Gangsta Spongebob
"Mama I'm a Criminal" - Badass Smoking Caterpillar
[OVERVIEW]
Chansey's unrivaled special bulk and exceptional movepool make it a staple of Stadium OU and mandatory on most teams. Its ability to paralyze foes, heal itself, and steadily chip away at the foe's HP throughout a match grant it an outstanding defensive presence. Chansey can even set up Reflect to increase its physical bulk and take on strong physical attackers like Snorlax. Despite it lacking a Psychic-type resistance, its sheer bulk is more than enough to let it switch into the tier's various Psychic users and force them to waste valuable PP. Another benefit of Chansey's titanic special bulk is that it can serve as an excellent paralysis absorber, making further status attempts much more difficult. It's also a potential user of Stadium's buffed Substitute against paralyzed foes, as no unboosted special move can break its Substitute in one hit.
Chansey's main weakness is its pitiful Defense stat, which leaves it easily overwhelmed by common physical attackers like Tauros, Snorlax, and Rhydon. This is compounded by its rather lackluster offensive presence despite its amazing movepool and high Special; without the right attacking move, like Ice Beam for Rhydon and Seismic Toss for Alakazam, it has the tendency to just sit there and eventually fall to critical hits, Special drops, or running out of Soft-Boiled PP. Chansey's Speed leaves it outsped by the majority of the tier, forcing it to usually take two hits when switching in. Despite it being an excellent paralysis absorber, a paralyzed Chansey is very susceptible to losing to RNG, as Alakazam and Starmie have decent odds of eventually breaking through Chansey with Psychic. Stadium's mechanic changes are a double-edged sword for Chansey; the nerf to Hyper Beam means Chansey is significantly less threatened by many physical attackers, especially Tauros. However, Rest and Substitute being more common means that Chansey is more susceptible to being walled or stalled out. The changes to critical hit rates makes some foes like Tauros weaker against Chansey, while others like Snorlax and Rhydon have a much higher likelihood of getting lucky against it.
[SET]
name: Reflect
move 1: Reflect
move 2: Seismic Toss / Ice Beam
move 3: Soft-Boiled
move 4: Thunder Wave
[SET COMMENTS]
Reflect lets Chansey take on physical attackers, notably Snorlax, more effectively. Seismic Toss deals consistent damage and puts pressure on paralyzed foes. Its 32 PP also helps it win certain PP wars, such as against opposing Chansey when paralyzed. Ice Beam is an alternative, letting Chansey fish for freezes on opposing Chansey, Snorlax, and other big threats. It also targets foes weak to Ice, notably threatening Exeggutor, which can otherwise use Rest to stall out Seismic Toss, and 2HKOing Rhydon, though it does minimal damage to foes with high Special bulk, like Snorlax and Alakazam, making Chansey extremely passive once Freeze Clause has activated. Soft-Boiled serves as reliable recovery, and Thunder Wave lets Chansey spread paralysis and assist with speed control. However, Chansey must be wary of Substitute.
This set acts as a check to Snorlax, as Reflect and its immunity to Body Slam paralysis let it wall most variants; it can easily switch in, set up Reflect, and proceed to force Snorlax to switch out or use Rest, freeing up teammates for other roles. Given that Snorlax will be seen on every team, often as an early-game wallbreaker, Chansey is a natural partner to the variety of Pokemon that struggle against it, like Alakazam, physical-centric Snorlax sets, and Starmie. This is especially notable since Reflect Snorlax is a shakier check to Snorlax in Stadium OU given the increased prevalence of Ice Beam. However, Snorlax lands critical hits twice as often in this format, making Reflect less effective against it. Beyond Snorlax, Chansey naturally lures in a lot of physical attackers, so it can use the opportunity to set up Reflect and gain momentum to paralyze another foe or fish for a freeze. Tauros and Persian still threaten Chansey through Reflect thanks to their high critical hit chances, but these fast physical attackers rely on their Speed to function, so they are very afraid of Thunder Wave. If Chansey is running Seismic Toss, Rhydon is an especially bad matchup. Chansey cannot break its Substitute in one hit, while Rhyhdon can repeatedly hit Chansey with Earthquake until it gets a critical hit, which is about an 11.3% chance in Stadium and is an almost guaranteed OHKO. Chansey also doesn't enjoy facing Alakazam and Starmie: they can paralyze Chansey with Thunder Wave, and while it can force them to waste PP and threaten them with its own Thunder Wave, they will usually win one-on-one. Chansey must manage its status carefully. Once paralyzed, it's a very shaky answer to opposing physical attackers, including Snorlax, the Pokemon teams often rely on it to check; it also becomes extremely vulnerable to Rhydon. However, being paralyzed does make it immune to freeze, helping it beat opposing unparalyzed Chansey when carrying Ice Beam.
