Could I just ask about where all the coding happens? Is it in the thread or somewhere else? BC I would love to help out with coding these where possible. =]
There’s a group PM with coding. I’ll add you to it. Thanks for your support!Could I just ask about where all the coding happens? Is it in the thread or somewhere else? BC I would love to help out with coding these where possible. =]
I wonder why submission and discusssion phases in the priority slates are separate if they technically are combined in the normal slate (since you can comment on other people's subs)I'll reply completely to Cookie Butter when submissions will end, remember we're not allowed to answer submissions before the discussion phase (i know i did, i made a mistake, the other ones just explained the mechanic).
Because they're not combined in normal slates, the discussion phase is after the voting phase. I tried to explain this so many times (considering I'm part of the council since V1), but I just surrendered seeing people not respecting this rule. But remember I said this exact thing when my Cofagrigus+Gigalith submission was contested 2 or 3 slates ago (can't remember).I wonder why submission and discusssion phases in the priority slates are separate if they technically are combined in the normal slate (since you can comment on other people's subs)
Soooo are the posts asking for others' thoughts on their fusions against the rules? It is basically starting discussion outside of the discussion phase. I asked this a few weeks ago (for a different reason) but everyone said it was ok.Because they're not combined in normal slates, the discussion phase is after the voting phase. I tried to explain this so many times (considering I'm part of the council since V1), but I just surrendered seeing people not respecting this rule. But remember I said this exact thing when my Cofagrigus+Gigalith submission was contested 2 or 3 slates ago (can't remember).
It is indeed, it's written in the OP. Reviloja753 Mygavolt G-LukeSoooo are the posts asking for others' thoughts on their fusions against the rules? It is basically starting discussion outside of the discussion phase. I asked this a few weeks ago (for a different reason) but everyone said it was ok.
do you have evidence to show that this 10% damage increase nets important 2hkos and OHKOs that klinkle cannot? Because outside of this boost in power, Klinkle is undoubatbly superio. better bulk, a Potent Steel/Electric typing which gives it resistance to most forms of -ate speed (important). Also Shift Gear allows it to threaten offensive teams easily (Plumin is way too frail to get up an Agility) and dual STAB is always nice.unfortunately i want to nominate one of my own fusions
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Fusion Evolution: Klinkle
Typing: Electric/Steel
Stats: 70 / 75 / 77 / 77 / 90 / 112 (501)
Ability: Charged Up: This pokemon's special attack is doubled
Reasoning behind Nomination: Its almost 100% outclassed by Plumin. Plumin has 70/55/55/90/90/105. Klinkle has better Attack, Defense, and Speed, While Plumin has better Special Attack and Special Defense. This may seem like a decent trade, but then you have to take the ability into consideration and Plumin out-damages Klinkle by nearly 10%.
+2 252+ SpA Klinkle Thunderbolt vs. 0 HP / 0 SpD Mew: 229-270 (67.1 - 79.1%) -- guaranteed 2HKO
+2 252+ SpA Plumin Thunderbolt vs. 0 HP / 0 SpD Mew: 252-297 (73.9 - 87%) -- guaranteed 2HKO
(+2 is to emulate the Charged Up boost)
Electric/Steel is a better defensive type then Electric when looking at just resistances, but with Klinkle you are always in fear of Fighting, Ground, and Fire Moves.
...you don't really get to demand people to sub. chill.Okay, seriously. This is actually starting to get fucking bonkers. Either nominations are made, or we never get Fusion Evolution coded. Which one do you guys want? I'm starting to lose my patience. And before anyone asks, I had a paper to do this week.
Okay, added more two subs in my post (Total of 4 now), hope this helps.Okay, seriously. This is actually starting to get fucking bonkers. Either nominations are made, or we never get Fusion Evolution coded. Which one do you guys want? I'm starting to lose my patience. And before anyone asks, I had a paper to do this week.
I'm just speculating here but if I were to guess, the reason why we're picking more irrelevant fusions as what should be coded last is that so after a meta has been established and there's only them to be released, they won't have that big of an impact in the meta (Think basically as if GF decided to in the middle of Gen 7 add mons such as Luvdisc, Delibird or Unown - They would be new but barely would impact the meta due to being either outlassed or too weak to change anything)About priority slates, maybe we could vote for fusion to be coded first instead of coded last. I'm not sure if that's a good idea, but imo it would be more interesting. I'm not saying anything, it's just my own silly opinion.
