Hello!
Thanks for clicking on this b/c I very much need it. As you can tell from my username, I'm bad. I started playing Showdown not too long ago, and I want to see how well you think my team works. I tested it and got to about 1450 on the ladder before I lost (so... very good for me).
So here it is!
Primal Groudon: Red Orb
EVs: 184 HP/ 64 Defense/ 252 SpAtk/ 8 Speed
Nature: Modest
-Flamethrower: For all those who resist ground/ nice stab.
-Earth Power : For other groudon*/nice stab
-Solar Beam (very subject to change) Sounds cool!
-Stealth Rock: Because rocks.
Xerneas: Power Herb
EVS: 232 Hp/ 252 SpAtk/ 24 Speed
Nature: Modest
-Geomancy- Obvious. Set up!
-Flash Cannon :For other Xerneas
-Focus Blast :for pesky steel types
-Moonblast : For everything else.
Yveltal: Leftovers
EVS: 232 HP/ 252 Atk/ 24 SpAtk
Nature: Lonely (pretty sad)
-Roost: Healing...
-Oblivion Wing : Fighting types/ healing while doing damage
-Sucker Punch : Priority
-Knock Off : Real good move.
Giratina (Alternate): Griseous Orb
EVS: 248 HP/ 8 SpAtk/ 252 SpDef
Nature: Gentle
-Will-O-Wisp: Cripple
-Hex: extra damage
-Shadow Force: extra-er damage?
-Defog: get rid of rocks if i haven't set my own up
Arceus (Water): Water plate
EVS: 224 Hp/ 120 Def/ 164 SpDef
Nature: Calm
-Icy Wind: Slow down potential threats.
-Judgement : Extra damage
-Toxic: Stall (Even though I hate it... :( )
-Recover: Recover...ing.
Deoxys (Attack): Life Orb
EVS: 64 Atk/192 SpAtk/252 Speed
Nature: Hasty
-Superpower : For dark types
-Extremespeed : Priority > Arceus' Priority.
-Psycho Boost : STAB, 140 Base Power.
-Dark Pulse: For ghost types
More In Depth
Primal Groudon: I know, it's odd! But it works, trust me. Lets start off with the stats. I made it just fast enough to outspeed most other Primal Groudons. This helps a lot, especially never having to risk speed ties. Also, if another Groudon outspeeds mine, I know that its made fast and probably much less bulky.
Secondly, I know what you are probably all thinking. Special Groudon doesn't make sense! But it does. I know. The special attack is lower than the attack. The main thing about this is the surprise factor, and especially the matchup against other Primal Groudons. Earth Power is an easy OHKO. Flamethrower for flying types/ levitate mons.
Xerneas: It's very obvious why this is in here. Xerneas is in almost every single Uber team (at least the ones that work (shade.)). Obviously, Geomancy for added speed and special attack, and a wide enough move pool to at least 2hit KO everything(that I've seen) except probably Aegislash and, the Primals. (Also, probably Chansey, Blissey, you know... Stall pokes)
Yveltal: Another very good, newer pokemon. It's pretty obvious why this is here too. (IM UNORIGINAL.) Sucker punch is great, especially with the STAB and added damage it gets thanks to Dark Aura. Knock off/Roost for predictable switch-ins. Oblivion wing is very interesting. I can say it has saved my team at least 10 times, especially on the very low ladder. Everyone just LOVES Mega-Blaziken. They Mega, protect, and maybe try to SD up, but it doesn't really do anything. Yveltal can switch in on the protect, and even if they attack. It can sucker punch, possibly live another hit and kill it, or just oblivion wing. Long explanation, easy process.
Giratina (Alternate): Great special or normal defense wall. I set mine up as a Special Wall with Will-O-Wisp so it can live both special and regular attacks. The ghost typing gives this pokemon a good advantage as it can switch in to normal or fighting moves.
Arceus (Water): Good defensive and special defensive wall. Toxic and Recover are obvious. Judgement because it has a surprisingly high amount of damage if the pokemon isn't invested in Special Defense. Icy Wind. Arceus-Water isn't that rare, but I haven't seen it on low ladder because obvious. But most of them run Ice Beam for the damage, but I'll tell you why I think Icy Wind is better.
Icy Wind has saved me more times than I can remember.
First: Against Xerneas. I can Toxic it on the Geomancy, and Icy Wind the next turn, maybe two if its a slow build. (No standard move can OHKO me, so it's fine.) Then I can switch in anything basically. My Xern, with a Geomancy, can easily outspeed and OHKO for sure with Flash Cannon.
Icy Wind also works great against set-up sweepers. Just slow them down and get them low enough to OHKO with anything else.
Deoxys (Attack): I don't know why more people don't use this. Some of the highest base attack, special attack, and speed stats in the game. It can outspeed and normally OHKO everything. Extremespeed can (again) outspeed anything including other, slower Extremespeed.
Also, thanks to life orb and the EVs, the attack and special attack are nearly equal. This is significant because normally, after either Superpower or Psycho Boost has been used, they predict a switch because of the lowered stats, allowing for an easy kill. Not many mons can wall this well, but if they life one hot, they're normally going to OHKO you thanks to the (WORSE THAN SOME LC MONS) horrible Defensive stats.
Thanks! (Also I don't really know how to code on this that well yet, and I did this in class bc boring.)
