge to bust through threats such as Oricorio-E and Skuntank, assuming the Z-Celebrate boost is not needed.
  • Knock Off also allows Leafeon to get by Oricorio-G and Bronzor as well as severely crippling Ferroseed and Tangela.


Usage Tips
========

  • Early-game, Leafeon tends to play much more as a bulky switch-in to non-threatening Pokémon such as Choice Scarf Primeape and Torterra, and offensively pressuring the opponent with its neat coverage and Knock Off utility. And late-game is much more enticing for Leafeon to sweep with Z-Celebrate provided its answers have been crippled earlier.
  • Leafeon's great typing and respectable bulk provide several circumstances for pivoting into Torterra or Regirock, which it can then use as setup fodder.
  • Z-Celebrate can be used in front of non-threatening Pokémon such as Torterra or poorly locked Choice Scarfers such as Primeape.
  • Because it can only be used once, Z-Celebrate is typically considered late-game provided switch-ins such as Tangela, Bronzor, and Ferroseed have been Knocked Off and weakened earlier as well as status spreaders such as Lanturn and Jellicent have been neutralized, allowing for the sweep or at least for teammates to get past them more easily.
  • Utilizing Knock Off allows Leafeon to provide much more effective pressure early-game on walls such as Regirock, Ferroseed, and Tangela.
  • By comfortably switching into Pokémon such as Torterra, Regirock and Mudsdale, Leafeon is easily allowed to rack consistent damage onto other switch-ins such as Skuntank and the Oricorios.
  • It may not be necessary for Leafeon to need the omni-boost in order to be most effective, therefore Leafeon can utilize its Z-Crystal for a powerful one-time nuke in order to bypass threats such as Victreebel, Drampa, Skuntank, and Oricorio-E.





Team Options
========

  • Z-Celebrate Leafeon can be used on bulky offensive teams who greatly appreciate its versatility in checking Torterra and not minding Choice Scarf Primeape too badly, as well as providing excellent utility with Knock Off in the early stages of the games.
  • Leafeon also appreciates partners who can guarantee the omni-boost to not be wasted, so status absorbers and Heal Bell users are greatly advised.
  • Qwilfish is a notable partner in a sense because it provides Spikes or Toxic Spikes, absorbs opposing Toxic Spikes so Leafeon doesn't take unwanted Poison damage, and also provides a U-turn resist if Leafeon has not received the Defense boost yet.
  • Regirock is a wonderful teammate for Leafeon as it provides a comfortable Dodrio answer, as well as appreciating Leafeon's characteristic in dealing with Torterra much more handily.
  • Choice Scarf Dodrio is another fantastic partner for Leafeon because it can attempt to offensively check some common threats or checks such as Simisear and Tangela, whereas Leafeon is able to bust through Regirock, Lanturn, and Mudsdale in return.
  • Gurdurr works well with Leafeon as a way to handle Hail-abusers and other common Ice types such as Choice Scarf Aurorus, Sandslash-Alola, and Cryogonal. Conversely, Gurdurr appreciates Leafeon's ability to nuke Oricorio-G or Oricorio-E.
  • Lastly, Lanturn is a worthwhile consideration because it has access to Heal Bell and pivoting capabilities with Volt Switch, allowing Z-Celebrate Leafeon to not be utterly useless if it gets burned/poisoned early-game.

[Strategy Comments]
Other Options
========


  • Heal Bell can be a neat option for Leafeon in order to provide ways to heal itself from unwanted statuses, however this imposes on losing boosting options, recovery, or overall coverage.
  • Conversely, a Lum Berry can utilized over the Z-Crystal so that way Leafeon can effectively set up on common Toxic spreaders such as Regirock or Mudsdale as well as freeing up a Z-move for another partner.


Checks and Counters
========


Super-effective Revenge Killers:
  • Simisear and Dodrio can offensively check Leafeon before it gets a Speed boost from Z-Celebrate, whereas Choice Scarf Swanna outspeeds even at +1 and has a 68.8% to OHKO with Hurricane from full (or guaranteed OHKO after Stealth Rock).

Physical Tanks:
  • Sableye can Will-O-Wisp and Taunt Leafeon before it manages to set up any Swords Dances, and only fears a Knock Off in retaliation.
  • And Tangela, although definitely doesn't appreciate the Knock Off, can shrug off un-boosted moves with relative ease and return damage with Hidden Power Fire, whilst healing off any damage with Synthesis + Regenerator.

Flying Types:
  • Oricorio-E doesn't mind Leaf Blade or Knock Off to an extent if is holding Flyinium-Z and can OHKO in retaliation with Z-Hurricane without fearing the miss, however it is OHKOd by +2 Double-Edge.
  • Oricorio-G doesn't mind Leaf Blade or Double-Edge at all, however it risks taking a powerful Knock Off from Leafeon.
  • Dodrio and Swanna have the potential to outspeed and OHKO Leafeon with their outstanding super-effective STAB moves.
  • However Choice Scarf Dodrio cannot OHKO +1 Leafeon with Brave Bird from full even after Stealth Rock damage.





