Ununhexium
I closed my eyes and I slipped away...
Overview
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+Great Physical Defence + Ghost typing is excellent for stopping Normal/Fighting Types
+Mummy removes Guts/Regenerator/Skill Link etc
+Movepool allows for setting up a sweep.
+Good for Trick Room teams because of awful speed
-Awful speed
-Vulnerable to prevalent Ghost- and Dark-type moves (KNOCK OFF)
-Low base HP can become an issue with a lacklustre recovery option.
Support
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name: Support
move 1: Memento
move 2: Will-O-Wisp
move 3: Shadow Ball / Hex / Knock Off
move 4: Pain Split
ability: Mummy
item: Eviolite
evs: 52 HP / 236 Def / 156 SpD / 36 Spe
nature: Bold
Moves
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Set Details
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Team Options
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Checks & Counters
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+Great Physical Defence + Ghost typing is excellent for stopping Normal/Fighting Types
+Mummy removes Guts/Regenerator/Skill Link etc
+Movepool allows for setting up a sweep.
+Good for Trick Room teams because of awful speed
-Awful speed
-Vulnerable to prevalent Ghost- and Dark-type moves (KNOCK OFF)
-Low base HP can become an issue with a lacklustre recovery option.
Support
########
name: Support
move 1: Memento
move 2: Will-O-Wisp
move 3: Shadow Ball / Hex / Knock Off
move 4: Pain Split
ability: Mummy
item: Eviolite
evs: 52 HP / 236 Def / 156 SpD / 36 Spe
nature: Bold
Moves
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- Memento allows a sweeper to set up more easily
- Will-O-Wisp allows Yamask to cripple physical attackers
- Shadow Ball is a reliable STAB move and prevents Yamask from being Taunt bait
- Hex can be used as an alternate STAB move that synergizes well with Will-O-Wisp
- Knock Off can be used to support the team by removing the items of opponents
- Pain Split is used for recovery and dealing small amounts of damage to the opponent
Set Details
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- Max Def + Bold nature to help check physical attackers such as Fletchling
- 76 SpD to reach the next Eviolite tier
- Remaining evs in speed to outspeed some threats/walls (like Croagunk/Lickitung)
- Eviolite to boost defenses
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- Will-O-Wisp should be used to cripple physical attackers
- Memento can be used mid- to late-game to set up a sweep once hard counters to your sweeper have been removed.
- Memento does so much for setting up that it can, in itself, be removal of those counters.
- Yamask should rarely go against a Special Sweeper because of it's mediocre Special Defense and terrible Speed.
- Try to keep it away from Pawniard because it has STAB Knock Off
Team Options
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- Normal-, Steel- and Rock-Types appreciate Fighting-Type walling
- Memento helps set-up sweepers to fully-set up
- Yamask welcomes Wish support to allow constant switch-ins (Lickitung also acts as Fighting-Type bait)
- Pawniard can act as a counter to Yamask's Ghost-type weakness (as well as being bait)
- Trubbish and Shellos can absorb Knock Off
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- Trick could be used with Choice Specs to upset Attack-based Pokemon, and coupled with Magic Coat Yamask can be used as hazard removal of a sort.
- Yamask can work as an Offensive Trick Room setter, with Nasty Plot, STAB Shadow Ball, and Energy Ball for coverage.
- HP Fighting gives Yamask unresisted coverage, as well as hitting some of Yamask's checks like Pawniard and Scraggy for decent damage.
- Destiny Bond is an option for threat removal.
- Haze to help against setup sweepers
- Toxic Spikes
- Calm Mind
- Energy Ball / Psychic
Checks & Counters
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- Dark- and Ghost-Types such as Pawniard, Scraggy, and Gastly counter Yamask because of it's low speed and typing.
- Before getting burnt, Pawniard and Scraggy get guaranteed 2HKO's on Yamask with Knock Off + removing Eviolite.
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