OU Haxorus

horyzhnz

[10:02:17 AM] flcl: its hory xD
is a Top Contributor Alumnusis a Smogon Media Contributor Alumnus
wait wat, it should still be GP [0/2]. I'm not on the GP team, it needs to be stamped by a member for it to count as an official check haha
 

GatoDelFuego

The Antimonymph of the Internet
is a Site Content Manager Alumnusis a Social Media Contributor Alumnusis a Community Leader Alumnusis a Smogon Discord Contributor Alumnusis a Top Contributor Alumnusis a Top Smogon Media Contributor Alumnus
Jaroda

REMOVE CHANGE COMMENTS

Overview
########
In a tier rife with Dragons of all shapes and sizes, Haxorus maintains several boast-worthy traits over his ensure "it" is never, ever used then. I'm sure it isn't, just making sure dragon brethren. He maintains the highest Attack stat of all non-legendary Dragon-types, surpassed only by Kyurem-B and Mega Garchomp, neither of which have access to the coveted Dragon Dance. Haxorus's pure Dragon typing, being oddly uncommon, makes him far less susceptible to non-STAB Ice attacks that are often carried for the likes of Dragonite and Garchomp. Furthermore, his relatively rare ability, Mold Breaker, allows him to disregard Pokemon with otherwise problematic abilities like Levitate Rotom-W, Filter Mega Aggron, Unaware Clefable, numerous Sturdy users, and Multiscale Dragonite. There are some downsides, things that make this battle axe worse for wears though. Haxorus's overall lack of bulk means he's easily 2HKOed by strong neutral hits and potentially vulnerable in his required setup time. New Fairy-types will also make you hesitate to use click that Outrage button, meaning that it isn't just the ubiquitous Steel-types you Haxorus needs to worry about anymore. While Haxorus has enough coverage options to handle most Steel- and Fairy-types, he can't cover everything and can find himself hard walled without the right team support. Base 97 Speed is acceptable for wallbreaking and sufficient with enough boosts to clean up end late-game with an unresisted Outrage. Haxorus has the right stats, ability, moves, and typing to perform his role very very well.

Dragon Dance
########
name: Dragon Dance
move 1: Dragon Dance
move 2: Outrage
move 3: Earthquake
move 4: Taunt / Poison Jab
ability: Mold Breaker
item: Life Orb / Lum Berry
nature: Adamant / Jolly
evs: 16 HP / 252 Atk / 240 Spe

Moves
========
Dragon Dance is Haxorus's boosting move of choice, (AC) giving him the power and Speed he needs to rip through weakened walls and slower sweepers. Earthquake is great for handling Steel-types like Aegislash, Heatran, and Klefki and is also great for Rotom-W. Taunt completely shuts down would-be walls like Skarmory that don't carry Brave Bird, helping you Haxorus to nab additional boosts. For wallbreaking or sweeping, Outrage will benefit you Haxorus the most with its insane power, as Dragon Claw and Dual Chop severely lack in power in general and prevent Haxorus from fulfilling his role.

Set Details
========
Dragon Dance is the better boosting move to let Haxorus compete with hyper-offensive teams, as the Speed is crucial. Once you Haxorus ideally gets to +2, simply use click that Outrage button, assuming no Fairy-types remain. 240 Speed maintains an advantage over Jolly Dragonite and other max Speed base 80s as well as Jolly Gyarados, and max Speed Kyurem-B if you choose a Jolly nature. Life Orb gives you Haxorus some extra oomph and compensates in situations where you it can't get as many desired dances in, helping it continue its rampage and with enough Speed you can potentially net more crucial KOs to keep on Outraging. You are Haxorus is still threatening without boosts against slow or weakened Pokemon like Heatran and Tyranitar with Earthquake, or Breloom with Poison Jab. Taunt often makes slow walls like Chansey and Skarmory relegated to switching out, giving you Haxorus breathing room to boost towards omnipotence.

Usage Tips
========
Haxorus requires safe opportunities to boost to overpower sturdy walls and bypass faster and frailer threats. Getting two Dragon Dances is your goal and is often enough to shift the odds in your favor against many would-be checks and counters. A weakened team with Steel- and Fairy-types eradicated simply cannot stand up to his mighty Outrage. Don't try to switch Haxorus into anything, and ideally remove priority users beforehand. A slow Volt Switch or U-turn are is a reliable methods of getting Haxorus in unscathed against unwilling foes. Rotom-W can be Taunted and often has to Volt Switch out as a result, which you Haxorus fortunately resists. Heatran fears Earthquake, and Air Balloon versions can safely be Taunted and thus are unable to throw up Substitutes, Will-O-Wisp, or use Roar. Having Stealth Rock is generally helpful against priority users such as Talonflame and Dragonite. Zapdos carries no threatening moves and is easy to set up against, with Taunt as insurance. Ferrothorns that lack Gyro Ball are also pure setup and Taunt bait, and Earthquake doesn't activate Iron Barbs or Rocky Helmet damage.