[CREDITS]
- Written by: [[BagofTrixx]]
- Quality checked by: [[, ], [, ], [, ]]
- Grammar checked by: [[, ], [, ]]
 
Last edited:
comments in bold

[OVERVIEW]

*Offensive Grass types have been on the rise for the PU tier and Leafeon is certainly wanting its name to be recognized as such. talking about past metas or "grass-types over time" falls under the fluff category
*With its above average stats and access to two different setup moves in the likes of Swords Dance or Z-Celebrate, this Eeveelution has the potential to either break for supporting teammates or simply outright sweep opposing teams once you remove the revenge killers or damage the walls. ok and? a lot of mons have access to swords dance or comparable boosting moves, how is leafeon unique in this regard?
*This might sound good on paper, however Leafeon has two major flaws that can hold it back: its pisspoor offensive typing and even worse, not a whole lot of coverage moves to support its pisspoor offensive typing. grass is really far from being a poor offensive typing, i mean torterra and victreebel are two of the best wallbreakers in the metagame and they rely mainly on their grass stabs to threaten a huge portion of the metagame. also its coverage is not outright bad, the issue is more of that it has a 4mss that kinda forces it to pick its weaknesses or give up on recovery so i'd talk on that instead
*Because of these issues, it causes Leafeon to struggle at times vs common PU standard choices for almost any team such as Oricorio-Pom-Pom Oricorio-E, Oricorio-Sensu Oricorio-G, Tangela, Victreebel, Torterra, Ferroseed, Sandslash-A Alolan Sandslash, Bronzor, Skuntank, and Altaria. aside from this being an excessively long list of mons (once u get past 5 whoever reads this just loses focus entirely), a lot of them like sensu and vic can't handle leafeon's coverage moves and torterra is so much of a non-issue to leafeon that it's not remotely worth mentioning, like that's exactly the mon u wanna setup on
*On top of this, Leafeon must always carry the Z-Crystal for the team, mitigating that option for someone else. i see how it can potentially make teambuilding harder but u can say that about any other mon with a z-crystal. i just dont think it's worth pointing out
*With that being said; proper team synergy as well as being aware of what can stop or punish Leafeon for doing what it wants to do, will allow a wise player to make use of one of the up-and-coming PU superstars that is Leafeon. the overview is already a summary so no need to summarize the overview

overall i think leafeon is presented a bit too negatively here when a lot of teams simply cant handle leafeon due to its good speed tier and respectable natural bulk. i'd definitely go over everything again and besides making it more balanced in the good-bad department i'd talk about why i would want to use leafeon in the first place and what i would want to possibly consider using over it.

[SET]


name: Swords Dance
move 1: Swords Dance
move 2: Leaf Blade
move 3: Knock Off / Double-Edge
move 4: Synthesis / Double-Edge
item: Grassium Z / Normalium Z
ability: Chlorophyll
nature: Jolly
evs: 252 ATK / 4 DEF / 252 SPE


[SET COMMENTS]

Moves

========

*Swords Dance is the setup move of choice here as it allows Leafeon to break through common defensive tanks with somewhat ease such as Regirock, Mudsdale, Lanturn, and Jellicent. fluff
*Leaf Blade is Leafeon's strongest STAB move which also packs a high Critical Hit ratio, allowing Leafeon to potentially luck out vs your opponent. i'd just remove this bullet, like it's obv what it does and besides i don't want to be told to rely on luck when reading a guide to competitive mons
*Knock Off is a great coverage move for being able to cripple would-be otherwise counters such as Bronzor, Metang, Ferroseed, Sandslash-A, Oricorio-Sensu, and Tangela. again please narrow down the mentions, and i'd make a distinction between mons u can rk with knock off (sensu, bronzor) and mons that u punish with koff as they switch in (ferro, slash)
*Contrarywise you can go with Double-Edge to give you an easier time vs Victreebel and Oricorio-Pom-Pom, or even a nuke with Z-Double Edge respectively. respectively to what? this is written confusingly. also z-double edge goes in set details
*Synthesis is a fine option as the 4th move because it allows Leafeon to make use of its natural bulk due to that incredible base 130 Defense stat, as well as recovering off any unnecessary damage. ok and? ik what synthesis does but how does it practically help leafeon? also don't mention stat numbers as not only do they not have a universal meaning to them (e.g. a base 100 spa stat would be considered great in pu but subpar in ou/uu), they also don't mean anything to a lot of people and can end up confusing them


Set Details

========

*Max Attack and Speed EVs ensure Leafeon to simply be as fast as possible, and as strong as possible. 252/252 ev spreads don't need explaining, like, it makes my offensive mon as fast and strong as possible yeah duh
*Jolly nature is preferred here because it allows Leafeon to at worst speedtie with opposing base 95s such as Sylvally-Fairy, non-choice scarf Primeape, and Jynx. fluff
*On top of those, Jolly ensures the ability to outspeed the Oricorios and Jolly Skuntank. yeah i'd just remove this, idt anyone is considering using adamant leafeon
*Grassium Z Leaf Blade is a nice choice to provide a nuke utilizing Leafeon's STAB, whereas Normalium Z Double-Edge is also an excellent because it has an 87.5% chance to OHKO after Stealth Rock, without a Swords Dance boost. i see a calculation but i don't see a target?
*a bullet explaining normalium z should go here

*Knock Off is fantastic coverage because it provides utility for the team, and otherwise cripples would-be counters as mentioned before like Bronzor, Metang, Ferroseed, Sandslash-A, Oricorio-Sensu, and Tangela. u already talked about it in the moves section, no need to repeat it here
*And Synthesis is an overall amazing move to have on something that plays so aggressively with its recoil inducing move. same
*Although uncommon, Chlorophyll is Leafeon's only reliable ability and provides the team with a decent Sun sweeper. it's true that it is its only somewhat viable ability but sun is kinda garbo so i really wouldn't suggest using it as a sun sweeper, this is moreso helpful for facing the occasional sun team on ladder


Usage Tips

========

*SD Leafeon should try to function as an ideal sweeper, provided the rest of the team has handled the common answers with either consistent chip or overall defeating said answers for Leafeon.
*Leafeon should NEVER attempt a premature sweep, because it will almost always result in failure, especially if the opponent has ways of checking Leafeon still in play.
*Instead, Leafeon can play as a breaker role for when situations like these occur. u can merge the two bullets and write them more concisely, like say how early-game u can use coverage on predicted switch-ins like ferro etc
*Certain Pokémon in the tier fall victim to Leafeon and pretty much guarantee a free setup or even a large amount of damage dealt to the opposing team, such as Mudsdale, Regirock, Lanturn, Jellicent, and Gastrodon (although do keep in mind however that many of the prey listed here can threaten Leafeon with a status move such as Toxic or Will-O-Wisp, or even disabling Leafeon's primary damaging move respectively). so they don't guarantee a free setup?

