AAA Immortal Roaring Moon [Done]

UT

No, I’m not coming to my senses
is a Site Content Manageris a Top Team Rateris a Battle Simulator Administratoris a Top Social Media Contributoris a Member of Senior Staffis a Community Contributoris a Smogon Discord Contributoris a Top Contributoris a Top Smogon Media Contributoris a Dedicated Tournament Hostis a Tiering Contributor Alumnus
Appeals + C&C Lead
[SET]
Magic Guard (Roaring Moon) @ Life Orb
Ability: Magic Guard
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Knock Off
- Dragon Claw / Earthquake
- U-turn
- Roost

[SET COMMENTS]
Magic Guard Roaring Moon leverages its excellent offensive profile with Magic Guard to outlast its common checks and still put tremendous pressure on the opposing team with Knock Off, pivoting, and an excellent Speed tier. Some normally reliable Roaring Moon answers like Great Tusk, Iron Hands, and Fluffy Corviknight are prone to being worn down through the combination of U-turn, losing their Leftovers or Heavy-Duty Boots, and switching in, often through entry hazards, just for Roaring Moon to pivot out. Roost, combined with Roaring Moon's decent bulk, allows it to have a credible defensive profile as well and switch into weak or resisted attacks from the likes of Iron Moth and Hisuian Electrode. Earthquake is an option to hit Iron Moth, Kingambit, Primarina, and Iron Hands harder than Dragon Claw. Roaring Moon loves being included on hazard stacking balance teams, as it can easily remove Heavy-Duty Boots and pivot around to wear down its checks. As a result, teammates like Scream Tail, Ting-Lu, and Great Tusk make excellent partners. Roaring Moon is an excellent choice to wear down common defensive staples like Fluffy Corviknight and Great Tusk, making it a great teammate for Pokemon like Zamazenta and Iron Boulder to burst through opposing teams. Roaring Moon struggles with faster offensive threats like Zamazenta and lacks immediate power against bulkier threats like physically defensive Manaphy and Primarina; as a result, it needs reliable partners like Pecharunt to tank hits and either reliable hazard stackers or powerful wallbreakers like Latios to push through those structures.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/ut.523866/
Quality checked by:
https://www.smogon.com/forums/members/tranquility.475288/
https://www.smogon.com/forums/members/sulo.528036/
Grammar checked by:
https://www.smogon.com/forums/members/rose.511181/
 
Last edited:

Tranquility

If I can stop one heart from breaking
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add remove comment
[SET]
Magic Guard (Roaring Moon) @ Life Orb
Ability: Magic Guard
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Knock Off
- Dragon Claw
- U-turn
- Roost

[SET COMMENTS]
Magic Guard Roaring Moon leverages its excellent offensive profile with Magic Guard to outlast its common checks and still put tremendous pressure on the opposing team with Knock Off and pivoting maybe also mention how with its fast speed it can also be a late game win-condition because of this. Some normally-reliable Roaring Moon counterplay like Great Tusk, Iron Hands, and Fluffy Corviknight are prone to being worn down through the combination of U-turn and losing their Leftovers or Heavy-Duty Boots. Roost, combined with Roaring Moon's decent bulk, allows Roaring Moon to have a credible defensive profile as well and switch into weak or resisted attacks from the likes of Iron Moth, Gholdengo (maybe replace this since it doesn't want to switch into make it rain/t-wave directly), and Hisuian Electrode. Roaring Moon loves being included on entry hazard stacking balance teams, as it can easily remove Heavy-Duty Boots and pivot around to wear down its checks. As such, teammates like Scream Tail, Ting-Lu, and Great Tusk make excellent partners. Roaring Moon is an excellent choice to wear down common defensive staples like Fluffy Corviknight and Great Tusk, making it a great teammate for partners like Zamazenta and Iron Boulder to burst through opposing teams. Roaring Moon struggles with faster offensive threats like Zamazenta and lacks immediate power into bulkier threats like physically defensive Manaphy and Primarina; as such, it needs reliable partners like Pecharunt to tank hits and either reliable hazard stack or powerful wallbreakers like Latios to push through those structures.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/ut.523866/ <~ Fix this
Quality checked by:
https://www.smogon.com/forums/members/tranquility.475288/
https://www.smogon.com/forums/members/user4.103/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/