Team Options
========
Most Steel-types protect Haxorus from all three of his weaknesses. Heatran's plethora of resistances (4x resists for Fairy and Ice) and great bulk make him a reliable team player with Fire STAB for other Steel-types and the ability to set up Stealth Rock. Any U-turn or Volt Switch user can help get Haxorus in for free against an unwilling opponent allowing for more boosting opportunities. Rotom-W is a popular choice easy to fit onto most teams and is a good answer for Talonflame, Scizor, Air Balloon Heatran, (AC) and Landorus-T, slows down important enemies with Thunder Wave, and can scout with Volt Switch. Rotom-H similarly handles Talonflame but is also great against many Steel-types such as Scizor, Skarmory, and Ferrothorn, handily resisting their common moves and threatening an to OHKO with Overheat. Being immune to burn as well as paralysis like Rotom-W is also beneficial. Landorus-T can prompt switches with Intimidate and can U-turn Haxorus in safely on top of setting up Stealth Rock. Klefki protects you from opposing Dragon, Fairy, (AC) and Ice attacks and can use Thunder Wave and set up dual screens for Haxorus to boost behind more safely, and is particularly good against Greninjas that lack Hidden Power Fire. Deoxys-S can lay entry hazards, set up dual screens, and outpace the fastest unboosted threats.


Stall Breaker
########
name: Stall Breaker
move 1: Swords Dance
move 2: Outrage / Dual Chop
move 3: Earthquake
move 4: Poison Jab / Taunt
ability: Mold Breaker
item: Lum Berry / Life Orb
nature: Adamant / Jolly
evs: 16 HP / 252 Atk / 240 Spe

Moves
========
Swords Dance with Mold Breaker makes Haxorus an insane wallbreaker and the most potent Dragon-type capable of defeating Fairy-types. Outrage is for maddening power, or but Dual Chop to is better to handle Substitute and Focus Sash users, especially Substitute Kyurem-B. Earthquake hits the majority of Steel-types and +2 Poison Jab makes short work of even Unaware Clefable, Azumarill, Togekiss, and Sylveon.

Set Details
========
For pure wallbreaking purposes, Swords Dance gives Haxorus the power he needs to be one hell of an anti-stall Pokemon. Lum Berry is a great item to let Haxorus boost in the face of slower walls that would depend on a burn or Toxic to cripple you it and is recommended if you Haxorus forgoes Taunt. Otherwise, use Life Orb to wallbreak better. Lum Berry does however cure confusion caused by Outrage. 240 Speed EVs keeps Haxorus faster than max Speed neutral-natured Kyurem-B, which can be crucial without Dragon Dance to boost his Speed, and a Jolly nature guarantees it. Mold Breaker is by far Haxorus's best and most consistent ability, ignoring Sturdy, Multiscale, Magic Bounce, Unaware, and Levitate users.

Usage Tips
========
As a pure stallbreaker set, (AC) Haxorus is forgoing Speed for overwhelming power. Use a Lum Berry to set up in the face of would-be threats, (AC) and after you take out the Steel- and Fairy-types with Earthquake and Poison Jab you are free to demolish with Outrage. Chansey can waste a turn trying to Toxic you if you have Lum Berry, and a +2 Outrage is a guaranteed OHKO after Stealth Rock, (RC) or with Life Orb and no Stealth Rock. Using an unboosted Earthquake on Aegislash is risky at +0 if it is a Weakness Policy set, so it is generally recommended to boost first. Thundurus-I is OHKOed by Outrage no matter what, so don't attempt to use Dragon Dance when it has priority Taunt and instead hope it wastes a turn with Thunder Wave or Nasty Plot.

