Tournament PU No Status Tournament [Won By EnemyJurist]

Sobi

Banned deucer.
Approved by Anty, galbia and Magnemite

NO STATUS

Welcome to my PU tournament! This is my first tournament I've hosted so apologies if anything does go wrong. I will try to close signups when 48-64 people have joined or in one day.

Specific Rules:
  • This is a standard ORAS PU tournament.
  • This tournament will be a single elimination tournament.
  • All rounds will be best of one.
  • Matches are to be played on Pokemon Showdown!.
  • **If you use a status move [and Dynamic Punch], you will be disqualified.** so just moves that cause damage, no recover / will-o-wisp etc. STATUS DOES NOT MEAN MOVES THAT INDUCE STATUS INFLICTIONS ONLY. YOU ALSO CANNOT USE MOVES LIKE COUNTER / MIRROR COAT / METAL BURST
  • i shouldn't be having to say this but if you're unsure of a move's category, do /dt (move) on pokemon showdown and if there is a
    , the move is banned. (Dynamic Punch is an exception to this rule and is the only non-status move banned)
  • To encourage the development of the metagame, and so that everyone is on an even playing field, all matches must have replays recorded. If neither player posts replays of the match, regardless of whether you confirm that your opponent won, your series will be coinflipped unless you can provide replays.
Standard Rules and Clauses
  • Species Clause: A player cannot have two Pokemon with the same PokeDex number on his team.
  • Sleep Clause: You cannot inflict sleep upon more than one member of the opposing team.
  • Evasion Clause: The moves Double Team and Minimize are banned.
  • OHKO Clause: The moves Horn Drill, Guillotine, Sheer Cold, and Fissure are banned.
  • Endless Battle Clause: Anything capable of intentionally creating an endless battle is banned.
General Tournament Rules:
  • Identity: I expect many battles to be completed under alts. This can be bad for tournament security, and thus I will make this clear: If I hear any whispers of identity theft (battling as someone you are not) or proxy battling (helping someone else battle through pm) I will not be pleased and I will take severe actions.
  • Scouting: Next, I do not want to hear anything about counterteaming, at all. Do not complain about it. I also don't want to hear about any blatant scouting. There is a difference between "[user] is known for using stall" and "let me follow [user] around all day to watch all his battles since I am his opponent". I expect a lot of the former and none of the latter. I give permission to all battlers to ask any person spectating their battle to leave if they do not want them watching. Everyone will have access to your replays from earlier rounds though.
  • Timer Clause: As for taking long between moves, if your opponent asks you to hurry up, please oblige. If you are doing a damage calc for a key turn that is one thing, but prolonging every move is suspicious and annoying. Don't do it. Furthermore, Battle Timeout is a rule for a reason. If you run out of time, you lose, simple as that. It does not matter what your opponent says. Do not battle if you think you will have to leave mid battle, and instead reschedule for a better time.
  • Disconnections: Finally, in the case of a disconnect, the decision is in the hands of the player who did not disconnect. The options are: redo the battle move for move, redo the battle with the same teams but different moves, or redo the battle with completely different teams. If the battle was without a doubt over, they may also take the win. Any suspicion that a disconnect was committed on purpose to redo a match may be appealed to me, and if I feel this happened there will be severe consequences, don't do it.


Resources for those that need them:
Signups: round 1
 
Last edited:
this is going to be so weird
in

also, question: what about moves with secondary effects like flare blitz? it isnt a 100% chance to burn like dynamic punch. also the moves zap cannon and inferno exist as well, not sure if you want to do anything about them.
 

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