Ability: Levitate
Nature: Modest
EVs: 252 HP/ 44 Def/ 212 Spa
- Hydro Pump
- ThunderBolt
- Will-O-Wisp
- Protect
I decided to put rotom to have some coverage since I don't really have any other Electric type/Waterr type. I either use it to 1 HKO other pokemon or to Will-O-Wisp as much as I can to set up Gengar.Hydro Pump/ThunderBolt to take care of Entei/Heatran/Talonflame most of Water types and flying types, Will-O-Wisp to set up gengar and dealing damage over time since I usually send rotom first and Protect to let them burn for a few turns without taking any damage. I used Sitrus Berry becasue sitrus Berry Did Alot for this lil one Sitrus Berry was the Difference between being dead and not being Dead lots of times making me win the match.
Ability: Levitate
Nature: Timid
EVs: 8 HP/ 248Sp.A/ 252 Spe
- Taunt
- Sludge Bomb
- Will-O-Wisp
- Hex
Well I decided to put gengar because It's can Deal with Fairy/Ghost types that are a threat to him and to Goodra, I Have black SLudge because it restore some HP each turn and it Actually can make the difference between one more turn or me dying, Taunt to get rid off Pranksters like Meowstic. SLudge Bomb deals with Fairy types extremly Well since some of them aren't hit by Ghost types being super Effective and reliefing Goodra, Will-O-Wisp usually to Hurt some big threats over time, and Also to set up Hex that Will Deal 120 Damage. 1 HKoing almost everything.
Ability: Sap Sipper
Nature: Modest
EVs: 248 HP/ 252SpA/ 8 Spe
- Dragon Pulse
- Sludge Bomb
- Thunder Bolt
- Fire Blast
Well Goodra is my Bulky damager, It can do tons of damage and it can endure critical/Super effective hits really well.I use it to take Dragon types of the Road and endure potential threats for Charizard. Dragon Pulse for STAB Fire Blast to Deal With Steel Types. ThunderBolt hits Bulky Water Types pretty well, Sludge Bomb is to Hit Fairy types that are immune to Goodra's Stab. I used Assault vest to Boost its Sp.Def wich is needed since lots of pokemon from double use Special Attack Making it Unkillable.
Ability: Gale Wings
Nature: Jolly
EVs: 4 HP/ 252 SpA/ 252 Spe
- Roost
- Flare Blitz
- U-turn
- Brave Bird
Talon Flame is a Filler I use choice Band to spam either Flare Blitz to deal with grass Types and steel types or Brave Bird wich is it's main stab getting rid of lots of pokemons. U-turn to swap with other pokemon when the situation isn't good for talonflame and still deal some damage. Roost well I usually use Roost After using Flare Blitz/Brave Bird taking talon flame out of combat and puting it again using roost with the priority of Gale Wings.
Ability: Stance Change
Nature: Quiet
EVs: 252 HP/ 4 Atk/ 252 Spa
- Flash Cannon
- Shadow Sneak
- Shadow Ball
- Kings Shield
Aegislash Comes at last I oftenly use it to Deal with Ghost types that can sometimes be a problem, Since aegislash has an absurd Special Attack I oftenly Put it at last Combined with the Life Orb I can Sacrifice a little of my Health for 2HKoes or 1HKoes I used Flash Cannon For STAB It can't 1HKo That much since its a Steel type Shadow Sneak to pick Low HP targets and Shadow ball as Another STAB That can Deal with Ghost and Fairy Types OHKOing them.
Ability: Blaze
Nature: Adamant
EVs: 144 HP/ 252 Atk/112 Spe
- Earthquake
- Dragon Claw
- Dragon Dance
- Protect
Charizard Depending on the enemy team is My other sweeper I usually Use EarthQuake to Deal with Heatran Dragon Claw to take Salamance out wich is a Big Threat for Goodra as well, Dragon Dance to boost Speed get even more Damage. Protect when I have an Huge threat on the enemy team, I usually set it up baiting them and Dealing with them with either Goodra or Aegislash. Charizardite X to Mega evolve and get even more Attack making it an absolute beast.
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