Team Options
========
Stallbreaker Haxorus struggles against hyper-offensive teams and as such wants naturally fast partners and priority users. Assault Vest Conkeldurr is great for sponging some special hits as well as status effects and has Mach Punch. Mega Aggron is also very bulky and has Thunder Wave and Dragon Tail to slow down or phaze the competition. Bisharp threatens Fairy-types and Defog users with Defiant and has Sucker Punch. Deoxys-S is a great dual screen user and can lay some entry hazards too for easier KOes kills, as well as threaten fast and frail threats like Keldeo, Landorus-I, Thundurus-I, Terrakion, (AC) and Greninja. Talonflame is one of the best priority users around, and Tailwind makes Haxorus immediately more threatening and better suited to fighting balanced and heavy offense. Klefki has priority Thunder Wave and dual screens while resisting all of Haxorus's weaknesses. If you opt to have a Chansey for Wish, Aromatherapy, and Natural Cure support, you can rationalize forgoing Lum Berry for Life Orb. Choice Scarf Excadrill is a natural at handling fast threats and can rapid spin the opponent's entry hazards away while preserving your own. Focus Sash Alakazam is also insanely fast and is able to revenge kill or eliminate fast sweepers with strong special attacks. Terrakion is also a fast teammate that doesn't particularly mind Talonflame's priority and even benefits from Sucker Punch courtesy of its ability Justified.

Other Options
########
Low Kick is Haxorus's best attack against Ferrothorn and can OHKO Mamoswine and Mega Gyarados at +1, as well as hitting Heatran that carry Air Balloon. Rock Slide is a fair choice on Choice Scarf sets, able to hit many of the faster 4x weak Pokemon like Charizard Y, Talonflame, (AC) and Volcarona with the potential to flinch. Superpower with Swords Dance is the most efficient way to consistently deal with Skarmory, but offers little else. Dragon Claw is Haxorus's most conservative and reliable STAB move if you hate Outrage's lock-in and Dual Chop's accuracy, but it severely hampers power. Aqua Tail provides good neutral coverage with Dragon-type attacks and can be particularly useful against Air Balloon Heatran and Excadrill.

Checks & Counters
#########

**Airborne Steel-types** Whether it be Skarmory or Pokemon like Heatran with Air Balloon, Haxorus's most common sets are not tailored to handling these obstacles. Without Taunt for Skarmory or Aqua Tail for Air Balloon Heatran and Excadrill, (AC) Haxorus you will be hard-pressed to come out on top.

**Speedy Sweepers** Pokemon with immediate access to Speed and power like Keldeo, Landorus-I, and Greninja will demolish stallbreaker sets, and even then certain Choice Scarf users like Garchomp and priority users can take advantage of Dragon Dance Haxorus even after a boost. Requiring setup time to be effective puts Haxorus at an immediate disadvantage against most Pokemon that outspeed him.

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Last edited:

TheManlyLadybug

Banned deucer.


Overview
########
In a tier littered rife with Dragons of all shapes and sizes, Haxorus maintains several boast-noteworthy traits over its his dragon brethren. Haxorus He maintains the highest Attack stat of all non-legendary Dragon-types, surpassed only by Kyurem-B and Mega Garchomp, neither of which have access to Dragon Dance. Haxorus's pure Dragon typing, being oddly uncommon, makes it him far less susceptible to non-STAB Ice-type moves attacks that are often carried for the likes of Dragonite and Garchomp. Furthermore, his relatively rare ability, Mold Breaker, allows him to disregard Pokemon with otherwise problematic abilities such as like Levitate Rotom-W, Filter Mega Aggron, Unaware Clefable, Dragonite, and numerous Sturdy users, (RC) and Multiscale Dragonite. However, Haxorus is not without its faults. There are some downsides though.
Some stuff, will GP it later. Also, make sure to change every "he" in the analysis to "it" or "Haxorus"
 

Ash Borer

I've heard they're short of room in hell
it sounds awful. Haxorus is a species, not a gendered character. It is referred to as it because the reader will use 1 in battle. He or she just makes no sense.
 
It's really just a matter of opinion and what the analysis writer wants to do, I think it sounds better to use he on obviously masculine Pokemon and she on obviously feminine ones.
 

AccidentalGreed

Sweet and bitter as chocolate.
is a Forum Moderator Alumnusis a Top Contributor Alumnus
Gothitelle and Granbull analysis last generation referred to each Pokemon as specific genders, so as long as it's consistent, go forth and prosper. This is also a very trivial subject, so I'd like it dropped.
 

horyzhnz

[10:02:17 AM] flcl: its hory xD
is a Top Contributor Alumnusis a Smogon Media Contributor Alumnus
since tml has not touched his / her GP check in a few days, i'm just going to take the initiative and finish it off. tml has given me permission to take over the final gp check.
Please use placeholders for threads and respect them. Stop placeholdering incomplete threads, and don't post unless you are actively grammar checking them. Saying "I'll check this when I get a chance, placeholder" is pretty dumb.
basically don't use a placeholder unless you're actually doing it at that point in time; don't do it partially then abandon it for a few days, just commit to doing it if you've already started and if you don't think you have the time, you probably shouldn't have started it in the first place.

