Hey all!
After Jas took a dramatic victory in stats, its now time for Movepools! Now, Voodoom's movepool was recently updated and I will post the updated version here. At some point in the future I would love to revisit and "downdate" (yeah what?) this movepool to be Gen 4 compliant. However, for the time being let's get a Gen 7 Movepool present and correct for Voodoll!
Remember, This is much stricter than a normal CaP Movepool! We are only allowed the moves which Voodoom itself has in its movepool. You can move them around/change their order move TMs into level up moves and vice versa, but you cannot add any moves. This still leaves a surprising amount of variability and character for you to twist into the Prevo! Remember, Egg Moves cannot change!
I'd also like you guys to mention a clear method of evolution. This can be anything you like, by try and keep it more "normal" than extravagant.
Here is the new Voodoom Movepool for you guys to work from (Which can be found HERE):
Level-Up Moves:
Revenge is noted as a Move it Gains on Evolution (Like Kadabra gains Confusion).
TMs:
Transfer Only:
Egg Moves [Cannot change] :
If you are confused why a move has appeared here, please read up on DK's post about the movepool and his opinions on why he added it to Voodoom. Some of them might give you ideas as to why Voodoll gets moves! I'll be allowing you to Final Submit from the start of this thread, but make sure you keep your movepool legal and give good reasoning to which moves you move around/take out. Also give me some good reasoning for your chosen method of evolution!
Our Prevo So far:
Name: Voodoll
Typing: Normal/Dark
Abilities: Volt Absorb / Lightning Rod / Cursed Body
Stats: 55 / 40 / 55 / 75 / 50 / 70
After Jas took a dramatic victory in stats, its now time for Movepools! Now, Voodoom's movepool was recently updated and I will post the updated version here. At some point in the future I would love to revisit and "downdate" (yeah what?) this movepool to be Gen 4 compliant. However, for the time being let's get a Gen 7 Movepool present and correct for Voodoll!
Remember, This is much stricter than a normal CaP Movepool! We are only allowed the moves which Voodoom itself has in its movepool. You can move them around/change their order move TMs into level up moves and vice versa, but you cannot add any moves. This still leaves a surprising amount of variability and character for you to twist into the Prevo! Remember, Egg Moves cannot change!
I'd also like you guys to mention a clear method of evolution. This can be anything you like, by try and keep it more "normal" than extravagant.
Here is the new Voodoom Movepool for you guys to work from (Which can be found HERE):
Level-Up Moves:
- Revenge
- Night Slash
- Wrap
- Astonish
- Copycat
Evo: Revenge
7 Pain Split
11 Spite
15 Grudge
19 Charge
20 Follow Me
22 Tearful Look
25 Pin Missile
30 Feint Attack
35 Close Combat
40 Acupressure
45 Aura Sphere
48 Hex
50 Substitute
55 Beat Up
61 Foul Play
- Night Slash
- Wrap
- Astonish
- Copycat
Evo: Revenge
7 Pain Split
11 Spite
15 Grudge
19 Charge
20 Follow Me
22 Tearful Look
25 Pin Missile
30 Feint Attack
35 Close Combat
40 Acupressure
45 Aura Sphere
48 Hex
50 Substitute
55 Beat Up
61 Foul Play
Revenge is noted as a Move it Gains on Evolution (Like Kadabra gains Confusion).
TMs:
TM List
TM01 - Work Up
TM06 – Toxic
TM08 – Bulk Up
TM10 – Hidden Power
TM11 – Sunny Day
TM12 – Taunt
TM15 – Hyper Beam
TM17 – Protect
TM21 – Frustration
TM24 - Thunderbolt
TM26 – Earthquake
TM27 – Return
TM29 – Psychic
TM31 – Brick Break
TM32 - Double Team
TM41 – Torment
TM42 – Façade
TM44 – Rest
TM45 – Attract
TM47 - Low Sweep
TM48 - Round
TM46 – Thief
TM52 – Focus Blast
TM56 – Fling
TM58 – Endure
TM66 – Payback
TM67 - Smart Strike
TM68 – Giga Impact