Honestly if FE could actually be coded faster then we wouldn’t be having this issue. charizard8888 I swear to fucking god if you and the others don’t give me SOMETHING in terms of any progress since the first wave was added, so help me I’m gonna hurt somebody
Prevos not being coded :PSwampamar
Gyarotic
Azuninja
Chandeform
Mismatross
Haxardos
Pangleye
Garchados
Wailcatty
Gargatr
Dragon
Hawlusharp
Cofagreelix
Joltlord
Vepsicor
Zorcanine
Archedactyl
Chesdon
Mamodrill
Heliodra
Scyscor
Joltry
Azumaloom
Sawkape
Weasol
Tyranichomp
Railie
Charatos
Aggrosaur
Blastinja
Skaria
Magmozam
Glakiss
Sharpedos
Vapornine
Pidgetot
Goracanion
Klazor
Pidgemie
Eek
Hitachi
Shaymizard
Ferroslash-Shield
Hazard
Hitmonklang
Maladuck
Yangarde
Suirizion
Jellivoir
Metabat
Dartios
Grenheatja
Moltie
Banegross
Herasir
Mismagivoir
Harem
Mana
Lucharma
Swank
Casting
Sablemimez
Aegiline-Shield
Houndlion
Loppeye
Bastioking
Peatran
Manatar
Aurortoise
Metsir
Fablesteel
Houdini
Shot
Leafadon
Mampharos
Krook-Z
Entaria
Blasterain
Dianbro
Chatotorus
Blisskiss
Toxisharp
Darmega
Lag-I
Heatloom
Golislash-Defense
Hooporus
Lopunnini
Volcagon
Enterrak
Aeroraptor
Sans
Lucasol
Sceptilusaur
Houndectric
Exdoom
Gyaramence
Thunderblast
Snoopa
Empoleking
Heathorn
Galvantulys
Hazygon
Jellie
Zaggron
Malaras
Umbord
Eruption
Porygarde-Zy
Raptorus
Sickle
Koulion
Dongoro
Darkchomp
Jelluk
Crustlecross
Wigglyman
Magnetic
Zorogon-Z
Thundini
Clawdra
Shaymode
Armortran
Gonzap
Bouffanine
Dedsteel
Avaizard
If that doesn't mean anything to you, honestly idc. I'm not the one coding it. But don't go around getting pissed because people won't vote in the less fun slate. It's in progress, and with like 800 fusions (Including forms and megas) it's gonna take time. I understand that you want to get it coded, but it's gonna take a while because of all the abilities, and sometimes moves in FM. And keep in mind, those 800 aren't including Fusion Prevolutions.
Okay uh, I maxed my amount of subs this round. Hope that helps.Okay, seriously. This is actually starting to get fucking bonkers. Either nominations are made, or we never get Fusion Evolution coded. Which one do you guys want? I'm starting to lose my patience. And before anyone asks, I had a paper to do this week.
Note to self. Re-submit Ampharos/Deoxys-A and add "the best Dialcatty counter" in the role identification. Maybe people will vote for it.Let's then look at the Fusions who can surpress abilities:
Haxardos - Bypasses targets' abilities if they could hinder or prevent a move if the target is the same gender. Dialga is genderless and so I assume Dialcatty is as well. Haxardos is also significantly slower than Dialcatty, who can hit it with a super-effective Steel move and simply destroy Haxardos.
Pangleye - No abilities have an effect, other than this one, until after this Pokemon acts. This is a great option to face Dialcatty, except it's rather mediocre bulk gets blown back by Play Rough from Dialcatty. In fact, Max HP Pangleye, which does not sound like a common thing, gets OHKO'd by Play rough when Dialcatty doesn't even need full investments in attack
184 Atk Dialcatty Play Rough vs. 252 HP / 0 Def Pangleye: 368-436 (100 - 118.4%) -- guaranteed OHKO
Not to mention, most of the time Pangleye will use Sablenite. It's stats are pretty mediocre otherwise.
Herasir - Basically Mold Breaker + Guts. Could use Scarf to beat Dialcatty. However, it's far more likely that it will either run a Mega Stone or a Flame Orb to get a Guts boost. If it's running Scarf, it's most likely that people wil be running Scarf for Dialcatty itself.
Harem - Whenever this poke is on the field, all abilities and items the opponent has is negated. At this point I'm convinced Harem will be banned pretty soon (More on that fusion later), but it can do some damage to Dialcatty. Unfortunately, it is weak to Steel, which Dialcatty has STAB on.
Metsir - This pokemon's attacks aren't hindered by stat boosts, drops or abilities. I'm not sure if this is considered "Hindering", but if it is, then Metsir should nullify the effect. Metsir has to probably run scarf tho, as a single Flamethrower from Dialcatty easly can anihillate Metsir. This depends on what investments Dialcatty will run - Can't see it being max Speed, which in this case Metsir can run just a few Speed investments to outspeed it.
Dongoro - This Pokemon cannot be KO'd in one hit, and the abilities of attacking Pokemon are nullified. Emphasis on "Attacking Pokémon", which means Normalized Enemy will still work when taking hits.