[SET]
name: BoltBeam
move 1: Thunderbolt
move 2: Ice Beam
move 3: Softboiled
move 4: Thunder Wave
[SET COMMENTS]
Thunderbolt and Ice Beam make up the classic BoltBeam combo, which provides unresisted coverage. Ice Beam notably 2HKOes Rhydon and hits common foes like Exeggutor and Zapdos super effectively. It's crucial in helping Chansey fend off opposing unparalyzed Chansey and Snorlax in freeze wars, allowing it to avoid getting PP stalled. Thunderbolt primarily targets Water-types like Starmie and Cloyster. Soft-Boiled serves as reliable recovery, while Thunder Wave lets Chansey act as speed control, notably preventing speedy physical attackers like Tauros and Persian from trying to break through Chansey freely.
Chansey's combination of BoltBeam and Thunder Wave makes it threatening to the majority of Stadium OU and thus a natural fit for teams looking for the extra coverage. This set notably beats Starmie very consistently. Due to its lack of Seismic Toss, Alakazam takes minimal damage from Chansey's attacks and can easily break through Chansey with Special drops, critical hits, and full paralysis from Thunder Wave. Even if it runs out of Psychic PP, it will usually win a PP war. Variants carrying Substitute can be troublesome, as they can use it to dodge status and try to break through Chansey more safely. A check to Alakazam such as Double-Edge Exeggutor can assist in this matchup, but Substitute Alakazam has very limited attacking PP and is easily stalled. Chansey must be very careful about taking paralysis; as much as it likes the immunity to being frozen, it's completely destroyed by Snorlax afterwards, so it must manage its status carefully or have a partner that can switch into Snorlax for it.
[SET]
name: Substitute
move 1: Substitute
move 2: Soft-Boiled
move 3: Seismic Toss / Ice Beam
move 4: Thunder Wave
[SET COMMENTS]
With Stadium buffing Substitute to block status moves, notably Thunder Wave, Chansey can make use of it to improve many of its matchups at the cost of passivity. Since no unboosted special attack can break through its Substitutes in one hit, Chansey can wall paralyzed Alakazam and Starmie without risking paralysis or Special drops. It can then proceed to PP stall Psychic; its Substitutes also exceed 100 HP and thus require Alakazam and other Seismic Toss users to use up two Seismic Toss PP trying to break through them. However, Chansey is outsped by these Psychic-types, so it relies on its teammates to paralyze them, and thus unable it's to play in the early game much at all. Since Self-Destruct and Explosion KO the user when they connect with a Substitute in Stadium, Chansey can use it to block attempts by slower or paralyzed users. Seismic Toss is an excellent way for Chansey to spread consistent damage and pressure foes like the Psychic-types, though Ice Beam lets Chansey beat Rhydon with consistency. Ice Beam also allows Chansey to threaten foes like Chansey and Snorlax and avoid PP wars, while Substitute will prevent Chansey from getting statused by its foe. However, Ice Beam does negligible damage to Starmie and Lapras. Thunder Wave lets Chansey paralyze faster foes, primarily targeting speedy physical attackers like Tauros and Persian.