Team Options

========

*SD Leafeon loves to play on bulky offensive teams who appreciate Leafeon's neat resistances and overall provided coverage, as well as VoltTurn style teams because of their consistent damaging and luring they cause. every offensive mon likes voltturn, like this is overly basic and doesn't need a shoutout esp considering leafeon is not the frailest mon out there
*Lanturn (either AV, Heal Bell, or Choice Scarf respectively scarf lanturn is not an analysis set) is an outstanding partner for either team choice both defensively and offensively.
*Lanturn provides some much appreciated resistances such as Fire, Flying, and Ice, but also provides a potential cleric support so that way Leafeon can be played even more recklessly if needed. examples of mons lanturn can switch into would be appreciated here, rn this is very general and like, implies that lanturn is an ice-type switchin when it can't really switch into aurorus/cryo/aboma
*Furthermore, Lanturn appreciates Leafeon's Ground resist, allowing Lanturn to safely Volt Switch. what do u mean by this? i don't get it
*Choice Scarf Lanturn can also threaten otherwise faster Pokémon than Leafeon who could easily revenge kill, such as Choice Band/Z Dodrio or Simisear.
*Choice Scarf Primeape and Silvally-Fairy are also great teammates due to their excellent luring and switch initiative they provide.
*Primeape being able to lure in Jellicent or Victreebel quite easily i mean vic doesn't really switch in safely bc ice punch, and Silvally-Fairy a nice U-turn resist for opposing Choice Scarf Primeape.
*Do keep in mind that Primeape may carry Gunk Shot, which hits both Silvally-Fairy and Leafeon super-effectively. so its not a nice u-turn resist? also considering leafeon is pretty fat and doesnt really have an issue with scarf ape to begin with
*Pursuit Trappers with provided coverage such as Skuntank or Absol also provide excellent support for their abilities to handle Bronzor, Metang, Ferroseed, Sandslash-A, Oricorio-Sensu, and Cryogonal. too many mentions, esp when leafeon doesn't really have much difficulty handling bronzor/metang when running knockoff

ideally whoever reads this analysis should have a good idea of how to build with leafeon and its kinda hard when u suggest like 5 partners overall of which you'd only run like max 3 together with leafeon. also yeah lanturn is a good partner but it doesn't warrant 4 dedicated bullets

[SET]


name: Z-Celebrate
move 1: Celebrate
move 2: Leaf Blade
move 3: Knock Off / Double-Edge
move 4: Synthesis
item: Normalium Z
ability: Chlorophyll leaf guard is the only ability compatible with celebrate
nature: Jolly
evs: 252 ATK / 4 DEF / 252 SPE

[SET COMMENTS]


Moves

========

*Celebrate alongside Normalium Z allows Leafeon to receive a +1 in every stat, allowing Leafeon to become a faster and bulkier sweeper for teams, at the cost of losing +2 in Attack from Swords Dance. ok and? how does it make a difference? why does it matter?
*Leaf Blade is still the primary STAB move in order for Leafeon to provide powerful attacks and make use of its omni-boost; denting the likes of Mudsdale, Regirock, Lanturn, and Jellicent. this is true but a bit obv, like there's no need to explain stab moves unless they're particularly unique or if u have a choice between two viable ones (e.g. cryo having to decide between freeze-dry and frost breath)
*Knock Off or Double-Edge are here as an either/or option, providing what Leafeon needs to be more comfortable as either a supportive breaker or bulky sweeper. what do they hit? i wanna know what mons i can threaten with said coverage moves
*And Synthesis this time, is mandatory, providing longevity as well as a way to make use of Leafeon's added +1s in both defenses. again, what are the practical applications of using synthesis? everyone knows what synthesis does. the important info here is how you can just shrug off a lot of physical attackers like scarf ape who might be trying to chip u with coverage moves like ice punch/u-turn


Set Details

========

*252 EVs in both Attack and Speed with a Jolly nature allow Leafeon to once again hit as hard as possible, as quickly as possible. fluff
*However, with Z-Celebrate providing a +1 in Speed, this allows Leafeon to utilize its otherwise lacking Speed and match with other base 95s such as Choice Scarf Primeape, Flame Charge SD Silvally-Fairy, or Nasty Thot no lol Z-Lovely Kiss Jynx. there's a lot of emphasis on speed ties throughout the analysis when scarf ape has to rely on gunk shot to roll-2hko you when u can ko it with leaf blade, and you're never ever going to get to a scenario where you and jynx are both at +1 speed at the same time
*Meeting these criteria is something SD Leafeon will never be able to accomplish without gimmicky strategies. fluff
*Furthermore, the added +1 defenses are utilized effectively pairing with Synthesis, giving a recovery option on a now reliably bulky sweeper. this moreso belongs to usage tips


