alexwolf said:
While it is true that a pokemon with multiple boosts is very hard to kill,how is a poke going to find all these free turns anyway?
If you just spam DT the opponent will more likely hit you and have enough chances to kill you before you become unkillable most of the times.
And what matters in that sentence is the 'most' part.I know very well that DT can 'cause messy situations with no way to play around the sitaution,but will this happen in most situations?
'Cause in smogon only the reliable and competitive strategies get used.So even if DT allowes easy wins sometimes, it still makes you lose in most situations,statistically.So a competitive player would never rely on such an unreliable strategy most of the times.
And i am saying most,because a few pokes may actually be broken in most cases with DT.I cannot know for sure but it is a fair assumption.
Yes, nost of the time the DT user will not get enough evasion boosts to make a significant impact on the game. However there are situations as you said when it can and will happen. After the first DT everything is up in the air. Especially if you use a move like Stone Edge or Hydro pump and expect to hit. Also, there are other ways of boosting up. For one thing, a pokemon such as Celebi can switch in on a Politoed, force it out and gain 1 DT in the process and based on how the next turn goes, it can either KO the switch in or get lucky and set-up another DT. Another way would be to use a Substitute and then DT and then sub and then DT.
While its true that these strategies might not be used by most people on Smogon. Things like Sub+DT on the right pokemon (namely hard hitters) can be a very game defining thing. Remember, Garchomp was banned on part due to the 20% miss chance that turned te flow of the entire match.
Also, even more frightening is the prospect of Baton Passing these boosts. It would be relatively simple to use a Jolteon lets say, Sub then DT then sub again until a miss then DT and so on and so forth until it gets to +6 and is behind a Sub. Then all it has to do is Baton pass to
anything that can set-up and start sweeping. I dont know about you but i dont want to face +6 Evasion Terrakions and Latios.
alexwolf said:
When i am talking about minority and majority i am talking about competitive majority and minority.I am talking for the top 60 or 70 pokes that see the top use in OU.Someone may disagree with the number,as it is quite arbitary,but the main point is the same.
Everyone will agree that the number of pokes which will be used to count the minority and the majority from will be at least the whole OU,and at most all the OU viable pokes.
Also you say that arguably 20 or 30 pokes would become broken in ideal sitauations...Would you mind giving some examples?
Understood, the variables are only in OU. As for the 20-30 pokemon thing, i have no idea how many 'real' abusers there will be but it certainly wont be hard for something that can learn Double Team to take advantage of it especially with a Sub or sth. Double Teaming Latios/Thundurus etc. Practically everything in OU learns it. That is the main problem and that is why its different from things like Sand Veil and Snow cloak that are available to a small number of pokemon that are not broken with the ability.
The examples in the previous paragraph were only offense related. I can imagine an even worse scenario with defensive mons. Double Teaming Blissey/Chansey/Porygon2/Skarmory/etc. Any pokemon with 1) Reliable recovery 2)Great walling stats and 3) with a set of Substitute/Double Team/Recovery move/Attack move can
theoretically sweep. And the strategy would be reliable as well. Considering that these pokemon are so hard to kill in the first place it would not be difficult to set-up. Blissey for example can set-up on all special attackers and then keep DTing until a miss and/or get a sub then sweep.
It is because of things like these that Evasion is uncompetitive and thus banned.
alexwolf said:
I explained above that i was talking about the 'competitive' minority.So if the relevant pokes are the OU pokes with a number of 50 for example the minority would be 24 pokes or less.
So if only 24 pokes were broken with it what would you ban?
Of course i would ban Evasion moves. 24 pokemon is HUGE. That would
double the size of the Uber list in just a day. And i really wouldnt want to have to argue with people on the brokenness of each and every suspect with double team and have to face the same arguements again and again. Not to mention the pokemon banned would theoretically be things like Blissey and Skarmory. Defensive mons which are nowhere near to threatening without the move.
EDIT: @Joel
Joel said:
Take for example a theoretically broken w/ DT Poke...Multiscale D-nite.
I switch to Metagross, D-nite +1 evasion.
Metagross used Bullet Punch (still very likely to hit). Break Multiscale. D-nite either DT's again, or Roosts to keep Multiscale.
Next turn, D-nite either tries to stall with DT after Roost, or depends on +2 evasion and fails to KO w/ E-quake/Fire Punch/Fire Blast. Metagross uses Ice Punching v. +2 evasion w/ Multiscale broken if there was no Roost.
To comment on that particular scenario, if D-Nite had Roosted turn 2 then Ice Punch would'nt KO. Secondly, what would have happened if Ice Punch missed? Dragonite could Roost again then DT again and so on and so forth and win. It's blatantly easy to use. You would have had the match-up won if Ice Punch connected and yet because of Double Team it didn't and you lost. I dont think that's right in anyway. If it only happens like 20% of the time then it
might be acceptable but having the ability to boost up indefitely to the point at which it becomes near invincible is staggering.
Also, a smart person would have Subbed turn 2 and then kept subbing for a miss and Roosting eventually boosting with DT when you get the chance. In that scenario, Dragonite will always win.
Joel said:
Very likely to still KO. If it misses, well, so does Focus Blast and Stone Edge w/o evasion. Shit happens.
How can you even compare Stone edge/Focus Blast to Evasion. They have nothing in common at all. Those are moves that have less than 100% accuracy and so miss on those basis and evasion is a stat boost that can potentially make it so that 100% moves only hit 33.3% of the time. I shudder to think what would happen if you tried to use Stone Edge on that Dragonite over and over again....