Counter is a niche option on this set that can punish physical attackers. The most notable example is Snorlax, as sets lacking Earthquake or Amnesia can only break Chansey's Substitute in one hit by using Body Slam, forcing it to lose around 67% of its health. Additionally, Persian is OHKOed by Counter, and Tauros will only survive on one HP when at full health. Counter also OHKOes Snorlax and Tauros if they use Body Slam when Substitute is not up.
Chansey is reliant on opposing Psychic-types and Chansey being paralyzed for its Substitute to protect it, leaving paralysis support essential. Thunder Wave from one's own Alakazam and Starmie as well as Stun Spore from Exeggutor work effectively in this regard. Chansey should avoid getting paralyzed, as paralysis makes it less consistent against Alakazam and Starmie and leaves Chansey easily overwhelmed by physical attackers like Snorlax and Rhydon.
[STRATEGY COMMENTS]
Other Options
=============
Counter can score some stylish KOs against Snorlax and Tauros on sets not using Substitute, but once the opponent is aware of it, it's much less useful. Defense Curl is an alternative over Reflect, with its massive 61 PP helping in prolonged PP wars. However, it requires extra turns to set up, leaving Chansey far more vulnerable. Sing can provide sleep support, but it's ill-advised due to Substitute and the nerfs to Sleep in Stadium OU.
Checks and Counters
===================
**Snorlax**: Snorlax's Body Slam 3HKOes Chansey, and its 24 PP will eventually beat Chansey's 16 PP of Soft-Boiled. In return, Chansey generally threatens a 6HKO with Seismic Toss, Thunderbolt, and Ice Beam. Sets carrying Reflect can PP stall Snorlax's attacking moves, though Snorlax still has good odds of breaking through with critical hits, as its rate is about 10.3% in Stadium. Hyper Beam also threatens Chansey considerably, as it does a minimum of 67.1% and thus OHKOes with a critical hit. If Chansey gets paralyzed, it tends to lose quickly, as a single full paralysis can end it and Snorlax can clear paralysis from itself with Rest to outpseed Chansey. In the short-term, however, an unparalyzed Chansey can usually force Snorlax to use Rest, and while Snorlax has little reason to switch out, it can be threatened by Chansey's teammates. Snorlax carrying Ice Beam can threaten to freeze an unparalyzed Chansey, though this goes both ways. Snorlax must also be wary of Counter. In a pinch Snorlax can use Self-Destruct to OHKO Chansey, though Reflect and Substitute can both prevent this.
**Alakazam and Starmie**: Alakazam generally wins one-on-one against Chansey with a combination of Psychic Special drops, critical hits, and full paralysis. Chansey paralyze Alakazam and can force it to use up valuable Psychic PP, but Alakazam will usually win PP wars due to Recover and Seismic Toss having 32 PP. Chansey lacking Seismic Toss also cannot break through Alakazam's Substitutes in one hit, allowing Alakazam to avoid getting paralyzed. Starmie is in a similar situation, though it might not always run Psychic, generally has fewer PP than Chansey in total, and loses to Chansey variants carrying Thunderbolt. However, it can try to freeze Chansey using Ice Beam and Blizzard. Chansey can also use Ice Beam to try to freeze an unparalyzed Alakazam or Starmie, however.
**Rhydon**: Rhydon's Earthquake almost always 2HKOes Chansey, and thus its boosted 11.3% critical hit rate will almost always OHKO; Chansey's Seismic Toss doesn't even break Rhydron's Substitute, making it favored to win in one-on-one. However, Chansey does outspeed Rhydon, so it must be wary of an unparalyzed Chansey carrying Ice Beam, which 2HKOes it.
**Chansey**: Chansey carrying Ice Beam usually beat opposing unparalyzed Chansey lacking it. However, Seismic Toss variants beat Ice Beam variants one-on-one if freeze if off the table. Reflect Chansey also tends to be effective at PP stalling other Chansey variants, especially when paralyzed.
