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Hoopa can do anything!
I've never really tried to make a serious team before, so here goes. I suppose there isn't really a theme to this team, just 6 good mons that I thought would work well together. I'm about 20-10 on the ladder with this team (take that for what you will). This team is still pretty weak to sun, but it fairs well against everything else you'll commonly see. Here goes:
Cresselia
Item: Safety Goggles
This was a tough decision for me, as I really like leftovers, but with Amoonguss being absolutely everywhere I decided goggles were the best choice.
Move set:
Calm Mind/Psyshock: Cresselia's bulk allows you to get off 1 or 2 CM boosts every game. With that bulk, and under those boosts, Cresselia becomes a very powerful mon.
Moonlight: Recovery. Recovery is very good on bulky mons.
EV Spread:
Cresselia is a staple in the current meta, and for good reason. It's a very bulky mon that can bulk up and do some good damage.
Azumarill
Ability: Huge Power (Should be obvious)
Item: Sitrus Berry
This items purpose is to boost back up to 75% health after Belly Drum and it's also not a dud if you can't get BD off.
Move set:
Belly Drum: This move makes the mon. Azumarill is one of the best BD users because it can actually live after using the move.
Play Rough/Waterfall: These are your standard STAB attacks.
EV Spread:
I love this pokemon, although I loved it more when it was less common. If you don't kill Azu immediately, it's going to bring down one or two mons with it every time.
Sylveon
Ability: Pixilate (Should be obvious also)
Item: Choice Specs
Sylveon uses Choice specs to get some serious power behind it's moves. It's too slow to worry about it's speed, and I suppose you could put leftovers/sitrus/life orb on Sylveon, but Specs is really the best choice.
Move set:
Moonblast/Psyshock/Shadow Ball: These moves are here for the rare occasion when it's just flat out not smart to use Hyper Voice or if your opponent is on his last mon and it's fairy resistant.
EV Spread:
Sylveon is a good mon because of it's high power, it's ability, and reasonable bulk. It's a good addition to any team and I thought it would fit well here.
Thundurus
Ability: Prankster
Item: Sitrus Berry
This version of Thundurus is more bulky, so I decided to go with the good old sitrus berry.
Move set:
Thunderbolt: Your main stab move. Thundurus can still pack a punch on electric-weak mons.
Hidden Power Ice: This move slot is flexible, but it's here to ward off dragon types and a big giant "F U" to Lando-T. Other options are Focus Blast and Sludge Wave.
Taunt: Stop other Prankster users! Stop Ferrothorn and Amoonguss from setting up Leech Seeds! Don't get Will-o-Wisp'd! No protect! Hooray!
EV Spread:
I fall more and more in love with Prankster every game, and Thundurus still has the bulk and power to be a force on the field.
Aegislash
Item: Weakness Policy
Shoot me. Weakness Policy is perfect on aegislash because of it's ability to take and receive hits.
Move set:
Flash Cannon/Shadow Ball: STAB moves. These can do a lot of damage to a wide variety of mons.
Substitute: In good matchups, getting Aegi behind a sub can be killer. Sometimes this move is dead, but I prefer having it than having something like Shadow Sneak.
EV Spread:
Aegislash is a very common mon, and for good reason. It can take hits and give them right back, and when you can do this more than 2 or 3 times, Aegi can singlehandedly win you games.
Mega Kangaskhan
Item: Kangaskhanite
Move set:
Sucker Punch: Oh man is Sucker Punch good. It allows Kang to wreck pretty much any sweeper out there without ever taking a hit.
Return: Kang's basic STAB move that really does some damage.
Power Up Punch: PUP allows Mega Kang to deal some decent damage and get the same boost as Swords Dance. Mega Kang with 2x attack is probably the most terrifying thing on the planet.
EV Spread:
I know Mega Kang rounds out a rather dull team, but she's still one of the best mons in the format and she proves it time and time again. There's nothing quite like her and her baby sucker punching your opponent into oblivion.
Well, there you have it. I'll provide the importable form of the team at the end of the post. I know I'm not breaking any ground with this team, but it's a solid bunch that balance each other out well. If you know you're going up against a sun team, you should probably bring something else, but against everything else you have a good chance of winning.
P.S.: Don't murder me, I know I'm bad at this game
Cresselia
This was a tough decision for me, as I really like leftovers, but with Amoonguss being absolutely everywhere I decided goggles were the best choice.
Move set:
- Thunder Wave
- Calm Mind
- Psyshock
- Moonlight
Calm Mind/Psyshock: Cresselia's bulk allows you to get off 1 or 2 CM boosts every game. With that bulk, and under those boosts, Cresselia becomes a very powerful mon.
Moonlight: Recovery. Recovery is very good on bulky mons.