Usage Tips

========

*Z-Celebrate Leafeon should be treated as a bulkier and faster sweeper than SD Leafeon in comparison, but can't quite as easily roll in the kills like SD can. besides this bullet not giving me any useful info on how to use leafeon, u shouldn't be cross-referencing sets outside of the overview/oo/cc. if i'm reading this part i wanna know what this set has to offer and not what it lacks
*Instead, this Leafeon should rely heavily on its ability to make use of its newly found bulk and speed through constant whittling provided by hazards support. i need concrete info, how do its increased stats and the presence of hazards help it vs common targets?
*This will make up for the lack of damage output, as +1 and +2 are entirely different ballparks. yeah like, i don't get why this matters by reading it
*This Leafeon also takes pride in that it can more comfortably take hits, allowing for much more turns of damage being thrown out, such as taking less from U-turn from Choice Scarf Primeape, or even potentially winning the speedtie and outright killing it. that's not really a usage tip
*So although it is a lesser burst of damage output initially, more damage can be dealt potentially because of the added bulk and recovery. ok but how does it matter? what mons should i not rely on taking out if im only at +1?
*The setup victims are still ultimately the same: Mudsdale, Regirock, Lanturn, and Gastrodon. there are a lot of mons that dont cripple u with status, or even coverage in lanturn's case, that u can attempt to set up on, like torterra, choice mons locked into unfavorable moves, etc
*Do note that status is still ever prevalent and will effect Z-Celebrate Leafeon just as much if not more so than SD Leafeon because you are not able to Z-Celebrate continuously through an unwanted Scald burn. all of the above targets cripple you with toxic/scald burns. you're contradicting yourself here

why is there no mention of how z-celebrate can only be used once? how you have to coordinate your game plan so that you can set up on a target without the risk of getting toxic/burn, and be able to proceed to take out everything in your path? this is the really important info and there are just no mentions of that. there's also no mention of how u can use normalium z with double-edge to get a one-time nuke.

Team Options

========

*Z-Celebrate Leafeon greatly appreciates hazards and teammates who do not make Leafeon feel obligated to "gamble" as much with unwanted speedties, also partners who can comfortably deal with Leafeon's major flaws in regards to lack of coverage. why should i ever be obligated to gamble?
*Hazard setters such as Regirock, Mudsdale, and Qwilfish are excellent partners for Leafeon because they each provide some sort of defensive backbone for Leafeon to rely on vs the speedtie gambles. again, the whole thing about speedties doesn't make much sense
*Regirock and Qwilfish can comfortably switch into Silvally-Fairy whereas Mudsdale will handle the Primeape. neither ape nor fairyvally particularly threaten you, i just don't get it
*Qwilfish is a notable partner in a sense because it provides Spikes or Toxic Spikes, absorbs opposing Toxic Spikes so Leafeon doesn't take unwanted Poison damage, and also provides a U-turn resist if Leafeon has not received the Defense boost yet.
*Regirock also appreciates Leafeon's ability to resist incoming Ground attacks with ease. this is very general, like yeah u can come in on tort but muds is 80% more likely to click toxic anyway
*Choice Scarf Dodrio is another fantastic partner for Leafeon because it will always reliably handle threats such as Choice Scarf Primeape and Simisear, easing Leafeon's sweeping potential. it can attempt to offensively check them, i wouldn't go as far as to say it will always reliably handling them. also, how does leafeon help dodrio? i wanna know the two-way synergy between them
*Gurdurr is another wonderful partner for Leafeon, giving a much needed Hail check this is true but "hail" can be vague for people new to the tier, i'd mention the mons as well as comfortably handling the Steel types that Leafeon otherwise cannot scratch mainly being Bronzor, Ferroseed, Sandslash-A, and Metang. you 2hko bronzor and metang with knock-off, and gurdurr doesn't really have a good mu vs bronzor idk Gurdurr also appreciates Leafeon's ability to outspeed non-Choice Scarf Dodrio after the Z-Celebrate, providing the team with a backup win condition. i mean if your opponent relies on non-scarf dod to handle ur z-celebrate leafeon then u won the game
*Lastly, Eelektross is an outstanding pairing with Leafeon because of its added Knock Off support and its bountiful coverage to handle steel types who otherwise wall Leafeon entirely listed as Ferroseed, Sandslash-A, Bronzor, Metang, and Mawile digimon.
*Eelektross also provides slow pivoting either through U-turn or Volt Switch, in order for Leafeon to get in safely so its bulk is much more worthwhile. this is one of those obv things that dont warrant a dedicaded bullet. also on the topic of slow pivots lanturn is the more worthwhile option since it has heal bell and if z-celeb leaf is almost completely useless if it gets burned/toxic'd


Other Options

========

*Leafeon has a few other moves in its offensive arsenal such as Quick Attack, but sadly it cannot fit such a weak priority move in a moveslot because it must have the much stronger Double-Edge in order to grab the necessary KOs on the likes of Victreebel and others. this is not viable at all i wouldn't bother mentioning it
*Leafeon also has a surprising amount of support moves in order to become a cleric for a team, such as Wish and Heal Bell. same for wish, like there's just no reason to rely on it for recovery and u aren't gonna use it as a wishpasser. also the reason you'd consider running heal bell is not so it can act as a cleric for the team but so that it could heal itself of status so it doesn't become deadmeat, and this however forces it to give up on boosting moves, recovery, or coverage
*However, Leafeon is largely outclassed by Audino as a cleric, because of Audino's higher HP for larger Wishes, as well as having Regenerator so it can heal itself whilst passing a Wish to a teammate. there's zero correlation between leafeon and audino there's just zero point to this comparison

in a similar vein to heal bell, and considering you talked about it in the overview, i'd def give a mention to lum berry as a useful item that lets u set up on regi/muds while also freeing up the z slot. u can also give quick mentions to band but like yeah there's very little reason to use it over the other two sets