**Explosion**: Explosion from foes like Cloyster, Exeggutor, and Golem can often OHKO Chansey outright. Gengar's Explosion fails to OHKO, though it still does 72% minimum. Reflect can allow Chansey to survive at least one Explosion when at full health, though many users can outspeed and attack before Chansey can set up. Explosion also immediately ends the turn, and thus Chansey is often easy pickings for a faster teammate afterwards.
**Slowbro**: Seismic Toss only 4HKOes Slowbro and Ice Beam does negligible damage, so Slowbro can paralyze Chansey with Thunder Wave and use it as setup fodder. However, Slowbro is threatened by Thunderbolt, and Chansey's higher critical hit rate gives it an easier time breaking through Slowbro in Stadium. Slowbro also cannot reapply the Speed drop from paralysis, so if it gets paralyzed it will still be slower than Chansey.
**Fast Normal-types**: Tauros's Body Slam and Double-Edge 3HKO Chansey, and even Reflect sets must be wary due to its massive critical hit rate; Double-Edge notably does upwards of 80% with a critical hit. Persian's Slash ignores Reflect and has a 53.8% chance to 2HKO. In return, Chansey can generally only 4HKO them with Seismic Toss, Ice Beam, or Thunderbolt. However, both Pokemon are reliant on their Speed, so they fear Thunder Wave, though both can run Substitute, sometimes leaving Chansey in an awkward 50/50. Chansey sets using Counter can also KO them outright.
**Jolteon**: Jolteon carrying Rest can use its high critical hit rate, paralysis from Thunder Wave, and Double Kick to PP stall Chansey's Soft-Boiled. However, it must be wary of Chansey's teammates when asleep due to its frailty.
**Focus Energy**: Users of Focus Energy like Flareon and Nidoking can 2HKO Chansey through Reflect and overwhelm it one-on-one. However, these options are extremely niche.
[CREDITS]
Written by:
https://www.smogon.com/forums/members/pumpedaaron.21591/
https://www.smogon.com/forums/members/gangsta-spongebob.535530/
Quality checked by:
https://www.smogon.com/forums/members/ctown6.509438/
https://www.smogon.com/forums/members/sabelette.583793/
Grammar checked by:
https://www.smogon.com/forums/members/sabelette.583793/
Chansey's unrivaled special bulk and exceptional movepool make it a staple of Stadium OU and mandatory on most teams. Its ability to paralyze foes, heal itself, and steadily chip away at the foe's HP throughout a match grant it an outstanding defensive presence. Chansey can even set up Reflect to increase its physical bulk and take on strong physical attackers like Snorlax. Despite it lacking a Psychic-type resistance, its sheer bulk is more than enough to let it switch into the tier's various Psychic users and force them to waste valuable PP. Another benefit of Chansey's titanic special bulk is that it can serve as an excellent paralysis absorber, making further status attempts much more difficult. It's also a potential user of Stadium's buffed Substitute against paralyzed foes, as no unboosted special move can break its Substitute in one hit.
Chansey's main weakness is its pitiful Defense stat, which leaves it easily overwhelmed by common physical attackers like Tauros, Snorlax, and Rhydon. This is compounded by its rather lackluster offensive presence despite its amazing movepool and high Special; without the right attacking move, like Ice Beam for Rhydon and Seismic Toss for Alakazam, it has the tendency to just sit there and eventually fall to critical hits, Special drops, or running out of Soft-Boiled PP. Chansey's Speed leaves it outsped by the majority of the tier, forcing it to usually take two hits when switching in. Despite it being an excellent paralysis absorber, a paralyzed Chansey is very susceptible to losing to RNG, as Alakazam and Starmie have decent odds of eventually breaking through Chansey with Psychic. Stadium's mechanic changes are a double-edged sword for Chansey; the nerf to Hyper Beam means Chansey is significantly less threatened by many physical attackers, especially Tauros. However, Rest and Substitute being more common means that Chansey is more susceptible to being walled or stalled out. The changes to critical hit rates makes some foes like Tauros weaker against Chansey, while others like Snorlax and Rhydon have a much higher likelihood of getting lucky against it.