Jaroda
add or change

remove

comments
Overview
########
In a tier rife with Dragons of all shapes and sizes, Haxorus maintains several boast-worthy noteworthy traits over his dragon brethren. He maintains retains the highest Attack stat of all non-legendary Dragon-types, surpassed only by Kyurem-B and Mega Garchomp, neither of which have access to Dragon Dance. Haxorus's pure Dragon typing, being oddly uncommon, makes him far less susceptible to non-STAB Ice attacks that are often carried for the likes of Dragonite and Garchomp. Furthermore, his Haxorus's relatively rare ability, Mold Breaker, allows him to disregard Pokemon with otherwise problematic abilities like Levitate Rotom-W, Filter Mega Aggron, Unaware Clefable, numerous Sturdy users, and Multiscale Dragonite. There are some downsides though However, Haxorus is not without his faults. Haxorus's overall lack of bulk means he's easily 2HKOed by strong neutral hits and is potentially vulnerable in his required setup time while setting up. New Fairy-types will also make you Haxorus hesitate to click that use Outrage button, meaning that it isn't just the ubiquitous Steel-types it you needs to worry about anymore. While Haxorus has enough coverage options to handle most Steel- and Fairy-types (add hyphens), he can't cover everything and can find himself hard-walled (add hyphen) without the right team support. Base 97 Speed is acceptable for wallbreaking and sufficient with enough boosts to clean up late-game with an unresisted Outrage. Haxorus has the right stats, ability, moves, and typing to perform his role very well.

Dragon Dance
########
name: Dragon Dance
move 1: Dragon Dance
move 2: Outrage
move 3: Earthquake
move 4: Taunt / Poison Jab
ability: Mold Breaker
item: Life Orb / Lum Berry
nature: Adamant / Jolly
evs: 16 HP / 252 Atk / 240 Spe

Moves
========
Dragon Dance is Haxorus's boosting move of choice, giving him the power and Speed he needs to rip through weakened walls and slower sweepers. Earthquake is great for handling Steel-types like Aegislash, Heatran, and Klefki,(AC) and is also great for hitting Rotom-W. Taunt completely shuts down would-be (add hyphen) walls like Skarmory that don't carry Brave Bird, helping Haxorus nab additional boosts. For wallbreaking or sweeping, Outrage will benefit Haxorus the most with its insane power, as Dragon Claw and Dual Chop severely lack in power in general and prevent Haxorus from fulfilling his role.

Set Details
========
Dragon Dance is the better boosting move to let Haxorus compete with hyper-offensive teams, as the Speed boosts is are crucial. Once Haxorus ideally gets to +2, simply use Outrage, assuming no Fairy-types remain, and never look back. 240 Speed EVs maintains an advantage over Jolly Dragonite and other max Speed base 80s as well as Jolly Gyarados, and max Speed Kyurem-B if you choose a Jolly nature. Life Orb gives Haxorus some extra oomph and compensates in situations where it can't get as many desired dances Dragon Dances in, helping him continue his rampage. Haxorus is still threatening without boosts against slow or weakened Pokemon like Heatran and Tyranitar with Earthquake, or Breloom with Poison Jab. Taunt often makes slow walls like Chansey and Skarmory switch out, giving Haxorus breathing room to boost towards omnipotence.

Usage Tips
========
Haxorus requires safe opportunities to boost to overpower sturdy walls and bypass faster and frailer threats. Getting two Dragon Dances is your goal and is often enough to shift the odds in your favor against many would-be checks and counters. A weakened team with Steel- and Fairy-types eradicated simply cannot stand up to his mighty Outrage. Don't try to switch Haxorus into anything, and ideally remove priority users beforehand. A slow Volt Switch or U-turn is a reliable method of getting Haxorus in unscathed against unwilling foes. Rotom-W can be Taunted and often has to Volt Switch out as a result, which Haxorus fortunately resists. Heatran fears Earthquake, and Air Balloon versions can safely be Taunted and thus are unable to throw up create Substitutes, Will-O-Wisp, or use Roar. Having Stealth Rock is generally helpful against priority users such as Talonflame and Dragonite. Zapdos carries no threatening moves and is easy to set up against, with Taunt as insurance. Ferrothorn that lack Gyro Ball are also pure setup and Taunt bait, and Earthquake doesn't activate Iron Barbs or incur Rocky Helmet damage.