Checks and Counters

========

Steel Types:
*Leafeon, regardless of Swords Dance or Z-Celebrate, has no coverage move that reliably deals with all of the metagame's top Steel types.
*Bronzor, Metang, Ferroseed, Mawile, Sandslash-A... all of these for the most part fear nothing from Leafeon's coverage and can either wall its entire set, set up hazards on Leafeon, or just simply kill Leafeon with super-effective STABs in return, respectively. that's simply not true for bronzor and metang bc they get bopped by knock off, and you also cripple ferro and slash on the switch

Super-effective Revenge Killers
:
*Simisear (Z or Scarf), Dodrio (Z, Choice Band or Scarf), Primeape (Scarf), Skuntank (Scarf), and Sandslash-A (Scarf or Hail Sweeper) can all effectively neutralize any chance Leafeon has in making a dent on the opposing team. besides scarf simisear not being a thing, there's no need to point out every set the mons can take, scarf ape has an awful mu vs leaf, the first two can't handle z-celebrate sets (scarf dod doesn't even ohko leaf after a boost), so yeah they can offensively check +0 speed leafeon but there's a huge difference between saying that and saying that they completely neutralize leaf, and again slash really doesn't like getting knocked off, esp if it's scarf
*For threats who are simply faster than Leafeon even after +1, or who do not even mind Leafeon's coverage at all and still threaten it back, Leafeon must rely on teammates in order to complete its role. fluff

Physical Tanks
:
*Despite Leafeon's impressive Attack stat and potential to boost it to new heights, there are some Pokémon who simply do not care about its presence at all because of their abilities to comfortably survive any attack and recover the damage, resist STABs and can Haze the stat boosts away, or can burn Leafeon which will mitigate its stat boosts to begin with. none of the mons u mentioned later run haze
*Tangela, Altaria, and Sableye excel at handling Leafeon. besides altaria being uncommon to begin with, physdef altaria is even rarer than offensive and it kinda dies to sd leafeon anyway
*Although keep in mind that none of these appreciate losing their items in order to keep Leafeon in check. so they don't excel at handling leafeon?

Flying Types
:
*Oricorio-Pom-Pom and Sensu both have the potential to shrug off Leafeon's lackluster coverage even after boosted, although Sensu has to look out for Knock Off. i'd reword this to make it more clear, also pompom risks getting ohkod by +2 double edge
*Contrarywise, Dodrio and Swanna have the potential to outspeed and OHKO Leafeon with their outstanding super-effective STAB moves.
*Lastly, Altaria can once again, Haze off any stat boosts and Roost any unnecessary damage. i've legit never seen anyone use haze on altaria ever




[CREDITS]
- Written by: [[ BagofTrixx]]
- Quality checked by: [[, ], [, ], [, ]]
- Grammar checked by: [[, ], [, ]]
general comments:
1. please use this exact format from now on, formatting needs to be just right so it can be presented correctly on site once an analysis is uploaded and fixing it now will save whoever has to eventually upload a bit of effort.
2. avoid using too casual phrases like "pisspoor", excessive capitalization, or really anything you wouldn't include in a school/uni essay. also avoid using brackets as they can cut down sentence flow.
3. more of a gp nitpick, but regional variants are spelled "Alolan Sandslash", "Alolan Persian" etc and not "Sandslash-A". non-regional variants are spelled "Oricorio-E", "Rotom-F", etc and not "Oricorio-Pom-Pom", "Rotom-Frost".

i'm sorry that i have to do this, but as of now i'm qc rejecting 1/3 this analysis. i made comments on nearly every one of your bullet points and i'm barely scraping the edge of what needs to be fixed, and to make this analysis usable would require qc to basically rewrite this for you, which is not our job. i'm also concerned that you don't have enough experience with leafeon to write about it; the missing information in the usage tips and team options sections in particular is just as detrimental to analyses as false/overly basic information. i don't want to discourage you from writing, however. i think you can be a good writer, and if you want to work on your writing skills then i highly suggest looking over yogi's guide to writing again as it's extremely thorough and covers a lot of stuff you could've avoided, as well as going over all comments i made and see how you can learn from them and improve upon what's here. feel free to contact me or any other qc member if you have any questions. thank you again for the time and effort involved in this.

megazard edit: If you want to keep going on this I'll look over the fixed up version and see how it is and accept or reject from there. I agree with royesk on the quality though, in its current state qc would practically have to write the analysis for you.
 
Last edited by a moderator:

