Bug Reports v2.0 (READ OP BEFORE POSTING!!)

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xJoelituh

Banned deucer.
Greninja with Torrent/Protean isn't obtanaible in SM.

Greninja is locked to Battle Bond if it's from the demo and you can't breed it.
 
So, I was directed here to report a bug with the showdown damage calculator: https://pokemonshowdown.com/damagecalc/

Fluffy does not properly work. This is easy to test by putting a mob with Fluffy as ability and a mob with a contact ability, then changing the moves and noticing the damage does not change. The same happens with fire moves.

Fluffy reduces the damage from contact moves by half, but increases damage by fire moves by 100%. Contact fire moves will deal normal damage.

Oddly however, certain moves - like Flame Charge, do infact have different calculations for Fluffy. But... in weird ways. Flame Charge is a contact fire move, so it should do normal damage. But Fluffy currently causes Flame Charge to calc at 100% additional damage. But it doesn't do this for all fire moves. With the same moveset, Fire Blast does not change when you edit the ability.

So Fluffy seems to be broken in how it's implemented somehow. No contact move is halved in damage, and -some- fire moves are given a 100% boost, even when they should not (when they're contact).
 
http://replay.pokemonshowdown.com/gen7ou-484495414

I think Iapapa Berry and its related berries are coded incorrectly. On turn 15, my Iapapa berry activated when Wishiwashi had went below 50%, and it healed for 12.5%, when it should heal for 50% when it has less than 25% HP left. Idk if this is a bug or just miscoded, but based on their new mechanics, I think this should be fixed.
 
Hi, I'd like to report a glitch. On several occasions, I've found that a team that I've previously created on showdown has been mysteriously deleted. Has anyone else experienced this? It's very frustrating, having to recreate the same team several times within a day...
 
117 is a x1.3 boost. Since this is an ORAS OU game it should be displaying this.

If it was a x1.2 boost it would only be 108 BP, unless you meant that the damage actually done was too low.
Nevermind, I'm an idiot, posted on behalf of somebody else and didn't properly check.
 

doomsday doink

v̶̱̅i̵̢̕l̶̦̈́ļ̵͗a̷̙̓g̸͈͝ę̵̎ ̵̱̌g̷̭͆û̷̦a̵̰͛ȓ̶̜d̸
is a Tutor Alumnusis a Site Content Manager Alumnusis a Social Media Contributor Alumnusis a Forum Moderator Alumnusis a Community Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnus
Uhhh I haven't even touched the cartridge yet but I played a match with some funky mechanics. I went to use a Cutiefly's Moonblast with a Fairy Z-Crystal and got Encore'd, which resulted in Cutiefly being locked into Quiver Dance and using a Z-Quiver Dance (even though the Z-Crystal is Fairy). Is that accurate?

Also, can you Encore Conversion in-game? Both of these questions are pretty crucial to what's going on in Little Cup right now lol.
 

Yoshi

IT'S FINK DUMBASS
Darkrai is immune to Taunt? Is this a new thing?
http://replay.pokemonshowdown.com/randombattle-484513874
Dark types are now immune to prankster moves. Meaning if you had a Liepard with Prankster and used it on a Sableye, it wouldn't work. However, if you used a Limber Liepard and tried the same thing, it would work.

Hi, I'd like to report a glitch. On several occasions, I've found that a team that I've previously created on showdown has been mysteriously deleted. Has anyone else experienced this? It's very frustrating, having to recreate the same team several times within a day...
This is a problem with the downloadable Showdown build, just save your teams on a text file for now, this isn't a top priority in coding. Either that, or switch to the web version.

http://replay.pokemonshowdown.com/gen2randombattle-484156976
When ditto transforms it gained the Fairy Type instead of the Normal Type
Well, it appears as if it acted as Normal type, but it told you it was Fairy typing. This will be fixed eventually, just know in the future it works as a Normal type, not Fairy, as it was immune to Shadow Ball.
 