QC 1/2
 

Sulo

the blade i hold
is a Site Content Manageris a Top Social Media Contributoris a Community Leaderis a Community Contributoris a Smogon Discord Contributoris a Tiering Contributoris a Top Contributoris a Smogon Media Contributoris a Battle Simulator Moderatoris a Team Rater Alumnus
National Dex Leader
[SET]
Magic Guard (Roaring Moon) @ Life Orb
Ability: Magic Guard
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Knock Off
- Dragon Claw
- U-turn
- Roost

[SET COMMENTS]
Magic Guard Roaring Moon leverages its excellent offensive profile with Magic Guard to outlast its common checks and still put tremendous pressure on the opposing team with Knock Off, pivoting, and excellent Speed tier. Some normally-reliable Roaring Moon counterplay like Great Tusk, Iron Hands, and Fluffy Corviknight are prone to being worn down through the combination of U-turn and losing their Leftovers or Heavy-Duty Boots. maybe specify hazards because that's important vs corv Roost, combined with Roaring Moon's decent bulk, allows Roaring Moon to have a credible defensive profile as well and switch into weak or resisted attacks from the likes of Iron Moth and Hisuian Electrode. add in a line for eq (stronger hit vs prim / tran / non ee gambit) Roaring Moon loves being included on entry hazard stacking balance teams, as it can easily remove Heavy-Duty Boots and pivot around to wear down its checks. As such, teammates like Scream Tail, Ting-Lu, and Great Tusk make excellent partners. Roaring Moon is an excellent choice to wear down common defensive staples like Fluffy Corviknight and Great Tusk, making it a great teammate for partners like Zamazenta and Iron Boulder to burst through opposing teams. Roaring Moon struggles with faster offensive threats like Zamazenta and lacks immediate power into bulkier threats like physically defensive Manaphy and Primarina; as such, it needs reliable partners like Pecharunt to tank hits and either reliable hazard stack or powerful wallbreakers like Latios to push through those structures.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/ut.523866/
Quality checked by:
https://www.smogon.com/forums/members/tranquility.475288/
https://www.smogon.com/forums/members/user4.103/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/

Sulo5QC.gif


QC 2/2.
 
add remove comment

[SET]
Magic Guard (Roaring Moon) @ Life Orb
Ability: Magic Guard
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Knock Off
- Dragon Claw / Earthquake
- U-turn
- Roost

[SET COMMENTS]
Magic Guard Roaring Moon leverages its excellent offensive profile with Magic Guard to outlast its common checks and still put tremendous pressure on the opposing team with Knock Off, pivoting, and an excellent Speed tier. Some normally-reliable normally reliable Roaring Moon counterplay answers like Great Tusk, Iron Hands, and Fluffy Corviknight are prone to being worn down through the combination of U-turn, losing their Leftovers or Heavy-Duty Boots, and switching in, often through entry hazards, just for Roaring Moon to pivot out. Roost, combined with Roaring Moon's decent bulk, allows Roaring Moon it to have a credible defensive profile as well and switch into weak or resisted attacks from the likes of Iron Moth and Hisuian Electrode. Earthquake is an option to hit Iron Moth, Kingambit, Primarina, and Iron Hands harder than Dragon Claw. Roaring Moon loves being included on hazard stacking balance teams, as it can easily remove Heavy-Duty Boots and pivot around to wear down its checks. As such a result, teammates like Scream Tail, Ting-Lu, and Great Tusk make excellent partners. Roaring Moon is an excellent choice to wear down common defensive staples like Fluffy Corviknight and Great Tusk, making it a great teammate for partners Pokemon like Zamazenta and Iron Boulder to burst through opposing teams. Roaring Moon struggles with faster offensive threats like Zamazenta and lacks immediate power into against bulkier threats like physically defensive Manaphy and Primarina; as such a result, it needs reliable partners like Pecharunt to tank hits and either reliable hazard stack stackers or powerful wallbreakers like Latios to push through those structures.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/ut.523866/
Quality checked by:
https://www.smogon.com/forums/members/tranquility.475288/
https://www.smogon.com/forums/members/sulo.528036/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/

1/1 GP Team done
 

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