MZ

And now for something completely different
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Don't forget to change the tag from WIP to QC and also to put the checks and counters section into normal analysis format. Just go look at the analysis template if you're not sure what it's supposed to look like, it shouldn't have bullets just paragraphs and should start like ***Flying-types***. Also let me know when you implement this and I'll go over it again. I know this is a lot and I gotta be harsh but the analysis is not as bad as the impression that a hypercritical person like me will probably give you, and I don't expect to want to make more changes on the next check. I just want to double check that everything gets implemented right
[OVERVIEW]
  • Leafeon, because of its strong Attack and notable Speed alongside its good offensive typing and respectable coverage; has been recognized as one PU's premier offensive Grass types. kind of one of those sentences that could be ok but doesn't really say anything and should probably just get merged with things that do say stuff
  • Accessing wonderful boosting capabilities such as Swords Dance and Z-Celebrate further reinforce Leafeon's potential to break mid-game for teammates or to outright sweep late-game.
  • Furthermore, Leafeon is quite unpredictable because it can utilize its Z-Crystal as an omni-boost or an all-out nuke with Z-Leaf Blade or Z-Double-Edge. I don't think leaf is really that unpredictable, it can do different things but not many and not significantly different things. It's important to mention these things but the framing as unpredictable is a bit off
  • Leafeon also has quite the noticeable bulk on the physical side, as well as Synthesis, in order to pivot into common Pokémon such as Regirock, Mudsdale, Torterra, and Primeape. Because of this, Leafeon isn't too bothered by any of the aforementioned and can use them as setup fodder.
  • With reliable coverage moves in the likes of Knock Off and Double-Edge as well as a noteworthy Speed stat, Leafeon can comfortably damage and outspeed some of its otherwise-considered checks: being Bronzor, Oricorio-E, and Oricorio-G. yeah but they're not considered checks. another case where like mentioning strong coverage is good, but then the way its done is a bit off
  • However Leafeon's lackluster Special bulk and its typing being weak to so many of the staple typings such as Flying, Fire, and Ice, cause faster offensive threats like Dodrio, Simisear, Cryogonal, and Choice Scarf Aurorus to otherwise deal with Leafeon quite readily.
  • On top of this, Leafeon is unable to comfortably use Pokémon such as Jellicent or Assault Vest Lanturn as easy setup fodder because it cannot afford to take the Will-O-Wisp/Scald Burn. ok but it was never expected to be able to do this, it still threatens these mons, like it's not really worth mentioning as a downside
  • Leafeon's mediocre coverage also causes a dilemma with other notable Steel types such as Alolan Sandslash and Ferroseed, who although do not appreciate a Knock Off, they resist Leafeon's STAB and strongest non-STAB coverage move.
  • Importantly, Leafeon can only use Z-Celebrate once, which most likely forces the setup to be late-game, thus mainly acting as a reliable switch-in those who do not particularly threaten Leafeon such as Torterra or Choice Scarf Primeape until the time has come. check is better than reliable switchin and ape is a weird mention since you don't want to switch into a mon that clicks uturn 90% of the time

[SET]
name: Swords Dance
move 1: Swords Dance
move 2: Leaf Blade
move 3: Knock Off / Double-Edge
move 4: Synthesis / Double-Edge
item: Grassium Z / Normalium Z
ability: Chlorophyll
nature: Jolly
evs: 252 ATK / 4 DEF / 252 SPE

[SET COMMENTS]
Moves
========


  • Knock Off is a great coverage move for being able to cripple would-be otherwise counters such as Metang, Ferroseed, Alolan Sandslash, and Tangela.
  • Furthermore, Knock Off also is great for being able to revenge kill other checks, such as Bronzor or Oricorio-G. no reason for this to be a separate bullet
  • Double-Edge is a fantastic option for being able to hit threats such as Drampa, Victreebel, or and, because it covers all of them Oricorio-E.
  • Synthesis is a fine option as the 4th move because it allows Leafeon to consistently check the Pokémon that Leafeon is supposed to check, effectively making use of its physical bulk and setup potential vs Torterra and Choice Scarf Primeape. first of all, never reuse the exact same examples or phrasing from earlier parts of an analysis, even if you're basically making the same point. just one of those rules you probably haven't run into before, no big deal, but using ape and tort as examples again is not good, could be anything like seed or chan or w/e. second of all "what Leafeon is supposed to check" is vague to the point of not being very useful


Set Details
========
  • Jolly nature is required to always outspeed the Oricorios and non-choice scarf just say Skuntank when you mean non scarf and scarf skunk when you mean scarf Skuntank, as well as speedtie with other base 95s such as Silvally-Fairy, non-choice scarf same here Primeape, and Jynx.
  • Grassium Z-Leaf Blade is a nice choice to provide a nuke utilizing Leafeon's STAB, whereas Normalium Z-Double-Edge is also an excellent because it has an 87.5% chance to OHKO Victreebel after Stealth Rock, without a Swords Dance boost. also don't need to say "without a swords dance boost", you only mention the boost if it's there
  • Furthermore, Normalium-Z is excellent for its capability of getting past otherwise resists such as Skuntank and the aforementioned Drampa and Oricorio-E. but this is the same as the last bullet where you also said how normalium is good vs a grass resist in victreebel. why is this twice
  • Chlorophyll is Leafeon's only reliable ability here; not because Sun teams are suggested, but moreso it allows Leafeon to be helpful versus the rare Sun teams on Ladder. don't make a ladder mention ever, just refer to one general PU meta. also this is a weird framing, chlorophyll is simply the best of leaf's totally niche abilities is all


Usage Tips
========

  • Leafeon should be played as an early-to-mid-game wallbreaker who comfortably gets on the field versus Pokemon who give the setup opportunities such as Torterra, Regirock, Mudsdale, and Choice Scarf Primeape, and intercepts predicted switch-ins with its useful coverage options, such as Knock Off for Ferroseed, Bronzor, Metang, or Tangela don't need to say what knock is for, that's what you already did in moves- allowing the later-game sweep to be much more successful. also explaining how early-game wall breaking works is a bit too simplistic
  • Certain Pokemon in the tier fall victim to Leafeon and pretty much guarantee setup opportunities or overall consistent damage utilizing its supportive coverage moves, such as the heavily mentioned Torterra and Choice Scarf Primeape or conversely Bronzor and Ferroseed. uh, are you saying "things that lose to Leafeon lose to Leafeon"? I don't understand what you want this to say and am inclined to delete it unless there's a point here I'm missing
  • Even though Swords Dance allows Leafeon to boost through walls such as Regirock, Mudsdale, Lanturn, and Jellicent, Leafeon must be wary of the common status crippling conditions each of these Pokemon may carry whether it is Toxic or Will-O-Wisp.
  • Furthermore, Leafeon must also realize the opponent may try and bait the Z-move nuke which will cause a severely more difficult time bypassing certain Pokémon such as Tangela.
do something about being more careful about switchins and taking hits if not running synth because it gets chipped really fast