Thanks for clicking on this b/c I very much need it. As you can tell from my username, I'm bad. I started playing Showdown not too long ago, and I want to see how well you think my team works. I tested it and got to about 1450 on the ladder before I lost (so... very good for me).
So here it is!
Primal Groudon: Red Orb
EVs: 184 HP/ 64 Defense/ 252 SpAtk/ 8 Speed
Nature: Modest
-Flamethrower: For all those who resist ground/ nice stab.
-Earth Power : For other groudon*/nice stab
-Solar Beam (very subject to change) Sounds cool!
-Stealth Rock: Because rocks.
Xerneas: Power Herb
EVS: 232 Hp/ 252 SpAtk/ 24 Speed
Nature: Modest
-Geomancy- Obvious. Set up!
-Flash Cannon :For other Xerneas
-Focus Blast :for pesky steel types
-Moonblast : For everything else.
Yveltal: Leftovers
EVS: 232 HP/ 252 Atk/ 24 SpAtk
Nature: Lonely (pretty sad)
-Roost: Healing...
-Oblivion Wing : Fighting types/ healing while doing damage
-Sucker Punch : Priority
-Knock Off : Real good move.
Giratina (Alternate): Griseous Orb
EVS: 248 HP/ 8 SpAtk/ 252 SpDef
Nature: Gentle
-Will-O-Wisp: Cripple
-Hex: extra damage
-Shadow Force: extra-er damage?
-Defog: get rid of rocks if i haven't set my own up
Arceus (Water): Water plate
EVS: 224 Hp/ 120 Def/ 164 SpDef
Nature: Calm
-Icy Wind: Slow down potential threats.
-Judgement : Extra damage
-Toxic: Stall (Even though I hate it... :( )
-Recover: Recover...ing.
Deoxys (Attack): Life Orb
EVS: 64 Atk/192 SpAtk/252 Speed
Nature: Hasty
-Superpower : For dark types
-Extremespeed : Priority > Arceus' Priority.
-Psycho Boost : STAB, 140 Base Power.
-Dark Pulse: For ghost types
More In Depth
Primal Groudon: I know, it's odd! But it works, trust me. Lets start off with the stats. I made it just fast enough to outspeed most other Primal Groudons. This helps a lot, especially never having to risk speed ties. Also, if another Groudon outspeeds mine, I know that its made fast and probably much less bulky.
Secondly, I know what you are probably all thinking. Special Groudon doesn't make sense! But it does. I know. The special attack is lower than the attack. The main thing about this is the surprise factor, and especially the matchup against other Primal Groudons. Earth Power is an easy OHKO. Flamethrower for flying types/ levitate mons.
Xerneas: It's very obvious why this is in here. Xerneas is in almost every single Uber team (at least the ones that work (shade.)). Obviously, Geomancy for added speed and special attack, and a wide enough move pool to at least 2hit KO everything(that I've seen) except probably Aegislash and, the Primals. (Also, probably Chansey, Blissey, you know... Stall pokes)
Yveltal: Another very good, newer pokemon. It's pretty obvious why this is here too. (IM UNORIGINAL.) Sucker punch is great, especially with the STAB and added damage it gets thanks to Dark Aura. Knock off/Roost for predictable switch-ins. Oblivion wing is very interesting. I can say it has saved my team at least 10 times, especially on the very low ladder. Everyone just LOVES Mega-Blaziken. They Mega, protect, and maybe try to SD up, but it doesn't really do anything. Yveltal can switch in on the protect, and even if they attack. It can sucker punch, possibly live another hit and kill it, or just oblivion wing. Long explanation, easy process.
Giratina (Alternate): Great special or normal defense wall. I set mine up as a Special Wall with Will-O-Wisp so it can live both special and regular attacks. The ghost typing gives this pokemon a good advantage as it can switch in to normal or fighting moves.
Arceus (Water): Good defensive and special defensive wall. Toxic and Recover are obvious. Judgement because it has a surprisingly high amount of damage if the pokemon isn't invested in Special Defense. Icy Wind. Arceus-Water isn't that rare, but I haven't seen it on low ladder because obvious. But most of them run Ice Beam for the damage, but I'll tell you why I think Icy Wind is better.
Icy Wind has saved me more times than I can remember.
First: Against Xerneas. I can Toxic it on the Geomancy, and Icy Wind the next turn, maybe two if its a slow build. (No standard move can OHKO me, so it's fine.) Then I can switch in anything basically. My Xern, with a Geomancy, can easily outspeed and OHKO for sure with Flash Cannon.
Icy Wind also works great against set-up sweepers. Just slow them down and get them low enough to OHKO with anything else.
Deoxys (Attack): I don't know why more people don't use this. Some of the highest base attack, special attack, and speed stats in the game. It can outspeed and normally OHKO everything. Extremespeed can (again) outspeed anything including other, slower Extremespeed.
Also, thanks to life orb and the EVs, the attack and special attack are nearly equal. This is significant because normally, after either Superpower or Psycho Boost has been used, they predict a switch because of the lowered stats, allowing for an easy kill. Not many mons can wall this well, but if they life one hot, they're normally going to OHKO you thanks to the (WORSE THAN SOME LC MONS) horrible Defensive stats.
Thanks! (Also I don't really know how to code on this that well yet, and I did this in class bc boring.)