TM71 – Stone Edge
TM73 – Thunder Wave
TM78 - Bulldoze
TM79 – Dark Pulse
TM80 – Rock Slide
TM85 – Dream Eater
TM87 – Swagger
TM88 – Sleep Talk
TM90 – Substitute
TM91 - Flash Cannon
TM95 - Snarl
TM97 - Dark Pulse
TM100 - Confide
TM01 - Work Up
TM06 – Toxic
TM08 – Bulk Up
TM10 – Hidden Power
TM11 – Sunny Day
TM12 – Taunt
TM15 – Hyper Beam
TM17 – Protect
TM21 – Frustration
TM24 - Thunderbolt
TM26 – Earthquake
TM27 – Return
TM29 – Psychic
TM31 – Brick Break
TM32 - Double Team
TM41 – Torment
TM42 – Façade
TM44 – Rest
TM45 – Attract
TM47 - Low Sweep
TM48 - Round
TM46 – Thief
TM52 – Focus Blast
TM56 – Fling
TM58 – Endure
TM66 – Payback
TM67 - Smart Strike
TM68 – Giga Impact
TM71 – Stone Edge
TM73 – Thunder Wave
TM78 - Bulldoze
TM79 – Dark Pulse
TM80 – Rock Slide
TM85 – Dream Eater
TM87 – Swagger
TM88 – Sleep Talk
TM90 – Substitute
TM91 - Flash Cannon
TM95 - Snarl
TM97 - Dark Pulse
TM100 - Confide
Transfer Only:
After You (Gen 5 & 6 Tutor)
Captivate (Gen 4 TM)
Drain Punch (Gen 4 TM / Gen 5 & 6 Tutor)
Focus Punch (Gen 4 TM / Gen 6 Tutor)
Foul Play (Gen 5 & 6 Tutor)
Hyper Voice (Gen 5 & 6 Tutor)
Ice Punch (Gen 4, 5 & 6 Tutor)
Knock Off (Gen 4, 5 & 6 Tutor)
Low Kick (Gen 4, 5 & 6 Tutor)
Magic Coat (Gen 4, 5 & 6 Tutor)
Magic Room (Gen 5 & 6 Tutor)
Mud Slap (Gen 4 Tutor)
Natural Gift (TM83 in Gen 4)
Pain Split (Gen 5 & 6 Tutor)
Power-Up Punch (Gen 6 TM)
Retaliate (Gen 5 & 6 TM)
Rock Smash (HM06 in Gen 6)
Secret Power (TM94 in Gen 6 ORAS)
Shock Wave (TM34 in Gen 4)
Snatch (TM49 in Gen 4)
Snore (Gen 4, 5 & 6 Tutor)
Spite (Gen 4, 5 & 6 Tutor)
Strength (Gen 4, 5 & 6 HM)
Uproar (Gen 4, 5 & 6 Tutor)
Vacuum Wave(Gen 4 Tutor)
Past Gen TMs:
Captivate (TM78 in Gen 4)
Drain Punch (TM60 in Gen 4)
Focus Punch (TM01 in Gen 4)
Natural Gift (TM83 in Gen 4)
Rock Smash (HM06 in Gen 6)
Secret Power (TM94 in Gen 6 ORAS)
Shock Wave (TM34 in Gen 4)
Snatch (TM49 in Gen 4)
Strength (HM04 in Gen 6)
Captivate (Gen 4 TM)
Drain Punch (Gen 4 TM / Gen 5 & 6 Tutor)
Focus Punch (Gen 4 TM / Gen 6 Tutor)
Foul Play (Gen 5 & 6 Tutor)
Hyper Voice (Gen 5 & 6 Tutor)
Ice Punch (Gen 4, 5 & 6 Tutor)
Knock Off (Gen 4, 5 & 6 Tutor)
Low Kick (Gen 4, 5 & 6 Tutor)
Magic Coat (Gen 4, 5 & 6 Tutor)
Magic Room (Gen 5 & 6 Tutor)
Mud Slap (Gen 4 Tutor)
Natural Gift (TM83 in Gen 4)
Pain Split (Gen 5 & 6 Tutor)
Power-Up Punch (Gen 6 TM)
Retaliate (Gen 5 & 6 TM)
Rock Smash (HM06 in Gen 6)
Secret Power (TM94 in Gen 6 ORAS)
Shock Wave (TM34 in Gen 4)
Snatch (TM49 in Gen 4)
Snore (Gen 4, 5 & 6 Tutor)
Spite (Gen 4, 5 & 6 Tutor)
Strength (Gen 4, 5 & 6 HM)
Uproar (Gen 4, 5 & 6 Tutor)
Vacuum Wave(Gen 4 Tutor)
Past Gen TMs:
Captivate (TM78 in Gen 4)
Drain Punch (TM60 in Gen 4)
Focus Punch (TM01 in Gen 4)
Natural Gift (TM83 in Gen 4)
Rock Smash (HM06 in Gen 6)
Secret Power (TM94 in Gen 6 ORAS)
Shock Wave (TM34 in Gen 4)
Snatch (TM49 in Gen 4)
Strength (HM04 in Gen 6)
Egg Moves [Cannot change] :
(Egg Groups: Human-like / Field)
Baton Pass
Counter
Imprison
Mach Punch
Memento
Metronome
Mimic
Nasty Plot
Nightmare
Perish Song
Power Trip
Pursuit
Screech
Smelling Salts
Baton Pass
Counter
Imprison
Mach Punch
Memento
Metronome
Mimic
Nasty Plot
Nightmare
Perish Song
Power Trip
Pursuit
Screech
Smelling Salts
If you are confused why a move has appeared here, please read up on DK's post about the movepool and his opinions on why he added it to Voodoom. Some of them might give you ideas as to why Voodoll gets moves! I'll be allowing you to Final Submit from the start of this thread, but make sure you keep your movepool legal and give good reasoning to which moves you move around/take out. Also give me some good reasoning for your chosen method of evolution!
Our Prevo So far:
Name: Voodoll
Typing: Normal/Dark
Abilities: Volt Absorb / Lightning Rod / Cursed Body
Stats: 55 / 40 / 55 / 75 / 50 / 70