EV Spread:
- 212 HP
- 188 Def
- 108 Sp. Def
- Calm Nature
252+ Atk Choice Band Landorus-T U-turn vs. 212 HP / 188 Def Cresselia: 200-236 (46 - 54.3%) -- 53.9% chance to 2HKO
252+ SpA Aegislash-Blade Shadow Ball vs. 212 HP / 108+ SpD Cresselia: 212-252 (48.8 - 58%) -- 96.9% chance to 2HKO (You should really try to have a CM up against aegi)
252+ SpA Mega Charizard Y Heat Wave vs. 212 HP / 108+ SpD Cresselia in Sun: 148-175 (34.1 - 40.3%) -- guaranteed 3HKO
252+ Atk Parental Bond Mega Kangaskhan Sucker Punch vs. 212 HP / 188 Def Cresselia: 204-243 (47 - 55.9%) -- 77.3% chance to 2HKO
252+ SpA Aegislash-Blade Shadow Ball vs. 212 HP / 108+ SpD Cresselia: 212-252 (48.8 - 58%) -- 96.9% chance to 2HKO (You should really try to have a CM up against aegi)
252+ SpA Mega Charizard Y Heat Wave vs. 212 HP / 108+ SpD Cresselia in Sun: 148-175 (34.1 - 40.3%) -- guaranteed 3HKO
252+ Atk Parental Bond Mega Kangaskhan Sucker Punch vs. 212 HP / 188 Def Cresselia: 204-243 (47 - 55.9%) -- 77.3% chance to 2HKO
Cresselia is a staple in the current meta, and for good reason. It's a very bulky mon that can bulk up and do some good damage.
Azumarill
Item: Sitrus Berry
This items purpose is to boost back up to 75% health after Belly Drum and it's also not a dud if you can't get BD off.
Move set:
- Aqua Jet
- Belly Drum
- Play Rough
- Waterfall
Belly Drum: This move makes the mon. Azumarill is one of the best BD users because it can actually live after using the move.
Play Rough/Waterfall: These are your standard STAB attacks.
EV Spread:
- 228 HP
- 252 Attack
- 12 Def
- 12 Sp. Def
- 4 Speed
- Adamant Nature
I love this pokemon, although I loved it more when it was less common. If you don't kill Azu immediately, it's going to bring down one or two mons with it every time.
Sylveon
Item: Choice Specs
Sylveon uses Choice specs to get some serious power behind it's moves. It's too slow to worry about it's speed, and I suppose you could put leftovers/sitrus/life orb on Sylveon, but Specs is really the best choice.
Move set:
- Hyper Voice
- Moonblast
- Psyshock
- Shadow Ball
Moonblast/Psyshock/Shadow Ball: These moves are here for the rare occasion when it's just flat out not smart to use Hyper Voice or if your opponent is on his last mon and it's fairy resistant.
EV Spread:
- 188 HP
- 68 Def
- 252 Sp. Attack
- Modest Nature
Sylveon is a good mon because of it's high power, it's ability, and reasonable bulk. It's a good addition to any team and I thought it would fit well here.
Thundurus
Ability: Prankster
Item: Sitrus Berry
This version of Thundurus is more bulky, so I decided to go with the good old sitrus berry.
Move set:
- Thunder Wave
- Thunderbolt
- Hidden Power Ice
- Taunt
Thunderbolt: Your main stab move. Thundurus can still pack a punch on electric-weak mons.
Hidden Power Ice: This move slot is flexible, but it's here to ward off dragon types and a big giant "F U" to Lando-T. Other options are Focus Blast and Sludge Wave.
Taunt: Stop other Prankster users! Stop Ferrothorn and Amoonguss from setting up Leech Seeds! Don't get Will-o-Wisp'd! No protect! Hooray!
EV Spread:
- 64 HP
- 68 Def
- 220 Sp. Attack
- 60 Sp. Defense
- 96 Speed
- Modest Nature
252 SpA Mega Charizard Y Heat Wave vs. 64 HP / 60 SpD Thundurus in Sun: 226-267 (71.7 - 84.7%) -- guaranteed 2HKO
220+ SpA Thundurus Thunderbolt vs. 0 HP / 0 SpD Mega Charizard Y: 272-324 (91.5 - 109%) -- 50% chance to OHKO
220+ SpA Thundurus Hidden Power Ice vs. 0 HP / 0 SpD Landorus-T: 332-392 (104 - 122.8%) -- guaranteed OHKO
220+ SpA Thundurus Hidden Power Ice vs. 0 HP / 4 SpD Shaymin-S: 348-412 (102 - 120.8%) -- guaranteed OHKO
252+ Atk Terrakion Rock Slide vs. 64 HP / 68 Def Thundurus: 246-290 (78 - 92%) -- guaranteed 2HKO
220+ SpA Thundurus Thunderbolt vs. 0 HP / 0 SpD Mega Charizard Y: 272-324 (91.5 - 109%) -- 50% chance to OHKO
220+ SpA Thundurus Hidden Power Ice vs. 0 HP / 0 SpD Landorus-T: 332-392 (104 - 122.8%) -- guaranteed OHKO
220+ SpA Thundurus Hidden Power Ice vs. 0 HP / 4 SpD Shaymin-S: 348-412 (102 - 120.8%) -- guaranteed OHKO
252+ Atk Terrakion Rock Slide vs. 64 HP / 68 Def Thundurus: 246-290 (78 - 92%) -- guaranteed 2HKO
I fall more and more in love with Prankster every game, and Thundurus still has the bulk and power to be a force on the field.