[SET]
name: Reflect
move 1: Reflect
move 2: Seismic Toss / Ice Beam
move 3: Soft-Boiled
move 4: Thunder Wave
[SET COMMENTS]
Reflect lets Chansey take on physical attackers, notably Snorlax, more effectively. Seismic Toss deals consistent damage and puts pressure on paralyzed foes. Its 32 PP also helps it win certain PP wars, such as against opposing Chansey when paralyzed. Ice Beam is an alternative, letting Chansey fish for freezes on opposing Chansey, Snorlax, and other big threats. It also targets foes weak to Ice, notably threatening Exeggutor, which can otherwise use Rest to stall out Seismic Toss, and 2HKOing Rhydon, though it does minimal damage to foes with high Special bulk, like Snorlax and Alakazam, making Chansey extremely passive once Freeze Clause has activated. Soft-Boiled serves as reliable recovery, and Thunder Wave lets Chansey spread paralysis and assist with speed control. However, Chansey must be wary of Substitute.
This set acts as a check to Snorlax, as Reflect and its immunity to Body Slam paralysis let it wall most variants; it can easily switch in, set up Reflect, and proceed to force Snorlax to switch out or use Rest, freeing up teammates for other roles. Given that Snorlax will be seen on every team, often as an early-game wallbreaker, Chansey is a natural partner to the variety of Pokemon that struggle against it, like Alakazam, physical-centric Snorlax sets, and Starmie. This is especially notable since Reflect Snorlax is a shakier check to Snorlax in Stadium OU given the increased prevalence of Ice Beam. However, Snorlax lands critical hits twice as often in this format, making Reflect less effective against it. Beyond Snorlax, Chansey naturally lures in a lot of physical attackers, so it can use the opportunity to set up Reflect and gain momentum to paralyze another foe or fish for a freeze. Tauros and Persian still threaten Chansey through Reflect thanks to their high critical hit chances, but these fast physical attackers rely on their Speed to function, so they are very afraid of Thunder Wave. If Chansey is running Seismic Toss, Rhydon is an especially bad matchup. Chansey cannot break its Substitute in one hit, while Rhyhdon can repeatedly hit Chansey with Earthquake until it gets a critical hit, which is about an 11.3% chance in Stadium and is an almost guaranteed OHKO. Chansey also doesn't enjoy facing Alakazam and Starmie: they can paralyze Chansey with Thunder Wave, and while it can force them to waste PP and threaten them with its own Thunder Wave, they will usually win one-on-one. Chansey must manage its status carefully. Once paralyzed, it's a very shaky answer to opposing physical attackers, including Snorlax, the Pokemon teams often rely on it to check; it also becomes extremely vulnerable to Rhydon. However, being paralyzed does make it immune to freeze, helping it beat opposing unparalyzed Chansey when carrying Ice Beam.
[SET]
name: BoltBeam
move 1: Thunderbolt
move 2: Ice Beam
move 3: Softboiled
move 4: Thunder Wave
[SET COMMENTS]
Thunderbolt and Ice Beam make up the classic BoltBeam combo, which provides unresisted coverage. Ice Beam notably 2HKOes Rhydon and hits common foes like Exeggutor and Zapdos super effectively. It's crucial in helping Chansey fend off opposing unparalyzed Chansey and Snorlax in freeze wars, allowing it to avoid getting PP stalled. Thunderbolt primarily targets Water-types like Starmie and Cloyster. Soft-Boiled serves as reliable recovery, while Thunder Wave lets Chansey act as speed control, notably preventing speedy physical attackers like Tauros and Persian from trying to break through Chansey freely.
Chansey's combination of BoltBeam and Thunder Wave makes it threatening to the majority of Stadium OU and thus a natural fit for teams looking for the extra coverage. This set notably beats Starmie very consistently. Due to its lack of Seismic Toss, Alakazam takes minimal damage from Chansey's attacks and can easily break through Chansey with Special drops, critical hits, and full paralysis from Thunder Wave. Even if it runs out of Psychic PP, it will usually win a PP war. Variants carrying Substitute can be troublesome, as they can use it to dodge status and try to break through Chansey more safely. A check to Alakazam such as Double-Edge Exeggutor can assist in this matchup, but Substitute Alakazam has very limited attacking PP and is easily stalled. Chansey must be very careful about taking paralysis; as much as it likes the immunity to being frozen, it's completely destroyed by Snorlax afterwards, so it must manage its status carefully or have a partner that can switch into Snorlax for it.