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Inspirited

There is usually higher ground.
is a Contributor Alumnus
http://www.smogon.com/forums/thread...chanics-research.3586701/page-41#post-7094497
Shadow Shield and Full Metal Body should not be affected by Mold Breaker-like abilities and moves as per Jibaku's findings

0 SpA Lunala Moongeist Beam vs. 0 HP / 0 SpD Shadow Shield Lunala: 270-318 (65 - 76.6%) -- guaranteed 2HKO
(270, 272, 276, 278, 282, 284, 288, 290, 294, 296, 300, 302, 306, 308, 312, 318)
http://replay.pokemonshowdown.com/gen7pokebankubers-484616187

Both of our Lunala had 0 evs and nuetral natures.

Maybe it is just not implemented yet, but I figured I would post it here just in case.
 

MichaelXD2

Banned deucer.
In the gen 1 OU tier, I try to get into a battle to test to see what happens for myself when I use Substitute when my Pokemon are at exactly 1/4 HP and in order for them to do that, they need to be almost 100% EV trained, not 100% EV trained because all HP end in odd numbers and it's all to do with base stats. If it has any DVs and it's maxed out in Stat Experience, it would not be divisible by 4. Likewise when I tried to battle with my Hypno, it says that Hypno has invalid happiness, but the generation 1 games didn't have a happiness value except for Pikachu in Yellow, and in order to get Bulbasaur, Pikachu needs to have some happiness. Could this be looked into?
 
http://www.smogon.com/forums/thread...chanics-research.3586701/page-41#post-7094497
Shadow Shield and Full Metal Body should not be affected by Mold Breaker-like abilities and moves as per Jibaku's findings

0 SpA Lunala Moongeist Beam vs. 0 HP / 0 SpD Shadow Shield Lunala: 270-318 (65 - 76.6%) -- guaranteed 2HKO
(270, 272, 276, 278, 282, 284, 288, 290, 294, 296, 300, 302, 306, 308, 312, 318)
http://replay.pokemonshowdown.com/gen7pokebankubers-484616187

Both of our Lunala had 0 evs and nuetral natures.

Maybe it is just not implemented yet, but I figured I would post it here just in case.
Yeah, this is already fixed, and will be implemented next restart.
 
I think Iapapa Berry and its related berries are coded incorrectly. On turn 15, my Iapapa berry activated when Wishiwashi had went below 50%, and it healed for 12.5%, when it should heal for 50% when it has less than 25% HP left. Idk if this is a bug or just miscoded, but based on their new mechanics, I think this should be fixed.
Yet another bugfix waiting for the next restart, as I understand it...
 

Yoshi

IT'S FINK DUMBASS
http://replay.pokemonshowdown.com/gen7pokebankanythinggoes-484744081
Somehow, during this battle someone (probably) random was promoted to player, leaving the original unable to play. Not only should neither player have had access to that, the player in question also claimed to have not done anything.

E: I have been informed that you can replace player, but I don't see how it would choose a random name or happen by accident.
It obviously wasn't by accident, but yes you could chose a random player. The only possible thing that I could think that would make the other person think they didn't do anything is if a global changed it somehow, but that doesn't seem to be the case. Also note it has to be someone already in the battle if you did random, and if he was trying to forfeit, he must've misclicked.

Edit: After reviewing the replay again, that does seem quite odd because that player didn't take control. If this is a bug, it's definitely a weird one...
 

Yoshi

IT'S FINK DUMBASS
Raichu Alola isnt allowed to use Volt tackle on showdown because it claims it is a previous gen only move, which isnt true at all
Hm it depends on what tier you are using.

If you are using Pokebank it should work fine, however if you are using non-Pokebank it's because of some weird past gen breeding or move tutoring and such, I don't know the specifics.
 
Hm it depends on what tier you are using.

If you are using Pokebank it should work fine, however if you are using non-Pokebank it's because of some weird past gen breeding or move tutoring and such, I don't know the specifics.
Im in with no bank but Pikachu gets Volt tackle in gen 7. By both breeding and move tutor and volt tackle has its OWN Z move, catastropika.
 
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