Aegislash
Item: Weakness Policy
Shoot me. Weakness Policy is perfect on aegislash because of it's ability to take and receive hits.
Move set:
- King's Shield
- Flash Cannon
- Shadow Ball
- Substitute
Flash Cannon/Shadow Ball: STAB moves. These can do a lot of damage to a wide variety of mons.
Substitute: In good matchups, getting Aegi behind a sub can be killer. Sometimes this move is dead, but I prefer having it than having something like Shadow Sneak.
EV Spread:
- 252 HP
- 252 Sp. Attack
- 4 Sp. Defense
- 0 speed IVs
- Quiet Nature
Aegislash is a very common mon, and for good reason. It can take hits and give them right back, and when you can do this more than 2 or 3 times, Aegi can singlehandedly win you games.
Mega Kangaskhan
Item: Kangaskhanite
Move set:
- Fake Out
- Sucker Punch
- Return
- Power Up Punch
Sucker Punch: Oh man is Sucker Punch good. It allows Kang to wreck pretty much any sweeper out there without ever taking a hit.
Return: Kang's basic STAB move that really does some damage.
Power Up Punch: PUP allows Mega Kang to deal some decent damage and get the same boost as Swords Dance. Mega Kang with 2x attack is probably the most terrifying thing on the planet.
EV Spread:
- 252 Attack
- 4 Defense
- 252 Speed
- Jolly Nature
I know Mega Kang rounds out a rather dull team, but she's still one of the best mons in the format and she proves it time and time again. There's nothing quite like her and her baby sucker punching your opponent into oblivion.
Well, there you have it. I'll provide the importable form of the team at the end of the post. I know I'm not breaking any ground with this team, but it's a solid bunch that balance each other out well. If you know you're going up against a sun team, you should probably bring something else, but against everything else you have a good chance of winning.
P.S.: Don't murder me, I know I'm bad at this game
Cresselia (F) @ Safety Goggles
Ability: Levitate
EVs: 212 HP / 188 Def / 108 SpD
Calm Nature
- Thunder Wave
- Calm Mind
- Psyshock
- Moonlight
Azumarill @ Sitrus Berry
Ability: Huge Power
EVs: 228 HP / 252 Atk / 12 Def / 12 SpD / 4 Spe
Adamant Nature
- Aqua Jet
- Belly Drum
- Play Rough
- Waterfall
Sylveon @ Choice Specs
Ability: Pixilate
EVs: 188 HP / 68 Def / 252 SpA
Modest Nature
- Hyper Voice
- Moonblast
- Psyshock
- Shadow Ball
Thundurus @ Sitrus Berry
Ability: Prankster
EVs: 64 HP / 68 Def / 220 SpA / 60 SpD / 96 Spe
Modest Nature
- Thunder Wave
- Thunderbolt
- Hidden Power [Ice]
- Taunt
Aegislash @ Weakness Policy
Ability: Stance Change
EVs: 252 HP / 252 SpA / 4 SpD
Quiet Nature
IVs: 0 Spe
- King's Shield
- Flash Cannon
- Shadow Ball
- Substitute
Kangaskhan (F) @ Kangaskhanite
Ability: Scrappy
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Fake Out
- Sucker Punch
- Return
- Power-Up Punch
Ability: Levitate
EVs: 212 HP / 188 Def / 108 SpD
Calm Nature
- Thunder Wave
- Calm Mind
- Psyshock
- Moonlight
Azumarill @ Sitrus Berry
Ability: Huge Power
EVs: 228 HP / 252 Atk / 12 Def / 12 SpD / 4 Spe
Adamant Nature
- Aqua Jet
- Belly Drum
- Play Rough
- Waterfall
Sylveon @ Choice Specs
Ability: Pixilate
EVs: 188 HP / 68 Def / 252 SpA
Modest Nature
- Hyper Voice
- Moonblast
- Psyshock
- Shadow Ball
Thundurus @ Sitrus Berry
Ability: Prankster
EVs: 64 HP / 68 Def / 220 SpA / 60 SpD / 96 Spe
Modest Nature
- Thunder Wave
- Thunderbolt
- Hidden Power [Ice]
- Taunt
Aegislash @ Weakness Policy
Ability: Stance Change
EVs: 252 HP / 252 SpA / 4 SpD
Quiet Nature
IVs: 0 Spe
- King's Shield
- Flash Cannon
- Shadow Ball
- Substitute
Kangaskhan (F) @ Kangaskhanite
Ability: Scrappy
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Fake Out
- Sucker Punch
- Return
- Power-Up Punch