Awww, I just missed a Gastrodon question... _~_;
Anyway, I would like to post this here before the Rate My Team forum, just to aquire some last-minute suggestions (especially on EV's) and for help spotting legality issues. It is a stall team with focus on entry hazards and walling the hell out of everything. My team:
@ Leftovers
Ability: Iron Barbs
EV's: ?
Nature: ?
~ Spikes
~ Leech Seed
~ Power Whip
~ Gyro Ball/Thunder Wave
Not sure what the standard defensive orientation in nature or the EV spread is on this guy.
@ Leftovers/Red Card
Ability: Sticky Hold
EV's: 212 HP / 88 Def / 208 SpDef
Nature: Calm
~ Stockpile
~ Recover
~ Toxic
~ Surf/Scald
The EV's may be a little outdated, but this guy is absolutely amazing and can really hold his own. A vital pivot, especially for this type of team. Sticky Hold over Storm Drain to counter those who think they can be sly with Trick. Depending on how reliably the team can Toxic, Toxic here could be replaced with something else. Needless to say, my absolute favorite pokemon, so this goes nowhere.
@ Leftovers/Black Sludge
Ability: Battle Armor
EV's: 252 HP / 252 Sp.Def / 4 Def
Nature: Impish
~ Toxic Spikes
~ Whirlwind
~ Knock Off
~ Crunch
All-Purpose, really. Toxic Spiker (and Absorber), Phazer, Annoyer, Wall. Not sure if it would be better to invest in Defense or Special Defense, but it has decent nature defense bulk. Regardless, I am no sage at EVing, so some points may be wasted/unnecessary. Feel this guy is necessary and should stay as well.
@ Choice Band
Ability: Pressure
EV's: 252 HP / 252 Def / 4 Sp.Def
Nature: Impish/Careful/Adamant
~ Trick
~ Pursuit
~ Sucker Punch
~ Will-o-Wisp
Spin-blocker, physical wall, and disrupter. Will-o-Wisp for things that are immune to Toxic. Its purpose should mostly be self-explanitory, although maybe it should be invested in Sp.Def since most other Ghosts are Specially inclined.
@ Toxic Orb
Ability: Poison Heal
EV's: Standard, whatever that is.
Nature: Same as above.
~ Fling
~ Acrobatics
~ Earthquake
~ Stealth Rock
Another physical wall. Can also spread status and absorb status after a Toxic Orb activation. It would be a great asset to the team, however, I am unsure as to the legality of Stealth Rock + Poison Heal. If anyone could enlighten me on the situation, I would appreciate it. If it is illegal, then I need to find a Stealth-Rocker...
@ Leftovers
Ability: Water Absorb
EV's: Probably 252 HP / 252 Def / 4 Sp.Def
Nature: Probably Bold
~ Protect
~ Wish
~ Ice Beam
~ Scald
Wish-pass Vaporeon. Important for key resistances as well. So, is the only way of getting Wish on this is by breeding Eevee with Smeargle?
I apologize if this does not belong here, but I believe it is way to incomplete to be posting it in the Rate My Team forum. So, I suppose the simple question is, does this team look okay?
Thank you to those who took the time to read this.