Team Options
========
Most Steel-types protect Haxorus from all three of his weaknesses. Heatran's plethora of resistances (4x for Fairy and Ice) and great bulk make him a reliable team player with Fire STAB for other Steel-types and the ability to set up Stealth Rock. Any U-turn or Volt Switch user can help get Haxorus in for free against an unwilling opponent,(AC) allowing for more boosting opportunities. Rotom-W is a popular choice that easy to fit onto most teams and is a good answer for Talonflame, Scizor, Air Balloon Heatran, and Landorus-T, slows down important faster enemies with Thunder Wave, and can scout with Volt Switch. Rotom-H similarly handles Talonflame but is also great against many Steel-types such as Scizor, Skarmory, and Ferrothorn, handily resisting their common moves and threatening to OHKO with Overheat. Being immune to burn as well as paralysis like Rotom-W is also beneficial. Landorus-T can prompt switches with Intimidate and can U-turn Haxorus in safely on top of setting up Stealth Rock. Klefki protects you from opposing Dragon, Fairy, and Ice attacks,(AC) has access to Prankster and can use Thunder Wave,(AC) and can set up dual screens for Haxorus to boost behind more safely, and is particularly good against Greninja that lack Hidden Power Fire. Deoxys-S can lay entry hazards, set up dual screens, and outpace even the fastest unboosted threats.


Stallbreaker
########
name: Stallbreaker
move 1: Swords Dance
move 2: Outrage / Dual Chop
move 3: Earthquake
move 4: Poison Jab / Taunt
ability: Mold Breaker
item: Lum Berry / Life Orb
nature: Adamant / Jolly
evs: 16 HP / 252 Atk / 240 Spe

Moves
========
Swords Dance with Mold Breaker makes Haxorus an insane wallbreaker and the most potent Dragon-type capable of defeating Fairy-types. Outrage is for maddening power, but Dual Chop is better to handle Substitute and Focus Sash users, especially Substitute Kyurem-B. Earthquake hits the majority of Steel-types and +2 Poison Jab makes short work of even Unaware Clefable, Azumarill, Togekiss, and Sylveon.

Set Details
========
For pure wallbreaking purposes, Swords Dance gives Haxorus the power he needs to be one hell of an anti-stall Pokemon. Lum Berry is a great item to let Haxorus boost in the face of slower walls that would depend on a burn or Toxic to cripple it,(AC) and is recommended if Haxorus forgoes Taunt. Otherwise, use Life Orb to wallbreak better. However,(AC) Lum Berry does however cure confusion caused by Outrage. 240 Speed EVs keeps Haxorus faster than max Speed neutral-natured Kyurem-B, which can be crucial without Dragon Dance to boost his Speed, and a Jolly nature guarantees it. Mold Breaker is by far Haxorus's best and most consistent ability, ignoring Sturdy, Multiscale, Magic Bounce, Unaware, and Levitate.

Usage Tips
========
As a pure stallbreaker set, Haxorus is forgoing Speed for power. Use a Lum Berry to setup in the face of would-be threats, and after you he has taken out Steel- and Fairy-types with Earthquake and Poison Jab you are free he is free to demolish with Outrage. Chansey can waste a turn trying to Toxic you Haxorus if you he have has Lum Berry, and a +2 Outrage is a guaranteed OHKO after Stealth Rock or with Life Orb and no Stealth Rock. Using an unboosted Earthquake on Aegislash is risky at +0 if it is a Weakness Policy set, so it is generally recommended to boost first. Thundurus is OHKOed by Outrage no matter what, so don't attempt to use Swords Dance when it has priority Taunt and instead hope it wastes a turn with using Thunder Wave or Nasty Plot.

Team Options
========
Stallbreaker Haxorus struggles against hyper-offensive teams,(AC) and as such wants naturally fast partners and priority users. Assault Vest Conkeldurr is great for sponging some special hits as well as status effects and has Mach Punch. Mega Aggron is also very bulky and had has Thunder Wave and Dragon Tail to slow down or phaze the competition opponent. Bisharp threatens Fairy-types and Defog users with Defiant and has Sucker Punch. Deoxys-S is a great dual screens user and can lay some entry hazards too for easier KOes, as well as threaten fast and frail threats like Keldeo, Landorus, Thundurus, Terrakion, and Greninja. Talonflame is one of the best priority users around, and Tailwind makes Haxorus immediately more threatening and better suited to for fighting balanced and heavy offense. Klefki has access to priority Thunder Wave and dual screens while resisting all of Haxorus's weaknesses. If you opt to have a Chansey for Wish, Aromatherapy, and Natural Cure support, you can rationalize foregoing Lum Berry for Life Orb. Choice Scarf Excadrill is a natural at handling fast threats and can spin the opponent's entry hazards away while preserving your own. Focus Sash Alakazam is also insanely fast and is able to revenge kill or eliminate fast sweepers with strong special attacks. Terrakion is also a fast teammate that doesn't particularly mind Talonflame's priority and even benefits from Sucker Punch,(AC) courtesy of Justified.

Other Options
########
Low Kick is Haxorus's best attack against Ferrothorn and can OHKO Mamoswine and Mega Gyarados at +1, as well as hitting Heatran that carry Air Balloon. Rock Slide is a fair choice on Choice Scarf sets, being able to hit many of the faster 4x weak Pokemon like Charizard Y, Talonflame, and Volcarona with the potential to flinch. Superpower with Swords Dance is the most efficient way to consistently deal with Skarmory, but offers little else. Dragon Claw is Haxorus's most conservative and reliable STAB move if you hate Outrage's lock-in and Dual Chop's accuracy, but it severely hampers power comes with a severe reduction in power. Aqua Tail provides good neutral coverage with Dragon-type attacks and can be particularly useful against Air Balloon Heatran and Excadrill, but leaves you him walled by Azumarill and Ferrothorn.

Checks & Counters
#########

**Airborne Steel-types** Whether it be Skarmory or Pokemon like Heatran with Air Balloon, Haxorus's most common sets are not tailored to handling these obstacles. Without Taunt for Skarmory or Aqua Tail for Air Balloon Heatran and Excadrill, Haxorus will be hard-pressed to come out on top.

**Speedy Sweepers** Pokemon with immediate access to Speed and power like Keldeo, Landorus, and Greninja will demolish stallbreaker sets, and even then certain Choice Scarf users like Garchomp and priority users can take advantage of Dragon Dance Haxorus,(AC) even after a boost. Requiring setup time to be effective puts Haxorus at an immediate disadvantage against most Pokemon that outspeed him.


okay, for the people who say you need to replace all masculine propositions with 'it' or 'its', here. if QC allows the masculine propositions use the gp check above, and if not, use the red and blue clusterfuck underneath. i still love all you emasculators tho

Overview
########
In a tier rife with Dragons of all shapes and sizes, Haxorus maintains several boast-worthy noteworthy traits over his its dragon brethren. He maintains It retains the highest Attack stat of all non-legendary Dragon-types, surpassed only by Kyurem-B and Mega Garchomp, neither of which have access to Dragon Dance. Haxorus's pure Dragon typing, being oddly uncommon, makes him it far less susceptible to non-STAB Ice attacks that are often carried for the likes of Dragonite and Garchomp. Furthermore, his Haxorus's relatively rare ability, Mold Breaker, allows him it to disregard Pokemon with otherwise problematic abilities like Levitate Rotom-W, Filter Mega Aggron, Unaware Clefable, numerous Sturdy users, and Multiscale Dragonite. There are some downsides though However, Haxorus is not without his its faults. Haxorus's overall lack of bulk means he's that it is easily 2HKOed by strong neutral hits and is potentially vulnerable in his required setup time while setting up. New Fairy-types will also make you hesitate to click that use Outrage button, meaning that it isn't just the ubiquitous Steel-types you it needs to worry about anymore. While Haxorus has enough coverage options to handle most Steel- and Fairy-types (add hyphens), he it can't cover everything and can find himself itself hard-walled (add hyphen) without the right team support. Base 97 Speed is acceptable for wallbreaking and sufficient with enough boosts to clean up late-game with an unresisted Outrage. Haxorus has the right stats, ability, moves, and typing to perform his its role very well.

Dragon Dance
########
name: Dragon Dance
move 1: Dragon Dance
move 2: Outrage
move 3: Earthquake
move 4: Taunt / Poison Jab
ability: Mold Breaker
item: Life Orb / Lum Berry
nature: Adamant / Jolly
evs: 16 HP / 252 Atk / 240 Spe

Moves
========
Dragon Dance is Haxorus's boosting move of choice, giving him it the power and Speed he it needs to rip through weakened walls and slower sweepers. Earthquake is great for handling Steel-types like Aegislash, Heatran, and Klefki,(AC) and is also great for hitting Rotom-W. Taunt completely shuts down would-be (add hyphen) walls like Skarmory that don't carry Brave Bird, helping Haxorus nab additional boosts. For wallbreaking or sweeping, Outrage will benefit Haxorus the most with its insane power, as Dragon Claw and Dual Chop severely lack in power in general and prevent Haxorus from fulfilling his role.

Set Details
========
Dragon Dance is the better boosting move to let Haxorus compete with hyper-offensive teams, as the Speed boosts is are crucial. Once Haxorus ideally gets to +2, simply use Outrage, assuming no Fairy-types remain, and never look back. 240 Speed EVs maintains an advantage over Jolly Dragonite and other max Speed base 80s as well as Jolly Gyarados, and max Speed Kyurem-B if you choose a Jolly nature. Life Orb gives Haxorus some extra oomph and compensates in situations where it can't get as many desired dances Dragon Dances in, helping him it continue his its rampage. Haxorus is still threatening without boosts against slow or weakened Pokemon like Heatran and Tyranitar with Earthquake, or Breloom with Poison Jab. Taunt often makes slow walls like Chansey and Skarmory switch out, giving Haxorus breathing room to boost towards omnipotence.

Usage Tips
========
Haxorus requires safe opportunities to boost to overpower sturdy walls and bypass faster and frailer threats. Getting two Dragon Dances is your goal and is often enough to shift the odds in your favor against many would-be checks and counters. A weakened team with Steel- and Fairy-types eradicated simply cannot stand up to his its mighty Outrage. Don't try to switch Haxorus into anything, and ideally remove priority users beforehand. A slow Volt Switch or U-turn is a reliable method of getting Haxorus in unscathed against unwilling foes. Rotom-W can be Taunted and often has to Volt Switch out as a result, which Haxorus fortunately resists. Heatran fears Earthquake, and Air Balloon versions can safely be Taunted and thus are unable to throw up create Substitutes, Will-O-Wisp, or use Roar. Having Stealth Rock is generally helpful against priority users such as Talonflame and Dragonite. Zapdos carries no threatening moves and is easy to set up against, with Taunt as insurance. Ferrothorn that lack Gyro Ball are also pure setup and Taunt bait, and Earthquake doesn't activate Iron Barbs or incur Rocky Helmet damage.

Team Options
========
Most Steel-types protect Haxorus from all three of his its weaknesses. Heatran's plethora of resistances (4x for Fairy and Ice) and great bulk make him it a reliable team player with Fire STAB for other Steel-types and the ability to set up Stealth Rock. Any U-turn or Volt Switch user can help get Haxorus in for free against an unwilling opponent,(AC) allowing for more boosting opportunities. Rotom-W is a popular choice that easy to fit onto most teams and is a good answer for Talonflame, Scizor, Air Balloon Heatran, and Landorus-T, slows down important faster enemies with Thunder Wave, and can scout with Volt Switch. Rotom-H similarly handles Talonflame but is also great against many Steel-types such as Scizor, Skarmory, and Ferrothorn, handily resisting their common moves and threatening to OHKO with Overheat. Being immune to burn as well as paralysis like Rotom-W is also beneficial. Landorus-T can prompt switches with Intimidate and can U-turn Haxorus in safely on top of setting up Stealth Rock. Klefki protects you from opposing Dragon, Fairy, and Ice attacks,(AC) has access to Prankster and can use Thunder Wave,(AC) and can set up dual screens for Haxorus to boost behind more safely, and is particularly good against Greninja that lack Hidden Power Fire. Deoxys-S can lay entry hazards, set up dual screens, and outpace even the fastest unboosted threats.


Stallbreaker
########
name: Stallbreaker
move 1: Swords Dance
move 2: Outrage / Dual Chop
move 3: Earthquake
move 4: Poison Jab / Taunt
ability: Mold Breaker
item: Lum Berry / Life Orb
nature: Adamant / Jolly
evs: 16 HP / 252 Atk / 240 Spe

Moves
========
Swords Dance with Mold Breaker makes Haxorus an insane wallbreaker and the most potent Dragon-type capable of defeating Fairy-types. Outrage is for maddening power, but Dual Chop is better to handle Substitute and Focus Sash users, especially Substitute Kyurem-B. Earthquake hits the majority of Steel-types and +2 Poison Jab makes short work of even Unaware Clefable, Azumarill, Togekiss, and Sylveon.