[SET]
name: Substitute
move 1: Substitute
move 2: Soft-Boiled
move 3: Seismic Toss / Ice Beam
move 4: Thunder Wave
[SET COMMENTS]
With Stadium buffing Substitute to block status moves, notably Thunder Wave, Chansey can make use of it to improve many of its matchups at the cost of passivity. Since no unboosted special attack can break through its Substitutes in one hit, Chansey can wall paralyzed Alakazam and Starmie without risking paralysis or Special drops. It can then proceed to PP stall Psychic; its Substitutes also exceed 100 HP and thus require Alakazam and other Seismic Toss users to use up two Seismic Toss PP trying to break through them. However, Chansey is outsped by these Psychic-types, so it relies on its teammates to paralyze them, and thus unable it's to play in the early game much at all. Since Self-Destruct and Explosion KO the user when they connect with a Substitute in Stadium, Chansey can use it to block attempts by slower or paralyzed users. Seismic Toss is an excellent way for Chansey to spread consistent damage and pressure foes like the Psychic-types, though Ice Beam lets Chansey beat Rhydon with consistency. Ice Beam also allows Chansey to threaten foes like Chansey and Snorlax and avoid PP wars, while Substitute will prevent Chansey from getting statused by its foe. However, Ice Beam does negligible damage to Starmie and Lapras. Thunder Wave lets Chansey paralyze faster foes, primarily targeting speedy physical attackers like Tauros and Persian.
Counter is a niche option on this set that can punish physical attackers. The most notable example is Snorlax, as sets lacking Earthquake or Amnesia can only break Chansey's Substitute in one hit by using Body Slam, forcing it to lose around 67% of its health. Additionally, Persian is OHKOed by Counter, and Tauros will only survive on one HP when at full health. Counter also OHKOes Snorlax and Tauros if they use Body Slam when Substitute is not up.
Chansey is reliant on opposing Psychic-types and Chansey being paralyzed for its Substitute to protect it, leaving paralysis support essential. Thunder Wave from one's own Alakazam and Starmie as well as Stun Spore from Exeggutor work effectively in this regard. Chansey should avoid getting paralyzed, as paralysis makes it less consistent against Alakazam and Starmie and leaves Chansey easily overwhelmed by physical attackers like Snorlax and Rhydon.
[STRATEGY COMMENTS]
Other Options
=============
Counter can score some stylish KOs against Snorlax and Tauros on sets not using Substitute, but once the opponent is aware of it, it's much less useful. Defense Curl is an alternative over Reflect, with its massive 61 PP helping in prolonged PP wars. However, it requires extra turns to set up, leaving Chansey far more vulnerable. Sing can provide sleep support, but it's ill-advised due to Substitute and the nerfs to Sleep in Stadium OU.
Checks and Counters
===================
**Snorlax**: Snorlax's Body Slam 3HKOes Chansey, and its 24 PP will eventually beat Chansey's 16 PP of Soft-Boiled. In return, Chansey generally threatens a 6HKO with Seismic Toss, Thunderbolt, and Ice Beam. Sets carrying Reflect can PP stall Snorlax's attacking moves, though Snorlax still has good odds of breaking through with critical hits, as its rate is about 10.3% in Stadium. Hyper Beam also threatens Chansey considerably, as it does a minimum of 67.1% and thus OHKOes with a critical hit. If Chansey gets paralyzed, it tends to lose quickly, as a single full paralysis can end it and Snorlax can clear paralysis from itself with Rest to outpseed Chansey. In the short-term, however, an unparalyzed Chansey can usually force Snorlax to use Rest, and while Snorlax has little reason to switch out, it can be threatened by Chansey's teammates. Snorlax carrying Ice Beam can threaten to freeze an unparalyzed Chansey, though this goes both ways. Snorlax must also be wary of Counter. In a pinch Snorlax can use Self-Destruct to OHKO Chansey, though Reflect and Substitute can both prevent this.
