Martin
A monoid in the category of endofunctors
I'll do my best to explain Facade's mechanics.Facade didn't actually ignoring boost from burn status?
I mean, Facade have 140 power from status, burn give x2 boost (normally halved atack, so x1/2 -> x2 damage).
And about burn boost - Facade didn't actually ignoring that x2 boost, because this move normally ignoring drop for atack FROM burn?
I'm really confused now...
In standard, Facade will ignore the attack drop from burn and deal a 140 BP hit off of your original attack stat (i.e. your un-burned attack stat). The same mechanic will apply here, as you are sticking with the standard game mechanics, and as such it is counterproductive on Flame Orb users due to Return being universally stronger.
I hope that's cleared it up for you (^o^)