First Glance
Pyroar @ Life Orb
Ability: Unnerve
Shiny: Yes
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Fire Blast
- Hyper Voice
- Hidden Power [Grass]
- Will-O-Wisp
I like Pyroar as my revenge killer/sweeper. Hyper Voice hits hard with STAB and hits all types that resist fire, except rock (HP Grass). Fire Blast is the main attack and hits very hard. Will-O-Wisp is used to power down other offensive threats. Life Orb makes Pyroar even more deadly
Scyther @ Eviolite
Ability: Technician
EVs: 248 HP / 8 Atk / 252 Spe
Jolly Nature
- Aerial Ace
- Roost
- Swords Dance
- U-turn
Scyther's defenses are quite low, which is boosted by Eviolite and his speed makes up for it. After getting a SD in Aerial Ace+Technician+STAB is killer.
CON-Weak to Rocks
Mushy (Musharna) @ Leftovers
Ability: Synchronize
EVs: 240 HP / 252 Def / 16 SpD
Bold Nature
- Calm Mind
- Psychic
- Signal Beam
- Moonlight
Mushy is a great Tank/Wall. She can bounce status, wall physical attacks very well and after calm mind it can take Special moves as well. If she can get 2 Calm minds out she sweeps with Psychic and SB. Moonlight is used to heal (OBV) if she gets weak.
Regirock @ Leftovers
Ability: Clear Body
EVs: 252 HP / 44 Atk / 16 Def / 196 SpD
Impish Nature
- Stealth Rock
- Stone Edge
- Thunder Wave
- Drain Punch
Regirock is a check for many offensive types and can set up Stealth Rocks if the opponent switches. Stone Edge is the primary STAB to take out fire and flying threats. T-wave slows down fast attacks and D-punch is recovery.
Lanturn @ Assault Vest
Ability: Volt Absorb
EVs: 252 SpA / 204 SpD / 52 Spe
Modest Nature
- Scald
- Volt Switch
- Ice Beam
- Hidden Power [Fire]
Lanturn is used for more type coverage. Scald is a powerful STAB move that has the burn chance. Assault Vest and SpD. EV's turn lanturn into a special wall and SpA gives it lots of power. Lanturn is a great tank IMO and covers a lot of types.
Gurdurr @ Eviolite
Ability: Guts
EVs: 252 HP / 4 Atk / 252 SpD
Careful Nature
- Mach Punch
- Drain Punch
- Bulk Up
- Knock Off
Gurdurr is another revenge killer (Mach Punch) and he can set up bulk up. After a couple bulk ups Gurdurr cleans up with D-punch STAB and Knock Off
Anything to remove or change? Thank you for feedback! Very appreciated!!
Pyroar @ Life Orb
Ability: Unnerve
Shiny: Yes
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Fire Blast
- Hyper Voice
- Hidden Power [Grass]
- Will-O-Wisp
I like Pyroar as my revenge killer/sweeper. Hyper Voice hits hard with STAB and hits all types that resist fire, except rock (HP Grass). Fire Blast is the main attack and hits very hard. Will-O-Wisp is used to power down other offensive threats. Life Orb makes Pyroar even more deadly
Scyther @ Eviolite
Ability: Technician
EVs: 248 HP / 8 Atk / 252 Spe
Jolly Nature
- Aerial Ace
- Roost
- Swords Dance
- U-turn
Scyther's defenses are quite low, which is boosted by Eviolite and his speed makes up for it. After getting a SD in Aerial Ace+Technician+STAB is killer.
CON-Weak to Rocks
Mushy (Musharna) @ Leftovers
Ability: Synchronize
EVs: 240 HP / 252 Def / 16 SpD
Bold Nature
- Calm Mind
- Psychic
- Signal Beam
- Moonlight
Mushy is a great Tank/Wall. She can bounce status, wall physical attacks very well and after calm mind it can take Special moves as well. If she can get 2 Calm minds out she sweeps with Psychic and SB. Moonlight is used to heal (OBV) if she gets weak.
Regirock @ Leftovers
Ability: Clear Body
EVs: 252 HP / 44 Atk / 16 Def / 196 SpD
Impish Nature
- Stealth Rock
- Stone Edge
- Thunder Wave
- Drain Punch
Regirock is a check for many offensive types and can set up Stealth Rocks if the opponent switches. Stone Edge is the primary STAB to take out fire and flying threats. T-wave slows down fast attacks and D-punch is recovery.
Lanturn @ Assault Vest
Ability: Volt Absorb
EVs: 252 SpA / 204 SpD / 52 Spe
Modest Nature
- Scald
- Volt Switch
- Ice Beam
- Hidden Power [Fire]
Lanturn is used for more type coverage. Scald is a powerful STAB move that has the burn chance. Assault Vest and SpD. EV's turn lanturn into a special wall and SpA gives it lots of power. Lanturn is a great tank IMO and covers a lot of types.
Gurdurr @ Eviolite
Ability: Guts
EVs: 252 HP / 4 Atk / 252 SpD
Careful Nature
- Mach Punch
- Drain Punch
- Bulk Up
- Knock Off
Gurdurr is another revenge killer (Mach Punch) and he can set up bulk up. After a couple bulk ups Gurdurr cleans up with D-punch STAB and Knock Off
Anything to remove or change? Thank you for feedback! Very appreciated!!
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