BW2>C>Pt>GS>E>ORAS>BW>HGSS>FRLG>DP>XY>RS>RB>Y for the main series games and PMD Explorers of Darkness is my favourite spin-off game.
Nostalgia factor is irrelevant to me, so are hype trains (except the Weavile hype for Pokkén Tournament).
Well, Iassume know I'm a newgenner. Because I screamed my gratitude to everything holy, right after I found out the "you can keep using that item without opening the bag again to use it some more because we don't want you to lose your precious seconds" fix in BW. I did the same when I found out I could arrange my team by dragging the pokémon because I always use the stylus more than the A/B/X/Y buttons. It's these small arrangements that made me truly enjoy these games because I can find happiness in every Pokémon game.
Now, for the analysis:
Generation 1
Nostalgia factor is irrelevant to me, so are hype trains (except the Weavile hype for Pokkén Tournament).
Well, I
Now, for the analysis:
Generation 1
Generation 2Kanto is a simple region, I appreciate that. But the whole Gen1 was too sluggish, too static and too glitchy for me. Nothing much to do post-game. It was really hard for me to build an okay team until the Elite 4. If I give this generation any points, it's for the sake of the 39 pokémon that I like from this generation. Overall 4/12 the worst generation I experienced, in my humble opinion.
Generation 3The gym leaders and the Elite 4 were brilliantly gimmicked and memorable but artworks were... meh, this generation gave us the best rival. Johto region didn't really grow on me but Gen2 games gave us access to Kanto region post-game. Available pokémon gave me a hard time building a team around Chikorita. Overall 9.5/12, nothing much to say about it and it's the simplicity of it that made me love this generation.
Generation 4Emerald was my first game. This generation gave us 3 awesome starters, something the previous generation didn't do. I loved the Hoenn region but the water routes still drive me crazy. An incredible champion and gym leader character development yet again but the Elite 4 didn't live up to what I expected. Teambuilding wasn't hard because it literally forces you to have 2 water types and a Ground type to stand a chance against the trainers and the Elite 4. The places which required various HMs lessened the joy of playing the game. Emerald's Battle frontier was an awesome post-game ending. Overall 7.8/12 too much HMs.
Generation 5Physical/special split, starters with advantages over each other and the game named Platinum, this generation was incredible. Arguably the best champion and all 12 of the gym leaders and Elite 4 were lovable. The game made it hard to build a team with it's limited number of Fire, Fighting, Flying and -to an extent- Ice types which we all sorely needed. Mt. Coronet destroyed my spare time with the sluggish pace of the game. HGSS made everything about Gen2 even better with the added storyline both pre and post game. HG and SS are probably the games with the best after story events. Overall 9/12.
Generation 6This is my favorite generation. A lovable roster of pokémon (Vanilluxe is a cutie), an incredibly well-developed Elite 4 (unfortunately a little too easy in BW), so many memorable quotes and many things to do post-game. Had probably the best sriminal organization because Team Plasma had many memorable characters like N, Ghetsis, Rood, Colress and Zinzolin. We also had old and neo Plasma splattered in the storyline in B2W2. Feast to the eyes. Overall 10/12, Tepig FTW.
EDIT: Fixed typos.I felt the hypes and heartbrakes of people who lived miles away from me while scrolling past news in Serebii. XY had so many tiny details that caught my heart but it was Pokémon-Amie that convinced me to buy this game almost immediately. 3D models could wait until Generation 7 if Pokémon-Amie didn't exist this gen. I had my hopes high for ORAS, with the somewhat lessened obligatory use of HMs and the Eon flute, I highly enjoyed the game, I started to see the crippling flaws 2 weeks after finishing the game. Overall 7/12.
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