Freeroamer
The greatest story of them all.
Only major thing I noticed between the two stats were Gira-O usage and winrate decreasing, the latter quite significantly so. Not a massive fan of Gira, it's something you put on a team and want to say you have x, y and z covered and then in practice you tend to get overwhelmed.
Arc-Drag seeing more usage than Ghostceus is something that surprised me but I do like Drag when you can circumvent the Diancie and co matchup, it definitely has traits that make it more useful than Waterceus on some builds.
Winrates are really shaky to classify as "hard data" because they don't take into account any of the variables of the actual matches themselves, when you consider it's been used 47 times there's no way of knowing whether that was inexperienced users using Bronzong vs ubers mains, whether users using Bronzong were particularly lucky/unlucky. However I will agree that it consistently having low winrates certainly doesn't help it's case.
Arc-Drag seeing more usage than Ghostceus is something that surprised me but I do like Drag when you can circumvent the Diancie and co matchup, it definitely has traits that make it more useful than Waterceus on some builds.
Winrates are really shaky to classify as "hard data" because they don't take into account any of the variables of the actual matches themselves, when you consider it's been used 47 times there's no way of knowing whether that was inexperienced users using Bronzong vs ubers mains, whether users using Bronzong were particularly lucky/unlucky. However I will agree that it consistently having low winrates certainly doesn't help it's case.