Birkal
We have the technology.
This concept by wh0sy0urpapa was approved for discussion. Is this concept worth pursuing? If so, what questions could we ask? How could we improve this? Everyone is free to discuss the following submission as if this was a concept discussion.
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Name: Leadoff Hitter
Description: A Pokémon that functions very well as a lead in the Gen 6 OU metagame.
Justification: Your leadoff Pokémon has a main job, which is to give your team momentum in the very early game. However, in the current Team Preview era, dedicated leads are no longer a thing because you can see your opponent’s team before the battle, and thus can send in something that can force out an opposing lead. Leadoff Hitter would allow us to re-explore the concept of leads, and perhaps devise new strategies besides setting up hazards and dying.
Questions to be Answered:
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Name: Leadoff Hitter
Description: A Pokémon that functions very well as a lead in the Gen 6 OU metagame.
Justification: Your leadoff Pokémon has a main job, which is to give your team momentum in the very early game. However, in the current Team Preview era, dedicated leads are no longer a thing because you can see your opponent’s team before the battle, and thus can send in something that can force out an opposing lead. Leadoff Hitter would allow us to re-explore the concept of leads, and perhaps devise new strategies besides setting up hazards and dying.
Questions to be Answered:
- Are dedicated leads viable at all with Team Preview?
- How are your lead Pokémon most often used?
- What Pokémon are most often used as leads in Gen 6 OU, and why?
- In that vein, what Pokémon work as anti-leads in Gen 6 OU, and why?
- How could we help this Pokémon deal with anti-leads, in that sense?
- To what extent does Team Preview discourage the use of dedicated leads?
- What new strategies could this Pokémon utilize in order to help your team gain the early advantage?
- Can dedicated leads (i.e. Azelf, Klefki) function outside of the role of being a lead at all? Why or why not?