Grangoro - Neutralizes opponent's ability on switch in. Can force a switch on Dialcatty and will realy only be useful if Dialcatty can't switch or is the last mon who hasn't fainted yet. Otherwise, Dialcatty switches out.
Poize - This Pokemon's move with the highest base power deals 1.5x damage and ignores the target's ability. This has potential to beat Dialcatty, but beware Earthquake as you're quad weak to it.
252+ Atk Life Orb Terabeast Poize Bolt Strike vs. 252 HP / 0+ Def Dialcatty in Electric Terrain: 398-469 (106.4 - 125.4%) -- guaranteed OHKO
Terrain to simulate the 1.5x boost from the ability.
Kromork and Maroram-Alola - Moves targeting this Pokémon are unaffected by the Ability of the move user. Basically, useless against Dialcatty's ability.
Quagsirom - Moves used by and against this Pokémon ignore the foe’s ability and stat changes. Can bulk Dialcatty's moves with ease and use Recover. Calcs will be added later
Kyupedo - Can safely get a move off if it uses Protect beforehand and gets the Speed Boost, tho this may leave an open space for Dialcatty to set up with Calm Mind or Cosmic Power
252+ Atk Kyupedo Earthquake vs. 0 HP / 0 Def Dialcatty: 280-330 (90 - 106.1%) -- 37.5% chance to OHKO
252 SpA Delcatty Flash Cannon vs. 0 HP / 0 SpD Weavile: 264-312 (75.2 - 88.8%) -- guaranteed OHKO after Stealth Rock
So... 4-5 out of the 500+ Fusions and Forms can beat it with not all of these 5 being entirely reliable or even viable in their base forms.
wait where can I see what this thing is? ik it hasn't won but I wanna seeOkay uh, I maxed my amount of subs this round. Hope that helps.
Note to self. Re-submit Ampharos/Deoxys-A and add "the best Dialcatty counter" in the role identification. Maybe people will vote for it.
252 SpA Mold Breaker Amdre-Marye-Mega Focus Blast vs. 252 HP / 252+ SpD Dialcatty: 660-780 (176.4 - 208.5%) -- guaranteed OHKO
Top 10 Anime Plot Twistsprecisely what Diceus was made for, though I didn't tell it to anyone :]
Here. It only outspeeds Dialcatty by 2 base points, so yeah Scarf can beat it. With Amdre-Marye's current base ability, it could make a gamble and paralyze scarfed Dialcatty in base form with E-Speed, then hope Dialcatty loses that turn, mega-evolve the next turn and OHKO. But that's a 25% chance of working. In any case, I'll probably change the base ability next slate, I think people didn't vote for it because untauntable +2 priority paralysis is broken.wait where can I see what this thing is? ik it hasn't won but I wanna see
anyway I assume Dialcatty could still beat it with scarf and then Draco Meteor or EQ or something. if it's part psychic and not electric, sucker punch time or scarf sets can use knock off. also if Dialcatty gets 2 cosmic powers or calm minds up it can beat it, and it's not like focus blast is terribly reliable. come to think of it, if it's a deoxys-A fusion Fake Out + Quick Attack or Sucker Punch probably still chunks it a fair bit.
if even this can't beat dialcatty reliably we have an issue.
What the heck lol, I didn't know that existed. Next slate I'm making a priority sub for Diceus, it literally breaks species clause.also a reminder that you can run two dialcatties on one team with one having buffed HP- precisely what Diceus was made for, though I didn't tell it to anyone :]
Some are not going to be used in Fusion Evolution OU because they're not good enough, while some are going to get banned. They'll all be coded and maybe even usable in FE UU or FE Ubers, but for that we need FE OU first.why do the fusions need to be coded in a certain way? Why cant it just be goin down the list?
diceus is a cool idea that encourages creative teambuilding, I'm not entirely sure why it would need to be banned just for breaking species clause and being good with OP mons which are getting banned anyways.Here. It only outspeeds Dialcatty by 2 base points, so yeah Scarf can beat it. With Amdre-Marye's current base ability, it could make a gamble and paralyze scarfed Dialcatty in base form with E-Speed, then hope Dialcatty loses that turn, mega-evolve the next turn and OHKO. But that's a 25% chance of working. In any case, I'll probably change the base ability next slate, I think people didn't vote for it because untauntable +2 priority paralysis is broken.
What the heck lol, I didn't know that existed. Next slate I'm making a priority sub for Diceus, it literally breaks species clause.
One thing that i've noticed that makes it balanced it's the fact that it must wear a Plate for making its ability useful, leaving without the ability of using any other and more useful item, so in my opinion is balanced :]diceus is a cool idea that encourages creative teambuilding, I'm not entirely sure why it would need to be banned just for breaking species clause and being good with OP mons which are getting banned anyways.