Team Options
========


  • Swords Dance Leafeon loves to play on bulky offensive teams who appreciate Leafeon's neat resistances and overall provided breaking coverage.
  • Lanturn is an outstanding partner for Leafeon, providing key resistances whilst offensively checking common Fire and Flying threats such as Simisear and Dodrio. Also Lanturn provides noteworthy Volt Switch momentum as well as cleric support allowing Leafeon to be played much more aggressively versus status abusers such as Lanturn, Regirock, and Jellicent.
  • Leafeon especially non-synth sets appreciates U-Turn and Volt Switch support as it allows it to get in safely. Therefore, Pokemon like Silvally-Fairy, Eelektross, and Primeape make for good partners as well.
  • Silvally and Primeape notably invite Regirock and Mudsdale in for Leafeon to take advantage of and pressure Dragon types like Altaria and Drampa or threaten Ice types such as Aurorus, Abomasnow, Cryogonal, and Sandslash-Alola respectively.
  • Whereas Eelektross provides additional coverage options for the likes of more easily handling Leafeon checks like Ferroseed, Oricorio-G, and Sandslash-Alola, as well as provides some greatly appreciated special bulk due to its Assault Vest.
you mention things that help Leafeon, but nothing Leafeon helps. It's worth talking about, for example, rock types like Regirock and lycanroc since leaf is one of our most consistent tort checks. I think you can fill in the rest here


[SET]
name: Z-Celebrate
move 1: Celebrate
move 2: Leaf Blade
move 3: Knock Off / Double-Edge
move 4: Synthesis
item: Normalium Z
ability: Leaf Guard
nature: Jolly
evs: 252 ATK / 4 DEF / 252 SPE

[SET COMMENTS]
Moves
========

this section has the major problem I mentioned earlier- you can't just copy paste work from one set to another, and can't just use the same list of examples. the knock bullet also being split up for no reason also applied again
  • Knock Off is a great coverage move for being able to cripple would-be otherwise counters such as Metang, Ferroseed, Alolan Sandslash, and Tangela.
  • Furthermore, Knock Off also is nice for being able to revenge kill other checks, such as Bronzor or Oricorio-G.
  • Double-Edge is a fantastic option for being able to hit threats such as Drampa, Victreebel, or Oricorio-E.
  • Knock Off or Double-Edge are here as an either/or option, providing what Leafeon needs to be more comfortable as either a supportive breaker or bulky sweeper.
  • And Synthesis this time don't reference the prior sets, idk if it's a rule exactly but I don't like it for the writing in general, is mandatory, providing longevity and shrugging off a lot of common physical attackers such as Choice Scarf Primeape, who otherwise are trying to chip at Leafeon with Ice Punch or U-turn.


Set Details
========

  • Jolly nature is required to always outspeed the Oricorios and non-choice scarf Skuntank before the Z-Celebrate, as well as speedtie with other base 95s such as Silvally-Fairy, non-choice scarf Primeape, and Jynx. again same exact stuff is a problem, but also references to skunk and non scarfers are way less important than talking about what jolly does for +1 leaf, mentioning you tie with scarf ape and outspeed scarf rotom-f is critical
  • Z-Celebrate provides added bulk, power, and speed to Leafeon; allowing it to comfortably handle hits from Choice Scarf Primeape, Regirock, Mudsdale, or Torterra and sweep through them once they are weakened whilst not worrying too badly about revenge killers such as the aforementioned Primeape, as Primeape only has a 25.8% to 2HKO with Gunk Shot at +1 Defense. this is unnecessarily specific
  • Conversely, Normalium-Z can used alongside Double-Edge to bust through threats such as Oricorio-E and Skuntank, assuming the Z-Celebrate boost is not needed.
  • Knock Off also allows Leafeon to get by Oricorio-G and Bronzor as well as severely crippling Ferroseed and Tangela. this is not a set detail, it's a moves thing that you already have above


Usage Tips
========

  • Early-game, Leafeon tends to play much more as a bulky switch-in to non-threatening Pokémon such as Choice Scarf Primeape and Torterra, and offensively pressuring the opponent with its neat coverage and Knock Off utility. And late-game is much more enticing for Leafeon to sweep with Z-Celebrate provided its answers have been crippled earlier. written kinda confusingly, all you really wanna say is it'd rather set up lategame
  • Leafeon's great typing and respectable bulk provide several circumstances for pivoting into Torterra or Regirock, which it can then use as setup fodder. using the same examples over and over is not great. also isn't this saying the exact same thing as the previous bullet? idk why it's here
  • Z-Celebrate can be used in front of non-threatening Pokémon such as Torterra rather Pokemon you force out or have a type advantage versus, it's hard to call Torterra non-threatening or poorly locked Choice Scarfers such as Primeape.
  • Because it can only be used once, Z-Celebrate is typically considered late-game provided switch-ins such as Tangela, Bronzor, and Ferroseed have been Knocked Off and weakened earlier as well as status spreaders such as Lanturn and Jellicent have been neutralized, allowing for the sweep or at least for teammates to get past them more easily. this also hits the first bullet but again
  • Utilizing Knock Off allows Leafeon to provide much more effective pressure early-game on walls such as Regirock, Ferroseed, and Tangela. and this is just the thing from moves that you also had in set details but again, idk why it's here since it's not really a usage tip, literally a tip about usage. it's an explanation for why the move is run
  • By comfortably switching into Pokémon such as Torterra, Regirock and Mudsdale, Leafeon is easily allowed to rack consistent damage onto other switch-ins such as Skuntank and the Oricorios. this just sounds like "if you hit moves you do damage", no clue what you're going for or why it's here
  • It may not be necessary for Leafeon to need the omni-boost in order to be most effective, therefore Leafeon can utilize its Z-Crystal for a powerful one-time nuke in order to bypass threats such as Victreebel, Drampa, Skuntank, and Oricorio-E.