**Alakazam and Starmie**: Alakazam generally wins one-on-one against Chansey with a combination of Psychic Special drops, critical hits, and full paralysis. Chansey paralyze Alakazam and can force it to use up valuable Psychic PP, but Alakazam will usually win PP wars due to Recover and Seismic Toss having 32 PP. Chansey lacking Seismic Toss also cannot break through Alakazam's Substitutes in one hit, allowing Alakazam to avoid getting paralyzed. Starmie is in a similar situation, though it might not always run Psychic, generally has fewer PP than Chansey in total, and loses to Chansey variants carrying Thunderbolt. However, it can try to freeze Chansey using Ice Beam and Blizzard. Chansey can also use Ice Beam to try to freeze an unparalyzed Alakazam or Starmie, however.
**Rhydon**: Rhydon's Earthquake almost always 2HKOes Chansey, and thus its boosted 11.3% critical hit rate will almost always OHKO; Chansey's Seismic Toss doesn't even break Rhydron's Substitute, making it favored to win in one-on-one. However, Chansey does outspeed Rhydon, so it must be wary of an unparalyzed Chansey carrying Ice Beam, which 2HKOes it.
**Chansey**: Chansey carrying Ice Beam usually beat opposing unparalyzed Chansey lacking it. However, Seismic Toss variants beat Ice Beam variants one-on-one if freeze if off the table. Reflect Chansey also tends to be effective at PP stalling other Chansey variants, especially when paralyzed.
**Explosion**: Explosion from foes like Cloyster, Exeggutor, and Golem can often OHKO Chansey outright. Gengar's Explosion fails to OHKO, though it still does 72% minimum. Reflect can allow Chansey to survive at least one Explosion when at full health, though many users can outspeed and attack before Chansey can set up. Explosion also immediately ends the turn, and thus Chansey is often easy pickings for a faster teammate afterwards.
**Slowbro**: Seismic Toss only 4HKOes Slowbro and Ice Beam does negligible damage, so Slowbro can paralyze Chansey with Thunder Wave and use it as setup fodder. However, Slowbro is threatened by Thunderbolt, and Chansey's higher critical hit rate gives it an easier time breaking through Slowbro in Stadium. Slowbro also cannot reapply the Speed drop from paralysis, so if it gets paralyzed it will still be slower than Chansey.
**Fast Normal-types**: Tauros's Body Slam and Double-Edge 3HKO Chansey, and even Reflect sets must be wary due to its massive critical hit rate; Double-Edge notably does upwards of 80% with a critical hit. Persian's Slash ignores Reflect and has a 53.8% chance to 2HKO. In return, Chansey can generally only 4HKO them with Seismic Toss, Ice Beam, or Thunderbolt. However, both Pokemon are reliant on their Speed, so they fear Thunder Wave, though both can run Substitute, sometimes leaving Chansey in an awkward 50/50. Chansey sets using Counter can also KO them outright.
**Jolteon**: Jolteon carrying Rest can use its high critical hit rate, paralysis from Thunder Wave, and Double Kick to PP stall Chansey's Soft-Boiled. However, it must be wary of Chansey's teammates when asleep due to its frailty.
**Focus Energy**: Users of Focus Energy like Flareon and Nidoking can 2HKO Chansey through Reflect and overwhelm it one-on-one. However, these options are extremely niche.
[CREDITS]
Written by:
https://www.smogon.com/forums/members/pumpedaaron.21591/
https://www.smogon.com/forums/members/gangsta-spongebob.535530/
Quality checked by:
https://www.smogon.com/forums/members/ctown6.509438/
https://www.smogon.com/forums/members/sabelette.583793/
Grammar checked by:
https://www.smogon.com/forums/members/sabelette.583793/
Last edited: