Sorry about the really long post.
...WHOA THAT IS ONE SUPERCHARGED FIREBLAST. o.0
In related news, I am screwed beyond all possible belief. FireShroom=
OK, Fireshroom, that was...um...good...effort you showed out there last round, but we MUST win this! For Starscream!
Use your heightened forest senses and do your best to stay out of the way of the Fire Blasts! (Just asking, but has the evasion boost for Shroomish been factored in? After all, we are in a naturally-lit forest, and the Grass typing description says it has "heightened senses in forest areas" and "more mobile in natural sunlight," which I interpret to mean "greatly increased evasion when Sunny Day is active in a forest (~10-20%)." That's your call, though; do as you wish.)
As for my moves, after 5+ hours of thinking, typing, deleting, more thinking, researching, retyping, and even more thinking, I HAVE AN IDEA!!!
Swords Dance ~ Drain Punch/Focus Punch if Sub is intact ~ Self-Toxic (to activate Poison Heal)
If Fire Blast misses on first action or first two actions:
Self-Toxic ~ Swords Dance ~ Focus Punch/Drain Punch if no sub
If, by the power of the hax gods, all three Fire Blasts miss, replace last action with Chill.
If Fire Blast misses on second action:
Swords Dance ~ Self-Toxic ~ Focus Punch/Drain Punch if no sub
If Fire Blast misses on last two actions, replace last action with Chill.
EDIT: Also, if pimpgangster would allow FireShroom to combine Focus Punch & Drain Punch into an attack that focuses, then releases a 20 BAP punch that heals 1/2 of damage dealt and costs 20 energy, replace all Focus Punches above with said combo. IMMEDIATELY.
...WHOA THAT IS ONE SUPERCHARGED FIREBLAST. o.0
In related news, I am screwed beyond all possible belief. FireShroom=
OK, Fireshroom, that was...um...good...effort you showed out there last round, but we MUST win this! For Starscream!
Use your heightened forest senses and do your best to stay out of the way of the Fire Blasts! (Just asking, but has the evasion boost for Shroomish been factored in? After all, we are in a naturally-lit forest, and the Grass typing description says it has "heightened senses in forest areas" and "more mobile in natural sunlight," which I interpret to mean "greatly increased evasion when Sunny Day is active in a forest (~10-20%)." That's your call, though; do as you wish.)
As for my moves, after 5+ hours of thinking, typing, deleting, more thinking, researching, retyping, and even more thinking, I HAVE AN IDEA!!!
Swords Dance ~ Drain Punch/Focus Punch if Sub is intact ~ Self-Toxic (to activate Poison Heal)
If Fire Blast misses on first action or first two actions:
Self-Toxic ~ Swords Dance ~ Focus Punch/Drain Punch if no sub
If, by the power of the hax gods, all three Fire Blasts miss, replace last action with Chill.
If Fire Blast misses on second action:
Swords Dance ~ Self-Toxic ~ Focus Punch/Drain Punch if no sub
If Fire Blast misses on last two actions, replace last action with Chill.
EDIT: Also, if pimpgangster would allow FireShroom to combine Focus Punch & Drain Punch into an attack that focuses, then releases a 20 BAP punch that heals 1/2 of damage dealt and costs 20 energy, replace all Focus Punches above with said combo. IMMEDIATELY.