worth mentioning that the tier has very few defensive leaf stops so you can focus hard on what to chip earlier before setting up (and give a few examples of stuff you wanna weaken, otr mush etc.)
also how rare things like scarf dod or sear will mean you'll probably want to use z-DE as a nuke and not bother with setting up because how do you even remove those for leaf to sweep



Team Options
========

  • Z-Celebrate Leafeon can be used on bulky offensive teams who greatly appreciate its versatility in checking Torterra and not minding Choice Scarf Primeape too badly, as well as providing excellent utility with Knock Off in the early stages of the games. I agreed with this last time but I don't think it's more notable for BO than general offense or balance
  • Leafeon also appreciates partners who can guarantee the omni-boost to not be wasted, so status absorbers and Heal Bell users are greatly advised. true but it's not clear what you're trying to say, why these mons stop the omni-boost from going to waste
  • Qwilfish is a notable partner in a sense because it provides Spikes or Toxic Spikes, absorbs opposing Toxic Spikes so Leafeon doesn't take unwanted Poison damage, and also provides a U-turn resist if Leafeon has not received the Defense boost yet.
  • Regirock is a wonderful teammate for Leafeon as it provides a comfortable Dodrio answer, as well as appreciating Leafeon's characteristic in dealing with Torterra much more handily.
  • Choice Scarf Dodrio is another fantastic partner for Leafeon because it can attempt to offensively check some common threats or checks such as Simisear and Tangela, whereas Leafeon is able to bust through Regirock, Lanturn, and Mudsdale in return.
  • Gurdurr works well with Leafeon as a way to handle Hail-abusers and other common Ice types such as Choice Scarf Aurorus, Sandslash-Alola, and Cryogonal. Conversely, Gurdurr appreciates Leafeon's ability to nuke Oricorio-G or Oricorio-E.
  • Lastly, Lanturn is a worthwhile consideration because it has access to Heal Bell and pivoting capabilities with Volt Switch, allowing Z-Celebrate Leafeon to not be utterly useless if it gets burned/poisoned early-game.
most of these are mentioning a single mon instead of "leaf likes x quality provided by Pokemon such as y", generalization is useful
some better offensive partners would be nice, scarf dod is kinda confusing here like I have no idea how it provides better support than like any other mon and Gurdurr's also not super offensive. even after reading this, those examples are very weird, typically I think of wallbreaker support I go to things like kanga or w/e


[Strategy Comments]
Other Options
========


  • Heal Bell can be a neat option for Leafeon in order to provide ways to heal itself from unwanted statuses, however this imposes on losing boosting options, recovery, or overall coverage.
  • Conversely, a Lum Berry can utilized over the Z-Crystal so that way Leafeon can effectively set up on common Toxic spreaders such as Regirock or Mudsdale as well as freeing up a Z-move for another partner.
I would say if you're running a sun team an offensive SD set with LO or z-move and doing both offensive moves instead of synth is pretty solid. except written more analysis-like

Checks and Counters
========
again pls fix

Super-effective Revenge Killers:
  • Simisear and Dodrio can offensively check Leafeon before it gets a Speed boost from Z-Celebrate, whereas Choice Scarf Swanna outspeeds even at +1 and has a 68.8% never include these percentages to OHKO with Hurricane from full (or guaranteed OHKO after Stealth Rock). good info but yeah the writing is not analysis-like here at all

Physical Tanks:
  • Sableye can Will-O-Wisp and Taunt Leafeon before it manages to set up any Swords Dances, and only fears a Knock Off in retaliation.
  • And Tangela, although definitely doesn't appreciate the Knock Off, can shrug off un-boosted moves with relative ease and return damage with Hidden Power Fire, whilst healing off any damage with Synthesis + Regenerator.
rather than just mentioning two, keep that generality of "physical tanks such as". also toxic ferroseed is worth a shout, probably other things im not gonna look but there's gotta be more than this

Flying Types:
  • Oricorio-E doesn't mind Leaf Blade or Knock Off to an extent if is holding Flyinium-Z and can OHKO in retaliation with Z-Hurricane without fearing the miss, however it is OHKOd by +2 Double-Edge.
  • Oricorio-G doesn't mind Leaf Blade or Double-Edge at all, however it risks taking a powerful Knock Off from Leafeon.
  • Dodrio and Swanna have the potential to outspeed and OHKO Leafeon with their outstanding super-effective STAB moves.
  • However Choice Scarf Dodrio cannot OHKO +1 Leafeon with Brave Bird from full even after Stealth Rock damage.
yeah this just needs to get written by an analysis

also idk why there is a massive amount of empty space all over this analysis, I would just clear out all these extra line breaks





[CREDITS]
- Written by: [[BagofTrixx]]
- Quality checked by: [[, ], [, ], [, ]]
- Grammar checked by: [[, ], [, ]]
 

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