Set Details
========
For pure wallbreaking purposes, Swords Dance gives Haxorus the power he it needs to be one hell of an anti-stall Pokemon. Lum Berry is a great item to let Haxorus boost in the face of slower walls that would depend on a burn or Toxic to cripple it,(AC) and is recommended if Haxorus forgoes Taunt. Otherwise, use Life Orb to wallbreak better. However,(AC) Lum Berry does however cure confusion caused by Outrage. 240 Speed EVs keeps Haxorus faster than max Speed neutral-natured Kyurem-B, which can be crucial without Dragon Dance to boost his its Speed, and a Jolly nature guarantees it. Mold Breaker is by far Haxorus's best and most consistent ability, ignoring Sturdy, Multiscale, Magic Bounce, Unaware, and Levitate.

Usage Tips
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As a pure stallbreaker set, Haxorus is forgoing Speed for power. Use a Lum Berry to setup in the face of would-be threats, and after you it has taken out Steel- and Fairy-types with Earthquake and Poison Jab you are it is free to demolish with Outrage. Chansey can waste a turn trying to Toxic you if you it if it has have Lum Berry, and a +2 Outrage is a guaranteed OHKO after Stealth Rock or with Life Orb and no Stealth Rock. Using an unboosted Earthquake on Aegislash is risky at +0 if it is a Weakness Policy set, so it is generally recommended to boost first. Thundurus is OHKOed by Outrage no matter what, so don't attempt to use Swords Dance when it has priority Taunt and instead hope it wastes a turn with using Thunder Wave or Nasty Plot.

Team Options
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Stallbreaker Haxorus struggles against hyper-offensive teams,(AC) and as such wants naturally fast partners and priority users. Assault Vest Conkeldurr is great for sponging some special hits as well as status effects and has Mach Punch. Mega Aggron is also very bulky and had has Thunder Wave and Dragon Tail to slow down or phaze the competition opponent. Bisharp threatens Fairy-types and Defog users with Defiant and has Sucker Punch. Deoxys-S is a great dual screens user and can lay some entry hazards too for easier KOes, as well as threaten fast and frail threats like Keldeo, Landorus, Thundurus, Terrakion, and Greninja. Talonflame is one of the best priority users around, and Tailwind makes Haxorus immediately more threatening and better suited to for fighting balanced and heavy offense. Klefki has access to priority Thunder Wave and dual screens while resisting all of Haxorus's weaknesses. If you opt to have a Chansey for Wish, Aromatherapy, and Natural Cure support, you can rationalize foregoing Lum Berry for Life Orb. Choice Scarf Excadrill is a natural at handling fast threats and can spin the opponent's entry hazards away while preserving your own. Focus Sash Alakazam is also insanely fast and is able to revenge kill or eliminate fast sweepers with strong special attacks. Terrakion is also a fast teammate that doesn't particularly mind Talonflame's priority and even benefits from Sucker Punch,(AC) courtesy of Justified.

Other Options
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Low Kick is Haxorus's best attack against Ferrothorn and can OHKO Mamoswine and Mega Gyarados at +1, as well as hitting Heatran that carry Air Balloon. Rock Slide is a fair choice on Choice Scarf sets, being able to hit many of the faster 4x weak Pokemon like Charizard Y, Talonflame, and Volcarona with the potential to flinch. Superpower with Swords Dance is the most efficient way to consistently deal with Skarmory, but offers little else. Dragon Claw is Haxorus's most conservative and reliable STAB move if you hate Outrage's lock-in and Dual Chop's accuracy, but it severely hampers power comes with a severe reduction in power. Aqua Tail provides good neutral coverage with Dragon-type attacks and can be particularly useful against Air Balloon Heatran and Excadrill, but leaves you Haxorus walled by Azumarill and Ferrothorn.

Checks & Counters
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**Airborne Steel-types** Whether it be Skarmory or Pokemon like Heatran with Air Balloon, Haxorus's most common sets are not tailored to handling these obstacles. Without Taunt for Skarmory or Aqua Tail for Air Balloon Heatran and Excadrill, Haxorus will be hard-pressed to come out on top.

**Speedy Sweepers** Pokemon with immediate access to Speed and power like Keldeo, Landorus, and Greninja will demolish stallbreaker sets, and even then certain Choice Scarf users like Garchomp and priority users can take advantage of Dragon Dance Haxorus,(AC) even after a boost. Requiring setup time to be effective puts Haxorus at an immediate disadvantage against most Pokemon that outspeed him it.


personally, I prefer it > his, but w/e its your choice man.

GP 2/2

 
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horyzhnz Sorry you had to go through that whole mess twice man. -_- I went with 'his' originally but since everyone seems either against or indifferent, I'll implement the neutral pronouns for consistency with the other analyses. Thanks for your effort, I'll begin editing now.

EDIT: Finished. Thanks for the help everyone!
 
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