Bug Reports v4 -- POST BUGS HERE https://www.smogon.com/forums/ps-bug-report-form/

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I've noticed a bug in battling using eject pack torkoal. On turn zero when leading eject pack torkoal, it gets ejected out by intimidate landorus before drought activates. This is not accurate to what happens on cartridge, where all abilities on the field activate (including torkoal's drought), and then torkoal's eject pack activates to switch it out. I've recreated this in cartridge recently altough I don't have video of it handy.

Edit: glitched interaction on showdown:
https://replay.pokemonshowdown.com/...-1957915613-tndj74k5fr7ksrewylmqbgzqblnstl0pw
https://replay.pokemonshowdown.com/...-1958113780-b0vdh3fgiy2xioweuj1r0jwt8z79egzpw
I got this interaction on cartridge again and recorded it this time. Here's what it should look like (drought activating before torkoal gets ejected):
https://photos.app.goo.gl/bhkWkjZ7wFDsrgRw7
 
In the Sharing Is Caring metagame, I noticed two possible bugs. If a pokemon is holding a berry (Sitrus Berry in my case), they eat their original item, whether it be Leftovers or a Life Orb. The other bug is the item effects are still present in the team regardless of the original owner fainting. In my game, my Gengar held Black Sludge and for the rest of the game, my team carried its effects.

https://replay.pokemonshowdown.com/gen9sharingiscaring-1958309718
 
It's probably because it's a new feature so it's still glitchy, but I got this bug when uploading this team to the server, when the validate button says the team is valid. I already managed to upload 6 teams before that and everything was fine.
1696320895336.png
 
I'm not sure how well known this is yet, but when I tried to load into a game with a different username than the one my team was stored on (my suspect test alt), I was unable to play because the team was empty. I wasn't sure how it worked, so I went into teambuilder to find the team, of course, empty. So, I switched back to my main acc, but the team remained empty, and seems to have just been cleared. I just wanted to report this bug and see if there is any way to reasonably fix it. I can re-paste the team back in, so it isn't an issue concerning me, but a very feasible inconvenience for other players as well, who may not have backups.
:zygarde: looking into it (in the future this doesn't go in suggestions)
 
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Soiramio3000

Banned deucer.
there is a visual bug in SV OU:

if a pokemon with no item makes contact with a pokemon holding sticky barb the sticky barb will be transfered to the opponent that made the contact just like it is suppossed to and deals damage also like it is suppossed to, but the game does not let the players that the pokemon is holding sticky barb when you put the mouse on the pokemon holding the sticky barb.

also if you put the mouse on the original holder of the sticky barb the game will not say that it no longer holds sticky barb.
 
I dont know if its been reported before because its really quite minor
the grav apple BP boost in gravity isn't listed when you hover the move
Damage is normal but it doesn't list the BP boost
Screenshot 2023-10-04 095542.png

In the replay (different match than the screenshot sorry), the grav apple damage still reflects the 120bp on the second one

252+ Atk Hustle Sword of Ruin Flapple Grav Apple (120 BP) vs. -1 0 HP / 0 Def Ogerpon: 165-195 (54.8 - 64.7%) -- guaranteed 2HKO
https://replay.pokemonshowdown.com/...-1959461509-wxc0je26b9vy5tzguk49w6s93o0v2q9pw
 
When leading with Pincurchin with electric surge and Iron Threads holding an electric seed, the stat boost from quark drive seems to be bugging. https://replay.pokemonshowdown.com/gen9vgc2023regulatione-1959641825

Me and my friend were both running the same team, yet different stats were boosted (speed for him, defense for me) The bug also appeared in a previous match where I used the team.
Team:
First Match: https://replay.pokemonshowdown.com/gen9vgc2023regulatione-1959626949

With these EV's Iron threads has 150 attack, 150 defense and 151 speed:
As such Quark drive should activate on speed because as we understand it, the ability should activate before the item. However, as you can see, something, probably the electric seed, is causing a defense boost instead.
 
Whenever you reload a page, your teams you've uploaded to the Showdown database may get duplicated, though it's a bit inconsistent. For instance, I recently uploaded a team for 350 Cup. After reloading the page a few times, my teambuilder now looks like this:
View attachment 557395

I later uploaded another team as a test and reloaded my page, and it also duplicated:
View attachment 557396

However, reloading the page no longer seems to cause this, so I'm unsure if this has been patched or if it's just inconsistent or something.

I can still replicate

https://files.catbox.moe/1j3nm4.mov
 

eavo

Banned deucer.
this happens with all the teams i have saved in the server team saving feature.

note that the teams were uploaded by a different account of mine and some were privated.


the format is gen 9 anything goes if it helps
Screenshot_2023-10-05-19-26-09-934_com.brave.browser-edit.jpg
 

Aqua Jet

Boba Bitch
is a Contributor to Smogonis a Community Contributor Alumnus
When I switched Wigglytuff in, Outrage should have been disrupted, causing Gyarados to be confused. But in this battle, it didn't: https://replay.pokemonshowdown.com/gen9convergence-1960387849
The disruption should have happened, regardless if it's the last turn of Outrage or not. This also applies for Petal Dance, Thrash, and Raging Fury.
This is wrong - Outrage only confuses the user once ended on its own. In other words, if Outrage hits an immunity then the user is not confused.
I can't speak for Petal Dance, Thrash, or Raging Fury as I have never used them on cartridge but I assume they follow the same mechanic.
 
sometimes when i try and select a mode, it will keep the team i was using before. so i have a random team in nat dex ubers. however it also took my ubers team and turned it into a random battles teams which is what I used. So I had a level 100 scarf urshifu against random battles
 
Screenshot 2023-10-06 3.34.46 PM.png
Hey, I have a bug, when I delete a pokemon from a full team of 6, it turns out that you can't add a pokemon even though there are only 5 pokemon in the team. (the forums won't allow me to upload tall images for some reason)
 

Illusio

Bold and Brash
The trivia room has collectively realized that Milotic does not have its hidden ability, Cute Charm, usable in Gen 5 metas, despite both Bulbapedia and Serebii stating that Milotic does have a hidden ability in Gen 5. Feebas's hidden ability is usable on server, so this seems more like an oversight rather than an unobtainable hidden ability.
 

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I've noticed a bug with a Knock Off/Population Bomb/Wide Lens interaction. Knocking off the Wide Lens doesn't appear to drop the accuracy of Population Bomb, immediately or even rounds later. One instance was three 10 hit Populations Bombs in a row AFTER the Wide Lens was knocked off. Will upload a replay the next time it happens.
 
I've noticed a bug with a Knock Off/Population Bomb/Wide Lens interaction. Knocking off the Wide Lens doesn't appear to drop the accuracy of Population Bomb, immediately or even rounds later. One instance was three 10 hit Populations Bombs in a row AFTER the Wide Lens was knocked off. Will upload a replay the next time it happens.
I mean it's not like Population Bomb can't hit 10 times without Wide Lens.
 
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